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Hemwick Charnel Lane is a location in Bloodborne. Accessed from Cathedral Ward (Grand Cathedral Lamp), follow the right path exiting the cathedral and go through a tunnel that lands you at a graveyard with many Rifle Huntsmen and Hunting Dogs. You may travel to Cainhurst Castle from here.

General Information

Hemwick_Charnel_Lane_small.jpg

 

Hemwick Charnel Lane Map

hemwick_charnel_lane_map.jpg

NPCs in the area

  • None

 

Bosses

 

Items

Weapons

Consumables

Specials

 

Enemies

  

Notes

  • When you have learnt the Password for Forbidden Woods, after killing Vicar Amelia, AND have 15 Insight, the Stalker appears several times throughout the area.
  • In the nest of crows, at the top of the shortcut elevator, one of the crows is "friendly" and will not attack no matter what.
  • On the left hand when entering the area from the lamp, a chariot road lit with lamp posts can be seen coming out of a large tunnel from Cathedral Ward and disappears into another large tunnel at the other end. Possibly a road that once led to Cainhurst.
  • When you have no insight the Stalker will not appear.
  • The Scream house npc has different dialogue if you go to her in the morning.

Hemwick Charnel Lane Walkthrough

Finding the Elevator

From the area with the Dogs you can find 9x Bone Marrow Ash, 2 Coldblood Dew, and a Twin Blood Stone Shards. Follow a straight path to find big wooden doors that open into Hemwick Charnel and find the lamp, defeating the second wave of Dogs and Rifle Huntsmen as you do. From the Lantern, walk down the stairs towards the Graveyard Hags with polearms and knives, being mindful of their range. Once killed, a cart on the left has a Bloodshot Eyeball. Facing the guillotine cart, go right and find 2x Twin Blood Stone Shard and notice the steps going up the dilapidated house. A lamp signals an NPC who just screams when you interact with them, and nearby you can pick up a Madman's Knowledge and see the elevator shortcut contraption on the immediate left, inoperable at this time. 

bb6_lamphags

Return towards the cart and go up the stairs next to it, being mindful of the Hag that will rush down. Ahead, an open area will reveal another Hag and a Dog, and on the ledge sits a third Hag, throwing Molotov Cocktails at you. Make use of the middle blockade to avoid the flammables while you deal with the imminent threat. A corpse resting on the tree in the middle of this area holds Thick Coldblood (4). 

Up the stairs, deal with the previous the Molotov Hag and her melee companion, then continue up the second set of stairs to find a Brick Troll. After the troll is defeated, note the closed shortcut gate location straight ahead, and then turn around follow the narrow path rimming the hill to your left to pick up 2x Twin Blood Stone Shard on a corpse. Further up towards the gate, another Molotov Hag will begin attacking, however within a comfortable distance. Now that that's taken care of, you may notice you're unable to access the gate, make a note of its location and continue up the slope where the most recent fiery enemy was. Turn left into the stairs and be mindful of the obvious ambush from your left -you can turn the ambusher into the ambushee by walking on the ledge on the left, instead of going down the stairs and dive attacking her.  Once you've dealt with this, you will arrive at a small open area with crows. 4x Pebble can be found on the corpse here, and you can access the Elevator shortcut

bb6_gateshortcut

After activating the lift, a follow the narrow edge on the right until it leads you towards a makeshift wooden bridge. Here a Hag wielding flaming pike will try to ambush you, be warned that it is fully capable of pushing you off the ledge. Behind her, find 8x Bone Marrow Ash

Obtaining the Lake

Across the narrow bridge, a Brick Troll and another pesky Molotov Hag await. Once defeated, go into the barn and take the fight to the Hag waiting on the right, then the Dog emerging through the second door deeper in the barn. Press on up the few steps, climb the ladder, and immediately launch forward to attack the Wandering Madness that is barely visible. Pick up the Bloodshot Eyeball since you're already here, then turn around and head down the few steps. You'll find wooden rafters in front of you, in a controlled manner, run straight through -there is no need to make any turns- and once you land on the other side, enter the doorway and immediately attack the Wheelchair Huntsman in the right corner. You can also find a Madman's Knowledge -the Bell Chime Maiden will spawn exactly where this item sits if you attempt a co-op game- and an Adept Blood Gemstone in this area.

bb6_wanderingmadness

Go back to where you picked up the Bloodshot Eyeball, then head towards the outside floors. Go around the left and roll into the first Hag you see to ensure she doesn't knock you off, then take care of the second before you claim a Coldblood Dew from the corpse in the headstones near the cliff. Continue onwards and beware of the Brick Troll, Hunting Dogs, Graveyard Hags, and the Molotov Hag ahead. Clever use of Molotovs may save your life. Once they are dealt with, you can pick up 2x Twin Blood Stone Shards before going into the broken circular building and downstairs towards the last bit of the level.

Outside, two Executioners await you. You can sneak past them to start with or go mano-a-mano. When you've decided what to do, go left to pick up Thick Coldblood and open the Shortcut Gate -this is the gate from earlier which being open, gives you straight access to cut through a large portion of enemies. While you may have just gained an incredible access, there is still a danger ahead; a group of five Hunting Dogs and a Graveyard Hag ahead, and can be challenging to evade. Deal with the doggos first. It's worth expending a couple Pungent Blood Cocktails to get them all together, making it easy for you to hit them all at once, take the Hag on after. Past them, find a Thick Coldblood, 8x Bone Marrow Ash and most importantly, on the edge of the map right before the cliff, the Lake rune. You may travel to Cainhurst Castle from here. 

Wicked Witch of the Lane

Return to the fork before the shortcut and this time head up the ramp but before doing so, to your right is an Executioner guarding a chest hiding a Tempering Blood Gemstone. Be careful when engaging him as a group of three Graveyard Hags will come downhill and possibly spot you. One of which carries Molotovs

bb6_executionerhags

Once they have been defeated, continue towards the structure and hit a barrel once you enter to cause a Wandering Madness to drop from the ceiling to the left of the stairs going down. Defeat it to claim Twin Blood Stone Shard x2. Directly behind where the loot enemy just dropped, you will be able to see a Madman's Knowledge. Head down the stairs to meet this area's boss...

bb6_witchofhemwick

BOSS FIGHT: Witch of Hemwick

Killing the boss unlocks Witch's Abode Lamp.

 

Hemwick Charnel Lane Maps

Hemwick_charnel_lane_map.jpg

 

 



    • Anonymous

      26 Sep 2018 05:06  

      I dont understand why sl many of these maps for bloodborne are so wrong, like this one there are serval items here that are not om the map, and then we have maps with mutiple levels where it would have been better to break them apart by level but instead they are stacked and not even depth colored, ds1 and s2 had great maps ds3 and bb have awful awful maps.

      • 07 Aug 2018 05:10  

        I saw the path with the street lights to the left at the beginning of the area. Very interesting indeed. I honestly feel like a DLC involving the history of Hemwick and Cainhurst would be super cool and inquisitive. Both areas are optional but have very interesting lore.

        • Anonymous

          14 Jun 2018 04:34  

          For anyone interested, a "charnel ground" is an above-ground burial site and holds religious importance and association with Dharma... interesting enough, sky burials are performed on charnel grounds, and Eileen comes from a place where these may be common.

          • Anonymous

            03 May 2018 21:34  

            If you have not yet defeated Vicar Amelia the woman in the house next to the elevator will have a different dialogue than the screaming.
            She says: "Do you hear the graveyard murmurs? Then I'ts almost time. I can't wait. I just can't wait"

            • Anonymous

              05 Feb 2018 01:21  

              In the house In the house, instead of npc I got patches and he gave me the tonsil stone. Any idea of the requirements to make it happen that way? Later in the house of the forbidden forest a npc came out with a dialogue.

              PD Sorry for my english.

              • Anonymous

                02 Dec 2017 23:50  

                When standing in a specific spot in the boss arena after defeating the witch, I hear a noise that sounds like heavy wind and maybe some sort of engine. The spot is at the base of the broken stairs (turn around after using the lamp that takes you to the arena, go up the stairs on the left, closest to the entrance, stand at the base of the broken stairs in the center of the platform, position camera so you see the closest wall). After reloading the area, it went away.

                • Anonymous

                  Npc01 Sep 2016 14:23  

                  There is a npc in the little shortcut where you go to take the elevator. it seems it only speaks if you havent turn the day into night after you defeat vicar amelia

                  • Anonymous

                    Mobs05 Jul 2016 14:48  

                    If you roll towards the graveyard hag enemy, They'll be pushed back, so this can come handy if you find yourself surrounded by this lovely ladies.

                    • Anonymous

                      Daytime difference05 Jul 2016 14:48  

                      On my second character i decided to go to hemwick before blood starved beast and amelia and noticed quite a difference besides time of day. The witch summoned enemy doesn't show up at all on the way to the boss and there is also no bell maiden present. Additionally, NPC Dialogue at the first hut after the lamp changed from talking to a man who gives you the tonsil stone to a woman saying its almost time or something along those lines. Thought it was interesting.

                      • Anonymous

                        Co-op Bell's bugging out?05 Jul 2016 14:48  

                        Me and my friend have been trying to summon myself to his charnel lane, i have completed the area and he hasnt, we have been ringing our bells and have had no luck for around 10-15 minutes so far. We were able to co op all day yesterday even when he was ahead of me. Is this is a bug or is charnel lane an exception to co op?

                        • Anonymous

                          Hanged bodies make noises!05 Jul 2016 14:48  

                          After defeating rom(or maybe early), if you run towards the witch abode, you can hear a man dying sound near to a hanged body in the left, also inside the house(and it sounds like the sound that makes a hunter when you kill him)

                          • Anonymous

                            there are more items^^05 Jul 2016 14:48  

                            at the area with the dogs you find a twin bloodstoneshard at a body hidden right side before the exit. also you find 4 pebbles and a 4 coldblooddew

                            • Anonymous

                              Hate this place05 Jul 2016 14:48  

                              I hate this area as I died and can't even get my eleven thousand blood echoes back. Also a wonderful glitch where I got 20 blood vials each time I died, is now gone.

                              • Anonymous

                                Im so stupid.05 Jul 2016 14:48  

                                I can't believe I made all my way to Rom without going for the rune workshop tool. So much sufferment I could have avoided. ;-;

                                • Anonymous

                                  Favourite Area in the Game05 Jul 2016 14:48  

                                  I love the design of this area. The Graveyard Hags are creepy, The setting is well done. I love the strange tower-like structures. Too bad the boss was not that great.

                                  • Anonymous

                                    Soot monsters05 Jul 2016 14:48  

                                    Soot monsters spawn if you have enough insight even during the first playthrough. They aren't exclusive to NG+.

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