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Moon Presence

moon_presence.jpg
General Info
hp.jpg blood_echoes.jpg Location Drops
8909 230000 Hunter's Dream None
Defenses
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
137 137 137 --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
?? 75 75 75
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
999 999 No No

Moon Presence is an optional final boss in Bloodborne.

Moon Presence Information

  • The Moon Presence can only be fought if you acquire and consume three of the four available One Third of Umbilical Cord items, refuse Gehrman's request, and then defeat Gehrman, The First Hunter. You don't have to have consumed the Cords prior to refusing - you can consume them after selecting "refuse", but before you defeat Gehrman.
  • Upon its defeat a cutscene will initiate and the game will end; you will then obtain the "Childhood's Beginning" trophy.
  • Gain 5 Insight for finding the boss and 5 Insight for killing him.

 

Locations

 

Drops

  • Blood Echoes: NG (230,000), NG+ (681,950), NG++(750,145), NG+3 (852,438), NG+5 (1,022,925), NG+6 and so on (1,704,875)

Combat Information

  • An easy way to fight the Moon Presence is to stay in mid-range and lure it into its 3-hit combo. During the 3rd hit dodge into the attack (time this properly so you don't take damage) you should end up behind it and can manage 1-2 hits before it jumps away. Rinse and repeat.
  • This is a much easier fight than Gehrman, but if you're out of blood vials you may want to let it kill you/use a Hunter's Mark to reset your blood vials to max. You will NOT have to fight Gehrman again.
  • Periodically through the fight the Moon Presence will summon pale white balls which burst and rain blood in a medium-sized AoE. If you get covered by the blood, you will not be able to heal for a short period of time. It acts in a similar fashion to Numbing Mist.
  • Susceptible to Visceral Attacks.
  • Gaze of the Moon is an AoE attack that takes the shape of a cone. It can unleash a devastating amount of damage (the hunter will be left with one health to be exact), so take very special care when dealing with this attack. Keep in mind however that successfully casting this attack also causes the Moon Presence to become exhausted and therefore giving you time to plan accordingly.
  • Burial Blade in scythe form has very high rally, making it an excellent counter to this attack. By attacking the Moon Presence while it is exhausted and vulnerable, one can safely recover all of their lost HP. However, since Burial Blade is obtained from defeating Gehrman, this strategy is impossible to players in NG unless they use Bold Hunter's Mark or are killed by the Moon Presence so as to return to Hunter's Dream in order to purchase the weapon.

 

Attack Name Attack Description & Counter
Grab The Moon Presence will swipe twice then do a forward lunge grab. This attack is very easy to strafe around and get a free hit in.
Swipe The boss will smash his right hand on the ground, and just after, use his tentacles to make a very fast swipe. It can be very surprising, but it can be very easy to dodge it by stepping back.
Jump The boss will jump on you and try to smash you. This attack is very easy to dodge by sidestepping it. Usually you can land one or two attacks after the boss lands.
Blood Moon Orb The boss will pop one pale white orb above its head, raining blood down on the player. If the blood hits you, you will be de-buffed for 20 seconds, and you will not be able to use Blood vials.
Blood Clouds The boss summons pale clouds which rise from the ground as it attacks you. After a moment, these clouds burst and rain blood in their vicinity. Being hit by the blood prevents you from using Blood Vials for a while.
Gaze of the Moon The boss will hold it's face and release a burst of light. Those hit by this attack will be left with 1HP. It can instantly kill co-operaters with less than 30% health.
Once its health is below 30%, this attack will also prevent you from using healing items. After this attack, the boss will be still for a few seconds, if there is no Blood Moon Orbs close to him, rush to the boss and land multiples attacks on him. It is possible to recover all of your HP by attacking the boss, as the window for recovery is huge.
This attack cannot be dodged.

 

Strategies

 

Melee Strategy

The fight with the Moon Presence begins immediately after you've beaten Gehrman, The First Hunter. Chances are you're probably low on blood vials and quicksilver bullets so the recommended tactic is to allow the boss to kill you or use a Bold Hunter's Mark to refresh your stocks (nevertheless, attempting to beat the boss with what you have is still a good idea if you are confident). If you're fighting Moon Presence, Gehrman won't have dropped any Blood echoes, so you don't need to worry so much about losing them.

As with most of the bosses in the game, Moon Presence is weak to bolt and fire (arcane untested at this point) so bolt paper/fire paper, a fire imbued weapon or the Tonitrus leveled to at least +8 are recommended for this fight.

While Moon Presence is very aggressive, the fight is much easier than the Gehrman battle. He will chase you down quickly, but his 3 hit combo can be easily dodged, allowing you to get behind the boss and score a quick combo. In fact, if you happen to be co-operating on this fight, the ends of the boss' tail can be hit, so if he is not focused on you, there is a perfect way to safely deal damage.

Besides the combo attack, the main melee attack to be cautious of is his tail swipe. He'll spin on the spot and his tail will catch you like a mace, knocking you down. Fortunately, he doesn't come back to deal damage when you're on the ground, so get out of there quickly.

About a third of the way into the fight he'll start using a cone attack. This has him stopping for a few seconds to charge and emanating a large red blast from his head. This is risk and reward with this. If you get close enough, quickly enough you can score a charged attack on him, staggering him and opening him up for a visceral attack. However, if you're caught by the blast you'll be knocked back and your health will be dropped to 1hp. The attack will NEVER kill you, but it leaves you incredibly vulnerable. As a trade off, he rests for a few seconds after the attack, so you can either back off and heal or get aggressive and gain your health back via regain.

He'll also start secreting a black liquid from his tail. This is the downside of staying behind him. If you're caught in the liquid you're unable to use Blood Vials and therefore, unable to heal. If you're affected by this fluid then caught by the cone attack you're guaranteed to be in a bad position. Eventually it wears off so if you are on low health and affected by this, run and keep your distance until you can heal up.

Videos

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Notes & Trivia

  • The appearance of Moon Presence resembles Nyarlathotep from various novels written by H.P. Lovecraft.
  • The Moon Presence, along with Mergo's Wet Nurse, are the only two bosses that give the message "Nightmare Slain" instead of the normal "Prey Slaughtered" (or the Japanese message "You Hunted"). In the DLC, this number increases to three with Orphan of Kos.
  • There is a glitch wherein a summoned co-operator will appear in the cutscene where the host should be seen rejecting the Moon Presence's embrace.
  • It is possible to defeat the Moon Presence, and still remain in your current game difficulty by using a hunter's mark just after you defeat the boss. Entering the area again, before the great tree will trigger the cutscene leading to new game plus.
  • The song playing during the first phase of the fight is based on the Nameless Song from Dark Souls.
  • The Moon Presence may clutch its face right before it begins to thrash. This could indicate a headache or that it's blinding herself.

 

Lore

  • Given the effects that the One Third of Umbilical Cords have on the Moon Presence, we can infer that the Moon Presence is what the game refers to as a "Great One".
  • Fake Iosefka's dialogue during the Blood Moon may reference this: "How they writhe, writhe inside my head... It's... rather... rapturous..."
  • The Living String suggests that "Great Ones" take up a variety of forms, the "Mother Brain" being one of them.
  • "... And when the Great Ones descend, a womb will be blessed with child."; before entering the fight with Mergo's Wet Nurse, we see Yharnam, Pthumerian Queen, weeping. The bloodstain on her dress is more than likely a way of saying that she was pregnant. In any case, it's only logical that she must be weeping for her child, Mergo.
  • We also witness Arianna give birth to an alien child that drops a One Third of Umbilical Cord, suggesting that for this "Red Moon", she was blessed with a child by a Great One. It's no surprise really, given the similarities between Arianna and the Queen (See Arianna's page for more detail).
  • It's also possible that fake Iosefka was trying to become impregnated with a Great One, as she also drops an Umbilical Cord and seems to have been experimenting with those sent to her clinic.
  • "Every great one loses its child, and then yearns for a surrogate..."; a surrogate is a replacement. The fight with Mergo's Wet Nurse suggests that something in the past resulted in the death of Mergo.
  • The Moon Presence can be considered the true founder of the Hunt; it used Gehrman as a surroage host to create the Hunter's Dream in order to undo the Great One's madness. However, the Healing Church Hunters misinterpreted the Hunt and became beasts themselves. If it wasn't for its existance, the Hunt wouldn't exist, and the Hunter would have become yet another victim of the Beast Plague.
  • Like the Brain of Mensis, the Moon Presence seems to be subject to rot and decay. There seems to be a kinship between the Moon Presence and the Silverbeasts. They are both capable of bipedal and quadrupedal movement. They both have the same exposed ribs. The slanted heads of the Silverbeasts may be an attempt to recreate the Moon Presence's unusual visage.

 

Gallery



Moon Frontal 1.png

 

Moon Wail 2.png














    • Not true ending per se05 Jul 2016 08:56  

      So what I think happens is that a player's intentions are being transferred into the character's intentions. If you go around the game killing every ancient you can find and getting all the insight you can - you are fulfilling what the Church have tried to do. Being a strong enough character you consume all the ancient echos and insight, thus getting more and more power, while in the end, defeating Moon Presence itself you get so much ancient blood and insight you literally turn into a Great One. <br/> <br/>So while being a possible ending, this is not by any means a "truer" one to reawakening. Because what church has learned is that with enough power you can turn your dreams into reality. And it looks like you do just that when Gerhman beheads you - you make a "real" world to reawaken into, just like Gerhman made a Hunter's Dream.

      • Message05 Jul 2016 08:56  

        On the lecture hall second floor, there is a message in a room across from where the giant is, it reads. "The nameless moon presence beckoned by Laurence and his associates. Paleblood."

        • Lore05 Jul 2016 08:56  

          It seem that the Moon Presence was called by Laurence and his friends. A note in the University (as I remind), "The Moon Presence without name, called by Laurence and his mates. Paleblood." After this note we will find another one: "Three third cords". So, this suggest that probably Laurence betrayed Willem to joins (or to found, who know) the School of Mensis, then he was able to call the Moon Presence (that did not have a name, as this is the only way we call it). At the end, we can speculate that the Paleblood is probably the Moon Presence. If the TRUE ending is when we killed the Moon Presence, well, it seem like we've found what we was looking for, or, another idea, WE are the Paleblood becoming a new Great One.

          • moon presence and endgame weapon question05 Jul 2016 08:56  

            Is there a way to retain the burial blade from your first playthrough, by killing the first hunter, and still fight the moon presence in the same playthrough? <br/>Secondly can u attempt the moon presence fight multiple times or does the game 'end', ergo move into ng+, if u die to it once? <br/> <br/>Thx for the help in advance

            • Easy boss, has terrible hitbox05 Jul 2016 08:56  

              Just killed this guy on my second try. First try I died because I had 0 blood vials going into the fight. <br/>Anyhoo, the boss' hitboxes for the triple attack is horrible, and if you stick close it'll favor the 3-hit combo. It did the blood moon orbs once, which was easy enough to dodge, as they don't explode right away, and it tried to do some sort of spinning sweep attack after the 3-hit combo while I was wailing at it from behind, but that attack hits like a wet noodle. For many of the hits on the 3-hit combo I didn't even have to dodge, as they just hit above my character when right up against the boss.

              • Are the umbilical cords goon for one fight?05 Jul 2016 08:56  

                If you die during the gehrman fight after eating the umbilical cords, does that mean you can no longer get the true ending or are the umbilical cords still "active" or are they only good if you don't die? <br/>So to simplify can you try the gehrman fight multiple times after you die?

                • stillbirth of brains lore05 Jul 2016 08:56  

                  Okay , by this i could only think it meant this : seeing as gehrman is its puppet , and when you defeat gehrman , it tries to hug you and do the same to you. <br/>Couldn't this be more evidence that mergo infact is the moon presence? <br/>Seeing as it makes you its puppet , stillbirth of brain? Anyone? <br/> <br/>Also ,a question , is mergo the baby of the queen of yharnam you encounter when you fight the wet nurse?

                  • Lvl 124 Easiest Boss Ever05 Jul 2016 08:56  

                    Well...my purpose was to die to see if I had to beat Gehrman again...just beated it randomly with side 1H R1, it gets stunned after some hit, once it stop to charge/trasform I have started to use 2H L2...finished it with some R1, probably I was overpowered (however I had some difficulties woth Gehrald)

                    • Has a melee that also disables Your ability to heal05 Jul 2016 08:56  

                      seriously its not done any cloud calling thing like it says on the thingy but managed to make it so i can't heal. <br/>and its been after melee so yer thats a fing

                      • Theory regarding the ending05 Jul 2016 08:56  

                        The character (presumably) kills all the Great Ones before confronting Gehrman. At the end of the game, one of three things happen, depending on which ending you choose. <br/> <br/>If you submit to Gehrman, he kills you in the dream, which appears to expell you from the dream, and with all the Great Ones dead, it appears the night is over, and you awaken to a morning. One can assume that night and day in Bloodborn doesn't follow a time cycle, as it does in reality, and that daytime signifies the end of the hunt, and the plague. Perhaps the Moon Presence will then remake the Great Ones, and the hunt will then begin anew. <br/> <br/>If you choose to kill Gehrman without having gained a large amount of Great One insight from consuming 3 thirds of umbilical cords, the Moon Presence seems to turn you into Gehrmans replacement, and the hunt begins again. I suspect that some time may have passed after the event in the cutscene where the Moon Presence appears to consume the player character, as this would also give it time to remake the Great Ones, and so the "daytime" that resulted in the first ending has passed. <br/> <br/>If you choose to kill Gehrman, and have gained the insight from consuming 3 thirds of umbilical cords from Great Ones, then the Moon Presence cannot consume you, and you will have to fight it. This is probably because you have gained so much insight, and possibly blood echoes, that you have become too powerful. The Moon Presence is no longer an unfathomable being beyond your comprehension. You can fight it. You can even kill it. <br/>After killing the Moon Presence, the trophy you get for killing it is named "Childhoods Beginning", and at the end you can see the doll finding a tentacly slug-creature on the ground, saying "Are you cold?". She then picks it up, cradling it like an infant and says "Oh, good hunter". <br/> <br/>This would suggest that the player character turns into that creature, which looks like it could be the equivelent of a Great Old One from H.P Lovecrafts mythos. Since the game draws some inspiration from Lovecrafts Cthulu mythos, this could make sense. It's possible that the Great Ones bosses of Bloodborne would then be the equivelent of the Great Ones from the Lovecraft mythos. Lovecrafts Great Ones are described as "weak gods of the earth", who are protected by a Great Old One, named Nyarlathotep. The Moon Presence could be the equivelent of Nyarlathotep, who watches over the Great Ones. <br/> <br/>I assume the reason the player turns into a Great Old One is because of the massive amount of insight and blood echoes gained from killing the Great Old One, the Moon Presence. It seems that in the Bloodborn universe, insight lets you see the truth of the universe, and blood echoes gives you power. As such, it would appear that this could very well be some kind of cycle that has been repeated for aeons. <br/> <br/>A hunter is awakened and starts hunting beasts, gaining insight and blood echoes (power) along the way. The more insight and power the hunter gains, the more the truth is unraveled, and the hunter learns about the existance of the Great Ones. The hunter then hunts the Great Ones, gaining even more insight and blood echoes. Without the Great Ones, the hunt cannot go on, and the Moon Presence compells Gehrman to kill the hunter. <br/>If Gehrman kills the hunter (ending 1), the hunter is expelled from the dream, and so is neutralized by the time the next hunt begins. The Moon Presence remakes the Great Ones and the cycle continues. <br/>If the hunter kills Gehrman and is consumed by the Moon Presence, the Moon Presence remakes the Great Ones and the cycle continues <br/>If the hunter kills Gehrman and then kills the Moon Presence, the hunter becomes the next Great Old One and takes the Moon Presences' place, remakes the Great Ones and the cycle continues. <br/> <br/>This is all speculation, but that's my take on it.

                        • Staying in NG05 Jul 2016 08:56  

                          So I like PVP, only problem is my preferred choice of PVP wep is the scythe, so can I kill Gehrman then use a Bold Hunters mark, leave the end boss alone and still get the scythe?

                          • Help! Health wont stop going down.05 Jul 2016 08:56  

                            I don't know why it's doing this, but for some reason, my health is just trickling down like I'm poisoned even though I am not. It started happening after I ate 3 umbilical cords. Does anyone know how to stop it?

                            • AoE Blast05 Jul 2016 08:56  

                              the one that brings you down to no life. <br/>it is not an AoE. this can be seen if cooping this boss. it is a direct target move and can only target one person at a time.

                              • Dat AOE05 Jul 2016 08:56  

                                Is a load of bullhonkey. As a Cooperator it OHKOs me almost every time, no matter how far away I am, even at 40 VIT and the rune that bumps up HP. However, once I saw another Cooperator practically hugging Moon Presence and he took no damage, while I was knocked on my butt from over halfway across the arena. <br/> <br/>Anyway, this fight sucks. Cheap OHKOs like that are such a buzzkill.

                                • On the 'stillbirth of their brains'05 Jul 2016 08:56  

                                  - Based on Micolash's dialogue, it's safe to assume the people using Mensis cages want to gain enlightenment as Rom did, by gaining eyes on their brains. <br/>- The stillbirth of their brains could be the failure of this process resulting in their death, hence the many dead people in chairs wearing Mensis cages. <br/>- The Mensis cages also seem related to the nightmare where Mergo is nursed, hence the 'audience with Mergo'.

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