Wheelchair Huntsman |
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Enemy Type | Not Kin nor Beast |
Health | 80 ~ 374 |
Drops | Quicksilver Bullets, 58 ~ 485 Blood Echoes |
Weak | Bolt |
Strong | None |
Locations | Central Yharnam, Hemwick Charnel Lane, Yahar'gul, Healing Church Workshop |
Wheelchair Huntsmen in Bloodborne are a humanoid enemy type. Among the mob hunting the beasts, old men on wheelchairs can be found. Rich elderly men in wheelchairs are a common sight in Yharnam, and often are armed with firearms from the old wars. For those that can't move well, there's only one way to defend from the beasts, and the only mean they have left is violence.
These enemies can't move despite their appearance indicating (with the exception of Flamesprayer variants), but can turn in similar fashion to a turret. Therefore, when the player exits the area/room they are in or gets out of their range, they won't be able to chase after him/her. Bearing this in mind should be enough to dispose of them, as they are not particularly dangerous enemies on their own.
Moving behind them quickly and a swift dispatch is the way to get rid of them.
Strategy
- Can be deadly at a distance. The key is to approach them in between shots. Once in melee range, they're easy to dispatch.
- Weapon re-loading times are long, so it is preferred to rush them then.
- The basic strategy is the same for all variants. Rush before fire or during reload, get behind them, and keep striking until dead.
Wheelchair Huntsman Information
These enemies come in several variations wielding one of the following firearms: blunderbuss (shooting one bullet before reloading), flamesprayer or Gatling gun.
They have a chance to drop Blue Elixir, Sedative, Antidote, Beast Blood Pellet and Quicksilver bullets. Bullets are most common and Pellets are least common. Elixir, Sedative and Antidote seem to be in the middle.
Pistol
Location |
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Central Yharnam | 80 | 58 | (x4) 100% |
Hemwick Charnel Lane | 202 | 58 | (x4) 100% |
Yahar'gul (Blood Moon) | 374 | 485 | - |
Gatling Gun
Location |
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Healing Church Workshop | 145 | 99 | (x4) 100% |
Yahar'gul (Blood Moon) | 374 | 554 | - |
Rifle
Location |
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Healing Church Workshop | 145 | 99 | - |
Yahar'gul (Blood Moon) | 374 | 485 | - |
Flamesprayer
Location |
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Healing Church Workshop | 145 | 99 | (x4) 100% |
Dialogue
- "Blood! Blood will run red!"
- Maniacal laughter
- "Die you rat!"
Notes & Trivia
- They look a great deal like Darkdiver Grandahl, the covenant leader of the Pilgrims of Dark in Dark Souls 2
- When left alone, they spend their time mouth breathing.
Gallery
- Anonymous
Treat yourself to listening to the minigun variants laughter when he's trying to kill you. He's not insane, Grandpappy's just having the time of his life
- Anonymous
- Anonymous
These guys actually can move most of the time, their AI just seems to not want to chase a player around a corner as that would mean leaving their good sniping spot. Moving out of their range, but still in sight seems to get them to move forward
- Anonymous
These guys can seriously hurt with their rifles. Counter damage almost insta-kills me, even with 30 or so vigor
- Anonymous
When I'm old, I want a crankgun installed onto my wheelchair
- Anonymous
I was just playing and i realized there is some sort of crow headed/masked version guarding upper cathedral ward. Never noticed this despite several playthrough. Possible lore implication?
- Anonymous
I just realized the Blood Minister, the guy from the opening scene who gives you the blood transfusion, is actually a wheelchair mob dude. Same face, same clothes. First I recognized the hat that I've seen it somewhere and confirmed it by checking it close by the shortcut of Central Yharnam. Yep, same dude, just lacking the hat.
- Anonymous
If armored core 6 players looked like their mechs
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