Hunter Axe

hunter axe

Imprints (Normal)

radialradialtriangular

Imprints (Uncanny)

radialradialwaning

Imprints (Lost)

radialtriangularwaning
Damage
physical atk blood atk arcane atk fire atk bolt atk
98 0 0 0 0
slow poison rapid poison VS kin VS beasts durability
0 0 100 100 250
Requirements & Scaling
strength skill bloodtingue arcane qs bullet use
9
D
8
E
0
--
0
D
n/a

Hunter Axe is a Trick Weapon in Bloodborne.

 

Hunter Axe Description

"One of the trick weapons of the workshop, commonly used on the hunt. Retains the qualities of an axe, but offers a wider palette of attacks by transforming. Boasts a heavy blunt attack, leading to high rally potential. No matter their pasts, beasts are no more than beasts. Some choose this axe to play the part of executioner."

 

Hunter Axe Information

  • This particular trick weapon transforms between an axe and an extended axe.
    • It's the only starter weapon whose transformed mode is wielded with two hands.

 

Location

Normal

  • It's possible to pick this trick weapon as a starting weapon near the beginning of Bloodborne.
  • If not chosen, it can instead be purchased from the Messengers after the Hunter has found the Saw Hunter Badge.

Uncanny Hunter Axe

Lost Hunter Axe

  •  Glyph: 3bv8tww5 (Pre-boss)

Player Notes

  • The regular form of this weapon is a simple axe, and swung as such.
    • It has the slowest speed of the three starting weapon choices.
    • However, it also has incredibly high Rally potential.
  • The transformed mode extends the telescopic handle, essentially transforming the weapon into a halberd.
  • The weapon is held with both hands, giving up the left-hand weapon for extended reach and a wider variety of attacks.
    • It has an extended reach and therefore is helpful when you need stay a safer distance away from opponents in melee range.
    • This form is very useful against mobs since it has several sweeping aoe attacks.
      • The L2 attacks have high stagger potential and will hit multiple opponents.
        • It's consider by many players to be a "safer" attack when fighting mobs and trying to hit fast opponents.
      • The charged R2 attack is extremely useful for fighting mobs and utilizing crowd control to great effect.
        • This is especially noticeable in tight corridors and small rooms.
        • It's capable of knocking back most small and medium sized opponents.
        • However, it can be tricky to use in PVP since most opponents will simply back away as you charge the weapon up.
      • The standard L2 and the second R1 swing are both vertical swings, handy for hitting the head of large enemies.
        • For instance, Bloodletting Beast is susceptible to hitting him in the head, dealing more damage against him than hitting anywhere else, as well as providing more chance of staggering him.
    • Overall, the transformed mode is superior for melee combat (extended reach, no noticeable difference in attack speed, useful against a single opponent or a mob), but disables a left-handed choice as a tradeoff.
  • It's mostly a strength weapon, but it has decent potential for "quality builds" (STR/SKL) due to its scalings and Rally potential.
    • The Hunter Axe is considered by many players to be a good choice for those looking to create a tank build of sorts.
    • This is especially noticeable while transformed since it has multiple crowd control options.

 

 

Stats/Scaling

R: Rally/Regain. The amount of HP regained on an R1 attack immediately after taking damage

trick weapons
physical atk
blood atk
arcane atk
fire atk
bolt atk
poison damage
bleeding damage
VS kin
VS beasts
strength
skill
bloodtingue
arcane
R

+0

98 -- -- -- -- -- -- 100 100 D E -- D 75

+1

107 -- -- -- -- -- -- 100 100 D E -- D 80

+2

116 -- -- -- -- -- -- 100 100 D E -- D 85

+3

125 -- -- -- -- -- -- 100 100 D E -- D 90

+4

134 -- -- -- -- -- -- 100 100 D E -- D 95

+5

143 -- -- -- -- -- -- 100 100 C E -- D 100

+6

152 -- -- -- -- -- -- 100 100 C E -- D 105

+7

161 -- -- -- -- -- -- 100 100 C E -- D 110

+8

170 -- -- -- -- -- -- 100 100 C D -- D 115

+9

179 -- -- -- -- -- -- 100 100 C D -- D 120

+10

196 -- -- -- -- -- -- 100 100 B D -- C 125

 

 

Move sets & Videos

Results from testing on an unarmored level 120 character with a +10 Hunter Axe with gems. Numbers are rounded to the nearest 100th.


Untransformed

Move Damage Type & Modifier Stamina Effect
R1 Combo physical atk1.00x, 1.00x, 1.10x, 1.20x 25 A four move combo; starting with raising the ax overhead but striking from right to left with a slight downward diagonal, then a downward vertical attack moving slightly left to right, followed by another horizontal slash from right to left with less of a downward elevation change, and ending with a vertical attack similar to the second attack but terminating in the ground.
Quickstep R1 physical atk0.95x 25 This weapon has unique animations for almost all quickstep directions. All are fast slashing motions that vary only in the direction of the attack. Quickstep to the left or back and the animation is horizontally left to right. This is reversed for a right quickstep. A forward step is an upward vertical slash that drifts somewhat from right to left as well.
Backstep R1 physical atk0.95x 25 The ax is brought back for a short windup and thrust forward quickly using the point at the top to strike rather than the blade
Dash physical atk1.10x 35 (+run) The character takes a couple of short fast steps and slashes horizontally from left to right. This attack is quite fast
R2 Attack blunt1.35x 45 The character pulls the ax behind him for a windup animation which is followed by the ax being raised overhead and slashed into the ground. This does not have a combo, with each attack having the exact same animation and a very brief reset between animations
Charged blunt2.00x 75 A very similar attack animation to the standard R2, except the windup animation continues further behind the character's back.
Backstep R2 blunt1.30x 45 This attack is very similar to the standard R2, but has a short and fast step forward with the right foot followed by a longer step with the left to advance toward the enemy. The windup animation is slightly changed, but fundamentally the attack is the same
Dash R2 physical atk1.45x 60 (+run) On the surface this attack seems to continue the trend of nearly identical downward slashes with R2. However, this attack very slightly shortens the windup animation and does not bring the ax smashing into the ground, instead grazing the ground on its way to the left side of the character's body
Leap physical atk1.40x 60 This attack continues the trend of nearly identical downward vertical slashes that result in the ax smashing into the ground. This attack has the windup begin as the character leaves its feet and the ax falling as the feet touch the ground again.
Transform Attack blunt1.10x 30 (+x) The weapon is brought somewhat behind the body of the character and the handle pulled out to extend using both hands. The now polearm sized weapon is thrust forward and up. This occurs on the right side of the characters body, but a variant of the same attack can occur on the left following some actions (R1 then L1 for example). The variant on the left side does not angle upward to the same extent during the thrusting animation

Transformed

Move Damage Type & Modifier Stamina Effect
R1 Combo blunt1.05x, 1.15x, 1.05x, 1.15x, 1.20x 27~32 A four move combo featuring; a horizontal slash from right to left, a downward vertical slash, a thrust forward using the tip of the weapon and finally a horizontal slash from left to right. The horizontal slashes can be effective for hitting enemies to the side, but the follow up vertical attack and thrust attack will allow enemies that weren't finished off to crowd back in. The combo is best used when facing one opponent
Quickstep R1 physical atk0.95x 25 Quickstep attacks from each direction result in a quick step forward and lunging thrust attack. The forward and right variants have the polearm to the right side of the body and the left and back quickstep are on the left side of the body. There is no functional difference with this variation.
Backstep R1 physical atk 1.00x 25 The character takes a single large step forward and uses the reach of the weapon to advance back to the enemy. This is in contrast to other weapons where the backstep R1 utilizes a couple of steps or a hop to engage the enemy. The polearm is swept from right to left in a mostly horizontal path.
Dash physical atk1.15x 35 (+run) A forward thrust that looks much like the quickstep R1. The animation is a little slower and does not lunge forward as prominently as those however
R2 Attack blunt1.37x 50 The weapon is brought behind the player to the left hand side and swept up into the air to be brought down in a vertical strike that smashes into the ground
Charged blunt1.30x 100 The windup from the standard R2 is extended further behind the body and brought forward in a horizontal sweep from left to right. The character uses the polearm momentum to spin around resulting in an attack with a 360 degree arc of potential damage. This also ends with the left hand coming off the weapon and the right hand continuing the swing all the way to the right side of the character again. The end result is actually a 450 degree arc with enemies directly in front and to the right possibly being struck twice.
L2 blunt1.25x, 1.25x, 1.35x 45 This can be a three hit combo provided you have plenty of stamina. The first is a horizontal sweep from right to left, followed by another left to right. The second sweep also moves at a slight diagonal from upper left to lower right. The third attack has the character spin and raise the polearm overhead, bringing it down to the ground in a vertical smash. Each attack will have a delay between it. The first two attacks have incredibly wide arcs that excel at keeping enemies to the side away from you.
Backstep R2 physical atk
1.10x
60 A fast windup to the left and behind the player results in a horizontal slash from left to right.
Dash blunt1.50x 60 (+run) This attack looks much like a mirror of the standard R2, with the polearm being brought to the rear, raised up and smashed down vertically. The difference between the attacks is mostly in animation with this strike occurring on the right side of the body.
Leap blunt1.35x 60 A similar attack to the standard R2, except while leaping forward to gain ground on an enemy. The windup animation is cosmetically different in the angle that the weapon is held, but is functionally the same
Transform Attack blunt1.20x 30 (+x) The polearm is swung in an arc behind the character while collapsing the handle down. The now shorter ax is brought down in a vertical slash with both hands, terminating in the ground. There are variants of this attack on both sides of the body, depending on the action taken prior (R1 leads to right side of body, backstep on the left). While there are some minor animation differences between the two variants, the speed is the same. 

Media

Hunter Axe Threaded Cane Concept Art Thumb Gascoigne In Action Thumb Gascoigne Strafing Thumb hunter axe 

Trivia

  • This trick weapon is wielded by Father Gascoigne.
    • However, he has a moveset that is different from the Hunter's version.
    • He is also capable of using his unique Hunter Pistol even while his Hunter Axe is transformed, which is impossible for the Hunter to do.
  • It's also wielded by the Madara's Twin who drops Madara's Whistle when defeated.
  • Another hostile hunter NPC wields this trick weapon in the Nightmare Frontier.
  • It's been heavily debated by the fanbase whether the transformed mode is a halberd or poleaxe.
    • Both forms utilized axe heads with a spear tip at the end (although some poleaxes used hammer heads instead).
    • However, neither weapon was known to have extendable handles, which is a special trademark of the Hunter Axe.
    • In either case, it's possible this trick weapon was inspired by both weapons and simply incorporated many different designs.
    • While wielded in it's transformed mode if the player had a torch equipped in the off-hand beasts afraid of the fire will still recoil in fear of you as if you were brandishing the torch normally (Tested on Beast Patient)

 

Trick Weapons
Amygdalan Arm  ♦  Beast Claw  ♦  Beast Cutter  ♦  Beasthunter Saif  ♦  Blade of Mercy  ♦  Bloodletter  ♦  Blunderbuss  ♦  Boom Hammer  ♦  Burial Blade  ♦  Cannon  ♦  Chikage  ♦  Church Cannon  ♦  Church Pick  ♦  Evelyn  ♦  Fist of Gratia  ♦  Flamesprayer  ♦  Gatling Gun  ♦  Holy Moonlight Sword  ♦  Hunter's Torch  ♦  Hunter Blunderbuss  ♦  Hunter Pistol  ♦  Kirkhammer  ♦  Kos Parasite  ♦  Loch Shield  ♦  Logarius' Wheel  ♦  Ludwig's Holy Blade  ♦  Ludwig's Rifle  ♦  Piercing Rifle  ♦  PVE Builds and Weapons Review  ♦  Rakuyo  ♦  Reiterpallasch  ♦  Repeating Pistol  ♦  Rifle Spear  ♦  Rosmarinus  ♦  Saw Cleaver  ♦  Saw Spear  ♦  Serrated Weapons  ♦  Simon's Bowblade  ♦  Stake Driver  ♦  Threaded Cane  ♦  Tonitrus  ♦  Uncanny Chikage  ♦  Weapon Moveset Damage Comparison  ♦  Whirligig Saw  ♦  Wooden Shield

 


  1. Tested in PvP with naked, BL 120 characters with maxed weapon
  2. Tested in PvP with naked, BL 120 characters with maxed weapon



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    • Anonymous

      Ahhh my baby, my claymore of bloodborne, my dearest companion, my guiding axelight... Only Annalise can compete with you in beauty, and no one can in deadliness. The first and only weapon.

      • Anonymous

        jacksepticeye is a stinky poopy head for calling this a trap weapon in his playthrough.

        He’s a dex user anyways so his opinion is invalid across all souls games.

        • Anonymous

          My first playthrough made me biased for this weapon. It was the first weapon I picked, but unequipped it when I got Ludwig's Holy Blade. However, when I got stuck at the Gehrman boss fight, I decided to pick the axe just try it against him.

          Worked first time. It made me a little teary, not gonna lie. It's symbolic. Felt like a movie.

          • Anonymous

            Guy 1: Three starting weapons... Do you have a favorite?

            Guy 2: No. They are tools. For specific tasks. A preference would be meaningless.

            Guy 1: I like the Axe.

            Guy 2: ... I too like the Axe

            • Anonymous

              Absolutely busted +5 and higher with like 30 strength and some good gems. A well timed charged R2 with the two hand version will one or two shot virtually anything you fight before the Blood Moon and wrecks bosses too. Spin to win baby.

              • Anonymous

                What gems are most useful for this? Don't need scaling but want to know If I should give it standard or blunt. Also what attacks are seen as blunt? If they all count as blunt then it's way better because I can just farm for expert gems.

                • Anonymous

                  This weapon is SO DAMN good! Given to you at the start of the game and can easily carry you to the end of it. Not the best stats or scaling, but it has such a great moveset and of course, SPIN TO WIN baby!

                  • Anonymous

                    Easily the best of the starter weapons in my eyes. This thing single handedly carried me all the way through to the end of the game with great damage (especially for strength builds) and great range thanks to its transformed state turning it into something of a halberd from Dark Souls 1. Add a spin-to-win charge attack on there and now I just feel spoiled.

                    • Anonymous

                      For the longest time, many of my buddies slept on this weapon. "Saw Cleaver/LHB is where it's at"

                      I stuck with this. This? THIS is the "longsword" of Bloodborne in my humblest of opinions. The Saw Cleaver initially had me think it was it, but after playing extensively with this weapon? I was proven wrong.

                      A moveset that lets you handle just about any situation with ease. Versatility really is the middle name of this weapon. You need good reach? Need to poke and stagger something? It's got that aplenty in second form or the transform attacks.
                      Need to deal with something that is swift and quick to get in your face? No problem. It's not the fastest, but it has stopping power and extremely good rally to get you back into fighting shape in 1-2 hits.
                      Huge crowd of enemies? It SHINES here. It absolutely devastates enemies without a single care in the world. The spinning charged r2, the l2's wide swings, the normal r1 attacks even...
                      Single target? Extremely good at staggering and gaining hp back. Allows for attacks that can hit hard to reach weakspots on just about all enemies. It has yet to let me down.

                      And oh... my god... The DAMAGE. This weapon had me floored. Orphan of Kos became just another whimp when I faced him with this weapon. It's a bully of a weapon, through and through. A big, meaty STR build, will absolutely squash anything and anyone in it's path when armed with this weapon. It might not look like much at first, but once you start getting into the ham of it's moveset and getting that 50 STR and a 6+ - 10+... It's GG. You have to TRY to lose, at that point.

                      • Anonymous

                        Step 1: Acquire the axe.
                        Step 2: Acquire the hunter's torch.
                        Step 3: Wear sweaty clothes, rumpled yharnam hat, and black church trousers.
                        Step 4 (optional): Get some molotovs and oil urns to throw.
                        Step 5: Shout "YEW PLAGUE-RIDDEN RAT!", "DEATH UPON YE!", "AWAY! AWAY!", etc.

                        • Anonymous

                          Idk if this matters but if you fall off the rightside of the lost axe bridge(layer 1 pre boss area) you fall into layer 4 then die you may be able to quit out and skip but im not sure

                          • Anonymous

                            The transformed charged R2 is great for AoE.

                            One of the best weapons to deal with crowds. Or enemies with multiple legs, like darkbeast paarl. Damage might not be the absolute best but the reach and sheer ease this deals with multiple enemies more than makes up for it.

                            • Anonymous

                              No wonder Father Gascoigne , Madara's Twin & that other hunter use this weapon... It's very handy in all certain situations & tight instances. Also the fact that you can Buff it with Paper buffs makes it more Deadly ( Specialy this Hunter Axe has High Rally Potential gain even tho it's rather slower than the other Cleaver & Cane ).... The thing is i managed to finish up my first NG with the Axe at only +9 , i even ditched the Bloodrock for the Speedrun lol ( And Bolt Papers made it so enough for me to Kill Mergo's Wet Nurse & even Gerhman ). However , when i started playing the DLC i managed to get a better Weapon similar to the Axe and that was the Church Pick ( Church Pick essentially is a better Hunter Axe with it's quick move-set , plus all those Thrusting damage types it has not even Maria or Kos were able to stand against me ). Lol definitely the Hunter Axe is within my TOP 5 , but the Church Pick is my number 1 weapon in Bloodborne giving the fact it can be Buffed and also has a Righteous & Serrated 20% Bonus Damage... While the Church Pick also deals more damage than the Saw Cleaver-Threaded Cane-Saw Spear too... Perfect light weapon ( Along with the Church Pick i got Moonlight Sword for a Heavy staggering strong damage build basically an Arcane Nuke ). All of that thanks to the Axe which got me through the Normal Game lol

                              • Anonymous

                                My friend recommended Bloodborne to me and the two handed axe carries me to NG+ in just 2 days.

                                10/10 best beginner (or all around) weapon.

                                • Anonymous

                                  Quite possibly one of my favorite weapons in the game. Spectacular range, quick one-handed transformation and powerful two-handed transformation that never fails to satisfy and stun, stun, stun.
                                  Get this weapon.
                                  10/10.

                                  • Anonymous

                                    The Lost version of the Hunter Axe can be gotten in the Ailing Loran Root Chalice btw. I don't know why that info isn't here or if some douchenozzle deleted it for no reason other than to advertise their glyph.

                                    • Anonymous

                                      This is it. 2010s 3rd person arpg adaptation of 1990s fps Super Shotgun.
                                      But you don't need to pick up ammo for it.

                                      • Anonymous

                                        Came back to Bloodborne after a long break and I used the saw cleaver and saw spear for my first two characters and chose this for my third and got my ass handed to me. This weapon is challenging and rewarding to use and should not be viewed as a crutch or easier option even with its amazing rally. It requires better timing than the other early weapons to safely down enemies without being hit first or interrupted.

                                        • Anonymous

                                          If you ever use this in it's single hand form, you are playing the hunter axe wrong. L2 for crowd control. Charged R2 to style on the werewolf at the beginning like a JoJo character. R1 to start any number of anus rupturing combos, and L1 for when you hate yourself!

                                          • Anonymous

                                            Concerning the absolute brokenness of this weapon, let's set aside the spin completely. It's obvious low hanging fruit to address that the spin not only hits twice but sends em flying, it's versatility is on par with the beast Hunter said. The quickstep two hand lunge is a safe stick and move like the whirligig and the one handed charge pancakes the enemy giving you plenty of time to regain stamina as the enemy stumbles to their feet.

                                            • Anonymous

                                              This axe is pretty great in the dungeons, even if you aren’t using a strength/skill build. I am not fond of strength or bloodtinge builds (I usually go for arcane or skill or a hybrid), but equipping a 60+ arcane scaling gem on the axe increases the overall AR from a mediocre (due to the Axe’s scaling and low skill and strength stats) 400 AR to a surprisingly lethal 660 AR. I can one-shot Pthumerian mobs with an arcane gem L2 swing, one-shot Beast Patients with Fire R2 attack (I believe they have higher HP), and obliterate celestial mobs with pretty much any fire gem swing (Haven’t found any good Bolt radial gems).

                                              • Anonymous

                                                First weapon in the game, best weapon in the game. Obviously, cases can be argued for many other weapons to be 'better', but I just tonight finished my first playthrough (all bosses excluding some chalices, including DLC) and this weapon is what brought me the most victory. Every time I got some new weapon I'd go to play around with it, and usually find it lacking in one way or another. Leveling different weapons and putting my best gems on it just to make it a fair assessment, they still fell short. This weapon's best strength is that it combines a nice middle ground mix of several important factors. It swings rather fast for a strength weapon (if not quite fast enough to qualify as a 'quick weapon'), and more importantly it has amazing stagger and rally. This all adds up to a fairly fast, high damage weapon with some of the best mistake forgiveness in the game. Really it's the rally, especially combo'd with the stagger (and enough speed to chain it) that make this weapon, more so than it's damage. Naturally some weapons are necessary for some encounters. Need something to stab through a wall? Go with Ludwig's Blade. Need bolt? Tontirus. Need a quick weapon to stagger Maria easier? Many options, but if you're building strength for this axe, ludwig or whiligig work great. But plenty of times I only ended up beating a boss because I switched back to this weapon. Like freaking Vicar Lawrence. Was using ludwig for the range, eventually just fought with the transformed version of this weapon. Faster swings, more rally, finally beat the bastard (and I struggled on him for a while). Orphan of freaking Kos! Thing's quick enough to get a blow in after a dodge, staggers him, and often heals up if I had to trade a blow with him! Seriously, now that I've beaten the game, I'm tempted to start a new game instead of going NG+ just to see if I can beat the game without using this weapon, since this weapon was pretty much easy mode. Kept me safe from beginning to end.

                                                • "It's been heavily debated by the fanbase whether the transformed mode is a halberd or poleaxe." I haven't seen anything about this in the comments, but I'll give it a shot. Given that halberds tend to have backwards-facing blades and very long spikes, making them poorly suited for powerful chopping attacks, this doesn't really seem to be anything like a halberd from what I can tell. It seems to be a polax with an oversized head. The head of a polax has to be small in HEMA in order to make the thing usable. Fantasy weapons are often oversized on the excuse that the wielder is superhuman, and in Bloodborne things are no different. This is basically like a really big Dane Ax with a longer shaft and a little spike on the end. So yeah, a fantasy polax.

                                                  • Anonymous

                                                    you do know father Gascoigne I using an altered pistol and axe. you can tell because the pistol is a breach loaded shotgun and Gascoigne's axe has an inverted end to the handle. that's probably why he has a different move set.

                                                    • Anonymous

                                                      All you do is charge two handed R2, but that's all you need to do. It really is one of the best single attacks in the game.

                                                      Rest of its moveset is ok, not bad but other weapons do it just as well if not better. But that R2 is so good that the rest of the moveset just has to be "on par" and its fine.

                                                      Cause you're not gonna be seeing the other moves as much while being busy spinning to winning.

                                                      • Anonymous

                                                        Best weapon, ***** The Holy Blade this is your usual to-go weapon for this game.
                                                        I'm a quality build with 28 on both SKL and STR but Hunter's Axe always hits harder than Ludwig's
                                                        The two weapons are all +9 and with similar gems

                                                        • Anonymous

                                                          Loving this weapon, using it with full executioner's set and repeating pistol. But I don't really use my gun much as I usually use this weapon in its transformed longer mode. That R2 spin to win and the transformation attacks are amazing in PVE and can stand up to Ludwig's holy blade and Kirk hammer in PVP

                                                          • Anonymous

                                                            Found an uncanny hunter axe on my first ever root!I'll keep it up and active for any new players and characters interestedGlyph: zjavxrenHost: Edward Edgy McWhere: Layer 1 pre-boss bonus roomIts a FETID hintertomb, so make sure you can join fetid dungeons before joining.If you cant, just create any dungeon with fetid rites and it will unlock.

                                                            • Anonymous

                                                              here's a glyph for the lost hunter axe: 3bv8tww5 (Ailing Loran root chalice), layer 1on layer 2, you can find lost rifle spearand uncanny tonitrus on layer 3the bosses are easy ;)

                                                              • Anonymous

                                                                This weapon has the most effective R2 charge attack (in 2h mode) of any weapon i've used so far, Ludwig's sword with it's double hit charge combo comes close, but the double swing from the axe includes a knockback that affects almost every beast in the game, making a well timed charge attack super effective.

                                                                • Anonymous

                                                                  Ive ran the hintertomb root 6 times and have yet to find it on layer 1 is this miswritten or am i having no luck?

                                                                  • Anonymous

                                                                    So personally this has been my favorite weapon thus far i am level 62 and i cant find anything better Despite the fact that this was my starting weapon and ive grown very fond and familier with it it does marvellous damage has unparalleled reach as well as the ability to swing in wide arks hitting multiple enemies.

                                                                    • Anonymous

                                                                      Wanted to make a build centred around the hunters axe. Bl100 50vit, 26end, 9str, 8skl, 5bld, 50arc. Lead elixer, bone marrow and oil urns are this items needed to become 'the furnace' The hunters axe has the highest health regain of all the weapons, pair this with lead elixers and you could quickly turn dumber co-op gankers to a crisp. Oil urns are needed to make the weapon do good damage though with 50 arc it will never be underwhelming. With bone marrow and a hit oil urn the flamesprayer will kill low vit opponents in seconds. The two weapons in the back are hunters pistol and a fire saw cleaver. These two weapons will be equip with high lv hp regain gems, the pistols damage is essentially non existent anyway, the cleaver would be used very rarely. Any advice would be loved. I've finished making my 110 builds and want to make some REALLY fun 100 builds. Thanks for reading :)

                                                                      • Anonymous

                                                                        I entered the code "rw7fhh15" and it said "No dungeons found using the given Chalice Glyph." I was wondering if the code itself is wrong or has the Chalice been removed?

                                                                        • Anonymous

                                                                          My ludwigs HB has better scaling and better stats but why does it hit lower on every creature I have found so far?

                                                                          • Anonymous

                                                                            Is the running R1 and roll R1 the only 2 moves that do thrust damage instead of blunt damage? They already do pretty bad damage with phys up gems, so I am wondering if this weapon may be better to just use Blunt gems on or maybe 2 blunts and a phys.

                                                                            • Anonymous

                                                                              This axe actually has some good skill scaling. At 27 strength ans 19 skill, upping my skill gives the same damage increase as strength. Good quality build weapon.

                                                                              • Anonymous

                                                                                Another chalice glyph that has the uncanny hunter axe - zwvinccf. Hintertomb root chalice with foetid offering. Will leave it open for a few weeks.

                                                                                • Anonymous

                                                                                  I'm noticing some damage variation on the quickstep thrust move on the two-handed mode. There might be two variations on this attack. One where the thrust is right after the quick step and one where you charge forward for a moment before the thrust. The second one is dealing a bit more damage and I don't remember if this game has a sweet spot or counter attack mechanic like DS that might be causing this. Am I just crazy? Can anyone else confirm this? My PS4 doesn't play nice with the internet so I can't get clips myself.

                                                                                  • Anonymous

                                                                                    My weapons of choice for a strength/arcane-build, in addition the Flamesprayer and a couple of Arcane Tools to spread fear amongst my enemies *muahahahahaaaaaa*

                                                                                    • Anonymous

                                                                                      It has the highest health regen of the entire game, and good speed, better than the second and third highest regen weapons.

                                                                                      • A great mix up weapon for PvP. It's very easy to fake out your opponent using the transformation attacks. Make them think they got your from behind and then you can aim your transformation attack anywhere you want. Even if you get hit, the high regain will make up for a lot of that. I will often go for a regular R1 attack, and if they dodge behind me, transform attack in their direction. Usually they are trying to attack you and the transformation attack is often quicker.

                                                                                        • Anonymous

                                                                                          Chalice Glyph: xt9jt7xm Ailing Loran Root Chalice with Rotted Offering (Inflicted Organ x5) Found on Layer One.

                                                                                          • Did some cleanup on the page, nothing too special.

                                                                                            To me, this starter weapon is the "quality build" weapon choice of the three. You can honestly make this weapon work on alot of builds due to the Rally potential alone.

                                                                                            • Anonymous

                                                                                              There is an epidemic of people who don't know how to gun parry and this weapon lets them get away with it for the first parts of the game. Sure, it's a good weapon when utilized properly, but for those that can't gun parry yet, avoid it like the plague. You'll have a bad time fighting bosses like the shadows of yharnam and lady maria (using visceral attacks and gun parrying, it's possible to beat her in under 75 seconds). Yes, you can still beat the game with this thing, and yes, you never explicitly have to gun parry, but it's gonna hurt if you don't. TL;DR If you can't gun parry don't use this weapon or you're gonna have a bad time. Have fun with winter lanterns.

                                                                                              • Anonymous

                                                                                                Halberds specifically always have a spike or spear-tip above the axe-head, and a hook or spike opposite the edge of the axe. Does the in-game text ever refer to it as a Halberd? If not, it should be corrected. And yes, I am a terrible pedant.

                                                                                                • Glyph: 2mqkc4cv Ailing Loran root chalice. both offerings. Uncanny beast claw and lost rifle spear in layer 1, lost hunter axe in layer 2 (I think) and uncanny tonitrus in layer 3.

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