Pthumerian Undead

Enemy Type Neither Kin Nor Beast
Health ??
Drops Blood Vials, Poison Knife, Blood gem
Weak Arcane
Strong Nothing
Locations Chalice Dungeons

The Pthumerian Undead is an enemy in Bloodborne. They are only found in Chalice dungeons and are greatly varied. They are easily the weakest mob in dungeons, along with critters, and getting rid of them should be fairly easy.

There are however "rotted" variants (red aura) with greatly increased damage that you do not want to get hit by.

Ritekeepers can temporarily grant this buff to a whole band of undead.


  • Weapons with good speed and/or range are advised.


Pthumerian Undead

As mentioned, there are quite a lot of variations:

Servants: Servants are naked and don't carry true weapons. As they went mad they seem to have picked up broken knives, cleavers and dangerous flasks and vials.

Servants have the lowest health among the undead but they can still stunlock you and the buffed ones (red aura) are still very dangerous.

Unlike soldiers they do use ranged attacks. There are 3 variations of ranged attackers.

-Molotov Thrower: They deal fire dmg and are mostly dangerous because they can throw two vials in quick succession.

Wounds caused by fire singe shut quickly. This greatly reduces the time window in which you can use rally potential.

-Acid Thrower: I don't know what kind of dmg this one does but their moveset is identical to that of the Molotov Thrower.

-Poison Knife Thrower: Their attacks build up poison but their attack speed is two times slower than the flask throwers.

-Cannoneer: Basically they function like a deadly trap, though the undead can slightly adjust the trajectory of the shots.

Sometimes a servant will spawn which has several times the health of normal ones, this event is quite rare.

Soldiers: soldiers can be identified by their hoods and different weapons. They have more health than servants They come in 4 varieties.

-Pick-Wielder: They have better range than servants. Their weapon is very similar to what Logarius and The Pthumerian Elder use.

-Dual Axe-Wielder: Somewhat deadlier at close range. Their axes seem gilded, they might have been designed for ceremony.

-Knife-Wielder: uncommon but not especially stronger. They fight just like the knife servants.

-Lantern Scout: Their main function is to call in other enemies to your position. They also wield a cleaver.

Both the Pick-Wielder and the Dual Axe-Wielder have a variant with flaming weapons. Typically these are found in a Loran Dungeon and they wear brighter colors.





Notes & Trivia

  • Sometimes servants can be found wailing and praying while looking upwards. Typically in a dungeon-pit beneath an elevator.
  • Servants can be found sitting about apathetically and soldiers can be found lying about as if dead.
  • Both types do not have hollow eye sockets. Instead they have pitch-black eyes.
  • Lore theories exist under "The Mysteries of Cainhurst Garb & Architecture".




  1. Amygdala
  2. Beast Claw Hunter
  3. Beast Cutter Hunter
  4. Beast-possessed Soul
  5. Beast-possessed Soul (Mob)
  6. Bell Holder
  7. Black Widow
  8. Blood Dobermann
  9. Blood Gel
  10. Blood-Starved Beast
  11. Bloodletting Beast
  12. Bloodsucking Beast
  13. Bloody Crow of Cainhurst
  14. Bone Ash Hunter
  15. Boom Hammer Hunter
  16. Bosses
  17. Brador
  18. Brain of Mensis
  19. Brain Trust
  20. Brainsucker
  21. Brick Troll
  22. Cainhurst Hunter
  23. Carrion Crow
  24. Celestial Centipede
  25. Celestial Emissary
  26. Chapel Giant
  27. Chime Maiden
  28. Church Doctor
  29. Cleric Beast
  30. Crawler
  31. Darkbeast Paarl
  32. Deep Sea Hound
  33. Djura
  34. Ebrietas, Daughter of the Cosmos
  35. Enlarged Head Giant
  36. Enlarged Head Patients
  37. Ethereal Walker
  38. Executioner
  39. Eye Collector
  40. Father Gascoigne
  41. Fishwitch
  42. Gel
  43. Gravekeeper Scorpion
  44. Graveyard Hags
  45. Greater Viper Pit
  46. Hamlet Fishmen
  47. Henryk
  48. Hostile Choir Hunter
  49. Hostile Hunters
  50. Hunter Mob
  51. Hunting Dog
  52. Keeper of the Old Lords
  53. Keeper's Hunting Dog
  54. Labyrinth Mole
  55. Labyrinth Rat
  56. Large Huntsman
  57. Lightning Summoner
  58. Loran Cleric
  59. Mad One
  60. Madman
  61. Maneater Boar (Mob)
  62. Mannequin
  63. Martyr Logarius
  64. Merciless Watcher
  65. Merciless Watcher (Mob)
  66. Mergo's Attendant
  67. Mergo's Wet Nurse
  68. Mi-Go Zombie
  69. Micolash, Host of the Nightmare
  70. Moon Presence
  71. Nightmare Huntsman
  72. Old Yharnam Beast
  73. Old Yharnam Hunter (Mob)
  74. One Reborn
  75. Piercing Rifle Hunter
  76. Pthumerian Descendant
  77. Pthumerian Undead
  78. Rat
  79. Reaper
  80. Ritual Master
  81. Rom, the Vacuous Spider
  82. Saif Hunter
  83. Shadow of Yharnam
  84. Shadow of Yharnam (Mob)
  85. Shark-Giant
  86. Silver Lady
  87. Silverbeast
  88. Slime Scholar
  89. Slug
  90. Snail Woman
  91. Snatcher
  92. Sorrowful Emissary
  93. Tomb Guardian
  94. Tomb Inspector Hunter
  95. Tormented Nanny
  96. Undead Amalgam
  97. Undead Giant
  98. Undead Giant (Mob)
  99. Vengeful Specter
  100. Vermin Host

    • Anonymous

      07 Jul 2017 20:00  

      Aren't these enemies referred to as "the Watchers?" I know there's the "Merciless Watchers," but I'm pretty sure the Pthumeru chalice descriptions are hinting that all of these pale Pthumerian servants are employed to protect the Great Ones--or maybe now they've forgotten their role and are foot soldiers serving the Pthumerian monarchs.

      • 02 Jan 2017 23:05  

        I'm trying to find good pictures of these enemies' faces. Trying to make my character look pthumerian but it's fairly difficult to find non blurred photos of them close up.

        • What's up with the guy who can't hit you?05 Jul 2016 14:53  

          Anyone know what's up with the guy who can't hit you? I think it's a version of this enemy found in a chalice dungeon who can't hit you, all his attacks go straight through you without dealing damage. He wields a long hook and a cleaver of some sort and he has a red glow/buff. His aggro range is about two feet, and he will stop attacking once you move out of his reach. I think I encountered him behind a bonus door in a lower hintertomb fixed dungeon, in a small room above a wooden walkway overlooking a big poison swamp guarded by two cannon wielding giants.

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