Beast-possessed Soul

Enemy Type Beast
Health 635 or 656
Drops Blood Vials, Beast Blood Pellets, Blood Gem, Beast Caryll Rune, 276 or 759 Blood Echoes
Weak Fire & Serration
(Boss version is NOT weak to Fire)
Strong Nothing
Locations Healing Church Workshop & Chalice Dungeons

Beast-possessed Soul is an enemy in Bloodborne.


Beast-Possessed Soul Information

The Beast-possessed Soul is an enemy which is encountered at the bottom of the Healing Church Workshop, and in Chalice dungeons both as a regular mob and a boss. This beast is rather large and can seem overwhelming, particularly to inexperienced hunters.

This enemy has both melee and some pyromancer abilities. It will cast a selection of fire attacks and will use its claws in various combinations. The Beast-possessed Soul  isn't particularly fast, and most players should be able to either counter its move-set, or simply move behind it and use a charged R2 attack.

Most of the attacks can be triggered and countered as they are "telegraphed", and when it is casting fire the player can simply move behind it and keep hacking away. Like most beasts, it is extremely weak to fire.

At 50% health, some of its attacks will gain additional fire effects, such as the jump attack causing an AoE flame burst and its Lunge ending with a fiery explosion.

If it lands its Lunge attack on a player, it will chomp down on the player and become Blood-Drunk. In this state, its eyes will glow red and its attacks gain a significant damage boost. He'll also start using more pyromancy.

Beast-Possessed Souls that are found as enemies in a Chalice Dungeon will attack any living thing they come across, not just the hunter. It is possible to lure one through the whole layer and have it kill everything else for you. If you let it use its Lunge on you and become Blood-Drunk, the power boost will let it go toe-to-toe against even a Merciless Watcher.



  • Pungent Blood cocktails are useful in distracting it.
  • As mentioned, it is weak to fire attacks of any kind, from Molotovs to a simple torch.
  • The beast can be poisoned; using poison knives will work.
  • Most melee attacks can be parried, but fire magic can't.
  • When he swings his arms he almost always strikes 5 times. Though this is predictable it is still dangerous as one hit can stunlock you long enough for him to land another.
  • Stunning him generally triggers a backdash.



Attack Name Attack Description
Claw Swipes Swipes at player with claws, can be up to 5 swipes in total.
Battering Ram Will take a run up and attempt to hit the player with its horns.
Flame Wave Casts a horizontal flame wave from left to right.
Lunge Lunges at the player ending with a punch.
Grab Attempts to grab the player. If this attack connects, the enemy will enter an enraged state.
Bite Attempts to bite the player.

- Pvt_Booger Pvt_Booger -


Beast-possessed Soul Information

Its preset dungeon locations are: Central Pthumerian Labyrinth and Ailing Loran.

Blood Gems dropped are based entirely on the type of labyrinth.

The Healing Church Workshop contains the only maingame version. This version drops the first tier Beast Caryll Rune



Beast-possessed Soul

Blood gem.png
Healing Church Workshop 656 759 - - (1x) 100% -
Chalice Dungeons 635 276 (4x) 25%, (3x) 45% (1x) 25% - (1x) 5%


Notes & Trivia

  • The Beast-possessed soul is hostile to most other labyrinth inhabitants.
  • You can bring it into a boss room provided you haven't opened the boss room's door.
  • BPS has 5 fingers on each hand and 3 toes on each foot.
  • It can be healed with Choir Bell.




  1. Amygdala
  2. Beast Claw Hunter
  3. Beast Cutter Hunter
  4. Beast-possessed Soul
  5. Beast-possessed Soul (Mob)
  6. Bell Holder
  7. Black Widow
  8. Blood Dobermann
  9. Blood Gel
  10. Blood-Starved Beast
  11. Bloodletting Beast
  12. Bloodsucking Beast
  13. Bloody Crow of Cainhurst
  14. Bone Ash Hunter
  15. Boom Hammer Hunter
  16. Bosses
  17. Brador
  18. Brain of Mensis
  19. Brain Trust
  20. Brainsucker
  21. Brick Troll
  22. Cainhurst Hunter
  23. Carrion Crow
  24. Celestial Centipede
  25. Celestial Emissary
  26. Chapel Giant
  27. Chime Maiden
  28. Church Doctor
  29. Cleric Beast
  30. Crawler
  31. Darkbeast Paarl
  32. Deep Sea Hound
  33. Djura
  34. Ebrietas, Daughter of the Cosmos
  35. Enlarged Head Giant
  36. Enlarged Head Patients
  37. Ethereal Walker
  38. Executioner
  39. Eye Collector
  40. Father Gascoigne
  41. Fishwitch
  42. Gel
  43. Gravekeeper Scorpion
  44. Graveyard Hags
  45. Greater Viper Pit
  46. Hamlet Fishmen
  47. Henryk
  48. Hostile Choir Hunter
  49. Hostile Hunters
  50. Hunter Mob
  51. Hunting Dog
  52. Keeper of the Old Lords
  53. Keeper's Hunting Dog
  54. Labyrinth Mole
  55. Labyrinth Rat
  56. Large Huntsman
  57. Lightning Summoner
  58. Loran Cleric
  59. Mad One
  60. Madman
  61. Maneater Boar (Mob)
  62. Mannequin
  63. Martyr Logarius
  64. Merciless Watcher
  65. Merciless Watcher (Mob)
  66. Mergo's Attendant
  67. Mergo's Wet Nurse
  68. Mi-Go Zombie
  69. Micolash, Host of the Nightmare
  70. Moon Presence
  71. Nightmare Huntsman
  72. Old Yharnam Beast
  73. Old Yharnam Hunter (Mob)
  74. One Reborn
  75. Piercing Rifle Hunter
  76. Pthumerian Descendant
  77. Pthumerian Undead
  78. Rat
  79. Reaper
  80. Ritual Master
  81. Rom, the Vacuous Spider
  82. Saif Hunter
  83. Shadow of Yharnam
  84. Shadow of Yharnam (Mob)
  85. Shark-Giant
  86. Silver Lady
  87. Silverbeast
  88. Slime Scholar
  89. Slug
  90. Snail Woman
  91. Snatcher
  92. Sorrowful Emissary
  93. Tomb Guardian
  94. Tomb Inspector Hunter
  95. Tormented Nanny
  96. Undead Amalgam
  97. Undead Giant
  98. Undead Giant (Mob)
  99. Vengeful Specter
  100. Vermin Host

    • Anonymous

      Enemy Lore05 Jul 2016 14:35  

      So many of these enemies have completely made up descriptions that are neither found in the game nor in the official strategy guide. "Old Yharnam Limerick" who the hell is that? It's okay to create ideas, but when these ideas detract from factual lore within this game you're misleading new comers.

      • Anonymous

        gem drops05 Jul 2016 14:35  

        I don't think they are based on area. In both a pthumeru and Loran chalice dungeons, the beasts only dropped triangles. Maybe it's referring to effect, not shape.

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