Snatcher |
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Enemy Type | Not Beast Nor Kin |
Health | 910 |
Drops | Bolt Paper, Blood Stone Shards, Twin Blood Stone Shards |
Weak | Poison |
Strong | Above average defenses against Physical, Thrust, Blunt, Blood & Arcane |
Snatchers are an enemy in Bloodborne.
Snatchers are tall, hooded monsters that appear in and around Cathedral Ward after the Hunter defeats the Blood-Starved Beast. They sling a large bag over their shoulder that they use to attack. If killed by a Snatcher, the Hunter will be brought to a prison called Hypogean Gaol. This is the only way to enter the Unseen Village before the red moon. Much of Yahar'gul will remain inaccessible until Rom is killed. However, after Rom is dead and the red moon hangs low, all Snatchers will mysteriously disappear from Yharnam.
Strategy
Snatchers have a large amount of health and a high damage output, however they are very slow and are easily capable of being backstabbed even in the middle of a fight. However, when about a third of their health is depleted, they will enter a frenzy mode and begin attacking much more quickly as well as having a larger move-set.
- These enemies have an extremely weak poison resist. If you throw a single poison knife, the HP will be drained until 1/4 of his life remains.
- The opening attack against this enemy is usually the decisive one. Heavy-weight weapons will stagger the enemy with a fully-charged attack and will enrage it, if it has lost around a third of it's health. During the enraging animation, rain a flurry of heavy blows upon it to dispatch it quickly.
- A snatcher becomes a really formidable foe after losing about one third of their hit point and going frenzy. They must however channel for a while to do so, which gives the player a wide enough window to reposition behind them and charge up a R2 attack for a viseceral attack.
- One of the easiest ways to kill a Snatcher is to get a backstab-viseceral attack combo before it goes into its frenzy mode. It immediately channels its frenzy animation after getting up, with their back facing the player, leaving it open to another backstab-visceral. However, the first backstab can be difficult to pull off, in which case lowering its health enough for it to start its channeling animation, and then performing a backstab-visceral then is enough to deal a formidable amount of damage.
- They can also be knocked down with Burial Blade and Hunter Axe's two handed charged strong attacks, providing you enough time to reach their back and prepare your backstab-visceral attack combo.
- When it raises up its right arm to land a punch, it can be staggered with guns and subsequently land a visceral attack.
- A Snatcher will kill any hunter in 2 or 3 hits. Do not under any circumstances trade hits with them.
- Do not engage more than 1 Snatcher at the same time. One would stagger the player with their singularity pull move while the other can quickly kill them.
- the snatcher's have a highly telegraphed grab attack that they rarely use. the attack is extremely slow therefore it is very easy to dodge, just keep your distance if they keep their right hand unmoved for a long period.
Drops
Location |
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Cathedral Ward | 910 | 1368 | (x1) Drop% | (x2) Drop% | (x1) Drop% |
Forbidden Woods | 910 | 1706 | (x1) Drop% | (x2) Drop% | (x1) Drop% |
Hypogean Gaol | 910 | 1368 | (x1) Drop% | (x2) Drop% | (x1) Drop% |
Notes & Trivia
- The Snatchers which appear after Blood-starved Beast is killed can be found behind the Oedon Chapel in Cathedral Ward; near the tomb entrance to Old Yharnam; below the plaza to the right of the Grand Cathedral; in the streets below the Healing Church Workshop; and near the dog cages in the Forbidden Woods.
- Shaman Bone Blade can be used on them so that they fend off other enemies. The one behind the Oedon Chapel can become a devastating helper for killing the Suspicious Beggar.
- They can also appear in Pthumeru Chalice, but with half of their regular amount of health, while they have standard health in Central Pthumeru Chalice and doubled health in Lower Pthumeru Chalice.
- After killing Rom, the corpses of the Snatchers formerly inhabiting Yahar'gul can be seen slumped against walls around the village.
- If you die in a dungeon by way of a Snatcher after the Blood-Starved Beast has been slain, you will still be brought to Hypogean Gaol.
Gallery
- Anonymous
- Anonymous
If you die from a snatcher in the dungeon you won't be brought to Yahar Gul
- Anonymous
I love these guys, when they charge up for berserk mode it sounds like they’re at the slot machines
- Anonymous
they don't look like something that can punch you with the force of a nuclear warhead
- Anonymous
They’d be fine if they didn’t punch you with the force of an atomic bomb
- Anonymous
Good god, these jackasses punch with the force of a tomahawk missile.
- Anonymous
These things are so evil they steal your frames, more than anything…
- Anonymous
Stay in mid-close range so they don’t jump at you, then walk towards them a bit to bait the punch for a very consistent visceral attack. Lock on and dash towards them, should be plenty of time to finish them as they recover and do their transition animation
- Anonymous
- Anonymous
How i deal with them:
Charge heave attack then extend with another heavy
provoke kick, step back, charge a heavy attack then extend with another.
if they die?(it's usually enough) then drink some blood and celebrate,
if not, then just stay behind him, punch with fast attack and try to stay behind them
- Anonymous
- Anonymous
- Anonymous
These mfs have the meanest punches in the entire souls franchise, everytime I see my character get decked I'm the face I feel it too 100%
- Anonymous
- Anonymous
They remind me of an old folk monster named El Silbón who was a tall lanky zombie man who beat people to death then took there bones and put them in a bag
- Anonymous
The real secret:
The snatcher is actually Peter Steele from Type O Negative.
These fellas aren't so bad. That bag is actually just full of Ragú.
- Anonymous
Lazy design. Lots of health and damage and 'gotcha' follow-up attacks you must learn through trial & error to pad death-count and play-time without being an interesting enemy, or even a difficult one once you learn their moveset. I'm disappointed, because the rest of the game is lit.
- Anonymous
Their bluish skin and chiseled face make me think of Handsome Squidward.
- Anonymous
- Anonymous
If you die to one of them in a chalice dungeon, do you still get taken to the Hypogean Gaol?
- Anonymous
- Anonymous
I don't think any other enemy in the game grins, it really creeps me out but also kinda turns me on because they are attractive
What has social isolation done to me
- Anonymous
Do the ones in the forbidden woods take you to hypogean gaol if you die to them? Also do snatchers appear in the forbidden woods if you never kill the BSB?
- Anonymous
their faces are so weirdly normal, they're just some funky old men
- Anonymous
- Anonymous
Playing this game over 3 years and I’ve only just discovered the snatcher at the church which leads to old yharnam. I was on my way to collect the rune Alfred drops after he’s done with the queen and the snatcher walked below me and I was genuinely shocked.
- Anonymous
- Anonymous
Ok, I bet you can guess this, but they are most likely grabbing people for the mensis ritual. I mean, why else would they kidnap people, and bring them to Yahargul, where the boss is a massive being made of human bodies, and many enemies are made of dead bodies.
- Anonymous
I've been wondering, has anybody noticed if the pull or the energyshield-attacks do anything else than mild stagger? Like do they lower defense, attack etc? I think it's weird that they have such useless attacks
- Anonymous
I wish those guys had white beards and say ho ho ho when they hit you with their bag full of presents
- Anonymous
I’m curious to know what these things do. Like we hear from the nun that she has been hearing “moans” and that they collect women (mostly) my mind is pointing to something I hope is not happening.
- Anonymous
So apparently they can grab you??? Just encountered one in the dungeons, it grabbed my character, held 'em in the air and slammed 'em on the ground, one-shotting me?
- Anonymous
they dispear after you find yharghoul in the main story, i found one of their dead bodies (with two stone chunks) in the place where you rescue adella, what happens to them?, the town folks transformed into beasts kill them?
- Anonymous
just encountered one for the first time. no word in any language can describe how much i utterly loathe these things.
- Anonymous
- Anonymous
Do you guys know if I can access the Hypogean Gaol by dying to a Snatcher in Chalice Dungeons? Cause I'll start a ng+ run soon and I'd like to obtain the gesture from Djura, but to do so I must enter Old Yharnam from the Unseen Village side, that means loose Adella (lost in my game cause already died in that part of the game).
- Anonymous
I always assumed these bros were Pthumerians like the wiki always says, but then I noticed how weird it was that they're the only ones that spawn outside of a Chalice Dungeon AND a Nightmare (I'm counting the Unseen Village during the Paleblood Moon a "Nightmare" on account of the otherworldly enemies). It's also curious that the Chime Maidens are unhindered by any of the strange beasts called forth during the Paleblood Moon, whereas all of the Snatchers have been ruthlessly slaughtered. Under their robes, they're actually quite different from the Pthumerians, and don't seem to have the characteristic black eyes, nor is their skin quite as pale (also they have a sweet tat on their chest, but that doesn't necessarily mean anything).
Actually, I started wondering if maybe these guys are similar to the Tomb Prospectors sent into the Old Labyrinth that were driven mad by eldritch knowledge. Their garb is remarkably similar to the Madman's Garb, minus the bottles of blood, noose, and weird choice of scarf. Second, the Prospectors were commissioned to collect materials and treasures from the Old Labyrinth, so perhaps the sack they carry, though now it is used to collect test subjects, once served as a means of transporting "specimens." Going back to the topic of their unusual skin tone, it's noticeably more akin to that of the Forgotten Madman boss in the Chalice Dungeon than it is the pale Watchers. Their bizarre use of "gravity" attacks might also be related to the eldritch Hunter Tools used by the Forgotten Madman, especially the Augur of Ebrietas.
I imagine that some of the mad Prospectors could have "evolved" into these strange brutes, and eventually found their way back to the surface, then disbanded from the Healing Church along with the School of Mensis and became gatherers instead. Once the Paleblood Moon finally comes forth, the failed and vengeful experiments are revived and exact revenge upon their captors, leaving their mangled corpses behind. However, not all of the madmen were able to resurface, and still wander the Pthumerian ruins in an endless pursuit of answers.
- Anonymous
One spawned next to the altar where you first meet Alfred for me..
- Anonymous
a.k.a dementors on crack that have gone one step further from kissing
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ill see myself out
Am I doing this area too early? The snatchers can instantly kill me in their frenzy mode, and I can barely get paarl down to half health.
- Anonymous
I haven't taken down Rom yet, but being killed by a Snatcher no longer sends me to the Gaol. Am I locked out for the time being?
- Anonymous
- Anonymous
Imagine being so retarded that you imprison someone without even locking the door. These things are Pthumerian, no? Some insight. If I were them, I'd ask the Great Ones for a refund on the Eldritch knowledge thing.
- Anonymous
Hypogean Gaol is by far the best early-to-mid game Echo farming area. Hunter's Axe + spin-to-win your way through the snatchers, the eye collector, and the two pigs outside, and you've got yourself 10,000 echoes. Rinse and Repeat.
- Anonymous
Okay but I don't even know where the ***** I'm suppose to go. One way is a dead end with a pig and the other a dead end with 15 dogs...
- Anonymous
After killing the Blood-starved Beast, I had a strange encounter with a Snatcher. I had opened the main gate with the hunter chief emblem and gone around to the Oedon Chapel shortcut. When I opened the gate there, expecting to fight the Church Servants around the bonfire, I instead found them dead in their spawn locations. At the bottom of the stairs there, the other Servant was slumped dead against the carriage. Then I encountered the snatcher. Scared the piss out of me.
I had not been to this area since resetting the area, so I could not hace killed them. My only guess is the Snatcher killed them. Anyone else had an encounter like this?
- Anonymous
- Anonymous
honestly i think most of their attacks are easy to avoid except that one where they jump at you that can be insta death
- Anonymous
None of the snatcher's attacks can be parried, I just spent literally an hour testing it and he doesn't have a single one.
- Anonymous
It seems the information on the locations on this wiki isn't exactly correct when it comes to Cathedral ward ( atleast not from my perspective ). I've found the snatcher behind Oedon Chapel and the one to the right of the chapel leading to Old Yharnam. But according to this wiki there should be one ''below the plaza to the right of the grand cathedral''. Where exactly is this? Is that possibly to the right of the grand cathedral where to the two hostile hunters are?
- Anonymous
- Anonymous
The first time I faced these *****ers was actually in a chalice. What I did was unleash a flurry attacks with my Stake Driver until I was almost out of stamina. While he was going into his frenzy, I did the retracted-stake charge R2 and killed him. I would test if a single charge R2 with that firm of Stake Driver kills them immediately like a lot of other enemies I face, but I rather not. Also, I actually see that they go into frenzy at 1/2 health, not 1/3.
- Anonymous
Are there any other confirmed locations that these enemies spawn, before killing Rom, besides around Cathedral Ward?
- Anonymous
I just killed well over 20 of these and got "Twin Blood Stone Shards (x1/x2)", " Blood Vial (x1/x2), as well as "Bolt Paper (x1)"
- Anonymous
Another way to kill them (this method works if you're using a fast weapon) is to hit them once so they are alerted of your presence, then dodge the first attack they do. After that attack them in the build up to their 2nd attack that they do ( or parry + riposte) After this attack they should go to frenzy with much less health than they normally do, at which point it is a case of backstabbing them and visceral attacking them.
I have 9 Insight, I've killed Amelia (my third boss), it's now night. I don't want to aggro Djura so I activated the Old Yharnam lamp and then went back to trying to lay Amelia to rest. Right now I'm grinding Henwick Lane for blood shards and cash. Should I be seeing Bagmen around, or do I need more insight, or do I just have take the aggro and ignore him to kill the Blood-starved Beast and THEN go get carried off to unspeakable terrors and adventure so I can do this without killing a guy who seems really ***** cool?
I used fire papers on my Kirkhammer+3 and murdered them in a few hits. Good to know, as they can be a pain in the ass ;)
- Anonymous
This enemies seems that diasppear once you progress in the game and you loose the chance to go to a secret dungeon, can someone confirm this? After "red moon" I can't be able to find one where they used to spawn before.
- Anonymous
Early in the game the Snatchers' high health bars and devastating attacks can be a severe impediment to your progress. But if you can get one alone, here's how to kill him quickly: Once the Snatcher takes enough damage to go into a frenzy (they will be surrounded by a red aura and become faster and more dangerous) When this frenzy is triggered (for me, one charged cane thrust would do it) they will be IMMOBILE for several seconds, giving you an opportunity to get behind them and use a charged attack on their back, which will stun them and allow for a visceral attack that will either kill them or leave them at about 15% health. So: 1) Damage them with a short range weapon to trigger frenzy (you'll have to experiment and count how many hits that takes, but once you know it's easy to do) 2) While they are transitioning to rage mode, walk behind them and use a charge attack (do not use the cane whip or other weapons that won't cause a stagger) 3) use a visceral attack (get very close and press R1 next to a stunned opponent) 4) They will be very near death at this point. Try to finish them off before they get back up.
- Anonymous
At least for me, when i first saw one next to the cathedral ward lamp, it went into a frenzy and killed my surprised ass and proceeded to take me to Hypogean Gaol.
- Anonymous
Does anyone have an explanation for them being killed off? I actually felt bad for them after seeing them murdered, I hated those deformed werewolves with a passion and would have rather dealt with snatchers.
- Anonymous
These fellows seem to have an oversized arm don't they? Did you guys notice all of the imprisoned beast men in Yahar'gul have a giant arm too? Are they maybe letting folk reach a certain stage of plague transformation and then shaving them and turning them into more Snatchers? If someone or something can experimentally control the effects of the transformation that could be how the church giants got so big, although they do appear to be corpses or something.
- Anonymous
Just use kirkhammer in hammer mode, hit em twice (or thrice) up until they do their charge animation, while they're doing that, charge your hammer too, if they're still alive hit r2 once more for an easy kill
Is it possible that these are pthumerians? They look similar to the pthumerians and are also encountered in the pthumeru chalice dungeons
- Anonymous
I needed three "Ritual Blood (4)" cups for a chalice ritual, and these guys dropped a cup every time I killed one. Seriously, almost every Snatcher I kill in P.C:L3 gives Ritual Blood. In other words, get farming!
- Anonymous
If you start at the Hypogean Gaol lamp, you can taunt the 2 Snatchers in that room and then run down the stairs without having to fight them in "real" combat: they can't go under the stairs (most times). Kill them with long weapons and enter the door behind you. Beware of the two old lady-like monsters, their grab hurts like hell! If you run down the stairs, the one that runs away will instead stop and look at you. Kill both and dispatch the 'sleeping' enemies in the cages now in front of you. In the next room, 2 other Snatchers await you. Taunt both of 'em and slowly pull them back to the door at the stairs: they can't go through that door! Eliminate them as you killed the first 2. Now go back, up the stairs, across the room, and kill the old hag-monster hiding behind a pillar (you can R2 her and visceral attack her). Once outside, go to the stairs in front of you and taunt the Pig at the bottom like the Echoes-farming boss you are. When it's starting to charge, quickly hide behind the fence that bars the stairs. If all goes well, the pig will turn and try to attack you through the stairs. Kill it by attacking it once or twice through the stairs (with R2 ofcourse) and backstepping after that to avoid his swings. Now, go to the left (when facing the opposite side of the Lamp-church) and watch out for a second pig. This one is easier to kill since you can trick him into charging between the wall and the lamp. Land a well-timed R2 to keep him between the pillars and draw out another attack and then kill him. Congratulations! You now have 8 Bloodstone Shards (or some Twin Bloodstone Shards) and 15K-ish echoes (forgot the exact amount, please add in the comments). There are some other Snatchers in the area but you'll have to kill some annoying dogs first. Enjoy the hunt. (PS if there's a better farming spot please don't hesitate to comment)
- Anonymous
How come this specific enemy blocking you from respawning? I was curious as to how they disable the hunters mark.
When the snatchers raises up its arm and about to land a punch, use your gun to shoot him at this moment, it should be staggered, now go for Visceral Attack to soak up his health, with two more swings, it should be dead for good.
- Anonymous
If I never kill blood-starved beast or kill him after Rom (blood-starved beast is optional), will the dead snatchers still appear with their bloodstone chunks? I don't want to risk losing a ton of valuable chunks, but I'm also in ng+ and don't want to fight Djura and his machine gun bull*****.
- Anonymous
I came up against one of these in a chalice dungeon (depth 3) and he grabbed me by the throat and one shot me, my vitality is level 27 and i have a rune to boost my max HP by 10% and i was at full health. Anyone else had this? Never seen it before and thought it was a bit extreme but the game is being a proper asshole to me today and beasting me at every opportunity
- Anonymous
So i ran through old yarnham past the machine gun and headed straight for bsb. Killing him unlocks the door to ascend oedon chapel. Up the lift and stepping out through the secret door lets you get down to the street where one of these snatchers reside, he bagged me and dumped me in the unseen village. As far as im aware the others appear after beating the vicar and moving the game into the night phase also having 10 insight. So now i can proceed to paarl and trigger the Good behaviour from the nachine gunner all whilst still in the moons 1st phase :)
- Anonymous
After u leave oeden chapel and go to the right Instead of crows you have a snatcher After killing the 2 Yar har gul hunters to the right of the great church go straight ahead you will find a snatcher Also they appear in chalice dungeons all over the place.
they bagged my ass :(
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