General Info
hp.jpg blood_echoes.jpg Location Drops
?? 11280 Lower Hintertomb Chalice Tempering Blood Gemstone (3)
?? ?? Great Isz Chalice Tempering Damp Blood Gem (6)
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
?? ?? ?? --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
?? ?? ?? ??
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
?? ?? NO YES

Brainsucker is an enemy and can also be found as a Chalice Dungeon boss in Bloodborne.

Brainsucker Information

The Brainsucker mob has 2 variants - hooded and without a hood. The differences are only cosmetic though, as both variants have the same attacks and spells. (Have only seen hooded casts spells in isz and ihyll root chalice dungeons). The hooded version's hood will come off when they use their Insight-draining grab attack.

Locations (Boss)


Locations (Mob)


Drops (Boss)


Drops (Mob)


Combat Information

  • Brainsucker possesses extreme Blunt resistance, but is highly vulnerable to Thrust, Bolt and Fire.
  • The moveset of this enemy is the same for both the standard version and the Chalice Dungen Boss version. The Boss version however has more HP.
  • By its namesake, the Brainsucker has a unique grab attack which upon landing, allows it to suck on its victim's brain with a large tentacle by driving it directly into their head. It will then drain 2 Insight from them, inflicting high damage in the process. Be sure to keep in mind that this will make you die inside.
  • The Insight  drained is lost permanently, even if the Brainsucker is killed afterwards.
  • Mashing R2/L2/R1/L1 allows the player to break free of the grab faster. They will however still lose at least one Insight and receive roughly half the grab's full Damage.
  • The Brainsucker also uses a binding attack that snares its victim in place, to be savaged by other enemies or the Brainsucker itself. There are 2 versions of the binding attack: long range single targeted projectile, or short range AoE.
  • The Brainsucker also utilizes physical attacks, all of which can be parried.
  • The Brainsucker is staggered as easily as other human sized enemies, and thus can be stunlocked like the rest.
  • Note that the brainsucker is immune to being staggered and interrupted while it telegraphs its grab attack. Always be ready to take evasive actions.
  • Dodge the binding attacks and get close to begin a combo, stopping right before you use the last bit of stamina. Dodge back or to the side with that sliver of stamina quickly after your assault and keep your distance while you recover stamina and continue dodging its bindings and physical attacks.



Attack Name Attack Description
Arcane Prison Flare Releases a trio of moderately quick Arcane Flares that imprison you and allow it to close the gap and suck out 2 Insight and cause massive damage. Mash R1/R2/L1/L2 to escape early and limit the insight drain to 1.
Roar + Grab Emits a roar while raising its arms and then does a grab after about 2 seconds
Arcane AoE Slams its hand down and creates a small AoE of Arcane Prison Flares around itself. Very short range. Usually used when the player is within striking distance.
Charge + Grab Suddenly charges in your direction and goes for a grab when in range
Flail Combo Rapidly attacks in a surprisingly quick and powerful melee combo. There is little warning for this attack and it is hard to interrupt.


Strategies (Quick Kill)

Brainsuckers are possibly the most infuriating enemies as they can spam you extremely quickly and drain your precious insight. Always try to sneak behind them for a charged attack but it should be noted that, unlike most enemies, as soon as you get within striking distance, they will sense your presence and turn around even when walking slowly to sneak behind. Their AOE and ranged stun attacks are very difficult to dodge and after each brain sucking attack (which puts you on the floor) they will immediately repeat and it will often grab you again before you have the chance to get up or dodge.

If you have a secondary weapon upgraded a bit, equip Kin Hunter gems into it (can be obtained from beasts made of corpses that replace the pigs after defeating Rom, in Yahar'gul Unseen Village in the outside area.) As soon as you come into the vicinity of a brainsucker (assuming you do not have the chance to sneak attack) run towards it and prepare to dodge left/right for its ranged stun attack. Alternatively a safer method is to stun it with a pistol, walk a bit closer, stun again and repeat until you are close range. When you are in striking distance, spam R1 keeping it stun locked and when stamina is expended, immediately dodge back once or twice then left/right (by second or possibly first backwards dodge it will use it's ranged attack) and immediately after it attacks use pistol to inch closer and repeat. You'll want a fast weapon as it attacks quickly once it recovers from being stunned.

If it grabs you spam R1 and L1 on the controller and be very cautious when trying to recover. It is not recommended to attack directly after getting up as there is an insanely small window to did anything before it attacks again. It has resistance to blunt and arcane, but is extremely weak to thrust, bolt, and fire.


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Notes & Trivia

  • Resembles the mindflayer, a creature from Dungeons & Dragons that kills by wrapping the tentacles adorning its mouth around the victim's head and draining their psychic life-force.
  • Madman Set loosely resembles the the robes worn by these twisted creatures, it is possible the Brainsuckers are the eventual result of Forgotten Madmen succumbed by the desire for more insight.
  • They carry a strange amulet.




Brainsucker Frontal 2.png

    • 22 Mar 2017 11:04  

      I kinda see these guys as the black knights of Bloodborne, at least from a gameplay perspective. A very dangerous enemy scattered across the game, with a late game area full of them.

      • 10 Feb 2017 15:33  

        Going through Upper Cathedral Ward right now, i threw my controller on the floor in rage at these assholes. I think I might of teared up a little.

        Really hate these **********s to death, made me want to stop playing :/

        • 06 Jan 2017 06:59  

          I swear to god a brainsucker in isz chalice stole a lot more than 2 insight off me. someone told me that you only need to mash one button to escape, not both shoulder buttons, and it didn't work at all. worst and most anti-fun enemy in the entire soulsborne series. yes I know I'm bad at videogames.

          • 05 Jan 2017 00:31  

            Do note that the Dungeons & Dragons reference is more than skin deep. The Insight drain is a reference to multiple monsters within DnD that could drain your abilities (specifically, your Intelligence score in the case of the Mind Flayer) and in older editions, was even more punishing because such monsters could drain your level, making you weaker overall. This mechanic is similar to the last boss of Demon's Souls, who also had a soul drain that actually did lower your level if it hit. Brutal.

            • 07 Dec 2016 15:33  

              single worst boss in bloodborne, whoever designed it clearly is in need of an icepick lobotomy, for anyone unfortunate enough to encounter them make use of high spray/long reaching weapons such as the burial blade or beast cutter, and just laugh as these pathetic little *****s stagger to death

              • 01 Dec 2016 22:23  

                Lorewise: does the hunter get permanent brain damage when these things live up to their namesake, or does the hunters dream that sustains the character stop any permanent damage(Beside Insight loss/gain)? or is the blood in Yharnam just that good at healing every injury?

                • 13 Nov 2016 20:53  

                  Back to topic spewing hate... bind, brainsuck, and then bind again while I'm slowly rising, unable to roll away due to startup frames. Basically, these guys only need to catch you once, and if they feel like it they can bind-loop you to death and steal all your insight in the process. Folks say kill it with fire, and I guess I should do the same, although this is one of those times where I wish I put a few points in Arcane.

                  • 11 Nov 2016 15:57  

                    Off the topic involving spewing out hate... I find it weird these things never really give their victims(Hunters Mostly...) any noticeable permanent effects from having ones brain sucked out, I figure the hunters dream sustains the power of the characters brain(and body), but doesn't stop insight loss since its not actually a natural part of the character. Either that or these things don't care for the human brains at all and just steal insight(a process that just happens too involve opening a painful hole in the characters head and digging around), and the process isn't perfect since they keep trying to take insight even if you have none, therefore indicating that they don't always get insight since there method of getting insight might be flawed, so a hardy victim can survive the process since they really dont lose that important grey-matter or mundane knowledge not covered by insight. Thoughts?

                    • 05 Nov 2016 23:07  

                      I lost 4 Insight in my first encounter with one of these. Fortunately I found out that molotov cocktails are very effective and can be applied from a save distance.

                      • Mindflayers.05 Jul 2016 08:40  

                        So should we really assume they are also called Mind flayers just because they look like them? I would say they are inspired by the Mindflayers but i am sure mind flayers use their mouth and not some glow sack thing

                        • Kill it with fire!05 Jul 2016 08:40  

                          While bravely (cowardly) charging through the Upper Cathedral Ward I used the Hunter's Torch to stun lock the beasts into submission. It takes all of your stamina to do so, please be aware of this. Let it also be said that others before me have suggested this in other forums. I'm merely putting this up here to hopefully assist anyone else who hates these creatures (and losing Insight).

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