General Info
hp.jpg blood_echoes.jpg Location Drops
6404 21000 Nightmare Frontier Ailing Loran Chalice
22049 72790 Defiled Chalice Great Pthumeru Ihyll Chalice
23832   FRC Isz and Loran Cursed Nourishing Abyssal 21.5%; Nourishing 20.7%
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
128 153 128 --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
128 70 70 70
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
999 999 No No

Amygdala (アメンドーズ Amendōzu - "Amendoze") is an optional Great One Boss in Bloodborne. It's similar to the large enemies who attempt to grab the Hunter with portals, but lighter in color, and lacking tentacles on its head.

Amygdala Information







Combat Information

  • Weak to Arcane, Fire and Bolt Damage. Resistant to Blunt Damage.
  • The tricky parts of this boss fight are its weak points are dangling in the air and may not always be reachable. Even when only using its arms, this boss has a wide variety of attacks. The fact that it has so many arms makes things worse, as it may occasionally unleash longer-lasting or farther-reaching versions of its typical attack patterns.
  • Amygdala has relatively low health for a boss, but only its head and front limbs are vulnerable to physical attacks. Attacking the lower half of the body will do much less damage, unless elemental damage is used. However there seems to be a sweet-spot in its crotch that can be hit with a high swinging weapon such as transformed Ludwig's L2 or Burial Blade, will deal standard damage.
  • Projectile weapons aimed at the head can deal damage to Amygdala quite reliably. The Executioner's Gloves is a great way to do this.
  • Watch out for its stomp attacks and jumping attacks. Its 3rd phase (about 30% HP) is very aggressive, and is the hardest part of this fight. During this stage, it will rip off two of its arms and swing them as weapons.
  • Visceral Attacks can be performed by doing damage to Amygdala's head.
  • There are 2 opportunities for Visceral Attacks (which signal the phase changes), the last one can be done once Amygdala's health gets below 10%. Don't miss it as it will end the fight if you get it. (If you know you are close to that mark, start shooting your gun at its head and get ready to run in)
  • If you attack its arms, they will visibly bleed out. Any attack on that arm will do increased damage until it heals it, so it's more effective to focus on one, if possible. This tactic also works on its legs, though the damage before bleeding is significantly reduced.
  • One can use the greatsword form of Ludwig's Holy Blade to hit its head at almost any time during the fight, via the L2 attack.
  • For NG+ and onwards, the Burial Blade's secondary form (the long scythe form) can hit the head even more easily than Ludwig's.
  • An upgraded Cannon with Bone Marrow Ash is also very effective, as is the Tonitrus, and the Threaded Cane in either form. All of these are safe, simple, and fun strategies to use.
  • If you're having trouble with Amygdala's third stage, get behind it and attack. It should jump, but it will jump away from you, and it should be still facing away when it lands. When this happens, dash for it and use a dashing attack on its legs or tail. It'll do small damage, but it'll be safe. Keep pursuing it and hurting it. Eventually you will tenderize its legs or tail and you can do more damage to it. It'll take a while, but it's safer than trying to attack its head and arms now--especially in the Defiled Chalice. Occasionally, it may still try to stomp, so be ready to dodge it.
  • If you're using the Kos Parasite a good method is to use hunters tools on his head (such as Accursed Brew or Executioner's Gloves) and run at him with a running R2 when he dips his head down after an attack since he's pretty weak to arcane damage. After enough hits to his head for a visceral, perform the visceral and then once the animation finishes for the both the visceral and Amygdala's recovery from it, while you're still near or under his head, hit L2 to perform the Parasite's AOE which will do a substantial amount of damage on him before he's ready for his next attack and then dodge away before his next hit.
  • Attacking the arm closest to the boss's legs will more often than not trigger its stomp attack, making its first two stages much easier. However this is not always the case and may flail its arms instead, in which case dodging outward or between its legs is the safest method.
  • Extremely weak to A Call Beyond
  • Amygdala's vomit deals Fire damage.


Strategy 1 (Fast, easy, reliable and safe)

The key to this strategy is that when the boss jumps, it won't hit you as long as you stay still. So: using a Hunter Axe in transformed form (L1), run behind it. Stay behind the tail (you may need to stay a bit behind to keep out of range of its backward swipe) and wait for it to jump. When it jumps, 1) STAND STILL and 2) hold R2 to queue up the axe's spin attack. When it lands on top of you (missing you entirely), release R2, making sure to aim your attack at the head (you'll eventually figure out where the head's going to be). When your attack finishes, IMMEDIATELY run/roll back to the tail or you'll get pounded. Rinse and repeat the above until it rips its arms off (at around 30% health).

Once it rips its arms off you can just stay toward the left rear (near the hands but in front of the left foot) and it'll generally jump, but now it will always jump away from you. Run up to its left side and take a swat at the middle or rear hand. Stay toward the left rear and it'll keep either jumping away from you or doing a stomp attack with the left foot (which won't hit you as long as you're not right next to the foot); in either case just take a whack at its hand. Rinse and repeat until it's dead.

Using this strategy, the Defiled Amygdala can be killed in 2-3 minutes while the player takes almost no damage.

Strategy 2 (Hit and Run)

My strategy is to simply lock onto its head and wait for it to do an attack where it ends up with its head on the ground and simply run in and hit it once (or twice if you are fast enough). A long range weapon is mandatory for technique, and any weapon that has an overhead vertical running attack will guarantee more hits if you are slightly late to react. I find it is best to continuously circle around it until I see an opportunity (there are only 2 attacks it does that I run in to attack). You will recognize these after 1 or 2 attempts. I find the last phase is easier to circle right (whenever possible), as one of the attacks it does that you are waiting for hits at longer ranges with the its right arm then left. This makes it easier to dodge and then run in for the attack.

Strategy 3

The key to this strategy is to stay mobile. Staying still is a guaranteed way to end up killed in this fight. When you walk through the boss fog you want to get on the move immediately, Amygdala will either leap at you, smash down with both arms (get caught by that and you'll likely die) or charge forward and use its laser attack.

In the first phase, you want to circle around it, letting the boss attack the ground and generally make it's bad temper known. As you circle around get in and score some hits on it's middle set of arms. You want to focus on one or two arms throughout this fight as when you break them you can score 1.5x the damage with each hit. A ranged weapon is ideal for dealing with it (the Saw Spear while extended or the Greatsword version of Ludwig's Blade) and if possible make sure you've got an elemental blood gem fitted for extra damage. Plug away at the boss gradually until you get it into the second phase.

For the second phase, it's time to get a touch more aggressive. Its attacks change up somewhat here. The dual arm slam now has small arcane AOE blasts on each smash down, the laser attack is now less predictable but most importantly, the boss bows it's head more and does the six arm flails less. This is the perfect opportunity to get some major damage in. Wait until it does a two arm smash and it bows its head, get in and attack the head with a combo. Your instinct when it gets up is to back off, but wait. Power forward and get underneath the boss as it will do wide swings in front which you can't roll through. Wait until it's stopped thrashing then get out from underneath it and resume the tactics from stage one. At some point in this stage if you keep attacking the head you'll hear the sound for a V.ATK. Don't miss this opportunity as you can take off nearly 800 hp. This is one of two opportunities for a V.ATK so don't waste it.

For the third phase you need to keep on your toes as Amydala gets incredibly aggressive. It tears off its two middle arms and uses them to attack you with increased range. When it swipes side to side with the extended arms you can roll through the attack but the timing is very difficult, so the best bet is to get up close and get underneath. The slam attacks now come in a frenzied combo with lots of arcane blasts from each hand.

Strategy 4 (A Call Beyond)

This boss fight can be made almost trivial by using A Call Beyond. It will take out massive chunks of its health, granted you have the QS bullets to spare (24 is recommended). At the start of the fight, get a few hits in with your weapon of choice to lower it's health a bit. Then get some distance between the two of you, aim at its head, and send off two A Call Beyond bursts. The first will stun him, allowing the second to do even more damage. When it gets back up again, dodge its attack and send off one more A Call Beyond to its head. This will either kill it or leave it with a very small amount of health. If it survives your last attack, make sure to run in and kill it quickly as it will go straight into its final (and extremely dangerous) phase.

Strategy 5 (Cheesing the final phase)

Whereas the first two phases of Amygdala consist of baiting it into attacking, dodging far back, and then attacking its limbs and head while the boss recovers, Amygdala's final phase (where it rips off two of its arms) can be very difficult due to its increased aggression and massive reach. A very easy way to defeat it at this point is to get behind it and attack its tail; the boss only two attacks at this point are a stomp and a jump, and after ripping off its arms it can only jump forward, losing it's ability to turn around. Therefore, this simply becomes a point of slowly whittling its health down and catching up to it when it harmlessly jumps away. (This cheese has been patched and the boss is now able to turn around while jumping in the final phase. This actually makes cheesing even easier. When you are behind the boss and it jumps, turn around where you stand, do not move and charge an R2-attack. When it lands and misses you but you might just get a fully charged R2 swing on its head if you are lucky.)

Strategy 6 (Bow and Arrow)                                                                                           


The DLC introduces an easy boss tactic. Use a maxed out Simon's Bowblade to stay just out of harms way while dealing massive damage. Aim for the head during times Amygdala will not be dodging your arrows. Always save a bit of Stamina for an emergency dodge. Simply stay far enough away to avoid getting hit while using your Blood Vials to replenish your Blood Bullets.

Strategy 7: Kos Parasite

When Amygdala jumps, if you stay still, he usually will not land on you, this makes it easy to hit his head without even locking on using the L2 attack of the Kos Parasite. After he jumps, press L2, your character will hug themselves and explode arcane damage outwards, hitting Amygdala's head, chest, and arms. Then, as soon as you can move, sprint towards the opening between the tail and the back legs, rolling if neccesary to avoid retaliation. Rinse and repeat until victory. 

Attack Name Attack Description & Counter
Stomp Tries to step on the player for heavy damage. Best avoided by rolling away from its legs.
Exploding Laser Fires a single blue laser beam in front of it, inflicting no damage. Immediately after this, powerful explosions follow the laser's path. When you see its fire, dodge horizontally away from the attack, and close in on it. A variation of this attack has it shooting the laser in quick, successive bursts. While powerful, the explosions this attack causes have small blast radii.
Acid Discharge Flails its head and spits a pool of damaging vomit on the ground in front of it. Simply move under or away from it to avoid it. The area covered by this attack increases in Phase 2.
Low Arm Swing (+ Combo) Sweeps the ground in front of it with one of its front-most arms. If the player is close enough, Amygdala will follow up with a 2nd sweep from the same direction, followed by a palm smash.
Flailing Combo Smashes and claws wildly at the ground beneath it. Difficult to avoid due to the range and duration of this attack. Can also hit players standing behind the boss' legs.
Forward Palm Thrust Lurches upwards, then does a right palm thrust followed by a left, with both attacks reaching close to the ground. Followed by a multi-arm smash targeting the perimeter of Amygdala's "underbelly". The recovery from this attack leaves the head wide open. Phase 2 introduces magic spheres at the end of this attack.
Arm Smash Lifts four arms above its head before smashing them down flat in front of itself. Move under it, to its sides or to its rear to avoid this attack. The head is easy to reach with any weapon after this attack.
Jump Jumps high into the air before coming crashing down, damaging anyone it lands on. Try to roll directly away from the starting point of the jump when it hits the ground, so that you end up between the boss' head and legs.
Downward Pincer Swipe Raises all of its arms up with hands pointed downwards, then brings one pair of arms down to attack the space beneath it from opposite directions. May repeat this attack in quick succession.



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Notes & Trivia

  • Amygdala (plural: Amygdalae) means "Almond" in Latin and "Almond" or "Almond Tree" in Greek (ἀμυγδάλη).
  • An Amygdala is a bilateral neural structure set deep within the limbic system of the brain. It is thought to be responsible for learning and organizing fear responses. Amygdalectomy - surgical removal of this structure - is associated with reduced capacity to learn memories related to fear and behaving fearfully.
  • The shape of Amygdala's head (and the heads of the other beings of similar appearance) roughly corresponds with the shape of this region in the brain
  • The Lesser Amgydala which it shares appearance with are invisible, but are partially visible once the Hunter is grabbed by their portal. They also become fully visible while the Hunter's Insight stat is 40 or more, and are permanently visible after the defeat of Rom, the Vacuous Spider.
  • Unlike its portal-using counterparts, it has no grab attack, and does not inflict Frenzy damage.
  • In the Defiled Chalice fight it is possible for it to get stuck in the ceiling when jumping. It is a rare bug but it is game over if it happens since you can't reach its and it can laser you. If a are in low levels and beating it takes a while and you are afraid this bug might happen then try to keep it in the center of the arena where the ceiling is higher than in the edges.
  • In some medieval philosophy the amygdala was regarded as the seat of the soul but also a medium for "animal spirits". Within the amygdala a balance is struck between the rational desires of the soul and the fleshy, animalistic wants of the body.
  • Interestingly enough, the Dark Souls 3 boss Darkeater Midir has a laser breath attack which is almost identical to the Amygdala & Lesser Amygdala's laser. Both trace out a line which shorty afterwards combusts in flame. 



    • Anonymous

      15 Mar 2020 21:19  

      If you go below its head and spam the Augur of Ebrietas, it will die easily. I tested on a 26 arcane character on a fresh new game

      • Anonymous

        29 Feb 2020 11:35  

        When doing the jump cheese, do not by any means let this thing back itself into a corner or pillar. If the head's obstructed it will not jump and you'll have to sit there being thrashed at until Amy feels like pivoting 15° and actually moving out of the corner

        • Anonymous

          30 Jan 2020 14:45  

          If you're a strength/arcane build(50/50) and fight him on defield dungeon the ludwig holy blade L2 or the hunter axe transformed mode R2 are your best bet. You can hit either his head for about 820 dmg or his arm on the ground for about 540 dmg if you find it hard to hit his head just hit the arm since it's nearer and easier. The best opening to hit is when he use any of his laser attack, dodge towards his face( avoid the explosion) hit once and dodge back. Remember to use the excutioner gloves for free dmg and only use L2 LHB since R2 is too slow. Whenever he jump just stand still and try R2 LHB success or not you will need to roll away immeadiately. Good luck I died 14 times to him at lvl 166 solo only. ='<

          • Anonymous

            06 Dec 2019 11:52  

            In chalices, just bait the jump attack. You all know that cheese. As for NF amy, there's no reason to fight it after NG+ so fight it in ng with endgame gear, you'll need it for the chalice it drops anyway. If you're jump baiting, don't attack the crotch weakspot between jumps, I found that if you cripple a leg by accident then it will either jump less and flail more, or stop jumping entirely between phases.

            • Anonymous

              06 Nov 2019 03:40  

              I found that focusing on his head with a longer range weapon such as the transformed burial blade or threaded cane for the first two phases is fairly effective. Bait out attacks that cause him to lower his head, then when he's recovering, charge in and attack. This can potentially allow you to score a visceral attack which is quite powerful against him. Beware of his combos and laser attacks in his earlier phases, as these can easily lead to an early death if you're not careful. During his third phase when he tears off his arms, he loses most of his close range potential minus his stomp attack. Although his lower body takes reduced physical damage, staying close to his legs will not only allow you to break them and stun him. Using a quicker weapon such as the untransformed saw spear/cleaver or threaded cane is the best way to go here. At this point, he focuses on using his torn off arms for extra range, making it hard to attack his head/arms as well as making it difficult to back up for healing. Staying close to his legs essentially ensures that he will not hit you with his arms, and also trivializes his otherwise dangerous jump attack as he can only jump forwards. The main issue is just making sure you avoid his stomp attacks which can quickly kill you if you're not watching your health. Elemental weapons as well as the executioner's gloves are very effective for arcane users. The gloves should be aimed at his head as they can occasionally drop him down into position for a visceral attack which as I stated is very powerful against him. This strategy has worked for me in several chalice dungeon encounters as well as the one in nightmare frontier on ng+. I can't personally attest to its viability beyond ng+ or in cursed chalice dungeons.

              • Anonymous

                04 Nov 2019 01:03  

                Tantrum spider is a lot easier if you use LHB, or preferably, BB L2 on the crotch area. Found that's the easiest strat for frontier amy, and the jump attack cheese is better for the defiled asshat amy

                • Anonymous

                  21 Oct 2019 14:05  

                  The hit and run strat works incredibly well with the threaded cane in whip mode with fire paper and the old hunter bone for exra evasion. 3 run-up r2 atacks on its head gives you a visceral atack, once it gets to the third phase you're best off smacking the legs with fire until it dies

                  • Anonymous

                    15 Aug 2019 23:13  

                    If you do not have access to call beyond, or the bullets are too many to use, I recommend the executioner's gloves. They track the head, deal amazing damage, can be spammed with minimal danger, and the amygdala gives you plenty of time to make bullets in some moves. I did this with 35 arcane in lvl 117 defiled dungeon. The gloves also help fill in time when you are just staring at him while he is doing his unpunishable moves.

                    • Anonymous

                      09 Jul 2019 03:25  

                      funnily enough, the biggest problem with this boss is the fact that the game is 30 fps locked. i literally cannot *****ing see what he's doing

                      • 07 Jun 2019 00:08  

                        Killed the defiled version at the first run, first i wanted to try the boss. Weapon used: a LV 9 LHB transformed. I'm level 149 with a skill build+a bit of arcane(rakuyo Is my first weapon but It has no good reach for this boss; i don't like the threaded crane). The strategy i used is the 5th of this guide, very easy with Lhb thanks to its reach (specially l2s), then the third phase Is just a matter of time ad patience. In the two phase before first learn it's attack patterns then when the head is down run and attack with r1+l2... I made a visceral around phase two. I used in the third phase 2 bolt papers. Hope to be helpful :) i had a lot more problems with the Watch dog.

                        • Anonymous

                          05 Apr 2019 01:10  

                          Easy cheesy for the Almond (not-so)Joy Prerequisites: Evelyn or another high-power pistol, some decent 'Tinge, at least 20 vials and bullets, some BMA to boost gun damage (optional) What do: stay just barely within range of your gun and focus on shooting its head, making sure to not get hit by its longboi slaps or its occasional laser in the process. If you run out of ammo, use blood bullets but don't forget to watch your HP. It would be wise to make every shot count. When its almond bursts, run in and shove your hand in it real quick, then back up and repeat for phase 2. Keep an eye (or several, depending on your Insight) out for its rapid laser attacks and be careful not to get too close to its void hands (in short, repeat phase 1). Once its dome bursts again, run in and give its brain another tickle, then run to its crotch and go nuts on its nuts until it's dead, just make sure you don't get stomped on in this phase because that's all it can do. If you're afraid of being crushed by its jumps when you're directly beneath it, just stand completely still and you'll be fine.

                          • Anonymous

                            10 Mar 2019 02:25  

                            Tip for the Defiled Chalice Amygdala (the one in the spacious, round area): stick to the wall and keep on running around the area (I ran clockwise). Just don't stop and you should not receive any damage. Now just wait for the attack in which Amygdala hits the floor with its front arms and stays like that for a while. This is the moment when you have to quickly get to her front arms and hit them (probably just once). Once you do that and Amygdala puts its arms up, run back to the wall and keep on running close to the wall. Rinse and repeat until Amygdala rips her arms off. Here, follow the Strategy 5. When done in this way, it is one of the easiest bosses, it just takes some time, so be patient. Unfortunetly, it doesn't work for the FRC Amygdala due to different layout of the area and I don't know if it can be used in Nightmare Frontier (I haven't tried it).

                            • Anonymous

                              08 Mar 2019 15:01  

                              It's a 50/50 chance for Amygdala to hit you when he lands after jumping so standing still is not really recommend. Try to senter yourself to where his senter of body is going to be

                              • Anonymous

                                27 Feb 2019 16:20  

                                If you want to best this beast without having an anyurism, use hunters axe and ohantasm shell, get behind it after it slams, bait the jump, charge your spin to win, aim behind you, and let loose on the head. Then run like hell behind it again and rinse and repeat. After arms are ripped off, it gets way easier, as it cant kitten swipe at you through its legs.

                                • 23 Feb 2019 22:04  

                                  Try using the L2 in transformed kos parasite mode when he jumps. wait by the tail, bait the jump, stand still, press l2, hits his head, arms, and chest, run like hell through the legs. Rinse and repeat until victory is yours.

                                  • 06 Jan 2019 00:14  

                                    I've found a viable strategy is to used Ludwigs Sword in tricked mode. Get underneath him and in between his legs. Attack with L2, the high arc should hit him and cause damage. His stomp and rage attacks are easy to avoid. And his jump is simple, stand still and you won't take any damage

                                    • Anonymous

                                      21 Dec 2018 05:04  

                                      The one in the Defiled Dungeon gave me so much *****ing trouble... Turns out patience is virtue in this fight, as baiting her ground slam attack seems to be the most viable strategy if you dont wanna get your***** pushed in on a reduced health bar

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