Cleric Beast

General Info
hp.jpg blood_echoes.jpg Location Drops
3015 4000 Central Yharnam Sword Hunter Badge
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
103 123 103 --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
103 165 50 165
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
999 999 Yes No

Cleric Beast (聖職者の獣 Seishoku-sha no kemono lit. "Cleric Beast") is a Boss in Bloodborne. While optional, it's likely the first boss that most new players encounter.

Cleric Beast Information

  • The Cleric Beast is an enormous creature with disfigured horns. With high agility and superhuman strength, this boss should not be taken lightly.
  • This creature owes its name to a rumor which states that members of the Healing Church would eventually transform into the most hideous beasts.
  • You can summon Father Gascoigne to help you fight the Cleric Beast (you must have the Old Hunter Bell). He can be summoned near the fountain where you encounter the first Brick Troll in Yharnam. The advantage to summoning Father Gascoigne is that he can help you fight the enemies that guard the Great Bridge. The disadvantage is that he may get hurt before the boss fight against the Cleric Beast.
  • It's your choice when to summon him, but people who have issues reaching the boss may want to consider summoning him before fighting the enemies on the Great Bridge.
  • You can also summon Vileblood Hunter Alfred at the door of the dark house that leads back to the Centarl Yharnam lamp after you have killed the Blood-Starved Beast before fighting the Cleric Beast.
  • The Cleric Beast is an optional boss fight, but is necessary to beat if you wish to acquire the Sword Hunter Badge.
  • You gain 1 Insight for finding the boss and 3 Insight for killing it.



  • Central Yharnam at the far end of the great bridge. You will have to fight several enemies to reach it, including a pair of Wolf Beasts; Carrion Crows; and a Brick Troll. It's possible to avoid fighting the Wolf Beasts if you take a shortcut from one of the houses.



  • Blood Echoes: NG (4,000), NG+ (61,812), NG++ (67,994), NG+3 (77,265), NG+5 (92,718), NG+6 (154,530), NG+7 (265,173).
  • Sword Hunter Badge.


Combat Information

  • The Cleric Beast is vulnerable to Serration and Fire damage, and can be crippled in the fight for a short time.
  • However, it's considerably strong against Blunt, Arcane and Bolt damage.
  • Always try to dodge and stay behind him, since his counterattack swipe with his left arm does minimal damage that can easily be recovered via the Rally mechanic.
  • Attacking any of its limbs repeatedly will eventually cripple and stagger the Cleric Beast for a short while.
  • After a certain amount of damage is dealt, it will start doing its healing animation with the red aura. This will heal all of its crippled limbs and will enrage it further. It will not, however, heal back any of its health.
  • You can shoot his head with a firearm to open him up for a visceral attack, which will cause massive damage. When using the Hunter Pistol it takes two direct hits usually (on NG). On the flip side, the Hunter Blunderbuss takes three normally (also on NG). At extremely close range, only one is sometimes needed (NG).
  • If you have successfully pulled off a Visceral Attack by shooting its head, you can do it again only after it uses its healing move to regenerate limbs.
  • Molotov Cocktails are extremely effective in this fight. They usually hit for around 250 damage since they deal fire damage.
  • Don't forget to use Oil Urns to further increase the damage. You'll find a small handful near the fountain where you can summon Father Gascoigne; it's guarded by a group of Carrion Crows. However, keep in the mind the Cleric Beast's agility; it can easily jump and dodge both items if you carelessly throw at it.
  • If you summoned Father Gascoigne into the fight with you, the Cleric Beast will largely ignore you; Father Gascoigne is so aggressive, he'll just stand in front of the beast and attack wildly. He doesn't do a great amount of damage with each hit, but it leaves you relatively unhindered to get behind the boss and break its legs. Furthermore, like his boss fight encounter, Father Gascoigne will transform his axe to extend it when his health is low, allowing him to hit the Cleric Beast from a longer distance while still being able to use his unique firearm.
  • Father Gascoigne does not fill a summon slot. If he is summoned first, it is still possible to summon two players, allowing you to tackle this boss with a four-man team.
  • If you have already killed Blood Starved Beast in Old Yarhnam , you can summon Alfred for this fight. You can take a stairs from Central Yarhnam lamp , kill the Huntsman & you will find messengers ringing bell before entering the dark room which is short to Cleric Beast.


Attack Name Attack Counter
Grab This enemy has a grab that can be deadly, if you see its left arm swing forward in a grappling motion, get out of the way.
4-hit combo Wait away from the boss until the last hit slams the floor to safely counter.
Forward Leap Roll INTO the leap to avoid taking damage.
Forward Slam Stay away to avoid, or roll forward to avoid taking damage.






Notes & Trivia

  • The Cleric Beast's design appears to be inspired by the legend of a supernatural creature known as a "wendigo."
    • The legend of the wendigo states that it grew in size depending on how many humans it had eaten. Since Brador wears the skin of a Cleric Beast, yet it's small enough for Brador to comfortably wear as clothing, that might mean that Cleric Beasts start off small at first. Even more chilling, if this is true, that means this particular Cleric Beast you fight on the Great Bridge has eaten many humans and thus grew to an enormous size.
  • Its horns, which are very misshapen, are a trademark of this particular creature.
  • The music score of the Cleric Beast fight is the same as the one used for the "Project Beast" trailer, albeit with minor modifications.
  • At the beginning of the game, when you climb the ladder that leads to Gilbert, you hear an unknown creature screeching loudly throughout the city. This is a foreshadow to new players, warning them of terrible things that lurk in the city. In this case, the loud screech belongs to the Cleric Beast, who continues to screech loudly while it tries to kill you.
  • In the Bloodborne trailer, "Face Your Fears," the Hunter is crushed by the hand of a creature that looks similar to the Cleric Beast.
  • The Cleric Beast shares similar characteristics to Manus, Father of the Abyss from Dark Souls; they both have red eyes on their horns and their left arm is larger than their right.
  • The fur on his legs looks unusually like fungus and there are nails jammed into his legs.











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    • Anonymous

      23 Sep 2021 22:29  

      I was able to summon Alfred (with Old Hunter Bell) for this fight, the only other bosses I beat were Paarl, Blood Starved Beast (with Alfred summoned) and Gascoigne. His summon sign was in near the door into the dark house from the shortcut left of the Central Yharnam lamp. Dunno why he is available when you can also summon Gascoigne and the NPC is much further than the boss, might (HARD might) be lore significant.

      • Anonymous

        29 Apr 2021 15:54  

        Good first tutorial boss has a easy to learn moveset. Gives a good idea of what is ahead in the game. Has a good theme to listen to when fighting it. 10 out of 10 starter boss :)

        • Anonymous

          04 Dec 2020 02:10  

          I saw a theory on YouTube in one of the very few lore videos I could find about the Cleric Beast, and the guy in question thinks that the Cleric Beast is actually Ludwig after succumbing to beasthood. Any evidence for that theory, or has anyone else even heard it?

          • Anonymous

            31 Jul 2020 07:00  

            Makes me think of a biblical goat demon, something like Baphomet. Fitting for something called a Cleric Beast.

            • Anonymous

              27 Feb 2020 01:51  

              The boss music: extremely high quality composure by talented musicians and choir. The boss it's for: EEEeeerrRReeeeeEE

              • Anonymous

                04 Feb 2020 15:12  

                First creature you can beat with ease by hugging his but the whole fight. Theres a few bosses this tactic works on. And people said this game was challenging...

                • Anonymous

                  20 Jan 2020 19:19  

                  Ah, a singer's voice. He should really sign up for the choir, he can hit every note. Best singer in yharnam and beyond, by far.

                  • Anonymous

                    06 Dec 2019 05:30  

                    Something I feel is overlooked is how (ignoring the CDs, because once you're done w them you don't go back) throughout the game, bosses transition from mainly beasts to mainly kin, and I found myself missing the beast bosses. This led me to actually want to play through NG+ because the bosses were so unique, as opposed to only being enticed to enter ng+ cycles for loot (looking at you, DS3). This kept me in a loop of wanting to fight the CB and Gascoigne, then wanting to fight Rom and Gehrman again. It's a way better alternative to recycling a boss midway through the game, and even when BB did that, they gave Laurence a huge array of new moves (although most of them were and still are BS)

                    • Anonymous

                      22 May 2019 08:39  

                      I wish instead of killing it immediately it would come back late game and you’d fight it in the area with the two giants and the fountain before Amelia

                      • 25 Apr 2019 16:33  

                        I wish it had different abilities and more health between evening/midnight/blood moon, since that would inject a bit more into the gameplay experience. If there were also different rewards for fighting it at those different stages of progression through the game, it'd be an interesting balancing feature preventing it from being too easy if you fight him late-game while still giving a worthwhile reward. I shouldn't really complain, though - we got Laurence, instead.

                        • Anonymous

                          21 Feb 2019 22:37  

                          Can someone tell me how he is optional because the main gate requiring the emblem, is the only way I know how to get to Vicar Amelia and progress through the game.

                          • Anonymous

                            14 Dec 2018 18:08  

                            I was able to summon Alfred for this fight without defeating the Blood Starved Beast. His summoning bell seems to appear there after you talked to him at the Logarius statue and decide to cooperate with him, like the one in Old Yharnam.

                            • Anonymous

                              13 Nov 2018 18:20  

                              Since the game doesn't really tell you where you need to go, or what to do, I just ran past him on my first playthrough and only found out about him much later

                              • Anonymous

                                06 Jul 2018 13:16  

                                You know how in the Hunter's Nightmare we come across another vicar praying at the elevator to the Research Hall, and off to the side is a church hunter dressed in black? That's how I interpret the relation between Vicar Amelia and the Cleric Beast. The Cleric Beast is a sort of bodyguard for Vicar Amelia and kills anyone that tries to enter the Cathedral Ward from the Great Bridge, while Amelia continues to pray at the Grand Cathedral. It isn't the exact same hunter as we meet in the Hunter's Nightmare, but an occupational successor. This would also explain why it drops the Sword Hunter badge (although the fact that it is apparently a cleric is reason enough).

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