Vermin Host

Enemy Type Neither Kin Nor Beast
Health ??
Drops Tempering Blood Gemstone, Fool's Blood Gemstone
Weak Minor weakness to bolt
Strong Poison, minor resistance to arcane.

Vermin Host is an enemy in Bloodborne. It sometimes begins as an ordinary huntsman, then undergoes a horrid transformation. The snakes which emerge from its head will lunge at the Hunter while the former huntsman's body swings its weapon in blind arcs.


This enemy has 2 variations. Transformed and untransformed.


  • Vermin Hosts have a ton of health and can can counter with bites as you hit them.
  • The most efficient way to kill Vermin Host is to bait an attack at the very edge of its hit box, and then move in for an attack. Beware its grab attack.
  • To riposte, bait the attack where its right hand lunges forward, and fire during the animation; then quickstep in to avoid the snakes for a visceral attack.


Forbidden Woods HP Echoes (Quantity/Rating) Drop% (Quantity/Rating) Drop%

Notes & Trivia

  • Vermin Host is a tribute to the Las Plagas Ganado from Resident Evil 4.
  • The snakes coming out of his head leave no markings on the sack he's wearing and vanish on death. They're probably otherworldly beings.
  • The Vermin Host has a peculiar marking on his arm, it seems connected to his affliction.
  • Early versions of the Forbidden Woods mobs depicted more rancid, undead looking snakes




  1. Amygdala
  2. Beast Claw Hunter
  3. Beast Cutter Hunter
  4. Beast-possessed Soul
  5. Beast-possessed Soul (Mob)
  6. Bell Holder
  7. Black Widow
  8. Blood Dobermann
  9. Blood Gel
  10. Blood-Starved Beast
  11. Bloodletting Beast
  12. Bloodsucking Beast
  13. Bloody Crow of Cainhurst
  14. Bone Ash Hunter
  15. Boom Hammer Hunter
  16. Bosses
  17. Brador
  18. Brain of Mensis
  19. Brain Trust
  20. Brainsucker
  21. Brick Troll
  22. Cainhurst Hunter
  23. Carrion Crow
  24. Celestial Centipede
  25. Celestial Emissary
  26. Chapel Giant
  27. Chime Maiden
  28. Church Doctor
  29. Cleric Beast
  30. Crawler
  31. Darkbeast Paarl
  32. Deep Sea Hound
  33. Djura
  34. Ebrietas, Daughter of the Cosmos
  35. Enlarged Head Giant
  36. Enlarged Head Patients
  37. Ethereal Walker
  38. Executioner
  39. Eye Collector
  40. Father Gascoigne
  41. Fishwitch
  42. Gel
  43. Gravekeeper Scorpion
  44. Graveyard Hags
  45. Greater Viper Pit
  46. Hamlet Fishmen
  47. Henryk
  48. Hostile Choir Hunter
  49. Hostile Hunters
  50. Hunter Mob
  51. Hunting Dog
  52. Keeper of the Old Lords
  53. Keeper's Hunting Dog
  54. Labyrinth Mole
  55. Labyrinth Rat
  56. Large Huntsman
  57. Lightning Summoner
  58. Loran Cleric
  59. Mad One
  60. Madman
  61. Maneater Boar (Mob)
  62. Mannequin
  63. Martyr Logarius
  64. Merciless Watcher
  65. Merciless Watcher (Mob)
  66. Mergo's Attendant
  67. Mergo's Wet Nurse
  68. Mi-Go Zombie
  69. Micolash, Host of the Nightmare
  70. Moon Presence
  71. Nightmare Huntsman
  72. Old Yharnam Beast
  73. Old Yharnam Hunter (Mob)
  74. One Reborn
  75. Piercing Rifle Hunter
  76. Pthumerian Descendant
  77. Pthumerian Undead
  78. Rat
  79. Reaper
  80. Ritual Master
  81. Rom, the Vacuous Spider
  82. Saif Hunter
  83. Shadow of Yharnam
  84. Shadow of Yharnam (Mob)
  85. Shark-Giant
  86. Silver Lady
  87. Silverbeast
  88. Slime Scholar
  89. Slug
  90. Snail Woman
  91. Snatcher
  92. Sorrowful Emissary
  93. Tomb Guardian
  94. Tomb Inspector Hunter
  95. Tormented Nanny
  96. Undead Amalgam
  97. Undead Giant
  98. Undead Giant (Mob)
  99. Vengeful Specter
  100. Vermin Host

    • Anonymous

      28 Jul 2017 18:10  

      These enemies and many more remind me of all the best in horror throughout movies, games, and whatever really. Love this game, a new classic for me.

      • Anonymous

        25 Jul 2017 21:59  

        They have a variety of attacks dependent partially on how they are approached:
        1. Axe swing (Adopted before the snakes, by far easiest attack to parry & visceral attack.)
        2. Snake shot (Most often employed after being shot by a player from a medium range. The Host lifts its arm and fires a snake, can be parried though not easy to visceral.)
        3. Hundred bites (Most often after taking heavy damage, Host will rapidly attack with the snakes protruding from its head. Deals medium/medium-low damage per hit but can stagger players & will quickly deplete the health of medium and low vitality players. Can be parried with the correct timing.)
        4. Grab attack (Speculation - I have not been hit by it nor do I intend to. Host will pull its snakes back from the player before sorta lunging towards them.)
        5. Snake whistle (Host will whistle and snake balls will erupt from the ground around it, typically 4 snake balls will be summoned - summoned snake balls seem to drop loot as usual.)

        Strategically it is best to perform charged hit and run attacks when able using weapons such as the Hunters Axe or (polearm mode) Rifle Spear. If they reach critically low health and start spamming bites you can use throwing knives or firearm shots to Finnish the opponent off. Additionally it may be advantageous to pick them off one at a time dragging them into areas you have already cleared of enemies.

        Hosts seem to have approximately 1025 base hp in ng.

        • Anonymous

          05 Jan 2017 00:33  

          A couple of them (the pair patrolling in a circle near the boar gulch and Graveguard set) will whistle (don't ask me how they whistle) upon seeing the player, which summons a group of smaller viper pits around their feet. Amusingly, these smaller viper pits can sometimes block the host's movement, making them significantly easier to deal with.

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