Yahar'gul is a location in Bloodborne. It is part of the main quest, following the defeat of Rom, the Vacuous Spider.

For pre-nightmare Yahar'gul (Snatcher kidnap), see Hypogean Gaol

General Information



Yahar'gul, Unseen Village Maps


NPCs in the area

  • None












  • "Nightmarish rituals crave a newborn. Find one, and silence its harrowing cry."
    Right in front of Hypogean Gaol lamp on the floor
  • "Madmen toil surreptitiously in rituals to beckon the moon. Uncover their secrets."
    Location: Found on the right side outside of the cell you wake up in after being captured by a snatcher.
  • "Behold! A Paleblood sky!"
    Outside Hypogean Gaol. Leave through the front door. This note is on top of the stairs leading to the area where the Yahar'gul set can be found.
  • "The Mensis ritual must be stopped, lest we all become beasts."
    In a jail cell behind the first Chime Maiden you encounter after the Yahar'gul lantern

Yahar'gul, Unseen Village Walkthrough 


Upon defeating Rom, the Vacuous Spider, the Hunter will be teleported to an area to the right of the Grand Cathedral, underneath the Lesser Amygdala that transports them to the Lecture Building if they are carrying the Tonsil Stone; the door located here that was previously locked, is now accessible, and beyond is the Yahar'gul, the Unseen Village.

The primary enemy in this area is actually the Chime Maidens, who will summon and buff most of your other opponents. Most of the enemies in Yahar'gul will constantly respawn because of them, so it is advisable to find and eliminate them before dealing with the mobs. When you kill a Chime Maiden, all of the enemies she has summoned will be staggered momentarily, giving you a window of free hits. Additionally, enemies summoned by Chime Maidens will be weakened once their Maiden has been slain. 

Beyond the Door

Down a set of stairs you will emerge outside into the Unseen Village in a small plaza, a Chime Maiden will ring her bell and summon two Hunter Mob members in the plaza. Take care of them and head down the next set of stairs, where another Mob is waiting. After dealing with him, turn around at the foot of the stairs and you'll find a Frenzied Coldblood(8) in between the stairs and the wall. Head down the next set of stairs in order to reach the area's first Lamp. 


From the Lamp there is a set of stairs on the left and a drop through a gap in the railing on the right, both leading down to a small area with staircases further down on either side. A Hunter Mob will spawn on the lower landing and proceed down the stairs on the left. Drop down through the railing to get behind them, and turn to your right to find a Bloodstone Chunk

The stairs to the right will lead you down to a Hunter Mob, Wheelchair Mob, the Yahar'gul Helmet, a Lesser Amygdala, and a shortcut elevator that you can activate later.

The stairs on the left will lead down into a building with a Lesser Amygdala perched above the door. The Mob from earlier will linger on the stairs, and includes two riflemen. Approaching the Lesser Amygdala will cause it to attempt to grab you. Sprint past the Mob and into the building, the interior is dark so equip your Hunter's Torch or Hand Lantern before entering. Inside a rifleman and several of the Mob wait to ambush you. Sprint past them and up the stairs on the left side then turn right to find the first Chime Maiden; as mentioned earlier, kill her to reduce the threat of the Hunter Mob. Once you've cleared the building, open up the cage next to the Chime Maiden to find a Bolt Damp Blood Gem(4) and a Lore Note

A door on the right side of the room leads outside to a set of stairs. Take these stairs down to find a shortcut door. To the left of the shortcut door is a hole in the wall that leads into a dark hallway. Enter the hallway and a Chime Maiden will summon a Brick TrollMobRifle Mob, Shield Mob, and Wheelchair Mob, in that order. Take care of the first two in the hallway as quickly as possible, the turn right around the corner and open the cage door. Sprint through the cage door hugging the right side and kill the Chime Maiden and Wheelchair Mob. Open the cage next to the Chime Maiden to find a Frenzied Coldblood(8), then open the shortcut door behind here, which will allow you to bypass the dark hallway. Backtrack out of the cage and turn right, taking care of any enemies that might've respawned, in order to find an Heir. Return to the cage and head back outside through the door on your left. 

Out the door, turn right and there will be a staircase to your left. Go up the stairs and turn right. Go down another set of short stairs and turn right to fall through a gap in the railing, onto the ledge beneath it. Do this as quickly as possible, as the Chime Maiden in this area spawns a large number of Grave Hags. Once on the ledge, turn left and look around the corner for Frenzied Coldblood(8). Proceed through the doorway into another dark room, but watch out for the Brick Troll waiting inside to the right of the door. Rush the  Chime Maiden before dealing with the Troll, and dropping down into the cage in the center of the room, where you'll find the Upper Cathedral Key. Open the gates to exit the cage and deal with a Brick Troll and a Wheelchair Gatling, then open the chest to find the Tiny Tonitrus.


A door leads back outside and across a small bridge. Taking the stairs up will lead you to a group of Grave Hags. Now that the Chime Maiden has been dealt with, feel free to take care of them as they won't respawn. Once you have, continue upwards and take the stairs on your right to return to the area you dropped down from. Draw these Hags towards you and try to deal with them in small groups, as proceeding too far forward will cause the Lesser Amygdala, perched on the building in front of you, to sweep the area with a bright blue beam that causes the ground to explode dealing massive damage. The beam will do damage to enemies as well, so if you're feeling brave you can bait the beam to help you take care of the Hags. Once they're dealt with, go between the two sets of stairs to find a Blood Stone Chunk

The Second Lamp

Sprint down the stairs towards the Lesser Amygdala and avoid its energy beam attack. Don't worry about dodging the beam itself, but make sure to avoid any area it hits. Once you've made it into the building it's perched on, you'll be awarded with a new Lamp, Yahar'gul Chapel. Looking out over the railing, you'll be able to see an area you might remember: the Hypogean Gaol Lamp, which is broken and unusable now. 

From the lamp, things get tricky. There is one door to the right of the lamp which takes you out to a courtyard. A Scurrying Beast spawns directly in front of the door on the left and drops 2x Blood Stone Chunk. As you walk out you'll notice another Lesser Amygdala on your right, but don't worry as this one won't attack you. You'll soon hear the sound of a Chime Maiden summoning enemies. Go right, heading past the tree to find a broken section in the railing. Drop down to kill the Rifle Hunter Mob and pick up Frenzied Coldblood(8). Drop down and finish off the two Rabid Dogs then head further down the stairs and the Chime Maiden will be on the immediately left. There also will be two Mobs and a Brick Troll. Take them on then drop down to an on one last Mob, and pick up the 8x Blood Vials, before heading into the building on the right. After opening the doors, you'll find yourself where the old Hypogean Gaol lamp was. 


In the chapel, you'll notice that the two Snatchers are now gone. Instead, there is what appears to be a single person in the middle of the room. If you take him on you'll realize quite quickly that he's another hostile hunter, which is bad enough, but worse is that within a few seconds two more hostile hunters will come and join him. Here's what you can do:

  • A safe way to begin the fight is to go down the spiral staircase to your left twice into a room with a beast and a cell with a closeable door. Once you defeat this beast you have this room free to lure the hunters into. Go back up one set of stairs where you'll see an unaware hunter on the other side of the staircase to attack from behind. Simply lure the hunters down and go into the cell where and close the door on with the hunters outside who can now be easily killed off with a weapon that reaches through walls.
  • Another safe way is to aggro this hunter and lure all three to the chapel lamp; however, you must make sure that they are stuck outside of the wall. Once this is accomplished, use a thrust R2 such as Ludwig's Holy Blade to dispatch them through the wall. Beware that they may also hit you by this method as well. The Threaded Cane, Beast Claw, and Rifle Spear-wielding hunters drop Madman's Knowledge, a Clawmark Rune, and 20 Quicksilver Bullets respectively. If you win the fight, head out of the main door, if you don't want to fight you can head out of the door opposite the one you came in by the lamp, both take you back out to the area you'll have met the pigs at earlier on. 

Instead of the Maneater Boars though, now you have to deal with an Undead Amalgam, an enemy that basically consists of a huge collection of bones and bodies. Think back to the bone towers from Tomb Of The Giants in Dark Souls, and you'll be in the right ball park, as such:

  • These things are very strong and can combo you quickly.
  • Get behind them and strike hard, using the Tonitrus or Bolt-infused weapons, as they're weak to bolt. 
  • If you have any difficulty with these enemies it's worth noting that they can be lured into the flaming skeletons in the yellow circles, which causes massive damage to them and slows their movements.


If you didn't pick up the Yahar'gul Set earlier in the game, follow the stairs down and retrieve it. Don't go through the big doors that you will notice are now open because as soon as you walk through them you'll be attacked by a rifleman and two more Undead Amalgams who spit poison at you from a distance. You will come back to this area soon.

Head back up the staircase that was on the left when you exited the chapel, and follow the small path around. You'll see a Rifle Hunter Mob waiting for you to kill him and follow the path around into a small room. Kill the Mob in here too and activate the shortcut; this will bring you back out near to where the main Yahar'gul lamp is. Trigger the lift again to head back down but before the lift reaches the bottom you'll notice that the tower has a break in the wall. About halfway down roll out of the lift and you'll land on a rooftop. Kill the two Rabid Dogs up here then walk into the room with a small bath in the centre. Examine it and you'll come out further into the level. Follow the door directly ahead of you and you'll find the Chime Maiden who summons all the high level enemies in the area. Kill her quickly as she'll summon a Mob to protect her. Once she is dead, feel free to backtrack and kill the Mobs from the other exit of the bath room. Afterwards, head down the ladders and come out into the street. You have a choice here, you can clear out the area and pick up any items that are laying about, or you can sprint down the hill to the arch way. 

Either way, the archway at the bottom of the hill is your goal as you'll find the boss of Yahar'gul.


BOSS FIGHT: One Reborn


Yahar'gul, Unseen Village Maps

yahargul_unseen_village_map1.jpg yahargul_unseen_village_map2.jpg


    • Anonymous

      24 Sep 2019 22:03  

      Strange theres no mention anywhere of all the voices and whispers and prayers and junk the closer you get to The One Reborn. I think its... oddly relaxing to hear

      • Anonymous

        27 Jan 2019 21:00  

        hey, you forgot the BLOOD STONE CHUNK (or 2) where Adella used to be, all the way down after the 3 npc Hunters by the broken Gaol lamp.

        • Anonymous

          03 Jan 2019 04:24  

          Is it normal that the door to the left of the gate, which opens with the blood moon, is closed? I mean the one in the opposite direction of the yahar'gul set. In the map it says that there is frenzied coldblood, but I still don't understand how to get in there

          • Anonymous

            01 Sep 2018 16:30  

            The name “Unseen Village” could be based on the “Invisible College” of the Rosicrucian Order. The Rosicrucians are a secret society founded in Christianity that pride themselves in their esoteric enlightenment, but refrain from revealing their “truth” until the intellectual climate is ripe to receive it. The School of Mensis can be likened to the Order as it was formed as a sect of the Healing Church, but evidently branched off to persue taboo alchemy.

            • Anonymous

              15 Aug 2018 17:00  

              Someone should add that you can get 2 blood stone chunks x2 in the first 2 floors below the broken hypogean gaol lamp when you revisit Yahar'gul. One is in front of where you found Adella praying and the other is in front of the hole that leads to the Darkbeast Paarl arena.

              • Anonymous

                14 May 2018 03:26  

                When taking the elevator that leads to the core maiden boosting the high level mobs, I can interact with a bloody bowl that seems to take me to kinda other phase... Can anyone give some info about this please?

                • Anonymous

                  21 Apr 2018 08:44  

                  Here's a tip for anyone having a difficult time with Snatchers. They are easy to parry, get their attention and bait out an attack, the ond you want is when they raise their RIGHT ARM, once they stop pulling it up, wait a split second and shoot then go get that Visceral, this in my opinion is the best way to deal with them aside from a backstab, once their health goes down to about 3/4ths they'll engulf themselves in red mist and will be faster and more aggressive as well as hit harder, while they charge up this buffed state they are vulnerable so if they do it take advantage and get some damage in.
                  Also in hunting the chime maidens you may find Brick Trolls difficult, they are just as easy to bait out a parry as Snatchers if not more so, there are 2 just outside and to the left of the Central Yahrnam/Yharnam Lamp after you've unlocked that shortcut, this is an excellent place to practice. Good Luck fellow Hunters.

                  • Anonymous

                    16 Mar 2018 21:03  

                    I am stuck. After I defeated Rom, I was captured by the amygdala when I landed and went and finished the frontier. Now, since I never lit the lamp for the unseen village, it does not appear on any of the headstones in the hunters dream, I cannot figure out how to get there? I tried returning to the moonlight lake, but the lady is gone. I also tried getting captured by the amygdala outside of cathedral ward, but ended up in the hunters nightmare. Anyone know how I can get back to that special room in cathedral ward and on to the unseen village?

                    • Anonymous

                      16 Mar 2018 18:47  

                      I missed lighting the lamp to the unseen village after I killed rom and was transported (got caught before the door). How do I get back there?

                      • Anonymous

                        17 Jan 2018 15:20  

                        Okay but there's not even a mention to where the hell you spawn when snatched I keep getting killed by dogs that aren't mentionner here and nothing here is being helpful. Worst fextralife page ever.

                        • Anonymous

                          13 May 2017 23:13  

                          Please don't light me on fire for being a noob, but i had just went back to the cathedral lamp and saw one of those huge guys with the sacs outside next to the abandoned caravan hiding in the dark, i approached him and had him down to 1 hit before he killed me and i woke up here but in a cell... I had no idea what was happening and i found this cleric chick down in the basement, some messages on the ground said to treat her with care to make the healing church work. I've been trying to get through this area and i honestly feel like i'm under leveled or something... Those big sac-carrying guys two hit me when they're buffed with that red mist. I unlocked the lamp at the top of the stairs in front of the caryll rune, that was actually my first caryll rune. Still don't know how to use caryll runes either... I went to them, but if i click "use" nothing happens... i'm assuming i don't have enough arcane or something? IDK, it seems like every time i die i end up somewhere new. The first time i died i ended up in the hunter's dream and had no idea what was going on because i had made it past the dog demon thing in the hospital and then made it to the torch guy right next to the ladder leading up to the lamp and died. I assumed i'd end up back at the hospital room and realized i had to use the tombstone to get back to yharnam. I started over because i hate dying first thing in the game, so the second time i died was to the big sac carrying guy next to the cathedral lamp and when i died THIS time i ended up in some area i'd never been to (yahr'gul) in a situation i had no grasp of (randomly in a cell after dying with the cleric chick asking me to leave her alone when i didn't particularly know what to do with her anyways...) in a cluster ***** of those big sac-carrying guys who could two hit me... I was like "oh, there's the difficulty curve.", same thoughts when i ran into the cleric beast... everything else was easy and then i accidentally run into the cleric beast's boss area thinking its just another part of the road leading somewhere else and i swear to god i thought multiple times "I don't think i can beat this, i might have ran into a mid game boss at the beginning of the game...", I managed to beat him on my first try, but not with lack of me running like a ***** and using all 20 of my blood vials... Eventually i realized that i could just two hand my hunter's axe and just spam r1 in front of him and he'd stagger. I had been trying to maintain distance the entire time and it was THE wrong thing to do... The gun was useless and while i did damage, it felt like the cleric beast had SUCH a huge hp pool... and then i killed the next boss, the hunter guy in front of Oedon, without ANY problems. All i did was r1 interrupt him while he was human and then circle around him counter-clockwise while he was a beast and attacked his back, you know, the tried and true dark souls counter-all. I thought it'd be easier since i've played all three dark souls (completed 2 and 3, got to RIGHT before ornstein and smough in 1), but i was pleased to find that while it is LIKE dark souls, it is definitely it's own game. The difficulty was definitely there. So far its been a blast and i'm really looking forward to more gameplay, i still don't know how gun damage works. I got one of those bone marrow items, but i don't know how to use it. I also got a chalice from the blood-starved beast which was a breeze with the fire paper i got from albert and summoning some help. I summoned a player and albert to kill it. It's really hard trying to decide what to spend insight on at the water basin thing in the hunter's dream, i ended up buying the boss armor of that hunter guy i killed and it wasn't even as good as the Yharnam hunter set i'd bought from the the other water basin next to where the doll is before she starts moving around... Also, he told me i could "use the doll too, if it please you"... -coughs- Maybe he meant her leveling feature? But i talked to him before she was even up and moving around so at the time that he told me this i was just like "...?!". I'm iffy about having to spend insight to summon people, but you find enough madman's knowledge items that it's like "meh". I think i'm going to start over again because i died at least twenty times in yahar'gul trying to muscle past the big sac-carrying guys... i had only died TWICE besides the (at least) twenty times i died here... I'm definitely under leveled or something. I've been using the Kirkhammer, it's so awesome, this paired with a gun gives me three weapons in two slots. The Kirkhammer gives me a quick weapon AND a slow heavy hitter hammer in one. I feel like my dark souls experience lead me to this weapon... The sword has the straight sword r1, r1, r2 combo from ds3 and greathammers aren't anything new in dark souls. I love how you basically have the quick step arte on daggers in ds3 as your regular dodge in bloodborne (i know this came first, i'm just speaking from my perspective as i played ds3 first), at least when locked on.

                          • Anonymous

                            13 Mar 2017 04:26  

                            I just beat the Boss in the Hypogeon Gaol and I want to find the upper cath keys. I must be in the wrong place, because I do not see what the guide says. No gap in any fences. I am back in Old Town area. As much time as was put into all of this, there are still holes that are not clear how to follow.

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