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Merciless Watcher

Merciless Watcher.jpg
Enemy Type Not Kin Nor Beast
Health ??
Drops Blood Vials, Quicksilver Bullets, Ritual Blood, Blood Gems
Weak Very weak to Arcane (the boss variant is not), Vulnerable to Blunt
Strong Above average defense against Physical, Thrust & Blood

Merciless Watcher is an enemy in Bloodborne found in Chalice Dungeons. It may also be encountered as a boss in Chalice Dungeons

 

Strategy

  • Watchers are very weak to Arcane dmg (the boss variant is not)
  • The Watcher with a pistol cannot hit you if you stand right in front of him.

 

 

Merciless Watcher Information

This enemy has five variations.

Watcher Chieftain: Better range than the Cleaver version and more likely to combo wildly.

Cleaver + Mask: More predictable than the chieftain but much harder to stun while he is attacking. He also has a combo where he pokes you with his cleaver but it does very little damage and won't stunlock you for long. It seems he takes normal damage from arcane.

Pistol + Lantern: His pistol functions like a shotgun, it covers a wide arc but has limited range. The easiest way to beat him is simply slice and dice him from up close as he will always miss if you stand in front of him. When in front of him he will counterattack by swinging his lantern but it does very little damage that can be easily healed with rally potential.

Red Hot Poker: Probably the least dangerous one, his attacks are very predictable and do little damage.

Naked With Spiked Club: Very different from the other watchers and very dangerous. He moves primarily by rolling and he can perform a body slam from roll that is highly damaging. A buffed roller can easily one-shot players on depth 5 labyrinths (tested with curse)

 

 

Club (Watcher Chieftain)

Location
hp.jpg
blood_echoes.jpg
blood_vial.jpg
quicksilver_bullet.jpg
ritual_blood.jpg
blood gem.png
Chalice Dungeons HP Echoes (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop%

 

Cleaver And Mask

Location
hp.jpg
blood_echoes.jpg
blood_vial.jpg
quicksilver_bullet.jpg
ritual_blood.jpg
blood gem.png
Chalice Dungeons HP Echoes (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop%

 

Pistol And Lantern

Location
hp.jpg
blood_echoes.jpg
blood_vial.jpg
quicksilver_bullet.jpg
ritual_blood.jpg
blood gem.png
Chalice Dungeons HP Echoes (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop%

 

Naked With Spiked Club

Location
hp.jpg
blood_echoes.jpg
blood_vial.jpg
quicksilver_bullet.jpg
ritual_blood.jpg
blood gem.png
Chalice Dungeons HP Echoes (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop%

 

Notes & Trivia

  • Merciless Watcher's with a gun cannot shoot a Hunter who is using the Sit Gesture. Good for a laugh.
  • Merciless Watchers are reminiscent of Smough, the giant man-eater from Dark Souls.
  • They can heal sporadically.

 

Gallery

  

   

 

Enemies
Amygdala  ♦  Beast Claw Hunter  ♦  Beast Cutter Hunter  ♦  Beast-possessed Soul  ♦  Beast-possessed Soul (Mob)  ♦  Bell Holder  ♦  Black Widow  ♦  Blood Dobermann  ♦  Blood Gel  ♦  Blood-Starved Beast  ♦  Bloodletting Beast  ♦  Bloodsucking Beast  ♦  Bloody Crow of Cainhurst  ♦  Bone Ash Hunter  ♦  Boom Hammer Hunter  ♦  Bosses  ♦  Brador  ♦  Brain of Mensis  ♦  Brain Trust  ♦  Brainsucker  ♦  Brick Troll  ♦  Byrgenwerth Spider  ♦  Cainhurst Hunter  ♦  Carrion Crow  ♦  Celestial Centipede  ♦  Celestial Emissary  ♦  Celestial Larvae  ♦  Celestial Mob  ♦  Chapel Giant  ♦  Chime Maiden  ♦  Church Doctor  ♦  Cleric Beast  ♦  Crawler  ♦  Darkbeast Paarl  ♦  Deep Sea Hound  ♦  Djura  ♦  Ebrietas, Daughter of the Cosmos  ♦  Enlarged Head Giant  ♦  Enlarged Head Patients  ♦  Ethereal Walker  ♦  Executioner  ♦  Eye Collector  ♦  Father Gascoigne  ♦  Fishwitch  ♦  Gel  ♦  Gravekeeper Scorpion  ♦  Graveyard Hags  ♦  Greater Viper Pit  ♦  Hamlet Fishmen  ♦  Henryk  ♦  Hostile Choir Hunter  ♦  Hostile Hunters  ♦  Hunter Mob  ♦  Hunting Dog  ♦  Keeper's Hunting Dog  ♦  Keeper of the Old Lords  ♦  Labyrinth Mole  ♦  Labyrinth Rat  ♦  Large Huntsman  ♦  Lightning Summoner  ♦  Loran Cleric  ♦  Mad One  ♦  Madman  ♦  Maneater Boar (Mob)  ♦  Mannequin  ♦  Martyr Logarius  ♦  Merciless Watcher  ♦  Mergo's Attendant  ♦  Mergo's Wet Nurse  ♦  Mi-Go Zombie  ♦  Micolash, Host of the Nightmare  ♦  Moon Presence  ♦  Nightmare Huntsman  ♦  Old Yharnam Beast  ♦  Old Yharnam Hunter (Mob)  ♦  One Reborn  ♦  Piercing Rifle Hunter  ♦  Protector  ♦  Pthumerian Descendant  ♦  Pthumerian Undead  ♦  Rabid Dog  ♦  Rat  ♦  Reaper  ♦  Ritual Master  ♦  Rom, the Vacuous Spider  ♦  Saif Hunter  ♦  Shadow of Yharnam  ♦  Shadow of Yharnam (Mob)  ♦  Shark-Giant  ♦  Silver Lady  ♦  Silverbeast  ♦  Slime Scholar  ♦  Slug  ♦  Snail Woman  ♦  Snake Ball  ♦  Snatcher  ♦  Sorrowful Emissary  ♦  Tomb Guardian  ♦  Tomb Inspector Hunter  ♦  Tormented Nanny  ♦  Undead Amalgam  ♦  Undead Giant  ♦  Undead Giant (Mob)  ♦  Vengeful Specter  ♦  Vermin Host  ♦  Vicar Amelia  ♦  Vicar of the Cosmos  ♦  Viper Pit  ♦  Watchdog of the Old Lords  ♦  Watcher's Gravedigger  ♦  Wheel Hunter  ♦  Wheelchair Mob  ♦  Witch of Hemwick  ♦  Witch of Hemwick (Mob)  ♦  Wolf Beast  ♦  Wrathful Stinger  ♦  Wretched Undead  ♦  Yahar'gul Hunter  ♦  Yeti  ♦  Yharnam, Pthumerian Queen

 




    • Anonymous

      31 Aug 2017 17:53  

      One of these guarding a lever dropped a cursed bolt gem in a depth 3 that was +20% bolt, 2.4 stamina increase. One of the better gems I've gotten from them.

      • Anonymous

        19 Aug 2017 17:18  

        My method for naked boys: stick to one side of their peripheral, either out of their sight range (about 50 feet) or behind an obstruction, like a pillar or one of those iron cages in the lower floors of the dungeon. Then, fire a bullet (preferably not a scattershot) toward the OTHER side of their peripheral, which will likely cause them to turn to wherever the bullet terminates. This should get them to face away from you, giving a small opportunity to cross to the back of the room, minding to keep your distance, before they turn to face forward again after roughly 6 or 7 seconds. Now you can safely approach them from the back and give them a backstab and visceral, but remember that this might not kill them and you should give them one last R1 just for good measure.

        If there are other enemies in the room, try to draw them away with pebbles or the Blacksky Eye before it notices you, obviously. And if it DOES notice you... just run, honestly. Get yourself out of the room before they squish your skull between their ass cheeks, then come back and try again. If all else fails, you can always use a Blue Elixir, but I find them to be somewhat faulty at times, so be careful.

        And if you find them at the top or bottom of a staircase? Good effin' luck.

        • Anonymous

          02 Jul 2017 18:12  

          It's just me or the nakeds with Club are kinda funny to see? I mean, a fatso moving by rolling on the ground!

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