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Brainsucker

brainsucker_enemy.jpg
General Info
hp.jpg blood_echoes.jpg Location Drops
?? 11280 Lower Hintertomb Chalice Tempering Blood Gemstone (3)
?? ?? Great Isz Chalice Tempering Damp Blood Gem (6)
Defenses
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
?? ?? ?? --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
?? ?? ?? ??
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
?? ?? NO YES

Brainsucker is an enemy and can also be found as a Chalice Dungeon boss in Bloodborne.

Brainsucker Information


The Brainsucker mob has 2 variants, hooded and non-hooded.

The hooded variant is the elite version. The elite version is able to cast spells that paralyze the player.

The elite version's hood comes off, when they use their Insight-draining grab attack (this does not alter their behavior).

Locations (Boss)

 

Locations (Mob)

 

Drops (Boss)

 

Drops (Mob)

 

Combat Information

  • Brainsucker possesses extreme Blunt resistance but is highly vulnerable to Thrust, Bolt, and Fire.
  • The moveset of this enemy is the same for both the standard version and the Chalice Dungen Boss version. The Boss version, however, has more HP.
  • By its namesake, the Brainsucker has a unique grab attack which upon landing, allows it to suck on its victim's brain with a large tentacle by driving it directly into their head. It will then drain 2 Insight from them, inflicting high damage in the process. Be sure to keep in mind that this will make you die inside.
  • The Insight drained is lost permanently, even if the Brainsucker is killed afterward.
  • Mashing R2/L2/R1/L1 allows the player to break free of the grab faster. They will however still lose at least one Insight and receive roughly half the grab's full Damage.
  • The Brainsucker also uses a binding attack that snares its victim in place, to be savaged by other enemies or the Brainsucker itself. There are 2 versions of the binding attack: long range single targeted projectile, or short range AoE.
  • The Brainsucker also utilizes physical attacks, all of which can be parried.
  • The Brainsucker is staggered as easily as other human-sized enemies and thus can be stunlocked like the rest.
  • Note that the brainsucker is immune to being staggered and interrupted while it telegraphs its grab attack. Always be ready to take evasive actions.
  • Dodge the binding attacks and get close to begin a combo, stopping right before you use the last bit of stamina. Dodge back or to the side with that sliver of stamina quickly after your assault and keep your distance while you recover stamina and continue dodging its bindings and physical attacks.

 

Attacks

Attack Name Attack Description
Arcane Prison Flare Releases a trio of moderately quick Arcane Flares that imprison you and allow it to close the gap and suck out 2 Insight and cause massive damage. Mash R1/R2/L1/L2 to escape early and limit the insight drain to 1.
Roar + Grab Emits a roar while raising its arms and then does a grab after about 2 seconds
Arcane AoE Slams its hand down and creates a small AoE of Arcane Prison Flares around itself. Very short range. Usually used when the player is within striking distance.
Charge + Grab Suddenly charges in your direction and goes for a grab when in range
Flail Combo Rapidly attacks in a surprisingly quick and powerful melee combo. There is little warning of this attack and it is hard to interrupt.

 

Strategies (Quick Kill)

Brainsuckers are possibly the most infuriating enemies as they can spam you extremely quickly and drain your precious insight. Always try to sneak behind them for a charged attack but it should be noted that, unlike most enemies, as soon as you get within striking distance, they will sense your presence and turn around even when walking slowly to sneak behind. Their AOE and ranged stun attacks are very difficult to dodge and after each brain sucking attack (which puts you on the floor) they will immediately repeat and it will often grab you again before you have the chance to get up or dodge.

If you have a secondary weapon upgraded a bit, equip Kin Hunter gems into it (can be obtained from beasts made of corpses that replace the pigs after defeating Rom, in Yahar'gul Unseen Village in the outside area.) As soon as you come into the vicinity of a brainsucker (assuming you do not have the chance to sneak attack) run towards it and prepare to dodge left/right for its ranged stun attack. Alternatively, a safer method is to stun it with a pistol, walk a bit closer, stun again and repeat until you are close range. When you are in striking distance, spam R1 keeping it stun locked and when stamina is expended, immediately dodge back once or twice then left/right (by second or possibly first backward dodge it will use it's ranged attack) and immediately after it attacks use pistol to inch closer and repeat. You'll want a fast weapon as it attacks quickly once it recovers from being stunned.


If it grabs you spam R1 and L1 on the controller and be very cautious when trying to recover. It is not recommended to attack directly after getting up as there is an insanely small window to did anything before it attacks again. It has resistance to blunt and arcane, but is extremely weak to thrust, bolt, and fire.

Videos

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Notes & Trivia

  • Resembles the mindflayer, a creature from Dungeons & Dragons that kills by wrapping the tentacles adorning its mouth around the victim's head and draining their psychic life-force.
  • Madman Set loosely resembles the robes worn by these twisted creatures, it is possible the Brainsuckers are the eventual result of Forgotten Madmen succumbed to the desire for more Insight.
  • They carry a strange amulet.
  • Lore theories exist under Kin Lore.

 

Gallery

    

 

 




    • Anonymous

      28 Sep 2018 16:51  

      They are exremely weak to bolt and even more to fire. 1 or 2 molotov should do the trick pretty much at every lvl. At 25 I'm killing them with just one. You can also use papers on your weapon but its still a bit risky like that. And molotovs are also cheap af.

      • Anonymous

        25 Sep 2018 17:53  

        I used a Tonitrus +8 and just spammed R1... even in the upper cathedral, I got them down in a few seconds. For some reason, the normal attack from the Tonitrus seems to stun-lock them well enough. If not, the beast roar slams them down behind the corner walls pretty easily to close some distance on them. I wish I had known about this earlier... I would have been 30 insights richer.

        • Anonymous

          21 Sep 2018 20:41  

          You can also cheese them by luring them behind doors and fighting them through the walls, because again, ***** these guys.

          • Anonymous

            21 Sep 2018 20:35  

            When it grabs you, just close the app immediately and it will put you back before you got into a fight with them, it works everytime, because ***** these guys and their cheap ass grab attacks.

            • Anonymous

              21 Sep 2018 17:24  

              Beware! You can dodge left/right their binding spell, but unlike a lot of enemy attacks, you can't dodge "into" it. The narrow hallways of the Upper Cathedral Ward are thus hell since you can't move left/right. Anticipate them, draw them out into open area, shoot them to stun lock them, but beware! They do have i-frames during that binding spell. Learned the hard way that there's a tiny window where they ignore getting shot in the face to cast it.

              • Anonymous

                06 Sep 2018 22:20  

                ⊂_ヽ   \\ _    \(  ) S     < ⌒ヽ U    /   へ\ C    /  / \\ C    レ ノ   ヽ_つ   / /   / /|  ( (ヽ  | |、\  | 丿 \ ⌒)  | |  ) / `ノ )  Lノ - 2

                • Anonymous

                  02 Sep 2018 09:26  

                  Easily one of if not the worst enemies in all of the SoulsBorne games. Whoever at FS design these *****s should be shot.

                  • Anonymous

                    15 Aug 2018 08:03  

                    The boss version took 12 insight from me because of that binding spell. These are truly the worst enemies in the game, like *****ing christ why couldn't they at least drop a Great One's Wisdom even if it's a 0.1% chance.

                    • Anonymous

                      01 Aug 2018 02:36  

                      F*ck these guys. I hate them worse than any of the bosses. Got up to beating One Rebordn & Amygdala, and then tried Upper Ward. 3 months. 3 freaking months I was stuck at that room with the chandelir jumpscare (wolves didn't even phase me) with those damn things. I'm still stuck there, and haven't finished the game (yes, I started late), because I am going to find a way to get past them. Phantasmal Shell, Ludwig, and Malatovs. Any other suggestions?

                      • Anonymous

                        09 Jul 2018 09:36  

                        NG+12 and still have issues from time to time, easiest method I've found especially for upper cathedral ward....blue elixir

                        • Anonymous

                          27 Jun 2018 22:03  

                          I thought it would be nice to see people saying that they all didn't like something, but hey, I hate 'em too, they're pretty annoying, creepy, and just a nuisance. But if you can't kill 'em or something, and they're too hard-


                          Welcome to bloodborne. Hope you get used to it.

                          • Anonymous

                            25 May 2018 07:51  

                            "It will then drain 2 Insight from them, inflicting high damage in the process. Be sure to keep in mind that this will make you die inside."

                            Yes

                            • Anonymous

                              19 May 2018 02:48  

                              I didn't realize just how difficult these puds can be until I played a non-arcane character. If you are arcane based and have your weapon rigged w/ fire or bolt gems these guys go down in a shot or two. Even the boss versions die in a couple of swats. But when I encountered them w/ a physical character... holy shit they can be tricky.

                              For those struggling w/ Upper Cathedral Ward, (esp those last two that are in sight of one another), you might try suicide running until you have the shortcut doors open. Once the doors are open, you can back stab all of them and farm the place for chunks from the wolves.

                              Also, beast roar works really well in those narrow hallways. Just blow them onto their backs and dice 'em up...

                              • Anonymous

                                12 Apr 2018 01:04  

                                Reading these comments about how much of a pain in the ass and "cheap" Brainsuckers are is a bit amusing. I've never had any issues with these enemies and cannot fathom why people hate them with such a burning passion.

                                • Anonymous

                                  06 Mar 2018 14:13  

                                  They are the second worst enemy in the game imo. Anyway just carry below 5 insight in these areas and save skulls for if you wanna summon. Dodge a lot!

                                  • Anonymous

                                    06 Mar 2018 02:21  

                                    I wouldn’t mind them if they didn’t just constantly spam the paralyze attack in those narrow hallways of upper cathedral ward

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