Church Giant

Enemy Type
Neither Beast nor Kin
705 ~ 1023
Blood Stone Shard, Blood Vial, Blue Elixir (rare)
718 ~2711 Blood Echoes
Physical, Bolt, Thrust,Fire
Blood, Arcane,

Church Giants are an enemy in Bloodborne.

Church Giants (also known as Chapel Giants) in Bloodborne are large enemies that tower above the Hunter. The church controls the ministration of healing blood, aided by this large servant. Terrifying Giants, its expression is vacant and lacking intelligence, its skin pallid, its huge form oddly thin. It screams as it swings its silver weapon. A bell hangs from its neck, possibly warning nearby citizens of Yharnam to stay indoors or to keep track of this giant that does not seem capable of speech. Possible experiments of the church.

Church Giant Information

These enemies come in several variations
  • Wielding an axe
  • Wielding a ball and chain
  • Unarmed with flaming fists
  • Unarmed(Forbidden Woods)


  • Stand close to the back of these enemies and dodge when they're about to swing.
  • When they use their heavy slam attacks, one of their bones will protrude from their arm/leg (varies with their weapon type). The bone has a small hit-box, but hitting it before the giant can stand up will provide an opening for a Visceral Attack.
  • Giants are not only slow but also very clumsy. If you stick to their fronts, some attacks will miss as the giant is too tall.(Sides or back is still better)


Cathedral Ward
(1 to 2)
Lecture building
(drops 1 chunk, rare)
Forbidden Woods
Upper Cathedral Ward(needs confirmation)

Notes & Trivia

  • If you have beat Vicar Amelia and interact with the skull of Lawrence, causing the moon cycle to progress, they will rest on one spot asleep rather than patrol.
  • Though slow, they have lots of life. Dont be greedy w combos and save enough for a dodge. Dodge to the side or forward is better than backwards.

  1. Amygdala
  2. Beast Claw Hunter
  3. Beast Cutter Hunter
  4. Beast-possessed Soul
  5. Beast-possessed Soul (Mob)
  6. Bell Holder
  7. Black Widow
  8. Blood Dobermann
  9. Blood Gel
  10. Blood-Starved Beast
  11. Bloodletting Beast
  12. Bloodsucking Beast
  13. Bloody Crow of Cainhurst
  14. Bone Ash Hunter
  15. Boom Hammer Hunter
  16. Bosses
  17. Brador
  18. Brain of Mensis
  19. Brain Trust
  20. Brainsucker
  21. Brick Troll
  22. Cainhurst Hunter
  23. Carrion Crow
  24. Celestial Centipede
  25. Celestial Emissary
  26. Chapel Giant
  27. Chime Maiden
  28. Church Doctor
  29. Cleric Beast
  30. Crawler
  31. Darkbeast Paarl
  32. Deep Sea Hound
  33. Djura
  34. Ebrietas, Daughter of the Cosmos
  35. Enlarged Head Giant
  36. Enlarged Head Patients
  37. Ethereal Walker
  38. Executioner
  39. Eye Collector
  40. Father Gascoigne
  41. Fishwitch
  42. Gel
  43. Gravekeeper Scorpion
  44. Graveyard Hags
  45. Greater Viper Pit
  46. Hamlet Fishmen
  47. Henryk
  48. Hostile Choir Hunter
  49. Hostile Hunters
  50. Hunter Mob
  51. Hunting Dog
  52. Keeper of the Old Lords
  53. Keeper's Hunting Dog
  54. Labyrinth Mole
  55. Labyrinth Rat
  56. Large Huntsman
  57. Lightning Summoner
  58. Loran Cleric
  59. Mad One
  60. Madman
  61. Maneater Boar (Mob)
  62. Mannequin
  63. Martyr Logarius
  64. Merciless Watcher
  65. Merciless Watcher (Mob)
  66. Mergo's Attendant
  67. Mergo's Wet Nurse
  68. Mi-Go Zombie
  69. Micolash, Host of the Nightmare
  70. Moon Presence
  71. Nightmare Huntsman
  72. Old Yharnam Beast
  73. Old Yharnam Hunter (Mob)
  74. One Reborn
  75. Piercing Rifle Hunter
  76. Pthumerian Descendant
  77. Pthumerian Undead
  78. Rat
  79. Reaper
  80. Ritual Master
  81. Rom, the Vacuous Spider
  82. Saif Hunter
  83. Shadow of Yharnam
  84. Shadow of Yharnam (Mob)
  85. Shark-Giant
  86. Silver Lady
  87. Silverbeast
  88. Slime Scholar
  89. Slug
  90. Snail Woman
  91. Snatcher
  92. Sorrowful Emissary
  93. Tomb Guardian
  94. Tomb Inspector Hunter
  95. Tormented Nanny
  96. Undead Amalgam
  97. Undead Giant
  98. Undead Giant (Mob)
  99. Vengeful Specter
  100. Vermin Host

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    • Anonymous

      The church giant in the Lecture building’s second floor has dropped a blood stone chunk for me, but I’m guessing it’s really really rare

      • Anonymous

        After you kill Vicar Amelia, they appear to kneel, heads bowed. I have two theories: First one, which I prefer, is that they are mourning the death of their vicar. Perhaps I'm being naive, or sentimental. You can't hear any sobbing coming from them, so this is probably not true. The other option is that they're sleeping. Maybe because of their big bodies, they need more rest than the average person. Of course, this doesn't explain why they sit at 20 insight.

        • Anonymous

          The weakness entry is wrong, the giants are not weak to fire or bolt. They actually have higher fire and blot resistance than the executioners, try throwing molotov at one and you'll see. They have less defence against arcane but are not exactly weak to that either.

          • Anonymous

            When these guys do a heavy sttack( i.e. an attack where the swing back an roar) it reveals a piece of metal. Hitting this with a charge R2 results in stunning them for a visceral.

            • Anonymous

              In the Forbidden Woods there's a version of these in a cave that doesn't carry a weapon nor wears a shawl. They're a lot faster with their attacks and have pretty good range. Worse, they're all trundling through ankle-high poisoned water.

              • Anonymous

                Before you defeat Vicar Amelia, it is noon. After you defeat her, it is night. When these monsters are sitting down, they are sleeping since it's night. Absolutely nothing to do with insight.

                • Anonymous

                  I'm guessing they're either experiments or Pthumerians, since they resemble Queen Yharnam, both in height and skin color. (Note that at Mergo's Loft, the Queen towers the player just like these Giants do, so does the Pthumerian Descendant)

                  • Anonymous

                    I could swear im dodging them yet i still take damage I even set bloodborne to offline mode to remove any possible lag/visual delay

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