Bloodtinge is a stat in Bloodborne. The damage of most firearms scale with the Bloodtinge stat, as well as the Chikage. For builds centered around Bloodtinge, see Builds.

bloodtingue "The Bloodtinge stat governs power of weapons that use Quicksilver Bullets. Determines whether or not you can use certain equipment."

 

Notes

 

Weapons with Bloodtinge Scaling

 

Stats
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    • Anonymous

      correct me if I'm wrong but I think Blood is the only damage type in any Fromsoft game that's never dealt as split damage

      • Anonymous

        Whoever wrote the Notes section is a pleb Skill/BLT user when everyone knows STR/BLT is the patrician's choice.

        • Anonymous

          All the weeks running around with chikage when rifle spear at 50 bloodtinge is no joke, the shots are fast, long range and have no stamina cost, it's also incredible for pve, absolutely melting bosses like the amygdala and the like which have specific weakspots, you can find a position and shoot over and over with no consideration of stamina consumption

          • Anonymous

            If your planning on a skill blood build the biggest thing I learned is to treat it as a skill only build in the early game, leveling bloodtinge ONLY to meet the requirements as you advance through weapons, 8 for the repeating pistol, 9 for rifle spear, 10 for reiterpallasch and only commit to it after obtaining the Evelyn and chikage which you’ll need a minimum of 18 for the stat. If you plan on keeping strength at 10 for requirements always choose Professional over Noble Scion, 14 bloodtinge off the bat serves no purpose in the early game and you end up losing a point regardless of the stage you reach (9 arcane vs 8 for professional) The only exception is if you wish to use an ultra low endurance build which doesn’t mix with the chikage anyway so don’t do that, Noble Scion is a troll origin for skill/bloodtinge characters.

            • Anonymous

              Hey, is it worth leveling bloodtinge from 50 up to 99 ?? Or 50 is far enough to do a desent damage with Chikage & Evelyn ?

              • Anonymous

                I upgraded this stat to 25 on my level 200 99skill/clawmark visceral build, and I am not disappointed. Not as useful as a build with 50 bloodtinge, but if you foul up the parry window, then you do some decent chip damage at least. I also find it useful for when I want to pull out the pierce rifle to damage a line-up of enemies! good for finishing off weakened enemies too.

                • Anonymous

                  is it worth going from 45 blt to 50? jwing cause id be bl 125 if so idk if that puts me ata bad meta for pvp or coop not so much co op but pvp? 40 vit 20 end 30 str 15 sk 45 blt 20 arc main wep bloodletter and chikage simons bow let me know what u think

                  • Anonymous

                    You can still invade 120s with a 130 build. 45/15/30/30/45/15 is a decent quality BLT build that lets you use some ARC utility and BFGs. 45/15/14/50/50/6 for minmaxed skill/BLT builds. Sacrificing some damage for more endurance is up to preference.

                    • Anonymous

                      it should be noted that most enemies have a HUGE resistance to blood damage, which is why firearms do such piss damage until you have a high enough bloodtinge.

                      • Anonymous

                        My Bloodtinge Build on New Game, 30 Vitality, 25 Endurance, 20 Strength (not needed), 50 Skill, 50 Bloodtinge, and 6 Arcane and i literally just run through everything, from Bosses to Hunters, ive become a walking DELETE button lmao i use Chikage +10 and Rakuyo +10 with Evelyn +9 or Simon Bowblade +9

                        • Anonymous

                          Agree, but it serves its purpose. Even if that purpose is a bit of a niche; more bullet capacity would have been a REALLY good thing to tie with Bloodtinge though, or maybe taking less damage from pulling quick bullets. I think its balanced as it is for the most part though since the majority of builds use either Bloodtinge or Arcane and being able to reap the benefits of both would be a little overkill.

                          • Anonymous

                            Bloodtingue is the most lacking stat, being only helpful for a few high scaling blood guns and few weapons.
                            Bloodtingue should have been given more to do, like increasing most man made attack items(Molotovs, grenades, mines, powder stuff, knives, etc), increase the amount of bullets, increase some critical damage, more hunter weapons scaling on Blood, or weapon charge attacks... I dunno... Make it more useful :(

                            • Anonymous

                              What's a recommended amount of bloodtinge for using the Bloodletter? Also does it scale a noticeable amount past 50 bloodtinge?

                              • Anonymous

                                Well... I've been playing Bloodborne for quite sometime now, and I think it's time for me to make a bloodtinge build (without the dlc as I don't have it yet). Does something like 40 vitality, 30 Endurance, 25 SKL, and 50 Bloodtinge sound good for a build using the Chikage, Evyline and Rifle Spear? Chould I side a bit more towards SKL? or is a bit more vitality recommended because of the health you sacrife for more bullets? I don't know, what do you guys think?

                                • Idk why but to me this stat feels very lackluster. It would be cool if bloodtinge did something like lower the amount of health for blood bullets or something. I mean arcane you get all these cool gadgets with variety of effects but bloodtinge doesn't have anything that really stands out except one really good weapon and guns which become useless once you run out of ammo.

                                  • Anonymous

                                    so the other elements and damage types are obvious but what is weak to bloodtinge? everything? (well except the moon presence obviously)

                                    • Anonymous

                                      So increasing it doesn't at all aid in triggering the stagger required for a V.ATK? Cuz I've noticed times where I've timed the parry at the right time and the enemy shrugged it off :\ or like someone else said, maybe it makes your V.ATKs stronger?

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