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Forsaken Castle Cainhurst is a location in Bloodborne. Cainhurst is the home castle of old nobles, once actively interacting with Yharnam, most notably as enemies of the Healing Church. They were bound by their bloodlines and by-the-book when it comes to their traditions, before being exterminated by the Executioners, and therefore ending their trades with Yharnam. Now just a cold ruin, Cainhurst has forever lost its road to return home to Yharnam. Only a lake with a deep mist, and dark ominous valleys as far as the eye could see. 

General Information

forsaken_cainhurst_castle.jpg

 

Cainhurst Castle Map

forsaken_castle_cainhurst_map.jpg

NPCs in the area

 

Bosses

Items

Weapons

Consumables

Specials

 

Enemies

  

Lore Notes

  • It is implied that Queen Annelise and her Cainhurst Knights could have been Vampires, as the ritual of initiation for their covenant is drinking her blood and the Knights vied for the boon of tasting her blood.
  • The Cainhurst Vilebloods were in active conflict with the Healing Church, until they were exterminated by the Executioners. Their conflict began when the Cainhurst nobility acquired something called Vile Blood, that subsequently tainted the castle and the inhabiting nobles, probably turning them into vampires or something similar. They received the Blood from a traitorous student of Byrgenwerth, but consequently began hunting for more Blood amongst the ranks of the Healing Church.
  • Martyr Logarius chose to stay behind in Castle Cainhurst after the Vilebloods were eradicated, since their Queen could not be killed, having consumed enough blood to become immortal. He donned the Crown of Illusions, to forever hide Annelise from the world.
  • Arianna is wearing a Cainhurst noble dress, hinting at her lineage and forbidden blood.
  • Interestingly there are no male ghosts to be found in Castle Cainhurst, and only the female nobles seem to have turned into ghosts.
  • Cainhurst Castle is by far the most remote location in Bloodborne. It is so far removed that the Blood Moon that hangs over Yharnam is not visible in the Castle, removing it from the sphere of influence the Great Ones have over Yharnam.
  • Queen Annelise states that she and the Player are the only two Vilebloods left, raising the question who or what the Bloody Crow of Cainhurst is.
  • Maria of the Astral Tower could be another descendant of the Undead Queen or the Vilebloods. Her armor set is reminiscient of the Cainhurst Noble set and she seems to be partially immortal, as well as being proficient at blood magic.

 

Trivia

  • In the area where you first meet the gargoyle, if you take the raised path to the right and look over the parapet to the landscape beyond there is a lake. In the lake there is an island formation that is a scale model of the island from "Kingsfield", From Software's first game.
  • If you don't loot any bodies inside the castle entrance, the ghosts in that room will not become visible or hostile until you loot an item.
  • Cainhurst has several parallels with the Painted World of Ariamis from Dark Souls. Both are snow covered castles that are situated on an island (Cainhurst surrounded by water, Painted World located surrounded by low valleys), both require that you pick up an item located in the room that you start the game in, the bosses in both areas use a scythe and are humanoids of about equal height, and both wear white clothing.

Cainhurst Castle Walkthrough

 

Prerequisites to Entry:

  1. Defeat Vicar Amelia and examine the skull on the altar to change the world state to Night.
  2. Enter the Forbidden Woods to access the back of Iosefka's Clinic. Once there, be sure to open the gate that leads to the front of the clinic.
  3. Enter the clinic and obtain the Cainhurst Summons.
  4. Go to Hemwick Charnel Lane and defeat Witch of Hemwick.
  5. Approach the tall stone obelisk in the area with the two Executioners.

 

Prerequisites Met

To access the Castle, warp to the Witch's Abode lamp and head back towards the large open area. You may want clear this area of Graveyard HagsExecutioners and Tainted Dogs entirely as if you die before heading to Cainhurst, you won't be able to summon the carriage again, however if you're confident in your ability to avoid death, make a beeline for the tall stone obelisk in the area holding the two executioners. This is because you'll need to use your Cainhurst Summons before approaching the area, and you are limited to 1. This will trigger a cutscene of a horse drawn carriage arriving. Once it ends, get in the carriage to trigger another cinematic to travel to Cainhurst Castle.

bb8_carriage

Upon arrival, you'll find yourself on a bridge over a moat, with the castle directly in front of you. Your only option is to head forward. As you do, the massive portcullis will raise and you'll find the first area lamp. Light it and now you can die in peace.

Exploring the Outdoors

We're heading forward to the right, straight through both doorways, turn right to walk along the side of the mountain to pick up a Frenzied Coldblood(9) then drop down the rocks nearby, into a pit of Hateful Maggots to pick up a Tempering Blood Gemstone(3). You want to ensure you aren't swarmed by them so collect the item and run out of there, once you're in a bit more space, feel free to take them on or continue with your journey. 

bb8_lamp

You'll want ignore the structure we just dropped from for the time being, and head towards the left towards the large gold doors into the castle proper. As you get closer, you'll encounter three pairs of Bloodsucking Beasts. Fighting these two at a time is very difficult as they're very fast, have an incredible reach and can do a pounce attack that can stun lock you. Divide and conquer plus the use of bolt damage, for the most effective results. Don't forget to pick up the 2x Numbing Mist on the way, as well as the 4x Numbing Mist, Frenzied Coldblood(9), and Frenzied Coldblood(8) on the triangulated corpses to the left of the big gold doors. On the right of the doors, find another 4x Numbing Mist.

Into the Castle

When you reach the large doors they'll open by themselves and you'll find yourself in the grand reception area of the castle. There are bodies with items littered around and you'll be able to hear the sound of a woman crying. If you want to, you can pick up the items, but this will cause mobs of Bound Widows to appear and be aggressive. They're not hard enemies to deal with, but in large groups you'll have issues. There's a Madman's Knowledge on the left, next to a pillar. On the far right corner of the room, find a chest containing the Reiterpallasch, and another Madman's Knowledge not too far off. Kneeling on the floor there should be an Indentured Chevalier. Kill him before he gets up, then head up the stairs and to the right only briefly to secure a Blood Stone Chunk before heading up the left stars. You'll find another Chevalier on the landing in a similar position to kill him quickly too. 

bb8_doorentrance

NOTE: An alternative to facing these enemies here, can be to just not, it is as easy to get swarmed as it is easy enough to run past most of them. 

In the next room you'll encounter more Widows, but more importantly, you'll also find a corpse with 4x Quicksilver Bullets. You will probably have to fight these Widows dude to the spacing of this room so be prepared. Clear the room out and make sure to pick up the Noble Dress from the chest on the right side of the room. Head out, onto the balcony, and ascend the stairs onto the castle walls where you'll encounter your first Gargoyle on a round battlement. These enemies aren't very hard but have relatively high HP. Avoid getting grabbed by them, and a good combo should do the trick as they're easily stunlocked. Once the first one is dead, turn around and head up the steps onto a little tower. Kill the second one up here and pick up the Blood Stone Chunk. Carry on down the path across the walls and past another couple of Gargoyles until you reach the indoors once again. You'll find another Chevalier before you reach another exit. Once you're back outside, you'll only do so momentarily but before you proceed forward, take a  right where there are a collection of statues and deal with the two Gargoyles at the end of the path so you can pick up the Executioner Set then back track and proceed into the library.

The Library 

 The first thing you want to do in the Library is sprint past any enemies and head to the left into a small room. This is the shortcut back down to the first lamp so you want to trigger this. Return back up and prepare yourself for another big fight. There are several groups of Bound Widows in this area, but most importantly you want to kill the Indentured Chevalier at the far end of the room. He has a blow dart which causes all of the Widows in the area to become twice as aggressive if he hits you -which can be identified by the red mark on your back. Once you've killed the him and cleared out all of the Widows, head back to the shortcut lift and open the chest next to it to get the Vileblood Register. There's another chest to open closer to the stairs in this room that contains the Evelyn. Carry on with the level by heading up the stairs. 

bb8_vilebloodregister

Up the stairs you have several Chevaliers to deal with. Some appear in pairs but mostly you should be able to clear this area out with relative ease. There's lots of loot in this area so be sure to clear out the enemies and head to the left corner -across the small bridge- of the room to pick up a Blood Stone Shard. Once you're done in the room, look over to the window on the far right and you'll find one with pane of glass missing. Head through it and you'll be be on a small statue. Carefully drop down to the next ledge, picking up the 6x Quicksilver Bullets off the body, then drop down to the bottom where Gargoyles will greet you. 

Head through the door back into the library and you'll be met by several mobs of slightly more aggressive Bound Widows, including several that don't hold daggers, but instead hold their own heads and scream at you. The scream can stunlock you, so be sure to kill them first as getting stun locked leaves you very vulnerable. There is also a Chevalier hiding to the right of the entrance to the room, so prioritize killing him before the Widows as he will also use blow darts to aggro them. In this room there are two chests, one of which contains one of the strongest arcane spells in the game, Executioner's Gloves, while the other contains the Knight's Set. Once you've cleared the room out, you're done in here so head back out of the door onto the balcony. 

bb8_executionersgloves

Head back out the same way you came into the room and proceed left to find a gap in the wall with a ledge. Carefully head down the ledge and onto the small roof where you can find a Kin Coldblood(10). Turn back onto the ledge and hop into the open window and you'll appear in a blocked off part of the Library. Pull the lever and you'll open up the ladder to the end of the level and create a convenient shortcut back to where you picked up the Evelyn. Climb the ladder and explore the upper section. There are no enemies up here so enjoy the brief moment of peace.  Straight to your left, you'll find yet another chest, this time holding a Warm Blood Gemstone(3). If you head round the side of the room you'll find a Wandering Madness who holds 2x Blood Stone Chunk so do your best to catch him. 

Getting to the Martyr

Once you're ready to move on, head up the stairs out of this area to the roof. You'll spot an item guarded by a lone Gargoyle. When you engage it, two more will fly in so be fast and damage them as fast as possible. Pick up the Knight's Wig then head the only way you can... off the side of the roof. Don't worry, you can only come off one edge of the roof, so drop off the side and land a few feet down, then look to the circular turret roof; drop off it and onto the thin fenced walkway (NOTE: If you've missed something and would like to go and claim it, you can do so by dropping onto the stairs on the right, but as soon as you drop off the roof, onto this walkway, there is no returning to Cainhurst.). Head a long here until you find a gap in the fence, drop out here onto another circular roof. Carefully walk around the edge until you get to a bridge you can drop down to. Pick up the Kin Coldblood from the body then climb the ladder. On the next roof, if you head over to the far side and pick up the Bold Hunter's Mark. Head up the roof and through the archway to take on the boss of Cainhurst Castle.

bb8_logarius

BOSS FIGHT: Martyr Logarius

Calm After the Storm

Once you have defeated Logarius, pick up the Crown Of Illusions he drops and put it on. Head towards where his throne stood and a cutscene will trigger, causing a previously hidden chamber to appear. Go in the building and up the stairs into Annalise, Queen of the Vilebloods' chamber. She will talk to you as soon as you enter the room, telling you to kneel before her. Walk forwards to just before her and look to the right, here is the Unopened Summons which you need to give to Alfred to finish his storyline (though if you want to join the Cainhurst Vilebloods don't give the summons to Alfred as he will kill Annalise [though if he does, you can take part of her remains to the upper cathedral to have her resurrected. In the event you resurrect her, she will return here automatically]).

Kneel before the queen and decide if you want to join the covenant or not. Once you're done, turn around and there'll be another Lamp, allowing you to return to the Hunter's Dream.

Cainhurst Castle Map

forsaken_castle_cainhurst_map.jpg

 

 



    • Anonymous

      16 Jul 2018 10:25  

      "(NOTE: If you've missed something and would like to go and claim it, you can do so by dropping onto the stairs on the right, but as soon as you drop off the roof, onto this walkway, there is no returning to Cainhurst.)."

      What is this talking about? Since when can't I leave an area and come back? Is this more fake bullshit people keep putting in the wiki or can someone intelligent actually explain this?

      • 01 Jul 2018 00:52  

        Why does the short description say there are 3 lamps in the area? AFAIK there are only 2: the starting one and the post-boss one. Am I missing something?

        • Anonymous

          09 Feb 2018 09:31  

          The architecture here is super awesome, and the bookcases and frescoes were a nice touch. From is really awesome at making locations like this, and seeing the shimmering lake afar is AWESOME from the rooftop. This area does have one of the harder bosses in it though, but it's not that bad because he's pretty fun to fight. And the reward for killing him is a crown that reveals magical unicorns, rainbows and flying dinosaurs. Canonity 101 ladies and gentlemen.

          • Anonymous

            21 Dec 2017 07:56  

            I'd kill for From to do an entire Borne/Souls game set in a place like this. Like, imagine the Resident Evil mansion but cranked up to 11. There's an insane amount of potential. Easily my favorite location in the game.

            • Anonymous

              30 Nov 2017 07:41  

              I like the idea that the Cainhurst nobles might've been vampires (hence they're called Vilebloods) but I've been under the impression this whole time that most of enemies you come across the game, some of the NPCs, and the player character yourself, are vampires (without them ever using the word). Perhaps it's best to say the Cainhurst nobles were ghouls or revenants, creatures notorious for feeding on the blood of other vampires.

              • Anonymous

                08 Nov 2017 17:21  

                What happened to the king of Cainhurst? There's blood on the chair next to Annalise that goes the middle of the room. Maybe executed by Logarius?

                • 26 Oct 2017 04:42  

                  I noticed 2 instances where the information in the map conflicts with that in the walkthrough, and in both cases it's the map that's correct: 1. The walkthrough omits any mention of the Warm Blood Gemstone, which can be found in a chest after revealing & climbing the secret ladder in the library; and 2. the item on the roof before the boss, across from where you climb up the ladder, is in fact 2 x Bold Hunter's Mark. (If you think about it, this makes sense because once a player drops down onto the last narrow rooftop there is no way to go back to the rest of the area. Without a Bold Hunter's Mark, players would be forced to either fight the boss or lose all their echoes via the regular Hunter's Mark.)

                  Lastly, where the map says there's a Frenzied Coldblood (the one farthest to the right on the map), I got a Kin Coldblood (10), and this item isn't mentioned in the walkthrough either. When you're on the narrow ledge that goes past the open window you drop in to access the secret area in the library, don't go in at first. Instead, keep following the ledge to a narrow rooftop that leads to a body with the item. A gargoyle waits above and drops down when you approach. Once this is done, you can go back to the window and proceed as indicated.

                  I'd add this info myself, but I only just registered and want to familiarize myself with how everything works first.

                  • Anonymous

                    27 May 2017 16:27  

                    I *****ed my game up xD
                    I'm currently in forbidden woods (Wiki recommends level 40), haven't even visited the Shadows (Found the entrance to the fight tho) and I'm level 67. I killed the Witches of Hemwick in the first try, they didn't even damage me. I'm so used to grinding that I ruined the game's challenge with overlevelling.

                    • Anonymous

                      21 Apr 2017 17:06  

                      note walkthrough has a madman's knowledge where the map says there is a tempering blood gemstone. Seems that the map is correct

                      • Executioner Gauntlets placement05 Jul 2016 14:56  

                        There's a little mistake on the placement of executioner gauntlets. Here says that gauntlets are separate of the rest of its set, on the same room of Kight's attire. That's wrong. Executioner set is complete (garb, gauntlets and trousers) just behind that two gargoyles. The one found at the same room of Knight's set is Executioner's Gloves, this is not an armor piece, it's a hunter special tool, the spells-like in this game.

                        • Anonymous

                          can't get back to Cainhurst05 Jul 2016 14:56  

                          I went to Cainhurst, fought the king and what not and activated the lamp and went to the hunters dream. Figured I should stock up and be prepared for what's possibly next, but now I can't even get back there. Any help?

                          • Anonymous

                            Tested theory of whole castle not attacking05 Jul 2016 14:56  

                            Was attacked in the dining area despite not looting anything. So it's just the entry way that is docile until you loot something.

                            • Anonymous

                              Interesting note05 Jul 2016 14:56  

                              No hostilities (besides crawlers) and the dead bribes didn't spawn until I looted something. Could anybody research this on a new game?

                              • Anonymous

                                Strange music05 Jul 2016 14:56  

                                i was wondering if anyone else has noticed this. when i go down into the area where those big bellied beasts are walking around, and into the little canyon area with all of the worms, i begin to hear eerie music, that almost immediately stops playing when i walk just a short ways away from the canyon. is there a reason for this?

                                • Anonymous

                                  Death05 Jul 2016 14:56  

                                  What happens if I die in the cainhurst castle? Where will I respawn and will i never be able to go back?

                                  • Anonymous

                                    Cainhurst horsestatues05 Jul 2016 14:56  

                                    All the knights on the horsestatues are missing their right leg. Not sure if it has something to say lorewise...but wanted to mention it^^

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