Labyrinth Sage |
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Enemy Type | Beast (no, really) |
Health | ?? |
Drops | Blood Vials, Blood Gems, Quicksilver Bullets, Sage's Wrist, Sage's Hair, 1855~??? Blood Echoes |
Weak | Fire |
Strong | Higher than normal physical defense. |
Locations | Chalice Dungeons |
The Labyrinth Sage is an enemy encountered in Chalice Dungeons. The sage's piercing scream announces that it's spotted another victim.
Despite their fragile and weak appearance, they prove strong, quick, durable and thus extremely dangerous. Additionally, their erratic and awkward movements make them hard to read while fighting. A Sage can easily catch unwary Hunters off guard.
Strategy
- There are 3 variants of this enemy: Left Handed Sickle, Dual wielding Sickles, rapid poison corpse. Sickle Sages may have flaming weapons.
- Madmen are aggressive—frightfully so, but this can be a weakness. All they want is to approach at speed and draw your blood. This can make them susceptible to visceral attack.
- Try to fight them 1 on 1; you don't want to be distracted, so have your full attention on them.
- They have a very large aggro radius and an impressive running speed.
- They have a variety of quick leap attacks, covering a fair distance. Try to dodge backwards, preferably to the sides.
- They can also be knocked down with charge attacks of Hunter's Axe and Burial Blade.
- Don't be fooled by their fragile appearance; they have high poise, especially when attacking. Ludwig's Holy Blade & Beast Roar are helpful.
- Every single one of their attacks can be parried (even jumping attacks), but slightly mistiming the staggershot can potentially kill you instantly, as some of their attacks (jumping attack with the sickles) can kill 50+ vitality builds with all hp runes in a single hit in cursed dungeons. Also, if your visceral doesn't kill it instantly, after it gets back up it tends to do an attack right away, making a parry chain possible.
Drops
Location |
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Chalice Dungeons, Depth 1-3 | HP | 1855 | (x1-3) Drop% | (Rating) Drop% | (x1) Drop% | (x1) Drop% |
Chalice Dungeons, Depth 4-5 | HP | Echoes | (x1-3) Drop% | (Rating) Drop% | (x1) Drop% | (x1) Drop% |
Notes & Trivia
- A variation wields a corpse wrapped in bandages. This particular version builds up Rapid Poisoning with each swing.
- They wear a tattered chainmail that is identical to what Tomb Guardians wear.
- Sages babble to themselves and their hands twitch lively. Both signs are known as chorea and occur in human psychosis.
- The corpse that some wield is still alive, it moans and flexes its neck independent of the Sage.
Gallery
Video
- Mhazard -

- Anonymous
tfw it’s christmas morning 1997 and you’re rushing down the stairs to open your n64
- Anonymous
Not gonna lie, but these guys would seem perfect, for a football running back. Just look at how much speed these boomers got.
- Anonymous
- Anonymous
They appear in either the hintertombs or loran usually doing this: chilling in some room,guarding the lever(hintertombs and sometimed loran however it might be a fire beast) or guarding some treasure
- Anonymous
These things are considered ‘beast’ type enemies, which is why pungent blood cocktail works on them.
- Anonymous
- Anonymous
The only scary thing in the game
i hate them more than anything else.
In chalice dungeons i want to fight these damn Keeper of the Old Lords and Blood-starved Beasts more than this lmao
- Anonymous
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The enemy I hate the most in the entire game. Not only is he fast and unpredictable, but he also creams in terrible ways, comes at you like a jumpscare, has enormous damage, and the worst part is when he has that "corpse" that he uses as a weapon, still twitching and moaning... truly disturbing. Also they killed me a handful of times, many of those times I couldn't retrieve my blood echoes back.
- Anonymous
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Everybody gangsta till the game finds a way to instill genuine fear
- Anonymous
- Anonymous
Yeaaaaaaaaaa YEAAAAAAAAAA AAAAAAAAOOOOOOOOHHHHH.
I can hear them coming behind me already, with only a picture seen of one of them.
But curious though who do you guys think have a better scream? Sage guy, or the Orphan of kos?
- Anonymous
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Always keep in mind that any puddles or pools of water/oil alert enemies and draw them to your location if you move any faster than a walk through them. These guys especially, since their speed allows them to cover greater distance before their agro ends.
- Anonymous
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Holy **** I just had the scariest moment with one of these Ozzie osbourne looking asses. I walked into a room with one and stopped facing it, not thinking I aggroed it. I turned the camera around to check for enemies then turned it back around, expecting it to still be sitting down so I could get a visceral AND THE DAMN THING WAS STANDING RIGHT IN FRONT OF ME!!! I swear, chalice dungeons have some of the best scares in the whole game.
- Anonymous
I just had the funniest event happening. I was going through a Chalice Dungeon and heard it's piercing scream somewhere but couldn't quite tell where. I then proceeded to move on only to be Jumpscared by this guy running from the next corner to me. I had no time to react and what did he do? He kicked me... Yeah... He scared me just to kick me in the knee with his stubby leg. I immediately killed him and couldn't stop laughing for the next 3 minutes. The disrespect on this guy was as strong as a Ganondorf side kick in Smash bros. Simply amazing!
- Anonymous
I would die to any other enemy but these guys, dying to these guys seems like the worst death ever.
- Anonymous
I really get goosebumps whenever I hear that scream or see those mf near the lever or the coffin room. The only mob that almost make me***** my pants - they are *****ing fast! next thing you know you've respawn at the nearest lamp. I tried shaman knife on them once and he killed every enemy in the room including the BPS (mob).
- Anonymous
Why does getting b!tchslapped with a corpse hit harder than semi truck sized beasts slamming into you at half the speed of sound lol.
- Anonymous
- Anonymous
I first met one on a staircase next to a bell you can ring. I rang it once and got some regular enemies to come up the stairs that I easily killed. Then I rang the bell again to inspect the animation and sound. Then suddenly I heared that goddamn scream and saw it run up the spiral staircase stright at me and jumping, taking away half of my HP in one hit.
- Anonymous
these things were literally made to ***** you over, they're fast as*****, they can one shot or spam attack, and they have a *****ton of health?? god I hate these, especially in cursed dungeons also I dread that scream
- Anonymous
I forget about these guys every time I make a new character, and once I reach Loran, I'm caught off guard all over again by the twitchy walk-sprinting
- Anonymous
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The worst part about them is the stagger. If they hit you while you parry them, which they will a lot of the time, don't even bother going for a visceral after the stun because it's just long enough to prevent an easy kill
- Anonymous
can't think of most horror-wise successful design of enemies throughout all Souls-Borne. however, as far as i'm concerned they are mostly known and recognizable by names "HOLY*****!" and "WHATTA F-CK IS THAT!?" )
- Anonymous
- Anonymous
Dropped a tempering radial for me rank 3 rating 9 which gave a +6.1% to phys and a +10.8 flat tk phys but the shape is weird because i got a radial in a hintertomb chalice so i dont know if it happened to be an off-shape gem will do further testing.
- Anonymous
Why are they called also called Sages? Item description of the Sage's body parts claim they're saints. Nothing particularly saintly or wise about them. They're aggressive af and unhinged, Madman is a much more fitting name. Their running animation is really creepy in a uncanny way.
- Anonymous
Corpse-wielding ones be like "I'll beat a motherf*cker with ANOTHER motherf*cker"
- Anonymous
Corpse-wielding ones be like "I'll beat a motherf*cleric with ANOTHER motherf*cker"
- Anonymous
These things are my single most hated enemy in the entire game, even with 99 vitality these guys will one shot you in a cursed dungeon and maybe still one shot in a non-cursed dungeon, it also doesn't help that their jumping attacks track you through the air I've dodged around these guys and had them literally 180 in the air to one shot me freshly out of my dodge and their spazzoid behavior makes them hard to parry, the most insulting part is when i happen to land a parry but their damage hitbox still connects so i'm on the ground turning to dust while they drop to one knee, my experience with these things has been pretty piss-poor.
- Anonymous
I'll never forget the first time this lovely guy charged at me screaming and twichting, nearly dropped my controller.
- Anonymous
Scariest thing in bloodborne. Not even the scream, just the fact that he f****ing runs at you... Jesus, man
- Anonymous
Oh, yeah, the freakin’ bloodlickers and gargoyles are neither beast nor kin, yet these guys somehow count as beasts. Bloodborne be wild.
- Anonymous
I had nightmares about these things after my first Depth 4 Dungeon...
- Anonymous
I think we’ve identified the Pthumerian version of ANTFA, except less violent and twitchy. :P
- Anonymous
WHY must they so often be surrounded by swarms of spiders... I once got attacked by a duel-sickle wielder, a Keeper and its dogs, a swarm of black spiders, and the Silver Lady all at once in a pitch-black chamber with the only escape being a ladder in one of those well-like pits. Needless to say... I never saw my echoes again lmao.
Augur of Ebrietas can parry them (or stop their initial charge).
- Anonymous
My most feared enemy in the game. That scream makes me jump out of my seat sometimes lol
- Anonymous
That first picture is the stuff of nightmares. A sage and a Keeper of the Old Lords (who is always accompanied by a pair of devil dogs) at the same time? No thanks.
- Anonymous
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Am I the only one who's scared out of their mind when they rush at you?
- Anonymous
The normal mob of these aren't too bad but the one's wielding the corpse are insane. I'm not sure why but I have trouble with the corpse wielding guys. can these guys be visceraled? I tried but either the window is extremely narrow or they just can't be hit.
- Anonymous
I don't seem to be able to pull it off on this enemy, I seem to shoot past him for some reason. I don't think my timing is off, as I can see my bullets going past him. I think I just don't hit him? It's really odd, can anyone confirm?
- Anonymous
- Anonymous
Anyone else think that they are freaking hilarious just because of how much ass they haul trying to get to you?
- Anonymous
They're very easy to parry, especially when they spam attacks.
- Anonymous
Who made bro walk of the plank
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