Amygdala

Amygdala.jpg
General Info
hp.jpg blood_echoes.jpg Location Drops
6404 21000 Nightmare Frontier Ailing Loran Chalice
22049 101899 Defiled Chalice Great Pthumeru Ihyll Chalice
23832  120992 FRC Isz and Loran Cursed Nourishing Abyssal 21.5%; Nourishing 20.7%
Defenses
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
128 153 128 --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
128 70 70 70
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
999 999 No No

Amygdala (アメンドーズ Amendōzu - "Amendoze") is an optional Great One Boss in Bloodborne. It's similar to the large enemies who attempt to grab the Hunter with portals, but lighter in color, and lacking tentacles on its head.

Amygdala Information

 

Location

 

Drops

 

 

Combat Information

  • Weak to Arcane, Fire and Bolt Damage. Resistant to Blunt Damage.
  • The tricky parts of this boss fight are its weak points are dangling in the air and may not always be reachable. Even when only using its arms, this boss has a wide variety of attacks. The fact that it has so many arms makes things worse, as it may occasionally unleash longer-lasting or farther-reaching versions of its typical attack patterns.
  • Amygdala has relatively low health for a boss, but only its head and front limbs are vulnerable to physical attacks. Attacking the lower half of the body will do much less damage, unless elemental damage is used. However there seems to be a sweet-spot in its crotch that can be hit with a high swinging weapon such as transformed Ludwig's L2 or Burial Blade, will deal standard damage.
  • Projectile weapons aimed at the head can deal damage to Amygdala quite reliably. The Executioner's Gloves is a great way to do this.
  • Watch out for its stomp attacks and jumping attacks. Its 3rd phase (about 30% HP) is very aggressive, and is the hardest part of this fight. During this stage, it will rip off two of its arms and swing them as weapons.
  • Visceral Attacks can be performed by doing damage to Amygdala's head.
  • There are 2 opportunities for Visceral Attacks (which signal the phase changes), the last one can be done once Amygdala's health gets below 10%. Don't miss it as it will end the fight if you get it. (If you know you are close to that mark, start shooting your gun at its head and get ready to run in)
  • If you attack its arms, they will visibly bleed out. Any attack on that arm will do increased damage until it heals it, so it's more effective to focus on one, if possible. This tactic also works on its legs, though the damage before bleeding is significantly reduced.
  • One can use the greatsword form of Ludwig's Holy Blade to hit its head at almost any time during the fight, via the L2 attack.
  • For NG+ and onwards, the Burial Blade's secondary form (the long scythe form) can hit the head even more easily than Ludwig's.
  • An upgraded Cannon with Bone Marrow Ash is also very effective, as is the Tonitrus, and the Threaded Cane in either form. All of these are safe, simple, and fun strategies to use.
  • If you're having trouble with Amygdala's third stage, get behind it and attack. It should jump, but it will jump away from you, and it should be still facing away when it lands. When this happens, dash for it and use a dashing attack on its legs or tail. It'll do small damage, but it'll be safe. Keep pursuing it and hurting it. Eventually you will tenderize its legs or tail and you can do more damage to it. It'll take a while, but it's safer than trying to attack its head and arms now--especially in the Defiled Chalice. Occasionally, it may still try to stomp, so be ready to dodge it.
  • If you're using the Kos Parasite a good method is to use hunters tools on his head (such as Accursed Brew or Executioner's Gloves) and run at him with a running R2 when he dips his head down after an attack since he's pretty weak to arcane damage. After enough hits to his head for a visceral, perform the visceral and then once the animation finishes for the both the visceral and Amygdala's recovery from it, while you're still near or under his head, hit L2 to perform the Parasite's AOE which will do a substantial amount of damage on him before he's ready for his next attack and then dodge away before his next hit.
  • Attacking the arm closest to the boss's legs will more often than not trigger its stomp attack, making its first two stages much easier. However this is not always the case and may flail its arms instead, in which case dodging outward or between its legs is the safest method.
  • Extremely weak to A Call Beyond
  • Amygdala's vomit deals Fire damage.

 

Strategy 1 (Fast, easy, reliable and safe)

The key to this strategy is that when the boss jumps, it won't hit you as long as you stay still. So: using a Hunter Axe in transformed form (L1), run behind it. Stay behind the tail (you may need to stay a bit behind to keep out of range of its backward swipe) and wait for it to jump. When it jumps, 1) STAND STILL and 2) hold R2 to queue up the axe's spin attack. When it lands on top of you (missing you entirely), release R2, making sure to aim your attack at the head (you'll eventually figure out where the head's going to be). When your attack finishes, IMMEDIATELY run/roll back to the tail or you'll get pounded. Rinse and repeat the above until it rips its arms off (at around 30% health).

Once it rips its arms off you can just stay toward the left rear (near the hands but in front of the left foot) and it'll generally jump, but now it will always jump away from you. Run up to its left side and take a swat at the middle or rear hand. Stay toward the left rear and it'll keep either jumping away from you or doing a stomp attack with the left foot (which won't hit you as long as you're not right next to the foot); in either case just take a whack at its hand. Rinse and repeat until it's dead.

Using this strategy, the Defiled Amygdala can be killed in 2-3 minutes while the player takes almost no damage.

Strategy 2 (Hit and Run)

My strategy is to simply lock onto its head and wait for it to do an attack where it ends up with its head on the ground and simply run in and hit it once (or twice if you are fast enough). A long range weapon is mandatory for technique, and any weapon that has an overhead vertical running attack will guarantee more hits if you are slightly late to react. I find it is best to continuously circle around it until I see an opportunity (there are only 2 attacks it does that I run in to attack). You will recognize these after 1 or 2 attempts. I find the last phase is easier to circle right (whenever possible), as one of the attacks it does that you are waiting for hits at longer ranges with the its right arm then left. This makes it easier to dodge and then run in for the attack.

Strategy 3

The key to this strategy is to stay mobile. Staying still is a guaranteed way to end up killed in this fight. When you walk through the boss fog you want to get on the move immediately, Amygdala will either leap at you, smash down with both arms (get caught by that and you'll likely die) or charge forward and use its laser attack.

In the first phase, you want to circle around it, letting the boss attack the ground and generally make it's bad temper known. As you circle around get in and score some hits on it's middle set of arms. You want to focus on one or two arms throughout this fight as when you break them you can score 1.5x the damage with each hit. A ranged weapon is ideal for dealing with it (the Saw Spear while extended or the Greatsword version of Ludwig's Blade) and if possible make sure you've got an elemental blood gem fitted for extra damage. Plug away at the boss gradually until you get it into the second phase.

For the second phase, it's time to get a touch more aggressive. Its attacks change up somewhat here. The dual arm slam now has small arcane AOE blasts on each smash down, the laser attack is now less predictable but most importantly, the boss bows it's head more and does the six arm flails less. This is the perfect opportunity to get some major damage in. Wait until it does a two arm smash and it bows its head, get in and attack the head with a combo. Your instinct when it gets up is to back off, but wait. Power forward and get underneath the boss as it will do wide swings in front which you can't roll through. Wait until it's stopped thrashing then get out from underneath it and resume the tactics from stage one. At some point in this stage if you keep attacking the head you'll hear the sound for a V.ATK. Don't miss this opportunity as you can take off nearly 800 hp. This is one of two opportunities for a V.ATK so don't waste it.

For the third phase you need to keep on your toes as Amydala gets incredibly aggressive. It tears off its two middle arms and uses them to attack you with increased range. When it swipes side to side with the extended arms you can roll through the attack but the timing is very difficult, so the best bet is to get up close and get underneath. The slam attacks now come in a frenzied combo with lots of arcane blasts from each hand.

Strategy 4 (A Call Beyond)

This boss fight can be made almost trivial by using A Call Beyond. It will take out massive chunks of its health, granted you have the QS bullets to spare (24 is recommended). At the start of the fight, get a few hits in with your weapon of choice to lower it's health a bit. Then get some distance between the two of you, aim at its head, and send off two A Call Beyond bursts. The first will stun him, allowing the second to do even more damage. When it gets back up again, dodge its attack and send off one more A Call Beyond to its head. This will either kill it or leave it with a very small amount of health. If it survives your last attack, make sure to run in and kill it quickly as it will go straight into its final (and extremely dangerous) phase.

Strategy 5 (Cheesing the final phase)

Whereas the first two phases of Amygdala consist of baiting it into attacking, dodging far back, and then attacking its limbs and head while the boss recovers, Amygdala's final phase (where it rips off two of its arms) can be very difficult due to its increased aggression and massive reach. A very easy way to defeat it at this point is to get behind it and attack its tail; the boss only two attacks at this point are a stomp and a jump, and after ripping off its arms it can only jump forward, losing it's ability to turn around. Therefore, this simply becomes a point of slowly whittling its health down and catching up to it when it harmlessly jumps away. (This cheese has been patched and the boss is now able to turn around while jumping in the final phase. This actually makes cheesing even easier. When you are behind the boss and it jumps, turn around where you stand, do not move and charge an R2-attack. When it lands and misses you but you might just get a fully charged R2 swing on its head if you are lucky.)

Strategy 6 (Bow and Arrow)                                                                                           

 

The DLC introduces an easy boss tactic. Use a maxed out Simon's Bowblade to stay just out of harms way while dealing massive damage. Aim for the head during times Amygdala will not be dodging your arrows. Always save a bit of Stamina for an emergency dodge. Simply stay far enough away to avoid getting hit while using your Blood Vials to replenish your Blood Bullets.

Strategy 7: Kos Parasite

When Amygdala jumps, if you stay still, he usually will not land on you, this makes it easy to hit his head without even locking on using the L2 attack of the Kos Parasite. After he jumps, press L2, your character will hug themselves and explode arcane damage outwards, hitting Amygdala's head, chest, and arms. Then, as soon as you can move, sprint towards the opening between the tail and the back legs, rolling if neccesary to avoid retaliation. Rinse and repeat until victory. 

Attack Name Attack Description & Counter
Stomp Tries to step on the player for heavy damage. Best avoided by rolling away from its legs.
Exploding Laser Fires a single blue laser beam in front of it, inflicting no damage. Immediately after this, powerful explosions follow the laser's path. When you see its fire, dodge horizontally away from the attack, and close in on it. A variation of this attack has it shooting the laser in quick, successive bursts. While powerful, the explosions this attack causes have small blast radii.
Acid Discharge Flails its head and spits a pool of damaging vomit on the ground in front of it. Simply move under or away from it to avoid it. The area covered by this attack increases in Phase 2.
Low Arm Swing (+ Combo) Sweeps the ground in front of it with one of its front-most arms. If the player is close enough, Amygdala will follow up with a 2nd sweep from the same direction, followed by a palm smash.
Flailing Combo Smashes and claws wildly at the ground beneath it. Difficult to avoid due to the range and duration of this attack. Can also hit players standing behind the boss' legs.
Forward Palm Thrust Lurches upwards, then does a right palm thrust followed by a left, with both attacks reaching close to the ground. Followed by a multi-arm smash targeting the perimeter of Amygdala's "underbelly". The recovery from this attack leaves the head wide open. Phase 2 introduces magic spheres at the end of this attack.
Arm Smash Lifts four arms above its head before smashing them down flat in front of itself. Move under it, to its sides or to its rear to avoid this attack. The head is easy to reach with any weapon after this attack.
Jump Jumps high into the air before coming crashing down, damaging anyone it lands on. Try to roll directly away from the starting point of the jump when it hits the ground, so that you end up between the boss' head and legs.
Downward Pincer Swipe Raises all of its arms up with hands pointed downwards, then brings one pair of arms down to attack the space beneath it from opposite directions. May repeat this attack in quick succession.

 

Videos


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Notes & Trivia

  • Amygdala (plural: Amygdalae) means "Almond" in Latin and "Almond" or "Almond Tree" in Greek (ἀμυγδάλη).
  • An Amygdala is a bilateral neural structure set deep within the limbic system of the brain. It is thought to be responsible for learning and organizing fear responses. Amygdalectomy - surgical removal of this structure - is associated with reduced capacity to learn memories related to fear and behaving fearfully.
  • The shape of Amygdala's head (and the heads of the other beings of similar appearance) roughly corresponds with the shape of this region in the brain
  • The Lesser Amgydala which it shares appearance with are invisible, but are partially visible once the Hunter is grabbed by their portal. They also become fully visible while the Hunter's Insight stat is 40 or more, and are permanently visible after the defeat of Rom, the Vacuous Spider.
  • Unlike its portal-using counterparts, it has no grab attack, and does not inflict Frenzy damage.
  • In the Defiled Chalice fight it is possible for it to get stuck in the ceiling when jumping. It is a rare bug but it is game over if it happens since you can't reach its and it can laser you. If a are in low levels and beating it takes a while and you are afraid this bug might happen then try to keep it in the center of the arena where the ceiling is higher than in the edges.
  • In some medieval philosophy the amygdala was regarded as the seat of the soul but also a medium for "animal spirits". Within the amygdala a balance is struck between the rational desires of the soul and the fleshy, animalistic wants of the body.
  • Interestingly enough, the Dark Souls 3 boss Darkeater Midir has a laser breath attack which is almost identical to the Amygdala & Lesser Amygdala's laser. Both trace out a line which shorty afterwards combusts in flame. 

 

 




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    • Anonymous

      19 Oct 2020 10:55  

      Doesn't seem weak to arcane, the HMGS deals way less than LHB and the empty phatasm shell doesn't make any real difference

      • Anonymous

        20 Aug 2020 03:50  

        Honestly, I don’t know if I just got lucky or what, but I beat this guy first time (which doesn’t usually happen for me in Souls games).

        If you have high Skill stats and Blades of Mercy and a beefed up repeating pistol, & max bone marrow ash(or cannon, but I didn’t have a high enough strength stat), you can make this fairly speedy. I buffed my Blades with a 3% stamina reducing gem, arcane buff gem, and strength gem.

        Get him to attack forward, throwing his arms down. He’s slow to get up, run in and get 1-2 hits on it’s arm, dodge as far back as you can get so you don’t get hit. Make sure to always keep him in front and circle the area keeping him at enough of a distance. Wait to attack until he does his arm slam, hit 1-2 times, dodge, wash and repeat.

        When he hits 3rd phase, bust out your gun and go to town, dodge and keep distance, buff, shoot. I finished him in stage 3 with 4 shots. Hope this helps!

        • Anonymous

          17 Aug 2020 20:24  

          The Holy Moonlight sword made this fight easy for me. I just used the transformed R2 attack most of the time

          • Anonymous

            11 Jul 2020 00:40  

            Defiled with saw cleaver:

            Phase 1 & 2 - stay to the left and run in only to attack the head or the left arms. Break the arms for extra damage.
            Phase 3 - run underneath him and use the transformed cleaver to cut his crotch to pieces for full damage. Stay mobile and watch out for stomps. When he jumps, I used a double roll to get away, then beat up the head.

            Simon's bowblade is also good for getting quick damage in on the head. I was able to setup a visceral attack this way with R1's.

            Huge PITA but this is the strategy that finally worked for me. I had a much easier time with Orphan.

            • 16 Jun 2020 20:39  

              the Cursed Chalice version of this boss one-shots me with virtually every single attack type, even getting brushed by his crotch during a stomp, it's a one-shot. even with the jump cheese method, I'll have to fight for 5min+ with zero mistakes in order to take down his full HP bar. F this....

              • Anonymous

                30 May 2020 19:23  

                Y'know cursed/defiled amygdala would've been bearable if it didn't spam the jump attack no matter where you are. sure, it isn't hard to dodge once you figure out how to dodge it, but even if you can dodge very well, after it jump attacks 500 times you're bound to mess up once, and the one time is enough to one shot you.

                • Anonymous

                  26 May 2020 16:44  

                  Someone should have told Amygdala that tearing off your own arms as weapons for a range boost isn't that helpful when your enemy is underneath you. Just look at how that worked for the Last Giant

                  • Anonymous

                    25 May 2020 04:59  

                    tried to cheese by standing behind him during the final phase, he can still hit you with stray swings of his arms.... got one shotted that way, :(

                    • Anonymous

                      06 May 2020 22:22  

                      Even thought this dude has a massive brain, He's definetly dumb as*****. During his Smash in Phase 2 Where he makes his Hands glow, you can dodge the slam and easily Obliterate his Brain.

                      • Anonymous

                        13 Apr 2020 16:49  

                        came here just to say a big, fat ''F U'' to whomever wrote the ''Strategy 1 (Fast, easy, reliable and safe)'' because I trusted it and followed it to the letter only to be killed over and over again whenever Amy-chan ripped its arms off. it was only by mistake that I found out that you don't actually have to change your tactic and go ''toward its left rear once it rips its arms off'' and instead all you had to do was repeat the same exact strategy as before and it will continue to to do its jump attack as if nothing changed.

                        • Anonymous

                          13 Apr 2020 03:30  

                          Another typical From 'gigantic horrifying monster' boss that shares the same weakness as every other one. Stand directly underneath it and ram sharp pointy things into its asshole while it stands there taking it like a *****. I've started to notice a pattern here. I wonder if the devs are trying to convey some kind of message here at this point.

                          • Anonymous

                            15 Mar 2020 21:19  

                            If you go below its head and spam the Augur of Ebrietas, it will die easily. I tested on a 26 arcane character on a fresh new game

                            • Anonymous

                              29 Feb 2020 11:35  

                              When doing the jump cheese, do not by any means let this thing back itself into a corner or pillar. If the head's obstructed it will not jump and you'll have to sit there being thrashed at until Amy feels like pivoting 15° and actually moving out of the corner

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