Chime Maiden

Enemy Type Not Beast nor Kin
Health 211 ~ 518
Drops Quicksilver Bullets, 114 or 901 Blood Echoes
Weak weak defenses overall
Strong ??
Locations All locations, as long as conditions are met (see video below)

Chime Maidens are an enemy in Bloodborne.

They carry bells and daggers. They appear in a Hunter's world and may summon hostile players by ringing their bells. This enemy can appear in any location where a player has called for help via a Beckoning Bell or attempted to invade with a Sinister Resonant Bell. In two locations, Nightmare Frontier and Nightmare of Mensis, they will spawn in Online Mode regardless of whether the player has used a bell (They will not appear for players lower than level 30), therefore players wishing to avoid potentially forced PvP may want to play the game in Offline Mode after exiting the Lecture Building.

The maiden will only spawn when either multiplayer bell is used, apart from a few special cases, and finding and killing one before she completes the summon will stop any invader from entering the player's world. Alternatively, keeping them alive in certain open areas will allow for easier PvP matchmaking.

"The bell-ringing woman appears to be a mad Pthumerian."
- Sinister Chalice description
Chalice Dungeons have Chime Maidens who summon normal mobs, like spiders for instance, who will keep re-spawning until the maiden is killed. Kill the maiden and they will vanish.


  • This enemy is fairly simple to dispatch, as they don't have much in terms of defense or attack.
  • In Chalice Dungeons, they will keep summoning enemies who have a distinctive red glow.
  • Killing a maiden in a dungeon will mean all summoned enemies will die off, while in Yahar'gul, her summoned enemies will simply stagger.
  • For all the exact locations of this enemy, watch the video below.
  • Using Shaman Bone Blade onto a maiden causes her summons to attack her.



Attack Name Attack Description
Front + Reverse Stabs/Slashes Either of these attacks, or both in combination.
Fast Combo A fast stab and slash combo which can hurt the player multiple times.
Ripples The bell will resonate purple coloured ring-shaped waves, and do damage within near to medium range.

Chime Maiden


Yahar'gul 518 901 (x3) 30%, (2x) 70%
Yahar'gul (in One Reborn Fight) 345 901 (x3) 3%, (2x) 7%
Chalice Dungeons 211 114 (x3) 30%, (2x) 70%



Notes & Trivia







Chime Maiden Crop 2.png


Chime Maiden Concept.jpg



Cainhurst Castle Chime Maiden.jpg



Amygdala  ♦  Beast Claw Hunter  ♦  Beast Cutter Hunter  ♦  Beast-possessed Soul  ♦  Beast-possessed Soul (Mob)  ♦  Bell Holder  ♦  Black Widow  ♦  Blood Dobermann  ♦  Blood Gel  ♦  Blood-Starved Beast  ♦  Bloodletting Beast  ♦  Bloodsucking Beast  ♦  Bloody Crow of Cainhurst  ♦  Bone Ash Hunter  ♦  Boom Hammer Hunter  ♦  Bosses  ♦  Brador  ♦  Brain of Mensis  ♦  Brain Trust  ♦  Brainsucker  ♦  Brick Troll  ♦  Byrgenwerth Spider  ♦  Cainhurst Hunter  ♦  Carrion Crow  ♦  Celestial Centipede  ♦  Celestial Emissary  ♦  Celestial Larvae  ♦  Celestial Mob  ♦  Chapel Giant  ♦  Church Doctor  ♦  Cleric Beast  ♦  Crawler  ♦  Darkbeast Paarl  ♦  Deep Sea Hound  ♦  Djura  ♦  Ebrietas, Daughter of the Cosmos  ♦  Enlarged Head Giant  ♦  Enlarged Head Patients  ♦  Ethereal Walker  ♦  Executioner  ♦  Eye Collector  ♦  Father Gascoigne  ♦  Fishwitch  ♦  Gel  ♦  Gravekeeper Scorpion  ♦  Graveyard Hags  ♦  Greater Viper Pit  ♦  Hamlet Fishmen  ♦  Henryk  ♦  Hostile Choir Hunter  ♦  Hostile Hunters  ♦  Hunter Mob  ♦  Hunting Dog  ♦  Keeper's Hunting Dog  ♦  Keeper of the Old Lords  ♦  Labyrinth Mole  ♦  Labyrinth Rat  ♦  Large Huntsman  ♦  Lightning Summoner  ♦  Loran Cleric  ♦  Mad One  ♦  Madman  ♦  Maneater Boar (Mob)  ♦  Mannequin  ♦  Martyr Logarius  ♦  Merciless Watcher  ♦  Merciless Watcher (Mob)  ♦  Mergo's Attendant  ♦  Mergo's Wet Nurse  ♦  Mi-Go Zombie  ♦  Micolash, Host of the Nightmare  ♦  Moon Presence  ♦  Nightmare Huntsman  ♦  Old Yharnam Beast  ♦  Old Yharnam Hunter (Mob)  ♦  One Reborn  ♦  Piercing Rifle Hunter  ♦  Protector  ♦  Pthumerian Descendant  ♦  Pthumerian Undead  ♦  Rabid Dog  ♦  Rat  ♦  Reaper  ♦  Ritual Master  ♦  Rom, the Vacuous Spider  ♦  Saif Hunter  ♦  Shadow of Yharnam  ♦  Shadow of Yharnam (Mob)  ♦  Shark-Giant  ♦  Silver Lady  ♦  Silverbeast  ♦  Slime Scholar  ♦  Slug  ♦  Snail Woman  ♦  Snake Ball  ♦  Snatcher  ♦  Sorrowful Emissary  ♦  Tomb Guardian  ♦  Tomb Inspector Hunter  ♦  Tormented Nanny  ♦  Undead Amalgam  ♦  Undead Giant  ♦  Undead Giant (Mob)  ♦  Vengeful Specter  ♦  Vermin Host  ♦  Vicar Amelia  ♦  Vicar of the Cosmos  ♦  Viper Pit  ♦  Watchdog of the Old Lords  ♦  Watcher's Gravedigger  ♦  Wheel Hunter  ♦  Wheelchair Mob  ♦  Witch of Hemwick  ♦  Witch of Hemwick (Mob)  ♦  Wolf Beast  ♦  Wrathful Stinger  ♦  Wretched Undead  ♦  Yahar'gul Hunter  ♦  Yeti  ♦  Yharnam, Pthumerian Queen


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    • Anonymous

      19 Jan 2021 03:42  

      no, it is NOT just 2 or 3 areas where this hag spawns. it is MOST OF THE GAMES ZONES!

      "therefore players wishing to avoid potentially forced PvP may want to play the game in Offline Mode after exiting the Lecture Building."

      "potentially forced pvp"

      no, miyazaki, it IS forced pvp because not everyone likes pvp and if you play online in ANY soulsborne game you are automatically entered into pvp. either through manual invasion or this THING with the only way of opting out being to play OFFLINE!

      F YOU, you **** DEV!

      • Anonymous

        20 Dec 2020 13:09  

        One just appeared near cathedral ward when i summoned henriett, near the roof to get the hat for the little ones

        • Anonymous

          06 Dec 2020 16:58  

          Once, I lead a group of Nightmare Spiders into a bottomless pit, and the Chime Maidens stopped summoning them.

          • Anonymous

            07 Dec 2019 18:53  

            I get forced PvP, bell keepers and aldrich faithful was pretty fun, but why did they put the forced PvP in the 2 least fair areas for it? A poison swamp with boulders raining on you vs an area that's guaranteed to give you frenzy if you're dodging around. Why not have a maiden in Yharnam for Ng+ or higher level play instead? Or the woods? That's a huge area and it would be less boring with non-coop invasions

            • Anonymous

              20 Sep 2019 20:07  

              I hate them. I hate them so so much. It's all too common in depth 3+ dungeons for there to be two of these *****ing twats spawning spiders just inside a super narrow doorway, which will be inaccessible because of the bs two-shotter-spiders they spawn. These goddamn things should have a spawn limit.

              • 09 Jul 2019 12:33  

                Lol when they put 2 of these summoning spiders in the same room on depth 5 dungeons. Why not add 2 more? Also add 6 Labyrinth Sages, and maybe 10 Keeper's Hunting Dogs. Now that'd be based and epic. Only scrubs disagree.

                • Anonymous

                  07 Jul 2019 14:39  

                  After the spider chime maiden... are there any patches that reskin all the enemies to have Miyazaki's face?

                  • Anonymous

                    17 Apr 2019 04:37  

                    These *****es have cost me millions of echoes by spamming spiders... and if there is two of them (especially in loran chalice dungeons) who does that??

                    • Anonymous

                      25 Feb 2018 08:12  

                      Pretty sure the pvp community has died off at this point, I went to Nightmare Frontier online full blind without any knowledge of chime maidens( I accidentally activated PSN plus free trial but I didn't know) I've got messages saying the chime maiden is ringing a sinister bell, but no one was ever summoned. So I kept grinding and dying in this area countless times without knowing a potential invasion(didn't kill the maiden either) so I cleared the area and defeated Amygdala with Chime maiden alive and I'm online, nobody ever invaded.
                      I only started playing 3 days ago I think I was about 60+lvl at that point

                      • Anonymous

                        17 Feb 2018 12:41  

                        The one that summons spider in chalice dungeon can go ***** themselves.
                        Pretty much the spider can see through the whole goddamn dungeon to gank you up

                        • Anonymous

                          30 Nov 2017 15:10  

                          Actually in yahargul, enenys only stagger when Not killed before. If you killed them Prior to the chimemaiden, they drop dead

                          • Anonymous

                            18 Aug 2017 15:18  

                            The ones that summon spiders in Chalice Dungeons are the absolute bane of my existence--but thankfully, spiders can't climb ladders. If the chime maiden appears in an upper room of the dungeon, try and find a ladder leading up to that level and wait for the spiders to arrive. If you hang out just at the top rung, the spiders will try to attack, but moving back down one rung will cause them to miss and fall to the floor behind you. Wait for all summoned spiders to follow in tow, then climb up and leave them behind. Since killing them will just cause the maiden to summon more, and because she can only summon a certain number at a time (usually 4-5 enemies), it's best to just trap them instead, then find the chime maiden and kill her.

                            However, if there is no ladder, or if they find another way back up to the higher level, you'll have to adopt a hit-and-run strategy, making sure not to double back so that you don't come face-to-face with a train of angry red spiders. Again, don't attack the spiders, just focus on killing the maidens and ending their invasion. Beware that some spiders might not disappear after killing the chime maiden, either because there's actually a second chime maiden somewhere in the dungeon (typically in the same room), or some of the enemies might not actually be summons, despite their bloody aura.

                            • Anonymous

                              Loran05 Jul 2016 14:37  

                              D5 Loran, two of them with two werewolfs in one room... and those *****ing hard hitting spider-invaders.

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