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Snatcher

Enemy Type Not Beast Nor Kin
Health 910
Drops Bolt Paper, Blood Stone Shards, Twin Blood Stone Shards
Weak Poison
Strong Above average defenses against Physical, Thrust, Blunt, Blood & Arcane


Snatchers are an enemy in Bloodborne.


Snatchers are tall, hooded monsters that appear in and around Cathedral Ward after the Hunter defeats the Blood-Starved Beast. They sling a large bag over their shoulder that they use to attack. If killed by a Snatcher, the Hunter will be brought to a prison called Hypogean Gaol. This is the only way to enter the Unseen Village before the red moon. Much of Yahar'gul will remain inaccessible until Rom is killed. However, after Rom is dead and the red moon hangs low, all Snatchers will mysteriously disappear from Yharnam.

Strategy

Snatchers have a large amount of health and a high damage output, however they are very slow and are easily capable of being backstabbed even in the middle of a fight. However, when about a third of their health is depleted, they will enter a frenzy mode and begin attacking much more quickly as well as having a larger move-set.

  • These enemies have an extremely weak poison resist. If you throw a single poison knife, the HP will be drained until 1/4 of his life remains.
  • The opening attack against this enemy is usually the decisive one. Heavy-weight weapons will stagger the enemy with a fully-charged attack and will enrage it, if it has lost around a third of it's health. During the enraging animation, rain a flurry of heavy blows upon it to dispatch it quickly.
  • A snatcher becomes a really formidable foe after losing about one third of their hit point and going frenzy. They must however channel for a while to do so, which gives the player a wide enough window to reposition behind them and charge up a R2 attack for a viseceral attack.
  • One of the easiest ways to kill a Snatcher is to get a backstab-viseceral attack combo before it goes into its frenzy mode. It immediately channels its frenzy animation after getting up, with their back facing the player, leaving it open to another backstab-visceral. However, the first backstab can be difficult to pull off, in which case lowering its health enough for it to start its channeling animation, and then performing a backstab-visceral then is enough to deal a formidable amount of damage.
  • They can also be knocked down with Burial Blade and Hunter Axe's two handed charged strong attacks, providing you enough time to reach their back and prepare your backstab-visceral attack combo.
  • When it raises up its right arm to land a punch, it can be staggered with guns and subsequently land a visceral attack.
  • A Snatcher will kill any hunter in 2 or 3 hits. Do not under any circumstances trade hits with them.
  • Do not engage more than 1 Snatcher at the same time. One would stagger the player with their singularity pull move while the other can quickly kill them.

 

Drops


Location
hp.jpg
blood_echoes.jpg
bolt_paper.jpg
blood_stone_shard.jpg
twin_blood_stone_shards.jpg
Cathedral Ward 910 Echoes (x1) Drop% (x2) Drop% (x1) Drop%
Forbidden Woods 910 Echoes (x1) Drop% (x2) Drop% (x1) Drop%
Hypogean Gaol 910 Echoes (x1) Drop% (x2) Drop% (x1) Drop%

 

Notes & Trivia

 

Gallery


Snatcher Power Up 1 Thumb.png Snatcher Strafe Thumb.png Snatcher Frontal 1 Thumb.png
Snatcher Strike 1 Thumb.png Snatcher cast 2 Thumb.png Osmund Snatcher Thumb.png Snatcher Blood Thumb.png Rabid Dog Snatcher 2 2 Thumb.png Rabid Dog Snatcher 4 Thumb.png Snatcher Laugh Thumb.png

 

Enemies
Amygdala  ♦  Beast Claw Hunter  ♦  Beast Cutter Hunter  ♦  Beast-possessed Soul  ♦  Beast-possessed Soul (Mob)  ♦  Bell Holder  ♦  Black Widow  ♦  Blood Dobermann  ♦  Blood Gel  ♦  Blood-Starved Beast  ♦  Bloodletting Beast  ♦  Bloodsucking Beast  ♦  Bloody Crow of Cainhurst  ♦  Bone Ash Hunter  ♦  Boom Hammer Hunter  ♦  Bosses  ♦  Brador  ♦  Brain of Mensis  ♦  Brain Trust  ♦  Brainsucker  ♦  Brick Troll  ♦  Byrgenwerth Spider  ♦  Cainhurst Hunter  ♦  Carrion Crow  ♦  Celestial Centipede  ♦  Celestial Emissary  ♦  Celestial Larvae  ♦  Celestial Mob  ♦  Chapel Giant  ♦  Chime Maiden  ♦  Church Doctor  ♦  Cleric Beast  ♦  Crawler  ♦  Darkbeast Paarl  ♦  Deep Sea Hound  ♦  Djura  ♦  Ebrietas, Daughter of the Cosmos  ♦  Enlarged Head Giant  ♦  Enlarged Head Patients  ♦  Ethereal Walker  ♦  Executioner  ♦  Eye Collector  ♦  Father Gascoigne  ♦  Fishwitch  ♦  Gel  ♦  Gravekeeper Scorpion  ♦  Graveyard Hags  ♦  Greater Viper Pit  ♦  Hamlet Fishmen  ♦  Henryk  ♦  Hostile Choir Hunter  ♦  Hostile Hunters  ♦  Hunter Mob  ♦  Hunting Dog  ♦  Keeper's Hunting Dog  ♦  Keeper of the Old Lords  ♦  Labyrinth Mole  ♦  Labyrinth Rat  ♦  Large Huntsman  ♦  Lightning Summoner  ♦  Loran Cleric  ♦  Mad One  ♦  Madman  ♦  Maneater Boar (Mob)  ♦  Mannequin  ♦  Martyr Logarius  ♦  Merciless Watcher  ♦  Merciless Watcher (Mob)  ♦  Mergo's Attendant  ♦  Mergo's Wet Nurse  ♦  Mi-Go Zombie  ♦  Micolash, Host of the Nightmare  ♦  Moon Presence  ♦  Nightmare Huntsman  ♦  Old Yharnam Beast  ♦  Old Yharnam Hunter (Mob)  ♦  One Reborn  ♦  Piercing Rifle Hunter  ♦  Protector  ♦  Pthumerian Descendant  ♦  Pthumerian Undead  ♦  Rabid Dog  ♦  Rat  ♦  Reaper  ♦  Ritual Master  ♦  Rom, the Vacuous Spider  ♦  Saif Hunter  ♦  Shadow of Yharnam  ♦  Shadow of Yharnam (Mob)  ♦  Shark-Giant  ♦  Silver Lady  ♦  Silverbeast  ♦  Slime Scholar  ♦  Slug  ♦  Snail Woman  ♦  Snake Ball  ♦  Sorrowful Emissary  ♦  Tomb Guardian  ♦  Tomb Inspector Hunter  ♦  Tormented Nanny  ♦  Undead Amalgam  ♦  Undead Giant  ♦  Undead Giant (Mob)  ♦  Vengeful Specter  ♦  Vermin Host  ♦  Vicar Amelia  ♦  Vicar of the Cosmos  ♦  Viper Pit  ♦  Watchdog of the Old Lords  ♦  Watcher's Gravedigger  ♦  Wheel Hunter  ♦  Wheelchair Mob  ♦  Witch of Hemwick  ♦  Witch of Hemwick (Mob)  ♦  Wolf Beast  ♦  Wrathful Stinger  ♦  Wretched Undead  ♦  Yahar'gul Hunter  ♦  Yeti  ♦  Yharnam, Pthumerian Queen

 




    • Anonymous

      17 Sep 2018 20:36  

      Do you guys know if I can access the Hypogean Gaol by dying to a Snatcher in Chalice Dungeons? Cause I'll start a ng+ run soon and I'd like to obtain the gesture from Djura, but to do so I must enter Old Yharnam from the Unseen Village side, that means loose Adella (lost in my game cause already died in that part of the game).

      • Anonymous

        28 Jul 2018 02:09  

        I always assumed these bros were Pthumerians like the wiki always says, but then I noticed how weird it was that they're the only ones that spawn outside of a Chalice Dungeon AND a Nightmare (I'm counting the Unseen Village during the Paleblood Moon a "Nightmare" on account of the otherworldly enemies). It's also curious that the Chime Maidens are unhindered by any of the strange beasts called forth during the Paleblood Moon, whereas all of the Snatchers have been ruthlessly slaughtered. Under their robes, they're actually quite different from the Pthumerians, and don't seem to have the characteristic black eyes, nor is their skin quite as pale (also they have a sweet tat on their chest, but that doesn't necessarily mean anything).

        Actually, I started wondering if maybe these guys are similar to the Tomb Prospectors sent into the Old Labyrinth that were driven mad by eldritch knowledge. Their garb is remarkably similar to the Madman's Garb, minus the bottles of blood, noose, and weird choice of scarf. Second, the Prospectors were commissioned to collect materials and treasures from the Old Labyrinth, so perhaps the sack they carry, though now it is used to collect test subjects, once served as a means of transporting "specimens." Going back to the topic of their unusual skin tone, it's noticeably more akin to that of the Forgotten Madman boss in the Chalice Dungeon than it is the pale Watchers. Their bizarre use of "gravity" attacks might also be related to the eldritch Hunter Tools used by the Forgotten Madman, especially the Augur of Ebrietas.

        I imagine that some of the mad Prospectors could have "evolved" into these strange brutes, and eventually found their way back to the surface, then disbanded from the Healing Church along with the School of Mensis and became gatherers instead. Once the Paleblood Moon finally comes forth, the failed and vengeful experiments are revived and exact revenge upon their captors, leaving their mangled corpses behind. However, not all of the madmen were able to resurface, and still wander the Pthumerian ruins in an endless pursuit of answers.

        • Anonymous

          19 Mar 2018 22:06  

          I haven't taken down Rom yet, but being killed by a Snatcher no longer sends me to the Gaol. Am I locked out for the time being?

          • Anonymous

            27 Jan 2018 01:43  

            Imagine being so retarded that you imprison someone without even locking the door. These things are Pthumerian, no? Some insight. If I were them, I'd ask the Great Ones for a refund on the Eldritch knowledge thing.

            • Anonymous

              18 Jan 2018 01:18  

              Hypogean Gaol is by far the best early-to-mid game Echo farming area. Hunter's Axe + spin-to-win your way through the snatchers, the eye collector, and the two pigs outside, and you've got yourself 10,000 echoes. Rinse and Repeat.

              • Anonymous

                17 Jan 2018 15:25  

                Okay but I don't even know where the ***** I'm suppose to go. One way is a dead end with a pig and the other a dead end with 15 dogs...

                • Anonymous

                  05 Oct 2017 18:42  

                  After killing the Blood-starved Beast, I had a strange encounter with a Snatcher. I had opened the main gate with the hunter chief emblem and gone around to the Oedon Chapel shortcut. When I opened the gate there, expecting to fight the Church Servants around the bonfire, I instead found them dead in their spawn locations. At the bottom of the stairs there, the other Servant was slumped dead against the carriage. Then I encountered the snatcher. Scared the piss out of me.
                  I had not been to this area since resetting the area, so I could not hace killed them. My only guess is the Snatcher killed them. Anyone else had an encounter like this?

                  • Anonymous

                    15 Jul 2017 17:47  

                    honestly i think most of their attacks are easy to avoid except that one where they jump at you that can be insta death

                    • Anonymous

                      11 Jan 2017 17:45  

                      None of the snatcher's attacks can be parried, I just spent literally an hour testing it and he doesn't have a single one.

                      • Anonymous

                        01 Jan 2017 21:34  

                        It seems the information on the locations on this wiki isn't exactly correct when it comes to Cathedral ward ( atleast not from my perspective ). I've found the snatcher behind Oedon Chapel and the one to the right of the chapel leading to Old Yharnam. But according to this wiki there should be one ''below the plaza to the right of the grand cathedral''. Where exactly is this? Is that possibly to the right of the grand cathedral where to the two hostile hunters are?

                        • Anonymous

                          Tip and correction(?)05 Jul 2016 14:56  

                          The first time I faced these *****ers was actually in a chalice. What I did was unleash a flurry attacks with my Stake Driver until I was almost out of stamina. While he was going into his frenzy, I did the retracted-stake charge R2 and killed him. I would test if a single charge R2 with that firm of Stake Driver kills them immediately like a lot of other enemies I face, but I rather not. Also, I actually see that they go into frenzy at 1/2 health, not 1/3.

                          • Anonymous

                            Snatcher Locations?05 Jul 2016 14:56  

                            Are there any other confirmed locations that these enemies spawn, before killing Rom, besides around Cathedral Ward?

                            • Anonymous

                              Bolt Paper05 Jul 2016 14:56  

                              I just killed well over 20 of these and got "Twin Blood Stone Shards (x1/x2)", " Blood Vial (x1/x2), as well as "Bolt Paper (x1)"

                              • Anonymous

                                Killing them05 Jul 2016 14:56  

                                Another way to kill them (this method works if you're using a fast weapon) is to hit them once so they are alerted of your presence, then dodge the first attack they do. After that attack them in the build up to their 2nd attack that they do ( or parry + riposte) After this attack they should go to frenzy with much less health than they normally do, at which point it is a case of backstabbing them and visceral attacking them.

                                • Okay, let's lay this out05 Jul 2016 14:56  

                                  I have 9 Insight, I've killed Amelia (my third boss), it's now night. I don't want to aggro Djura so I activated the Old Yharnam lamp and then went back to trying to lay Amelia to rest. Right now I'm grinding Henwick Lane for blood shards and cash. Should I be seeing Bagmen around, or do I need more insight, or do I just have take the aggro and ignore him to kill the Blood-starved Beast and THEN go get carried off to unspeakable terrors and adventure so I can do this without killing a guy who seems really ***** cool?

                                  • Anonymous

                                    Missing enemy???05 Jul 2016 14:56  

                                    This enemies seems that diasppear once you progress in the game and you loose the chance to go to a secret dungeon, can someone confirm this? After "red moon" I can't be able to find one where they used to spawn before.

                                    • Anonymous

                                      A tip to quickly dispatch the Snatchers05 Jul 2016 14:56  

                                      Early in the game the Snatchers' high health bars and devastating attacks can be a severe impediment to your progress. But if you can get one alone, here's how to kill him quickly: Once the Snatcher takes enough damage to go into a frenzy (they will be surrounded by a red aura and become faster and more dangerous) When this frenzy is triggered (for me, one charged cane thrust would do it) they will be IMMOBILE for several seconds, giving you an opportunity to get behind them and use a charged attack on their back, which will stun them and allow for a visceral attack that will either kill them or leave them at about 15% health. So: 1) Damage them with a short range weapon to trigger frenzy (you'll have to experiment and count how many hits that takes, but once you know it's easy to do) 2) While they are transitioning to rage mode, walk behind them and use a charge attack (do not use the cane whip or other weapons that won't cause a stagger) 3) use a visceral attack (get very close and press R1 next to a stunned opponent) 4) They will be very near death at this point. Try to finish them off before they get back up.

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