Classes or Origins in Bloodborne are somewhat different from previous Souls games. Instead of the traditional Classes, the character creator provides an "Origin" section, where you choose an origin with a short back-story and starting stats, and some Blood Echoes to go along with it.


Classes & Origins Comparison Chart

Courtesy of Huxley82


All Origins in Bloodborne

There are a total of 9 possible starting classes / origins in Bloodborne. They are listed below, alongside with their Stat allocations and some player notes on their prospective uses.


"Ordinary, happy upbringing. All attributes average."

Overall points: 60


Lone Survivor

"Lone survivor of a lost hamlet. High life essence and vigor."

Overall points: 60

The "Lone Survivor" origin is designed as an template for tankier characters, capable of taking multiple hits in combat. It is similar to the "Knight" class in Dark Souls.

Troubled Childhood

"Suffered misfortune in youth. Highly resilient as a result."

Overall points: 60

The "Troubled Childhood" origin is designed as an template for characters capable of long strings of attacks without running low on Stamina.


Violent Past

"Terribly violent past. Rash, but stronger for it."

Overall points: 60

The "Violent past" origin is designed as an template for characters who wield large, powerful weapons. It is similar to the "Bandit" class in Dark Souls.


"Born specialist, fit for sleuthing or academia."

Overall points: 60

The "Professional" origin is designed as an template for characters who wield small, swift weapons. It is similar to the "Wanderer" class in Dark Souls.

Military Veteran

"Experienced in war. A soldier with strength and skill."

Overall points: 60

 The "Military Veteran" origin is designed as a template for players who want to specialize in wielding larger, hard-hitting weapons and small, swift weapons. It is similar to the "Warrior" class from Dark Souls.


Noble Scion

"Scion to a respectable line with faith in your pedigree."

Overall points: 60

The "Noble Scion" origin is designed as an template for characters with an advantage in swift weapons and firearms.

Cruel Fate

"Faced terrible hardships, but now confident in your purpose."

Overall points: 60

The "Cruel Fate" origin is designed as an template for characters desiring to take full advantage of arcane attacks.

Waste of Skin

"You are nothing. Talentless. You shouldn't have been born."

Overall points: 54

The "Waste of Skin" origin is designed as a blank slate with low stats, for the player to form into whatever character they wish. it is similar to the "Deprived" class for Dark Souls.



Bloodborne Alpha Classes

In the Bloodborne Alpha, characters had different starting loadouts for the player, each with their own unique weapon and apparel. The following image is from the Alpha and shows the 4 premade weapon combinations a player could choose from:

Standard Hunter

Saw Cleaver + Blunderbuss

Heavy Hunter

Hunter's Axe + Pistol

Sword & Heavy Attack Hunter

Kirkhammer + Blunderbuss

Agile Hunter

Warped Twinblades + Pistol


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    • Anonymous

      05 Aug 2021 07:39  

      I like how all of the descriptions of the origins are the same until waste of skin, all of the others are telling your backround while waste of skin is just the game insulting you

      • Anonymous

        19 May 2021 17:07  

        I can't play Bloodborne on my pc, but I played Ludwig theme on a massive church organ! Google this 'bloodborne ost ludwig church organ'

        • Anonymous

          17 Mar 2021 20:36  

          I finally bought a ps4 and Bloodborne and want to make a fun but viable arcane build but I don't know how to start.

          • Anonymous

            21 Oct 2020 21:54  

            I never realized Waste of Skin had 54 points, I thought it would be way less. I normally play Noble Scion for the easy bloodtinge early on.

            • Anonymous

              10 Jan 2019 12:30  

              I finished my first play through recently but unfortunately the build is not very good because they have stats to wield every weapon in the game. I want to create a new efficient build but I'm not sure what to do. My original plan was to get the requirement stats for Ludwig's Holy Blade and then just pour stats into arcane until I had 40. Basically I am wondering If I should do a build focused on hunter tools or a build that can use the hunter tools as well as many strength and arcane weapons. Is it possible to have 30 vit, 30, stamina, 40 str, 12 dex, and 40 arcane before new game +?

              • Anonymous

                08 May 2018 11:37  

                So i am new to bloodborne from darksouls. Im unsure of a few things. My first charactor i was thinking would be strenght skill and arcaine. Any suggestions for startinging class and stat allocation?

                • Anonymous

                  25 Jan 2018 08:34  

                  Does the origin change hunter's attributes scales? I mean, if I play as milquetoast or lone survivor, my vitality raises differently or each new level earned brings the same amount of hp?

                  • Anonymous

                    05 Apr 2017 06:21  

                    waste of skin math is wrong and it also starts with 10 skill, total points are 64 giving it 10 more points overall at level 10 making it the most viable starter choice

                    • Anonymous

                      06 Aug 2016 20:33  

                      I've been rocking a skl/arc build and just finished NG, currently level 108, but I had put 5 points into str (raising it to 15) so I could use the tonitrus (and I like round numbers, which is why it isn't 12). I'm starting to really miss my threaded cane, though, and was thinking about going back to it, but with threaded cane and BoM, those level in str do pretty much nothing, and was wondering if that was glaring enough that I should reroll. Or should I just level to 125 instead of 120?

                      • Anonymous

                        05 Jul 2016 08:53  

                        I created a Michael Jackson character but I don't see any option to make him white? I'm halfway through the game so I assume I just haven't found the correct item yet, but this seems to be a major oversight in the games' design.

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