Threaded Cane

threaded_cane.jpg

Imprints (Normal)

radial.pngradial.pngtriangular.png

Imprints (Uncanny)

radial.pngradial.pngwaning.png

Imprints (Lost)

radial.pngwaning.pngtriangular.png
Damage
physical_atk.jpg blood_atk.jpg arcane_atk.jpg fire_atk.jpg bolt_atk.jpg
78 -- -- -- --
slow_poison.jpg bleeding_damage.jpg VS_kin.jpg VS_beasts.jpg durability.jpg
-- -- 100 100 200
Requirements & Scaling
strength.jpg skill.jpg bloodtingue.jpg arcane.jpg qs_bullet_use.jpg
7
E
9
C
--
--
--
D
n/a

Threaded Cane is a Trick Weapon in Bloodborne.

 

Threaded Cane Description

"One of the trick weapons of the workshop, commonly used by hunters on their duties. Sufficiently deadly as a rigid bladed cane, but also serves as a whip when its blade is split into many. Concealing the weapon inside the cane and flogging the beasts with the whip is partly an act of ceremony, an attempt to demonstrate to oneself that the bloodlust of the hunt will never encroach upon the soul."

 

Threaded Cane Information

  • This trick weapon transforms between a cane and a notched whip.
    • The cane form is considered a Righteous Weapon and has increased damage (20%) to enemies vulnerable to this subgroup.
    • The whip form is considered a Serrated Weapon and has increased damage (20%) to enemies vulnerable to this subgroup.

 

Location

Normal

  • It can be acquired at the beginning of the game as a gift from the Messengers.
  • If not selected, it is later available for purchase from the blood fountain messengers after acquiring the Saw Hunter Badge in the tunnel with the giant pig (below the bridge to Father Gascoigne).

Uncanny Threaded Cane

  • Central Pthumeru Root Chalice
  • Glyphs: ydit83ur (Fetid, Layer 1 pre-area bonus room; Also has Uncanny Saw Spear in Layer 3 pre-area bonus room)
  • Glyphs: rtddmazf (Fetid, Layer 2)
  • Glyphs: 5x7i89es (Layer 3, side dungeon before boss room)
  • Glyphs: n2jx4duu (Layer 3, Main area, Uncanny Saw Spear is a post boss gate area.)

Lost Threaded Cane

 

Player Notes

  • The Threaded Cane is the suggested choice for new characters that chose a skill-based class.
    • It's not the only skill weapon that can be found very early in the game. You can find the Saw Spear fairly early if you wish to start the game with a different skill-type weapon.
    • This weapon consumes the least amount of stamina per swing among the 3 starting weapon selections.
  • It's currently the only known trick weapon in the base game that has both special damage modifiers (serrated and church), each one separately used by a different mode.
  • +0.15 Skill scaling for transformed attacks as well as untransformed L1. This gives the Threaded Cane +10 a total of 1.05 Skill scaling.
  • The normal mode (cane form) is useful when fighting single opponents.
    • It swings fast and has decent range while being able to use both regular and thrust attacks.
    • Since the transformed mode's R2 attack cannot be charged, you will need to use the normal mode to open up visceral attacks when backstabbing an opponent.
    • The cane form's attacks are faster than the whip.
    • Fans of the longsword and similar weapons from the Souls series might find the cane form's moveset very familiar. 
  • The transformed mode (whip form) utilizes attacks that cover a wide and long area per swing.
    • It's ideal for crowd control or slicing up an opponent from a safe distance.
    • Remember that you cannot use a charged R2 attack while the Threaded Cane is transformed.
    • It can be useful for rally purposes if you're able to whip multiple opponents at once.
  • Visceral attacks do more damage in whip mode than in cane mode.

 

Stats/Scaling

R: Rally/Regain. The amount of HP regained on an R1 attack immediately after taking damage

trick_weapons.png
physical_atk.jpg
blood_atk.jpg
arcane_atk.jpg
fire_atk.jpg
bolt_atk.jpg
slow_poison.jpg
rapid_poison.jpg
VS_kin.jpg
VS_beasts.jpg
strength.jpg
skill.jpg
bloodtingue.jpg
arcane.jpg
R

+0

78 -- -- -- -- -- -- 100 100 E C -- D 35

+1

85 -- -- -- -- -- -- 100 100 E C -- D 38

+2

92 -- -- -- -- -- -- 100 100 E B -- D 41

+3

99 -- -- -- -- -- -- 100 100 E B -- D 44

+4

106 -- -- -- -- -- -- 100 100 E B -- D 47

+5

113 -- -- -- -- -- -- 100 100 E B -- D 50

+6

120 -- -- -- -- -- -- 100 100 E B -- C 53

+7

127 -- -- -- -- -- -- 100 100 E B -- C 56

+8

134 -- -- -- -- -- -- 100 100 E B -- C 59

+9

141 -- -- -- -- -- -- 100 100 E A -- C 62

+10

156 -- -- -- -- -- -- 100 100 E A -- B 65

 

 

Average Physical Attack Increase

Strength Stat
Stat Range Damage per Point Estimated Attack Gained
8 to 25 1.17 21
26 to 50 0.64 16
51 to 99 0.14 7
Skill Stat
Stat Range Damage per Point Estimated Attack Gained
10 to 25 4.00 64
26 to 50 1.96 49
51 to 99 0.43 21

 

 

Movesets & Videos

Regular Moveset Data from aprl 5th
Move Damage Type & Modifier Stamina Effect
R1 Combo physical_atk.jpg 1.00x, 1.02x, 1.04x 17 Mostly horizontal slashes alternating from right to left and left to right. Slashes from the right hand side (apart from the first) move diagonally and may even strike the ground
Quickstep R1 physical_atk.jpg 1.05x 30 All quickstep directions yield the initial R1 attack after a short hop forward.
Backstep R1 physical_atk.jpg 1.05x 30 A left-to-right swing with the cane, very quick.
Dash R1 physical_atk.jpg 1.20x 30~45 (+run) Downward slash starting from overhead.
R2 Attack thrust.jpg1.35x 30 A straight lunge with a short startup.
Charged thrust.jpg1.90x 45 Identical to the R2, just with a charge-up time.
Backstep R2 thrust.jpg1.20x 35 Quick-steps backwards, then takes a quick hop to the left foot and step with the right. The thrust attack occurs while the right foot moves forward. Looks like the standing R2 but with a hop forward.
Dash thrust.jpg1.45x 45 The dash ends in a thrust very similar to the standard R2 except the character ends with his left foot forward and is lower to the ground.
Leap thrust.jpg1.40x 50 (+run) A short jump with the cane being thrust forward, almost to the ground.
Transform Attack physical_atk.jpg 1.28x 25 (+x) The cane is pulled to the left side of the character and behind turning it into the whip and brought down vertically in a slashing motion.
Transformed Moveset - Data from aprl 5th
Move Damage Type & Modifier Stamina Effect
R1 Combo physical_atk.jpg 1.02x, 1.05x, 1.07x 17 Alternating swings in nearly identical animation to the cane form. However, the wider arc is better at crowd control but can recoil off of nearby walls, which can result in failed attacks.
Quickstep R1 physical_atk.jpg 0.96x 25 All directions use the same animation of the character hopping forward and bringing the whip horizontally from right to left. The arc of the whip is shorter than similar attacks for this weapon, but are also faster.
Backstep R1 thrust.jpg 1.07x 27 The whip is brought to the left side of the body and lashed out directly forward to "stab" with the tip.
Dash R1 physical_atk.jpg 1.18x 25 (+run) A right-to-left nearly horizontal wide-angle slash
R2 Attack physical_atk.jpg 1.34x, 1.34x 32 Alternating swings starting from left to right. The swings are more horizontal than the R1 combo, but each swing has the character reach over their head and loop the whip behind before the swing. Very wide swathing attacks, but the whip must return to the retracted state after each swing, slowing the combo down.
Charged -- -- The Threaded Cane doesn't have a charged attack in whip form.
Backstep R2 physical_atk.jpg 1.28x 35 Similar to backstep R1 except with a much more exaggerated startup with the whip floating backward in a grand coil shape before taking a long step forward and throwing the tip straight out. It has amazing reach but very slow startup.
Dash R2 physical_atk.jpg1.39x 40 (+run) A nearly vertical overhead slash that moves slightly from right to left. High reach but the whip is cast backward first.
Leap physical_atk.jpg 1.39x 50 An overhead vertical slash. Has a bit of reach to it. Efficient to hit enemies in a straight line, since the vertical strike is unlikely to hit a wall and rebound. Also useful for enemies low to the ground.
Transform Attack thrust.jpg1.28x 25 (+action) The whip is slung to the left side of the body and then thrust directly at the enemy as a cane.

Trivia

  • This trick weapon is used by Iosefka, Last Scholar Yurie and the Frontier Church Hunter.
  • Gehrman carries a generic cane in the Workshop instead of the Threaded Cane.
  • This trick weapon is possibly inspired by the sword used by Jean-François de Morangias in the climactic battle of French action-horror film Brotherhood of the Wolf (which bears many other similarities to Bloodborne), or the sword used by a bandit leader in the anime/manga series Claymore. Both these weapons act as a straight, double-edged sword that can transform into a segmented, bladed whip.

Gallery

threaded_cane.gif

Trick Weapons
Amygdalan Arm  ♦  Beast Claw  ♦  Beast Cutter  ♦  Beasthunter Saif  ♦  Blade of Mercy  ♦  Bloodletter  ♦  Blunderbuss  ♦  Boom Hammer  ♦  Burial Blade  ♦  Cannon  ♦  Chikage  ♦  Church Cannon  ♦  Church Pick  ♦  Evelyn  ♦  Fist of Gratia  ♦  Flamesprayer  ♦  Gatling Gun  ♦  Holy Moonlight Sword  ♦  Hunter's Torch  ♦  Hunter Axe  ♦  Hunter Blunderbuss  ♦  Hunter Pistol  ♦  Kirkhammer  ♦  Kos Parasite  ♦  Loch Shield  ♦  Logarius' Wheel  ♦  Ludwig's Holy Blade  ♦  Ludwig's Rifle  ♦  Piercing Rifle  ♦  PVE Builds and Weapons Review  ♦  Rakuyo  ♦  Reiterpallasch  ♦  Repeating Pistol  ♦  Rifle Spear  ♦  Rosmarinus  ♦  Saw Cleaver  ♦  Saw Spear  ♦  Serrated Weapons  ♦  Simon's Bowblade  ♦  Stake Driver  ♦  Tonitrus  ♦  Uncanny Chikage  ♦  Weapon Moveset Damage Comparison  ♦  Whirligig Saw  ♦  Wooden Shield

 

 


  1. Tested on PvP, naked character, BL 120 max weapon
  2. Tested on PvP, naked character, BL 120 max weapon



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    • Anonymous

      My first playthrough was waste of skin with a cane, and I LOVE this thing, never used another weapon. Early game will be rough, but once you get past yharnam it'll be smooth sailing - you'll learn the game a lot quicker that way and start to gid gud immediately.

      I really recommend this combo for any series veterans who want to get into BB, you'll manage the early difficulty just fine if you're used to the frustration.

      Fear the old blood, good hunter

      • This was my first From game, and i really struggled at first but stuck with the cane anyway. I'm glad i did because i absolutely love it now! Really starts taking off once you upgrade it a bit and put some points in skill. I've had really good luck with it after finally beating papa g, in that most bosses have only been between 1 - 3 attempts. The versatility is really phenomenal. And the speed paired with viscerals is SO MUCH FUN! Plus, that transformed to untransformed animation is so hilariously dapper.

        • Anonymous

          Of all the starting weapons I like this the most. It may be not as effective as saw Cleaver, but it's stylish and gimmick in concept. I just LOVE it :3

          • Anonymous

            Found one in the pre boss treasure area on Layer 1 of Sinister Isz 566c6bg4. Probably not very useful considering other cheaper and probably faster options lol

            • Anonymous

              Finally finished my cane playthrough, and I must express my newfound love for this weapon. I used to discredit it for the poor performance in the very early game, but from +3 and 20 skill, things really start snowballing. The generic sword moveset is great, it's sweet for dps, and that poke trivializes half of the chalice dungeons. It's also, probably, the fastest charged r2. Whip consistently staggers bosses, just outright shits on all of them. its R2 are pretty much broken and r1s have so much speed and range, that not many things would even manage to catch up with my backsteps. Tricked Leap and sprint R2s have crazy damage and range potential. And I think there's a hidden multiplier for viscerals in that mode, which is sweet. I missed having charged tricked R2, but the damage, speed and stagger made up for it.
              I didn't even think of a secondary weapon for that playthrough, I like to have options, but the cane is just that versatile.

              • Lost Threaded Cane found in glyph "f3cz4awe." First bonus area, guarded by a fatty that drops top tier Bloodtinge gems (got one with 30%^ Blood Atk/-58 durability).

                It's a false depth Isz chalice incorrectly labelled as Pthumeru, so you don't need to do FRC or Isz dungeons beforehand, and can access it as soon as the Depth 5 Pthumeru Sinister.

                Thanks, Zullie!

                • Anonymous

                  Great Tips sorting out with the Threaded Cane builds of Choice :

                  1- Arguably the most useful starting weapon specialy Exclusive for going with BL4 or BL10 Runs ( As the Cane uses the least Stamina out of the 3 starting weapons , while the damage is still decently great at Full Upgrade +10 ).

                  2- Excellent for Skill & Arcane hybrid Builds... Also viable with Skill/Bloodtinge builds since transforming into Whip still keeps your Gun in check for L2 Shots.

                  3- Threaded Cane almost has every type of Physical Damage ( Slash/Normal , Thrust & Blunt )... The Cane form supports mainly Blunt slashes with the R1 attacks. While the R2's are Thrusts. In the Whip form it's all Serrated 20% Bonus Damage against all Beasts that are mainly Serrated Slashes giving its Bonus Serrated 20% damage , you can also Buff the weapon with Fire/Bolt/Arcane for extra +80 Flat Elemental damage more... This would definitely make up for the Damage specialy against Beast Bosses rather than the Hunter Axe.

                  4- And finally , the Threaded Cane is mostly viable during all of the Game untill the End... Only Exception weapon that Excels better than the Cane ( Is when you stumble upon the DLC , and grab the Church Pick )... The Church Pick has the same Bonuses the Cane has , but with More Damage & more Thrusts making it more Deadly for sure... I only switched up the Cane is when i got the Church Pick. ( And also the Rakuyo is mostly another better viable pick for it's wide Arsenal of Combo's and Crowd Control Moves while dual wielding ).

                  5- Aside from all of the Mentioned , the Threaded Cane could still be a very solid pick beginning the Game at the 1st NG cycle... And the Cane is also very more reliable when going with BL4 Run pairing it with the Hunter Set along with some useful Runes & Gems while doing the BL4 Runs even in Chalice Dungeons it's simple yet useful in every way , while being efficient with Stamina too.... Enjoy.

                  • Anonymous

                    One of the cooler weapons, sadly the mechanics backing it make it a bad choice for a first time playthrough. If it's your first playthrough, fights tend to be much shorter and easier if you have a high base damage and can stagger opponents. The other two starting weapons both excel in those areas.

                    This weapon does not: it has low base damage and low stagger. What it does have is a choice between a quick but short range moveset, or more average speed and very long range moveset. This leads to some very technical but also very drawn out fights early game.

                    However; mid to late game, with a decent selection of good bloodgems, it gets considerably better. The difference in damage becomes pretty negligible, and that really makes all the difference. After that all you have is a weapon that can either give you the speed or range advantage, depending on which you need.


                    • Anonymous

                      My absolute favorite weapon. It's transformation attacks, the range, the moveset, the sound it makes when you lash apart a beasts face with a serrated chain-whip. I could go on and on.

                      • Anonymous

                        Uncanny Threaded Cane found in Fetid Central Pthumerian Labyrinth on Layer 2. Chalice Glyph 947ykpi8. Just made public today.

                        • Anonymous

                          Im doing an arcane build and I love this weapon. Looks great with the Hunter set (the one found in Cathedral Ward).

                          • Anonymous

                            Played for the first time with the axe, spinning every time and abusing it's transformed K2

                            For the second time, I decided to make a skill/bloodtinge build, and then I discovered the cane is an absolute beast

                            Killed Amelia in one minute with fire paper, it felt so good I even posted it on YouTube

                            • Anonymous

                              I used the cane against Pthumerian Descendant in IIhyll when at BL4. It actually gave the best visceral damage due to its thrust stat. Coupled with thrust gems I was doing over 1,000 damage per visceral attack. Transformed mode gives better visceral damage too (Hidden damage bonus maybe?).

                              I always dismissed the cane for BL4 runs, it seemed the weakest, but for that boss it was the best choice.

                              • Anonymous

                                Oh? You filthy chad beasts entered m'house trying to destroy m'e? You stand no chance against the power of gentlemanliness

                                • Anonymous

                                  Can't believe I actually used this weapon all the way to Yharnam queen. Really good weapon in cramped spaces of chalice dungeon. good crowd control weapon against those spawning spider.

                                  • Anonymous

                                    While playing with this, I discovered that in whip form, this thing does more visceral damage than any weapon in the game at a given SKL 30 and above. Might be useful for a high SKL tryhard-critfisher build where you just fish for backstabs and parries and then gore them to death with one hit.

                                    • Anonymous

                                      This weapon has a righteous form and a serrated form. It has a high dps form and a slower, longer range form that works wonders for crowd control. It works with base stats and scales with skill (which greatly affects visceral). It has B scaling in arcane at +10! The only drawback I can think of is that the cane strikes are performed somewhat upright, which can be jarring when trying to hit crouched enemies like the Wandering Madness.

                                      • Anonymous

                                        I literally cannot avoid equipping the Threaded Cane and Top Hat, every time. I am always the classiest mother*****ing Hunter in all Yharnam.

                                        • Anonymous

                                          Threaded Cane is amazing! I'm newbee in bloodborne and have try a new game with all three beginner weapon. Threaded Cane's damage maybe lowest among them all but it's whip form have long reach and I can deal with dangerous enemy safely with paitent. cane form is also good just like other sword. even in boss fight Threaded Cane did well for me better than other weapon ^^

                                          • Anonymous

                                            I don't know why I was expecting otherwise, but I'm surprised this seems to be such a divisive weapon.

                                            I've always found it to be one of the best. Its hit box for the swings is so large that it often hits the weakpoints of larger enemies and although I've read by some that they find its stun low, my experience with whip mode at least is that it's staggered quite a few of the monsters in the game.

                                            I think the problem is that some people don't approach this thing properly. All it takes is a defensive mindset, a sense of spacing, and only targeting enemies sparingly. This thing I feel benefits tremendously off of manual aim. Its untransformed R2, the big poke, is a great attack to combo into from whip form with a transformation attack.

                                            Weapon might benefit a lot from a secondary weapon option to switch to in order to fill in its shortcomings, but the utility of this thing's been consistently amazing to me these last three years.

                                            • Anonymous

                                              Why isn't the normal form (cane) blunt damage that scales with strength (kind of like a club)?
                                              I understand gameplay-wise but I just don't get the hitting people with a stick.
                                              How is it a weapon? I want to like it, and the whipe mode is great, but I can't get over the cane mode. It feels dumb, innefficient, and definetly blunt (except the R2 thrust).

                                              can someone explain

                                              • Anonymous

                                                Does serrated and blessed dmg, has both ranged/slow and quick/short options, scales perfectly with dex and really well with arcane, and it's a starting weapon and works right off the bat with any build.


                                                You basically don't "need" anything else

                                                • Anonymous

                                                  At +10, this has B scaling in Arcane. I increase my Arcane stat in Mugenmonkey, but the dmg doesn't go up...what's the deal?

                                                  • Anonymous

                                                    Canne du combat was a concept introduced in France in the Victorian Era. Basically men were being taught to use their canes as defensive weapons in the instance of assault, sometimes concealing a sword within the shaft of the cane. The idea was to be safe while still appearing classy, hence it was a practice favored among the bourgeoisie. Though, I don't recall any of their canes transforming into urumi blades, lol.

                                                    • Anonymous

                                                      So basically this thing is a skilled-long-ranged weapon. In whip mode, it's all about maintaining your positions apart from your opponents (more useful with players). A Skill+Bloodtinge build is suitable.
                                                      Whip the heck out of opponents and shoot them with Evelyn in mid attacks or healing to perform visceral attacks. Dodging and timing attack well will lead user to the level of "You Can't Touch This".

                                                      • Anonymous

                                                        I made my character look like Joseph Joestar from part 4 and I used this in whip form with the shock paper to make it look like Hermit purple

                                                        • Anonymous

                                                          Kind of weird how so many NPC hunters use this. There's false Iosefka, Yurie, one of the Nightmare Frontier Hunters, one of the 3 Yahar'Gul Chapel hunters, the Blacksky Eye spammer right after Ludwig, the doctor in the Research hall, and the summonable Mensis Scholar Damien. Not that I'm complaining, since the transformed form is incredibly easy to parry. Just weird how many of them there are.

                                                          • Anonymous

                                                            Definitely the most classy weapon in Bloodborne, but also one of the least effective. The stagger chance is very low, but the visceral is pretty good. I recommend Ludwig's Rifle plus Threaded Cane on a character with high Bloodtinge, Vitality, and Dexterity.

                                                            • I will break this weapon down for people, It's base damage is way too low AND it's modifiers are a lot lower than other weapons'. Those two combined makes it the reason why people do not like it. ''But Kirkhammer has same scaling but swapped with str it can't possibly be bad???'' Kirkhammer also has around 33% better base damage and it has god tier damage modifiers on it's attacks. Scaling also is based on base damage so it gets even more damage from it's scaling.

                                                              It's upsides are it has both serrated and righteous weapon boost but we can honestly skip righteous damage boost because that is a terribly implenemented mechanic because only enemies weak to it are in cainhurst and they sometimes appear in chalice dungeons but rare. Serrated mechanic is fine like 70% of enemies in the game are beasts and 25% kin, the other 5% are weak to righteous. You can also use saw cleaver for serrated though and it has much superior damage in that aspect.

                                                              2nd upside is you can play slow and methodically with the whip form attacking from range but this is the exact reason that makes it so unpopular. If you have played this game a couple of times and got used to how to play the game well this upside is completely useless to you and you will feel like you are gimped just because this weapon is much weaker than others.

                                                              3rd upside is apparently this weapon is good at hitting big enemies and if they are bosses like amelia/watchdogs etc that you wanna hit their specific parts with and break them for staggers and viscerals it's pretty good but like I said if you know what you are doing already and played the game a few times you can already do these with almost any other weapon.

                                                              This is why I only recommend this weapon to people who play for the first time or you are doing a cosplay build or something.

                                                              • Anonymous

                                                                This combined with the Flame Sprayer, (since it looks like a cup) will be the weapons of my RWBY Ozpin Character

                                                                • Anonymous

                                                                  This was my first weapon. I just saw it, and since I start every Souls game with a strength build, wanted to switch it up a bit. Beat the game, cane level 10, no regrets to be found.

                                                                  • Anonymous

                                                                    I always use the threaded cane and the hunter pistol but now i switch to the blunderbuss and so far i love it been visceral attack left and right and the crowd control helps in whip form but is it an effective build?

                                                                    • Anonymous

                                                                      I just one shot two unhooded beasts in Old Yharnam on two different occasions. What I noticed was that both times they were in groups, I was using R2, I wasn't locked on to the one I one shot, the one I was locked on to only had one hit left, and I noticed that I hit it the one I one shot with tip of my whip. Keep in mind though that when I one shot'ed the one I only did 88 damage which should be less than half, but more than a quarter of his health. This could be a possible glitch because I did have only one hit left on the one I was locked on too. It may have confused the programming in the game making it seem like I had one hit on both enemies. Or- The Threaded Cane may have a hidden damage boost when you hit an enemy with the tip of your whip which would make sense since the tip of the whip would hurt the worst in actuality. Idk. I'm not going to do studies on it, but I thought I'd throw that out there for everyone else to know and see their thoughts on it. Here are my stats in case you'd like to see them (I'm running a new character atm) Level 22 Vit. 11 End. 11 Str. 14 Skill 13 Bldtng. 14 Arc. 9 Threaded Cane +3 with 2 blood gems that both bring the physical ATK up .7%

                                                                      • Anonymous

                                                                        I missed threaded cane lv 1, but as I go, it'll be my primary weapon, so I'll try and provide updates as I go. Good hunting!

                                                                        • Anonymous

                                                                          It was, and probably still is popular to put this weapon down as useless and just for flash but having gotten a build to 100 using mostly this weapon I think it's actually very powerful. No other weapon boasts the same combination of speed and insane range. Half the enemies in this game can't outrange you, specifically the annoying melee enemies designed to hurt you upon counter attack, and against other players this can make things very hard for players to get in. Hasty Chikage builds love to rush right now to finish things as fast as possible and a combination of this weapons' range and speed, and your gun being available since it's a one handed weapon can create a lot of difficulty for that kind of player. The L1 transformation from whip mode to cane mode (whip should be the "norm" and cane the "backup" incase things get close for a moment because of this imo.) is extremely good if things momentarily get really close range, although you should dodge out asap. It's a primarily defensive. You're gonna be using poke and dodge tactics a lot, trying to hit at the absolute furthest limit sweet spot the whip is capable of hitting at, but that's where it really shines. Hitting manually, without targetting, is often good too especially for multiple mobs or turn and burn tactics.

                                                                          • Anonymous

                                                                            im not sure i find it as versatile as the hunters axe but ***** if this weapon isnt so freaking fun to use lol this and the noble dress on my fem character will be awesome

                                                                            • Anonymous

                                                                              "At 99 Strength, Skill and Arcane the Hunter Axe+10 gains 185 physical bonus." Why is this even here? This is the cane page O.o

                                                                              • Anonymous

                                                                                I chose the threaded cane as my starting weapon, because it seemed interesting and I wanted to try a Skill oriented build. MAN did I regret choosing it at the beginning. It didn't deal the first boss even 30 damage with a single hit. I upgraded the thing to +2, because that's the most I could get at this stage of the game and it didn’t help much. After some time spent farming and failing I even thought about deleting my character to start over with another weapon. Fortunately, I finally killed the first boss with a lot of help from molotovs. I switched to Hunter's Axe as soon as I could and stuck with it through the whole game. The threaded cane might be a viable weapon, but only if you pump a lot into the Skill stat from the beginning and upgrade it well. DO NOT choose it as a starting weapon.

                                                                                • Anonymous

                                                                                  fairly new to this game,can somebody tell me what the difference is in the uncanny/lost weapons.Do they have a stat boost or is it a cosmetic type thing? thanks

                                                                                  • Anonymous

                                                                                    I Just beat the game and just wanted to show my love for the cane chain. Mobs no problem, invader no problem, Boss only wish They could be so classy.

                                                                                    • Anonymous

                                                                                      True, you don't get a lot of health back from one enemy when striking back in a 1v1. But rally stacks with each enemy hit, and as we of The Dandy Cane Covenant know that it's easy to get three or four mobs in on one strike in whip form. So yeah...in case you needed to be convinced of the Threaded Cane's gross incandescence. :)

                                                                                      • Anonymous

                                                                                        How does it's non-transformed state even damage anything? The tip is the only sharp part and it's barely a point! It's basically a stick in its normal form. How does it damage enemies?

                                                                                        • Anonymous

                                                                                          xktcvpjm it's a chalice dungeon with all the rites, the cane is in the sideroom of Layer 1, in the hallway before the second lamp of the dungeon. There's also a Lost Kirkhammer in the sideroom of Layer 3.

                                                                                          • Anonymous

                                                                                            It just destroys groups of enemies. They can't get close cause you can hit them with that super long and super wide range, and you can easily stunlock singular enemies with it's first mode cause it uses like no stamina.

                                                                                            • Anonymous

                                                                                              Glyphs: ydit83ur After I had looted the chest containing the uncanny cane, I quit out because I was rushing to get the item and wanted to know how long it took for me to get it. when I loaded in the same looted chest had new loot on it. a madmans insight. the can was still on my character. Does anyone know if you are supposed to be able to pick up a madmans insight from the same empty chest after reloading the save?

                                                                                              • Anonymous

                                                                                                I created a Central Pthumeru Root Chalice dungeon with Fetid Offering. First one I ever made. Layer one pre-area bonus room had an Uncanny Saw Spear in a coffin. Layer three I found an Uncanny Threaded Cane in the same dungeon. Glyph code is 7r564exx if anyone is interested.

                                                                                                • Anonymous

                                                                                                  Requirements: - high investments in str and skill (i have 50 40) - one heavy abyssal gem from headless blb (frc ihyll layer 3 glyph exdy2m2t) - regular +10 threaded cane So far mine is at +8 and it has 466 dmg w/o good chalice gems, so it may easily reach 600 AR

                                                                                                  • This page was fairly simple and just required a bit more editting.

                                                                                                    I noticed that this page, like the Reiterpallasch page, had information on the main information section that had suggestions for weapons to pair up with the main weapon being talked about on a page. This kind of information tends to be heavily biased and therefore best left to the comment section or forums. Therefore I removed that part.

                                                                                                    • Anonymous

                                                                                                      I'm guessing church damage is different than arcane, but are enemies that are weak to arcane also weak to church damage? like Undead in the chalice dungeons?

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