Huntsmen

hunter mob
Enemy Type Not Beast, Nor Kin
Health 70 ~ 518
Drops Blood Vials, Quicksilver Bullets, Pungent Blood Cocktail, Oil Urn, Bone Marrow Ash, 48 ~ 695 Blood Echoes
Weak Nothing
Strong Nothing
Locations Central Yharnam, Healing Church Workshop, Forbidden Woods, Yahar'gul, Cathedral Ward, Hemwick Charnel Lane
NG+? Yes

Huntsmen in Bloodborne are human enemies hunting threats to Yharnam. Due to the infestation of the scourge, this is what the mob that has risen for the beast hunt have become. The fever-like urge to hunt remains, but they themselves have already been infested with the scourge of the beast. Unaware of this fact, they continue to search for prey to hunt and kill. Perhaps through their murky eyes, humans are seen as the true beasts.

Hunter Mob Information


This is possibly the most common mob you will encounter in the game, and they are greatly varied. The variations all share some likeness, but require attention in terms of which strategy to adopt. The huntsmen are mostly low to mid-level enemies; in large groups they can still be challenging, however, particularly the molotov and rifle variants.

Strategy

 

  • The shield-bearing variant will be able to block one or two hits before becoming staggered and exposed.
  • It is important to consider one's distance between oneself and the rifle variant: the closer the shooter, the more damage he inflicts.
  • Pitchfork variants have long and deceiving range, it is recommended to sidestep when dodging their swing
  • Due to being slow, these enemies can easily be parried.
  • They will usually travel in horde with 1 or 2 rifle variant. It's recommended to take these out first before taking the rest out

 

Huntsman Information



These enemies come in several variations and can be found in many of the different locations in Bloodborne.

Wooden Shield and Torch


 

Location
hp
blood echoes
blood vial
quicksilver bullet
molotov cocktail
pungeant blood cocktail
Central Yharnam 70 48 21% (x2) 10% 5% -
Healing Church Workshop 127 114 21% (x2) 10% 5% -
Forbidden Woods 179 556 21% (x2) 10% 5% 0.5%
Yahar'gul 403 347 10.5% (x2) 5% 2.5% -

 

Axe and Torch


 

Location
hp
blood echoes
blood vial
quicksilver bullet
molotov cocktail
pungeant blood cocktail
Central Yharnam 150 48 21% (x2) 10% 5% -
Cathedral Ward 194 193 21% (x2) 10% 5% -
Healing Church Workshop (Executioner) 218 128 21% (x2) 10% 5% 0.5%
Healing Church Workshop 271 142 21% (x2) 10% 5%  
Forbidden Woods 306 695 21% (x2) 10% 5% 0.5%
Yahar'gul 518 485 10.5% (x2) 5% 2.5% -

 

Pitchfork


 

Location
hp
blood echoes
blood vial
quicksilver bullet
molotov cocktail
pungeant blood cocktail
Central Yharnam 150 48 8% - - -
Cathedral Ward 123 171 8% - - -
Healing Church Workshop 191 128 8% - - -
Forbidden Woods 301 556 8% - - -
Yahar'gul 518 485 4% - - -

 

Sickle


 

Location
hp
blood echoes
blood vial
quicksilver bullet
molotov cocktail
pungeant blood cocktail
Central Yharnam 70 48 8% - - -
Cathedral Ward 125 171 8% - - -
Healing Church Workshop 215 128 8% - - -
Forbidden Woods 301 556 8% - - -
Yahar'gul 403 347 4% - - -

 

Cleaver


 

Location
hp
blood echoes
blood vial
quicksilver bullet
molotov cocktail
pungeant blood cocktail
Central Yharnam 70 48 8% - - -
Healing Church Workshop 215 114 8% - - -
Forbidden Woods 301 556 8% - - -
Yahar'gul 403 347 4% - - -

 

Saber


 

Location
hp
blood echoes
blood vial
quicksilver bullet
molotov cocktail
pungeant blood cocktail
Central Yharnam 150 48 (x2) 32% - - -
Cathedral Ward 194 193 (x2) 32% - - -
Healing Church Workshop (b) 271 142 (x2) 32% - - -
Forbidden Woods 381 695 (x2) 32% - - 0.5%
Yahar'gul 518 485 (x2) 16% - - -

 

Rifle


 

Location
hp
blood echoes
blood vial
quicksilver bullet
bone marrow ash
pungeant blood cocktail
Central Yharnam 90 48 - (x3) 100% - -
Cathedral Ward 158 214 - (x3) 100% - -
Healing Church Workshop 164 142 - (x3) 100% - -
Hemwick Charnel Lane 152 266 - (x3) 80%
(x4) 15%
(x2) 5% -
Forbidden Woods 230 695 - (x3) 99.5% - 0.5%
Yahar'gul 461 347 - (x3) 25% - -

 

Rifle & Saber


 

Location
hp
blood echoes
blood vial
quicksilver bullet
bone marrow ash
pungeant blood cocktail
Cathedral Ward 161 214 - (x3) 100% - -
Hemwick Charnel Lane 152 266 - (x3) 80%
(x4) 15%
(x2) 5% -
Forbidden Woods 230 695 - (x3) 99.5% - 0.5%

 

Oil Urn


 

Location
hp
blood echoes
blood vial
quicksilver bullet
molotov cocktail
oil urn
Forbidden Woods 301 556 21% - - 5%

 

Molotov


 

Location
hp
blood echoes
blood vial
quicksilver bullet
molotov cocktail
pungeant blood cocktail
Forbidden Woods 179 556 21% - 10% -
Yahar'gul 403 347 10.5% - 5% -

 

Dialogue:

  • "Away! Away!"
  • "I'll mess up your brain!"
  • "Cursed beast!"
  • "You plague-ridden rat!"
  • "You're better off dead!"
  • "It's all your fault!"
  • "Beast! Oh foul beast!"
  • "Help me! Oh God!"
  • "You are not wanted here!"
  • "Burn! Burn!"
  • "No! I'm not one of you!"
  • (When wearing Church or Gascoine's set) "Death to the minister!"
  • (Dying)"Foul  beast..."
  • (Dying)"This town's finished..."
  • (Idle)"It's a curse...this is a ***** curse"
  • (Idle)"This town is done for"
  • (Idle)"By Master Willem..."
  • (Idle)"This... this stench... smells like you stranger"
  • (idle)"We're finished"

 

Notes & Trivia

  • Molotov variants can be farmed in early game for Molotov Cocktails.
  • Most of them are wearing variants of the White/Black Church Set or the Sweaty Set mixed with the White/Black Church Set.

 

Gallery

Huntsmen Mob Concept Art Front Scourge Beast Huntsman Pyre Front2   huntsman2   Summoned Huntsman Black Church Grimace Front

 

Enemies
Amygdala  ♦  Beast Claw Hunter  ♦  Beast Cutter Hunter  ♦  Beast-possessed Soul  ♦  Beast-possessed Soul (Mob)  ♦  Black Widow  ♦  Blood Dobermann  ♦  Blood Gel  ♦  Blood-Starved Beast  ♦  Bloodletting Beast  ♦  Bloodsucking Beast  ♦  Bloody Crow of Cainhurst  ♦  Bone Ash Hunter  ♦  Boom Hammer Hunter  ♦  Bosses  ♦  Brador  ♦  Brain of Mensis  ♦  Brain Trust  ♦  Brainsucker  ♦  Brick Troll  ♦  Byrgenwerth Spider  ♦  Cainhurst Hunter  ♦  Carrion Crow  ♦  Celestial Centipede  ♦  Celestial Emissary  ♦  Celestial Larvae  ♦  Celestial Mob  ♦  Chapel Giant  ♦  Chime Maiden  ♦  Church Doctor  ♦  Cleric Beast  ♦  Crawler  ♦  Darkbeast Paarl  ♦  Deep Sea Hound  ♦  Djura  ♦  Ebrietas, Daughter of the Cosmos  ♦  Enlarged Head Giant  ♦  Enlarged Head Patients  ♦  Ethereal Walker  ♦  Executioner  ♦  Eye Collector  ♦  Father Gascoigne  ♦  Fishwitch  ♦  Gel  ♦  Gravekeeper Scorpion  ♦  Graveyard Hags  ♦  Greater Viper Pit  ♦  Hamlet Fishmen  ♦  Henryk  ♦  Hostile Choir Hunter  ♦  Hostile Hunters  ♦  Hunting Dog  ♦  Keeper's Hunting Dog  ♦  Keeper of the Old Lords  ♦  Labyrinth Mole  ♦  Labyrinth Rat  ♦  Large Huntsman  ♦  Lightning Summoner  ♦  Loran Cleric  ♦  Mad One  ♦  Madman  ♦  Maneater Boar (Mob)  ♦  Mannequin  ♦  Martyr Logarius  ♦  Merciless Watcher  ♦  Merciless Watcher (Mob)  ♦  Mergo's Attendant  ♦  Mergo's Wet Nurse  ♦  Mi-Go Zombie  ♦  Micolash, Host of the Nightmare  ♦  Moon Presence  ♦  Nightmare Huntsman  ♦  Old Yharnam Beast  ♦  Old Yharnam Hunter (Mob)  ♦  One Reborn  ♦  Piercing Rifle Hunter  ♦  Protector  ♦  Pthumerian Descendant  ♦  Pthumerian Undead  ♦  Rabid Dog  ♦  Rat  ♦  Reaper  ♦  Ritual Master  ♦  Rom, the Vacuous Spider  ♦  Saif Hunter  ♦  Shadow of Yharnam  ♦  Shadow of Yharnam (Mob)  ♦  Shark-Giant  ♦  Silver Lady  ♦  Silverbeast  ♦  Slime Scholar  ♦  Slug  ♦  Snail Woman  ♦  Snake Ball  ♦  Snatcher  ♦  Sorrowful Emissary  ♦  Tomb Guardian  ♦  Tomb Inspector Hunter  ♦  Tormented Nanny  ♦  Undead Amalgam  ♦  Undead Giant  ♦  Undead Giant (Mob)  ♦  Vengeful Specter  ♦  Vermin Host  ♦  Vicar Amelia  ♦  Viper Pit  ♦  Watchdog of the Old Lords  ♦  Watcher's Gravedigger  ♦  Wheel Hunter  ♦  Wheelchair Mob  ♦  Witch of Hemwick  ♦  Witch of Hemwick (Mob)  ♦  Wolf Beast  ♦  Wrathful Stinger  ♦  Wretched Undead  ♦  Yahar'gul Hunter  ♦  Yeti  ♦  Yharnam, Pthumerian Queen

 




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    • Anonymous

      I wonder how effective these guys would actually be at hunting beasts. While any boss would utterly eviscerate them, we see a Wolf Beast over the bonfire in Central Yarnam, and I could imagine that the rifle-wielding ones could have been used as support (back when the Scourge wasn't affecting pretty much everyone in some way and most people were relatively sane). For example, the group of rifle hunters with their hunting dogs in between Grand Cathedral and Hemwick Charnel Lane would have pretty good chance at killing single beasts without casualties, due to being able to attack from range and from multiple angles while their dogs harrass and distract the beast.

      • Anonymous

        YMMV, but I'm pretty sure if they see you but you're far enough that they can't attack, they'll rarely say "ew."

        • Anonymous

          For some reason when they say, “ You plague ridden rat!” I think they’re saying, “You run for your gran!” Am I the only one who hears this?

          • Anonymous

            There's a particular hunter with a rifle in the area on the way to forbidden woods where the brainsucker is, and every time I've gone there he's said "Over here!" or something similar, and I have never heard any other hunter say that line.

            • There's idle 'searching' dialogue for them too when in the Cathedral Ward area (by the alleyway with the NPC houses). Don't know where else this is available. A few lines I managed to pick up:
              "You foul beast... You can't hide for long!"
              "He (or possibly we?) bares sickness, death!"
              "Oh bugger, where'd the beast go?"
              "Damn... Where you hiding?"
              "(inaudible)... Drink up"

              • Anonymous

                The one with the torch can kiss my ass. Oh I have this giant axe but really my most dangerous weapon is this torch I'll swing 40 times in a row.

                • Anonymous

                  I can't make out "This town" for some reason, so I always thought the guy dies saying, "Beast! I'm finished..."

                  • Anonymous

                    Some other dialogue includes:
                    (Idle) "Please god, help me, I must live."
                    (Idle) "We all know whose at fault... we know precisely who it is."

                    • Anonymous

                      Bloodborne All Dialogues: Huntsman (Multi-language) - by Muge All Huntsman dialogue. Seems to be both used and unused dialogue.

                      • Anonymous

                        Im disapointed, i thought that since they all sound scared of me and all call me beast and say that i am cursed, maybe in the end of the game, you discover that you have becpme a beast yourself from all the blood you tasted and dont even realize it as you go around thinking you're doing good when in fact you're causing a lot of death and despair like with gasgogne's daughter

                        • Anonymous

                          It's sorta sad to think about how they've all gone crazy. I mean, consider that you go to Yharnam solely for a cure to whatever disease you have. How many others attempted the same, only to be cut down by the insane mobs? Just some food for thought.

                          • Anonymous

                            One of these morons said "Death to the minister!" to me but I was wearing Bone Ash armor, which isn't considered Church clothing. I guess the beastly plague has done something to their IQ.

                            • Anonymous

                              You should also mention that 3 of the variants, the axe,rifle and shotel variants are all infected church hunters. Just look at their garb, the axe one wears the complete black church set.

                              • Anonymous

                                ive sat and listened to one of the beast cutter enemies trying to hit some beasts on a high ledge... all I've heard them say is : "You Rotten Beast!" or "Cursed beast!"the Boom Hammer variant only seems to say : "Blood NOW!"the Beasthunter Saif only variant says : "More blood!"this is all I've caught from both invading other players and observing their fights with the old hunters (I'm an honorable invader okay?)

                                • Anonymous

                                  When I was watching a video on Youtube for the first leg of the DLC, it sounded to me like the Beast Cutter-wielding hunters that attack you on the stairs outside the Nightmare Oedon Chapel were saying, "You f***ing beast!" I replayed that part half a dozen times b/c I wasn't sure, but they're definitely saying, "You something-that-starts-with-F beast!" Can anyone confirm/disprove? Maybe they're saying "foul" instead?

                                  • Anonymous

                                    So, I thought the fact they scream at you is really neat so I thought I'd try to get as many of their lines as I can. Contribution and editing (should I mess up) is of course welcome.

                                    • Anonymous

                                      I'll admit now, I'm the guy who kept removing that part and forgetting to comment, but it keeps getting put back as if it's a vital part of the page. So please explain to me why it's so important and I'll leave it alone, okay? Because right now the connection to Bloodborne is so tenuous that it just looks like someone's trying to turn this into a makeshift Brom Art Appreciation Society page. I'm not trying to start trouble, I just want to know why.

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