Enemy Type Not Beast Nor Kin
Health 910
Drops Bolt Paper, Blood Stone Shards, Twin Blood Stone Shards
Weak Poison
Strong Above average defenses against Physical, Thrust, Blunt, Blood & Arcane

Snatchers are an enemy in Bloodborne.

Snatchers are tall, hooded monsters that appear in and around Cathedral Ward after the Hunter defeats the Blood-Starved Beast. They sling a large bag over their shoulder that they use to attack. If killed by a Snatcher, the Hunter will be brought to a prison called Hypogean Gaol. This is the only way to enter the Unseen Village before the red moon. Much of Yahar'gul will remain inaccessible until Rom is killed. However, after Rom is dead and the red moon hangs low, all Snatchers will mysteriously disappear from Yharnam.


Snatchers have a large amount of health and a high damage output, however they are very slow and are easily capable of being backstabbed even in the middle of a fight. However, when about a third of their health is depleted, they will enter a frenzy mode and begin attacking much more quickly as well as having a larger move-set.

  • These enemies have an extremely weak poison resist. If you throw a single poison knife, the HP will be drained until 1/4 of his life remains.
  • The opening attack against this enemy is usually the decisive one. Heavy-weight weapons will stagger the enemy with a fully-charged attack and will enrage it, if it has lost around a third of it's health. During the enraging animation, rain a flurry of heavy blows upon it to dispatch it quickly.
  • A snatcher becomes a really formidable foe after losing about one third of their hit point and going frenzy. They must however channel for a while to do so, which gives the player a wide enough window to reposition behind them and charge up a R2 attack for a viseceral attack.
  • One of the easiest ways to kill a Snatcher is to get a backstab-viseceral attack combo before it goes into its frenzy mode. It immediately channels its frenzy animation after getting up, with their back facing the player, leaving it open to another backstab-visceral. However, the first backstab can be difficult to pull off, in which case lowering its health enough for it to start its channeling animation, and then performing a backstab-visceral then is enough to deal a formidable amount of damage.
  • They can also be knocked down with Burial Blade and Hunter Axe's two handed charged strong attacks, providing you enough time to reach their back and prepare your backstab-visceral attack combo.
  • When it raises up its right arm to land a punch, it can be staggered with guns and subsequently land a visceral attack.
  • A Snatcher will kill any hunter in 2 or 3 hits. Do not under any circumstances trade hits with them.
  • Do not engage more than 1 Snatcher at the same time. One would stagger the player with their singularity pull move while the other can quickly kill them.



Cathedral Ward 910 Echoes (x1) Drop% (x2) Drop% (x1) Drop%
Forbidden Woods 910 Echoes (x1) Drop% (x2) Drop% (x1) Drop%
Hypogean Gaol 910 Echoes (x1) Drop% (x2) Drop% (x1) Drop%


Notes & Trivia



Snatcher Power Up 1 Thumb.png Snatcher Strafe Thumb.png Snatcher Frontal 1 Thumb.png
Snatcher Strike 1 Thumb.png Snatcher cast 2 Thumb.png Osmund Snatcher Thumb.png Snatcher Blood Thumb.png Rabid Dog Snatcher 2 2 Thumb.png Rabid Dog Snatcher 4 Thumb.png Snatcher Laugh Thumb.png

  1. Amygdala
  2. Beast Claw Hunter
  3. Beast Cutter Hunter
  4. Beast-possessed Soul
  5. Beast-possessed Soul (Mob)
  6. Bell Holder
  7. Black Widow
  8. Blood Dobermann
  9. Blood Gel
  10. Blood-Starved Beast
  11. Bloodletting Beast
  12. Bloodsucking Beast
  13. Bloody Crow of Cainhurst
  14. Bone Ash Hunter
  15. Boom Hammer Hunter
  16. Bosses
  17. Brador
  18. Brain of Mensis
  19. Brain Trust
  20. Brainsucker
  21. Brick Troll
  22. Cainhurst Hunter
  23. Carrion Crow
  24. Celestial Centipede
  25. Celestial Emissary
  26. Chapel Giant
  27. Chime Maiden
  28. Church Doctor
  29. Cleric Beast
  30. Crawler
  31. Darkbeast Paarl
  32. Deep Sea Hound
  33. Djura
  34. Ebrietas, Daughter of the Cosmos
  35. Enlarged Head Giant
  36. Enlarged Head Patients
  37. Ethereal Walker
  38. Executioner
  39. Eye Collector
  40. Father Gascoigne
  41. Fishwitch
  42. Gel
  43. Gravekeeper Scorpion
  44. Graveyard Hags
  45. Greater Viper Pit
  46. Hamlet Fishmen
  47. Henryk
  48. Hostile Choir Hunter
  49. Hostile Hunters
  50. Hunter Mob
  51. Hunting Dog
  52. Keeper of the Old Lords
  53. Keeper's Hunting Dog
  54. Labyrinth Mole
  55. Labyrinth Rat
  56. Large Huntsman
  57. Lightning Summoner
  58. Loran Cleric
  59. Mad One
  60. Madman
  61. Maneater Boar (Mob)
  62. Mannequin
  63. Martyr Logarius
  64. Merciless Watcher
  65. Merciless Watcher (Mob)
  66. Mergo's Attendant
  67. Mergo's Wet Nurse
  68. Mi-Go Zombie
  69. Micolash, Host of the Nightmare
  70. Moon Presence
  71. Nightmare Huntsman
  72. Old Yharnam Beast
  73. Old Yharnam Hunter (Mob)
  74. One Reborn
  75. Piercing Rifle Hunter
  76. Pthumerian Descendant
  77. Pthumerian Undead
  78. Rat
  79. Reaper
  80. Ritual Master
  81. Rom, the Vacuous Spider
  82. Saif Hunter
  83. Shadow of Yharnam
  84. Shadow of Yharnam (Mob)
  85. Shark-Giant
  86. Silver Lady
  87. Silverbeast
  88. Slime Scholar
  89. Slug
  90. Snail Woman
  91. Snatcher
  92. Sorrowful Emissary
  93. Tomb Guardian
  94. Tomb Inspector Hunter
  95. Tormented Nanny
  96. Undead Amalgam
  97. Undead Giant
  98. Undead Giant (Mob)
  99. Vengeful Specter
  100. Vermin Host

    • Anonymous

      27 Jan 2018 01:43  

      Imagine being so retarded that you imprison someone without even locking the door. These things are Pthumerian, no? Some insight. If I were them, I'd ask the Great Ones for a refund on the Eldritch knowledge thing.

      • Anonymous

        18 Jan 2018 01:18  

        Hypogean Gaol is by far the best early-to-mid game Echo farming area. Hunter's Axe + spin-to-win your way through the snatchers, the eye collector, and the two pigs outside, and you've got yourself 10,000 echoes. Rinse and Repeat.

        • Anonymous

          17 Jan 2018 15:25  

          Okay but I don't even know where the ***** I'm suppose to go. One way is a dead end with a pig and the other a dead end with 15 dogs...

          • Anonymous

            05 Oct 2017 18:42  

            After killing the Blood-starved Beast, I had a strange encounter with a Snatcher. I had opened the main gate with the hunter chief emblem and gone around to the Oedon Chapel shortcut. When I opened the gate there, expecting to fight the Church Servants around the bonfire, I instead found them dead in their spawn locations. At the bottom of the stairs there, the other Servant was slumped dead against the carriage. Then I encountered the snatcher. Scared the piss out of me.
            I had not been to this area since resetting the area, so I could not hace killed them. My only guess is the Snatcher killed them. Anyone else had an encounter like this?

            • Anonymous

              15 Jul 2017 17:47  

              honestly i think most of their attacks are easy to avoid except that one where they jump at you that can be insta death

              • Anonymous

                11 Jan 2017 17:45  

                None of the snatcher's attacks can be parried, I just spent literally an hour testing it and he doesn't have a single one.

                • Anonymous

                  01 Jan 2017 21:34  

                  It seems the information on the locations on this wiki isn't exactly correct when it comes to Cathedral ward ( atleast not from my perspective ). I've found the snatcher behind Oedon Chapel and the one to the right of the chapel leading to Old Yharnam. But according to this wiki there should be one ''below the plaza to the right of the grand cathedral''. Where exactly is this? Is that possibly to the right of the grand cathedral where to the two hostile hunters are?

                  • Anonymous

                    Tip and correction(?)05 Jul 2016 14:56  

                    The first time I faced these *****ers was actually in a chalice. What I did was unleash a flurry attacks with my Stake Driver until I was almost out of stamina. While he was going into his frenzy, I did the retracted-stake charge R2 and killed him. I would test if a single charge R2 with that firm of Stake Driver kills them immediately like a lot of other enemies I face, but I rather not. Also, I actually see that they go into frenzy at 1/2 health, not 1/3.

                    • Anonymous

                      Snatcher Locations?05 Jul 2016 14:56  

                      Are there any other confirmed locations that these enemies spawn, before killing Rom, besides around Cathedral Ward?

                      • Anonymous

                        Bolt Paper05 Jul 2016 14:56  

                        I just killed well over 20 of these and got "Twin Blood Stone Shards (x1/x2)", " Blood Vial (x1/x2), as well as "Bolt Paper (x1)"

                        • Anonymous

                          Killing them05 Jul 2016 14:56  

                          Another way to kill them (this method works if you're using a fast weapon) is to hit them once so they are alerted of your presence, then dodge the first attack they do. After that attack them in the build up to their 2nd attack that they do ( or parry + riposte) After this attack they should go to frenzy with much less health than they normally do, at which point it is a case of backstabbing them and visceral attacking them.

                          • Okay, let's lay this out05 Jul 2016 14:56  

                            I have 9 Insight, I've killed Amelia (my third boss), it's now night. I don't want to aggro Djura so I activated the Old Yharnam lamp and then went back to trying to lay Amelia to rest. Right now I'm grinding Henwick Lane for blood shards and cash. Should I be seeing Bagmen around, or do I need more insight, or do I just have take the aggro and ignore him to kill the Blood-starved Beast and THEN go get carried off to unspeakable terrors and adventure so I can do this without killing a guy who seems really ***** cool?

                            • Anonymous

                              Missing enemy???05 Jul 2016 14:56  

                              This enemies seems that diasppear once you progress in the game and you loose the chance to go to a secret dungeon, can someone confirm this? After "red moon" I can't be able to find one where they used to spawn before.

                              • Anonymous

                                A tip to quickly dispatch the Snatchers05 Jul 2016 14:56  

                                Early in the game the Snatchers' high health bars and devastating attacks can be a severe impediment to your progress. But if you can get one alone, here's how to kill him quickly: Once the Snatcher takes enough damage to go into a frenzy (they will be surrounded by a red aura and become faster and more dangerous) When this frenzy is triggered (for me, one charged cane thrust would do it) they will be IMMOBILE for several seconds, giving you an opportunity to get behind them and use a charged attack on their back, which will stun them and allow for a visceral attack that will either kill them or leave them at about 15% health. So: 1) Damage them with a short range weapon to trigger frenzy (you'll have to experiment and count how many hits that takes, but once you know it's easy to do) 2) While they are transitioning to rage mode, walk behind them and use a charge attack (do not use the cane whip or other weapons that won't cause a stagger) 3) use a visceral attack (get very close and press R1 next to a stunned opponent) 4) They will be very near death at this point. Try to finish them off before they get back up.

                                • Anonymous

                                  About the frenzied snatchers05 Jul 2016 14:56  

                                  At least for me, when i first saw one next to the cathedral ward lamp, it went into a frenzy and killed my surprised ass and proceeded to take me to Hypogean Gaol.

                                  • Anonymous

                                    Regarding them being killed off after Rom05 Jul 2016 14:56  

                                    Does anyone have an explanation for them being killed off? I actually felt bad for them after seeing them murdered, I hated those deformed werewolves with a passion and would have rather dealt with snatchers.

                                    • Anonymous

                                      One Big Arm05 Jul 2016 14:56  

                                      These fellows seem to have an oversized arm don't they? Did you guys notice all of the imprisoned beast men in Yahar'gul have a giant arm too? Are they maybe letting folk reach a certain stage of plague transformation and then shaving them and turning them into more Snatchers? If someone or something can experimentally control the effects of the transformation that could be how the church giants got so big, although they do appear to be corpses or something.

                                      • Anonymous

                                        If people are having any trouble against these05 Jul 2016 14:56  

                                        Just use kirkhammer in hammer mode, hit em twice (or thrice) up until they do their charge animation, while they're doing that, charge your hammer too, if they're still alive hit r2 once more for an easy kill

                                        • Anonymous

                                          Quickest farm ever!05 Jul 2016 14:56  

                                          I needed three "Ritual Blood (4)" cups for a chalice ritual, and these guys dropped a cup every time I killed one. Seriously, almost every Snatcher I kill in P.C:L3 gives Ritual Blood. In other words, get farming!

                                          • Anonymous

                                            Farming for Blood Echoes and Shards05 Jul 2016 14:56  

                                            If you start at the Hypogean Gaol lamp, you can taunt the 2 Snatchers in that room and then run down the stairs without having to fight them in "real" combat: they can't go under the stairs (most times). Kill them with long weapons and enter the door behind you. Beware of the two old lady-like monsters, their grab hurts like hell! If you run down the stairs, the one that runs away will instead stop and look at you. Kill both and dispatch the 'sleeping' enemies in the cages now in front of you. In the next room, 2 other Snatchers await you. Taunt both of 'em and slowly pull them back to the door at the stairs: they can't go through that door! Eliminate them as you killed the first 2. Now go back, up the stairs, across the room, and kill the old hag-monster hiding behind a pillar (you can R2 her and visceral attack her). Once outside, go to the stairs in front of you and taunt the Pig at the bottom like the Echoes-farming boss you are. When it's starting to charge, quickly hide behind the fence that bars the stairs. If all goes well, the pig will turn and try to attack you through the stairs. Kill it by attacking it once or twice through the stairs (with R2 ofcourse) and backstepping after that to avoid his swings. Now, go to the left (when facing the opposite side of the Lamp-church) and watch out for a second pig. This one is easier to kill since you can trick him into charging between the wall and the lamp. Land a well-timed R2 to keep him between the pillars and draw out another attack and then kill him. Congratulations! You now have 8 Bloodstone Shards (or some Twin Bloodstone Shards) and 15K-ish echoes (forgot the exact amount, please add in the comments). There are some other Snatchers in the area but you'll have to kill some annoying dogs first. Enjoy the hunt. (PS if there's a better farming spot please don't hesitate to comment)

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