Undead Giant

undead_gaint.jpg
General Info
hp.jpg blood_echoes.jpg Location Drops
3175 1425 Pthumeru Chalice Adept Blood Gemstone (2)
12768 11267 Lower Pthumeru Chalice Adept Blood Gemstone (3)
Defenses
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
132/170 158 92 --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
132 160 120 70
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
300 180 No No

Undead Giant (死体の巨人 lit. "Corpse Giant") is a Chalice Dungeon Boss in Bloodborne.

Undead Giant Information

The boss comes in multiple varieties. All varieties have the same standard shape, with a torso, head, two arms and two legs.

  1. Variant 1: Two blades in place of the lower half of its arms.
  2. Variant 2: A large cannon on the left arm, and a blade on the right. This one is so far unique, in that it has a ranged attack.
  3. Variant 3: A large club for smashing on the right arm, and a large scythe like blade on the right. Also has several ball and chains attached to its back.

 

Location

 

Drops

 

Combat Information

  • He is weak to fire, so Molotovs do decent damage against him.
  • He is also weak to bolt, Tiny Tonitrus with high Arcane stat will do a very high damage to him.
  • Beast Roar occasionally protects you from the direct hit of cannon by deflecting it, it immediate explodes when it's caught by the roar and you can still get hurt by the explosion, however.
  • The boss has a kind of lump on his right leg (Melee), left shoulder (Cannon), or left leg (Chain) if you hit it multiple times it will explode taking a huge chunk of his HP.
  • His attacks do very high damage and are AoE. Because of this, the best dodging strategy is to dodge through his attack and get behind him. He can't hit you behind him unless he does a telegraphed spin attack or a AoE ground pound to get you, which are both easily dodged.
  • Be mindful of only attacking after having dodged an attack from him, attacking him from behind is key. You should get at least two hits on him before backing off, rinse and repeat this strategy and he should go down without much trouble.
  • The hammer fist variant with the ball and chains is capable of instantly killing the player with his hammer fist, but is extremely slow and predictable. Approach with extreme caution, and play the fight very safe and cautiously. In low health this variant gives a very few safe openings to attack him so consider finishing him off with poison knives as he can be poisoned.
  • The cannon variant shoots the cannon at long range twice in a row, run directly at him during this to get in some free hits and then back out. Watch out at mid range, as he can shoot the ground in front of him.

 

Attacks

Attack Name Attack Description
Scythe Swings Swings the weapon once or twice. (Melee)
Kick Kick or stomps the hunter once or repeatedly. (All)
Axe Swing Swings the axe horizontally or vertically once or twice. (Cannon)
Strong Axe Swing Swings the axe with a timed delay. (Cannon, 50% health or below)
Cannon Fires cannon for 1-4 times (Cannon, will fire within melee range at 50% health or below)
180 degree swing  
Smash with 2 arms AoE wave slam, does that when they reach 50% health. (Melee & Chain)
Jump attack Leaps toward the hunter. (Melee)
Combo  
Lunging Swing Lunges toward the player with the sickle on its left arm. Causes the chains on its back to flail around. (Chain)
360 degree spin Spins himself along with the chains, has very wide range. (Chain)

 

Video Strategies

( Please respect these video posting guidelines))

 

 
 
 
 
 
 
 
 
 

 

Strategy 1 (General Tips)

The Undead Giant's attacks are generally slow and telegraphed, but deal extremely high damage if they connect.

While the attacks differ slightly for each form, there are many consistencies when fighting each. His attacks normally have good forward range and sweep around to his sides, so the safest way to avoid them are to dodge towards in order to get behind him to attack.

This will only provide a brief opening however, as all three giants utilize a quick spin attack when the player gets behind them.

The spin attack has very short range however, and simply dodging away will allow the player to avoid damage. Each giant will also utilize a slam AOE attack when below 50 percent life. It deals high damage, but the AOE is very small behind the giant.

Should you be at the giants feet when he initiates the attack, the safest thing to do is run/dodge behind him.

Each giant also has a huge deformed bulbous growth somewhere on their body. Attacking it repeatedly will cause it to burst, dealing high damage and stunning the giant.

It is recommended to attack the growth once the giant falls below 50 percent health as he becomes much more dangerous then, and the burst damage can help finish him off. He is fairly resistant to elements, but bolt works the best if utilizing paper or elemental weapons.

The left shoulder growth of the Cannon Giant can he directly hit with Burial Blade vertical slam once he swings his axe horizontally for the second time. Always bait the giant to swing his weapon twice so you can hit him without problem. at 50% health, his horizontal swing is occasionally replaced by a timed horizontal powerswing which doesn't swing twice.

The hammer giant has a deadly lunge attack when below 50 percent life that has a teleprahed wind up and should be sprinted directly away from to avoid the swipe and ball and chains connected to his back.

The cannon giant wil sometimes shoot the ground in front of him for high damage with nearly no wind up, and this attack can be difficult to avoid. Once he goes below 50 percent life stay close to him, utilize pillars to approach him, or circle him as you approach to discourage use of the cannon.

Finally, the scythe giant is fairly straightforward, just beware his jump attack when he falls below 50 percent life. Like the cannon giant, staying close to him can discourage use of this attack.

Strategy 2 (Ranged Arcane + Bloodtinge)


For Hunters with high Bloodtinge and Arcane (preferably 40), Tiny Tonitrus combined with the use of Bloodbullet will make the fight completely trivial, not only it deals high damage, it has chance to stagger and even parry the Giant, allowing Visceral Attack to be executed (Oedon Writhe can be extremely useful as it allows Quicksilver Bullets to be replenished with Visceral Attack). Should it be still alive, one can shoot him with Bone Ash Evelyn, and if 10 shots weren't enough, use Oil Urn and Molotov to bring him down.

Strategy 3 (for the Chains variant)


The variant with the club and sickle is possibly the hardest and most frustrating variant to fight due to the chains on its back flailing around with some of its heavier attacks. These chains can deal heavy damage on their own, and often catch players off-guard by swinging immediately after the Giant's arm-attacks. This variant also has a spin attack which has a small telegraph time and can one-shot most players.

1.) For the 1st stage (>50% health), bait the Giant into using its chain spin attack by sticking to its sides and rear. Train yourself to recognize the tell it does before the attack. The chains usually cover more than a 360-degree range, which means that dodging to the side or under the Giant can cause you to get hit immediately after your dodge, so dodge directly away from the giant (or back-step) when the chains come swinging in. Follow up your dodge with an attack immediately afterwards, and make sure you're using a quick enough weapon to let yourself dodge the next attack (R1 with transformed Whirligig Saw worked for me).

Repeat this until the Giant gets down to 50% health, which it telegraphs with a double-arm smash that unleashes a powerful shock wave, knocking back players in the immediate vicinity.

2.) For the 2nd stage, the Giant gains a few more nasty attacks, one of which is the aforementioned shock wave slam. This attack can be countered in the same manner as the spin attack in phase 1. Another attack to watch out for is when the Giant reels back its sickle arm while moving forward, and finishes with a heavy lunge attack. The nasty part is that it also sends its back-chains flying around its left flank. Dodging forward directly under its sickle arm as it swings should cause the chains to fly safely over your head, allowing for a follow-up to the Giant's back.

Keep these 3 heavy attacks in mind, and if it raises its club, be careful not too dodge to early as this move has good tracking. After recognizing this strategy and adjusting to it over the course of a couple attempts, I was able to go from using all my vials and getting killed before it had 25% health left to using 5 at most and killing it without many problems.

 

Notes & Trivia

  • Cannon variant and two blade variant can be encountered as a rare regular enemy in chalice dungeons. More often in high difficulty root chalice dungeons and if additional rites are used to create the dungeon.

 

 




Tired of anon posting? Register!
    • Anonymous

      Became a fight of patience once I realized all I need to do is take few swipes at him, then back up. Rinse and repeat until dead. Died too many times trying to be cute with him.

      • Anonymous

        such a boring azz boss man, just sits there swinging 6 times in a row, bogus hitbox and a slam that could hit you even if you were in a different realm. i completely get why some of these dungeon bosses got scrapped from the main game

        • Anonymous

          I've burned through my entire blood vial reserve so many times fighting these ****s. Far and wide the most annoying boss I've fought.

          • Anonymous

            It took me a while to realise why this guy kept randomly one-shotting me in cursed chalices. It's because of all the piles of junk all over the floor, they completely nerf your dodge if you bump into one. Any successful run against this ******* is going to require that you first clear the room of all those irritating piles of strategically placed crap, because otherwise you can guarantee that you will dodge into one and get OHKOd when he's at 2% HP.

            • Anonymous

              Any boss that has an instant aoe boss is just straight up corny design.
              One hit kick? Cool.
              Sweet spot on weapons? Cool
              Instant Cannon W/O danger close? Corny but stay behind him.

              BUT THAT SLAM? No tells bro just does it if u wail on him behind and can dodge 90% of his moveset with Lock-On Steps. Easily the corniest move in the kit and yes I've found thr chain gang boi with after image attacks in the small window with a Str weapon. Skill weapons can get hits in the smallest of windows.

              Slam is the corniest move, bro just DOES it. I legit had to do a no-hit run on these bastards when I encounter them because a hit means death, SUPER FUN CHALLENGE....but instant 1-hit aoes will always be the corniest of boss moves

              • Anonymous

                I dunno which is worse: the dual blade variant or the one with ball chains on its back, but I know for a fact that I've had much more fun scrubbing off (literal) bloody diarrhrea at a kennel than fighting either of them.

                • Anonymous

                  The hammer+ scythe giant is legit one of the most difficult bosses I have ever encountered in a fromsoft game, what the hell? That ****er could OS me at 21 Vitality+ BL77, and whenever I dodged his spin after destroying his thingy in the back he immediately followed up with some One-shotting kick in my face. That boss has some really easy pattern to follow up, but holy **** do I struggle every god damn time against him.

                  • Anonymous

                    Stay close enough to get him to start his combos, at the end of his combo hit him hard once with transformed LHB rinse and repeat - also use the old hunters bone to dodge his leap should he use it

                    • Anonymous

                      If you're lucky, you can get a cursed fire gemstone(s) drop from the two fire-weapon wielding hollows near the lever, which the Undead Giant is VERY weak against.
                      Alternatively, if you're an arcane build, you can simply do the Vicar Amelia skip, rush through Hemwick, go to Cainhurst, pick up the "Easy Mode Enabled" (i.e. executioner's gloves) and just spam it at him.

                      • Anonymous

                        hit boxes seam fine to me. his chain spin aoe thing has a bit of reach though and it can one-shot you, which is the wackest part of all from games imo (sekiro I'm looking at you). Problem with bosses like this is they have 20 moves which all have the same tells, so it makes it hard to learn what he's doing. Is he going to smash the ground 3 times or 6? Is he gonna hook you with the horn or just swipe, or chain spin your a$$?

                        • Anonymous

                          I would rather fight four Loran Darkbeasts in tandem than fight this MF ever again. Just pound-for-pound not a good boss by any stretch of the word.

                          • Anonymous

                            First time through Bloodborne. First chalice dungeon boss. He was kicking my ass so hard. Finally I beat him (this was with two blades for hands). My advice: slow and steady. Stay away from his combos, as soon as his combo finishes, move in and attack once, MAYBE twice, then back out again. Just keep doing this. When I tried to hug his feet/back the whole I always ended up getting ****ed by a swing or some other bullshit with a massive hitbox.

                            • Anonymous

                              it feels like i do more damage to lud than this dude. Completely annoying + drops almost no echos (lvl 94)

                              • Anonymous

                                I'm looting my very first dungeon ever in this game, I open the door and I get instantaneously jumped attack by this boss before I could even see or do anything, costing me something like 99.999% of my health... I recover and I almost kill that son of b*tch 5 min later. Pure From Soft experience.

                                • Anonymous

                                  Club and chains dude was not fun, but I got good and finally beat him, it's very important to keep him in the middle of the room, if you dodge into a wall you're gonna get hit.

                                  • Anonymous

                                    The chains & balls UG is a total piece of dogshit. Worst part is that the Save-Edited Chalice for Adept Gems only has this version.

                                    The only strategy I find when the UG spins the chains is DODGING DIRECTLY TO YOUR RIGHT OR LEFT when it attacks, not right-forward nor left-forward. That way you won't get roll-catched when the attack ends and still can retaliate.

                                    • Anonymous

                                      Literally and example of how FromSoft really can't program mechanical fights. If they can't program dodges to actually dodge attacks, then how about they instead make a dodge mechanic where your character literally blinks out of the game and is 100% immune to all damage, and only can take damage when it ends. That way we can easily screen cap when their system screws up and then post the image next to the remains of their office building.

                                      • Anonymous

                                        Just staying behind the back of club and sickle one is a viable strategy. You still have to dodge his attacks constantly, but there's a good chance that there will be only 2 types - spin and AOE, which are easier to predict.

                                        • Anonymous

                                          I abandoned my first playthrough like a year ago because I thought I'm supposed to do chalice dungeons after Blood Starved Beast. I got hardstuck on this guy and was like "**** it".
                                          Thankfully lately I watched my favourite streamer playing Bloodborne and what the ****, chalice is optional and door opens in cathedral ward after defeating BSB.
                                          Back to the present, I already finished Bloodborne two times in a row, and planning to start new game today with focus on Chikage. I wish someone told me how to progress this game earlier, it's so awesome.

                                          • Anonymous

                                            Staggering the legs gives you a visceral. Best way to do it is with the transformed Saif R1s. I usually start going for the legs at 75% health, he'll usually stagger right at the halfway mark and give you a nice chunk of damage to start phase 2 with. From there, just pop the cyst and you're good to go.

                                            • Anonymous

                                              Regular players: where am I supposed to roll? This guy only lets you dodge attacks by moving at specific angles

                                              FRC divers: can you please calm down with the one shot kicks my guy

                                              • Anonymous

                                                - 32 ARC
                                                - +5 Flamesprayer

                                                Get right in there and lay in with the Flamesprayer, dodging hits when necessary. Which isn't often, since this breaks him pretty consistently, esepcially hitting him from behind. Only used health for bullet conversion and moved on.

                                                • Anonymous

                                                  The weakspot on the scythe version is such a bait... If you got for more than one followup attack after popping it, he does a super quick spin attack with barely any telegraph. MAX one attack after popping the sore unless you want to get oneshot

                                                  • Anonymous

                                                    I'm stuck on the scythe guy. Every time I walk through the fog wall he just 1 shot leap attacks me while Im passing through. I can't usually roll or anything. The few times I was able to roll he traced me left and right around the pillars and rolling towards him gets you crushed under him. Is this a glitch or what? The ball and chain was a ***** to kill but at least I could chalk that up to my shitty skills. I just raged after he did it for the ****ing twelfth time in a row. The last time I even summoned someone, didnt matter he still 1 shotted me AND the phantom who was pressed up against the fog wall: he hadn't even started through the wall yet. This is maddening. Anyone else experience this and maybe have advice? I really dont want to reset my chalice...

                                                    • Anonymous

                                                      If encountered in a cursed chalice dungeon, the best course of action is removing the chalice and trying a different dungeon

                                                      • Anonymous

                                                        Got a scythe variant as the boss on Layer 2 of my F/R/C Pthumeru Ihyll Root Chalice in my quest for some radial nourishing gems. This guy started his Falcon Kick as I was behind him, only to then rotate his entire body 180 degrees mid-kick and finish his kick so that it connected with my face as I was mid-swing with my transformed Holy Moonlight Sword. One-shot me at 60 VIT (half HP in a Cursed dungeon, but still). I thought I'd seen all the BS that these undead giant bosses have to offer, until I saw that. Turned the game off after that one.

                                                        • Anonymous

                                                          Oh boy, do I love getting one shot! Bloodborne really doesn't have enough one-shot kill attacks. I think if they make a Bloodborne 2, every attack should kill you instantly! (I'm venting after suffering repeated deaths to this thing in an FRC dungeon just because I want my weapon to do a bit more damage)

                                                          • Anonymous

                                                            the ball and chain version is fairly easy, the first phase is for free if you destroy the sack or whatever hagning on its back and the 2nd phase is just outspace the giant, run in, get one or two hits and then run away again

                                                            • Anonymous

                                                              The ball and chain version looks very similar to the unique enemy in the Artorias dlc. Considering Chester also being in the dlc it probably just means they had started working on Bloodborne and just wanted to use those designs as a bit of a teaser.

                                                              • Anonymous

                                                                ball and chain version is, design wise, the worst fight in the game. sure, some of there later chalices have stupidly harder bosses but seriously **** that guy.

                                                                • Anonymous

                                                                  The hammer and chains version is a total ***** to kill, but an easy cheese is to stay at range and in front of him. Get close enough to bait his light scythe swipe. Sprint in with a heavy weap and get one swing (I used Ludwigs +10 R1 attack) then immediatly backstep waaaaay out. Circle left in the arena staying away from him. ONLY attack after the LIGHT scythe swipe. Watch him to learn the difference between the heavy one (360 balls and chains) and the light one. Stay away from ANY other attack. Takes a bit, but he's prettu safe to bring down this way

                                                                  • Anonymous

                                                                    one of the easiest bosses just don't attack directly i killed him in my first try maybe playing ds2-3 and sekiro make this boss look like kids toy lol but doesn't mean it's easy i killed him in first try because i know he will be strong so i will not attack him i will wait for him to attack and kill him thanks for my fast starting weapon named [ saw cleaver) who is very fast one making this boss a joke thank you dark souls

                                                                    • Anonymous

                                                                      Yes... that's my first run in Bloodborne, and after Dark Souls3 and Sekiro, I have to say that Bloodborne became my favorite game... But chalice dungeons, the cursed ones... Fromsoft ****ed up. I can't beat this undead giant! He one-shots me despite my 50 vitality!

                                                                      • Anonymous

                                                                        save the tumor on his leg and the other tumor on top of his head ( if you use weapons that can reach it) until his health fall below 50% or 40%, its will kill him immediately if pop his tumors at this time

                                                                        • Anonymous

                                                                          Love Bloodborne, hate this boss! I especially like how he leaps at you and 1 shots you. He can even leap through scenery to get you so don't consider yourself safe in the small round arena if you stand around the edges. Cheapest boss in the entire game, so glad it's optional.

                                                                          • Anonymous

                                                                            for the ball and chain variant, if you (much like me) are struggling going toe to toe with him at a low level, here is a cheese: 1. unlock 2. walk behind his left leg and do 1-2 hits 3. walk a bit away 4. watch his spin 5. repeat from step 2 until death once he goes to half health he might do a slam which has an annoying aoe, however if you are out of range for the spin your probably out of range for the aoe so it shouldn't get in the way of this cheese. If you get knocked out of the cycle stay back watch for an opening (usually after five slams or a big spin). if you do this right you can defeat him without dodging or running.

                                                                            • Anonymous

                                                                              The cannon variant and the double blade arm variant are fair, dare I say fun fights, but the flail one is just total bs. It deals more damage than the others, has more melee range, lingering hitboxes that are hard to avoid, and long combos that are hard to punish. It's things like these that make the chalices feel sorta rushed and not smoothed out whatsoever.

                                                                              • Anonymous

                                                                                Now my fellow hunting mates I bring you the foolproof method in 2nd phase: Evelyn and blood bullets( if ypu shoot him while he hasn't finish the attack animation he'll take more damage). He doesn't have jumps so you'll be safe

                                                                                • The Japanese phrase for Corpse Giant is running afoul of the language filter, and being censored. I tried to edit the mess of HTML there and it just got completely censored off and no longer shows at all.

                                                                                  • Anonymous

                                                                                    Ok so I finally beat the club and sickle variant with my arcane build. I lured him into attacking and got behind him with a dodge then used Ebriatus from a bit of a distance. Rinse and repeat. He does a lot of chain swings and shockwaves using this method but I was able to keep a decent distance. When I got him down to about 10th of his health I backed away and finished the job with molotovs. It took about a minute overall. I never want to fight this f*** again.

                                                                                    • Anonymous

                                                                                      NOT TRUE AT ALL! DONT FALL FOR THOSE FALSE TIPPS! HE DOESNT GET STAGGERED BY MOLOTOV COCKTAILS IN THE SLIGHTEST*****SITE!!!

                                                                                      • Anonymous

                                                                                        For hammer and sickle, stay in front and closer to hammer side. He won't spin to hit you with his chains. So all you have to worry about is the ground slam. Ranges from 2-5 hits

                                                                                        • Anonymous

                                                                                          "How big and wide should his hitboxes be?" "360° of pure ghost range, or you're fired" "Yes, Papa Miyazaki"

                                                                                          • Anonymous

                                                                                            Wow, this guy. Poured 10 poison knives, 10 throwing knives, 10 molotovs, 10 backwards molotovs, 10 oil urns, and 2 bolt paper into the Lower Pthumeru variant. Approached after his club slam for a quick cane swing, at which point he canceled his own recovery to pull three spin attacks in a row. Couldn't get out, got my toes chopped off, died of shame right then and there with most of my blood vials intact. I give up, man. He can keep his Cursed Chalice if it means that much to him.

                                                                                            • Anonymous

                                                                                              Weak to fire my a**. I used fire paper, did alright damage, tried the molotov (which is supposed to stagger him according to this entry) did nothing. I died, came back and tested bolt paper and holy sh*t the fight turned into easy mode. I staggered him about 3 or 4 times just by swinging my trick mode ludwigs holy blade against it. (It's the sickle and club variant)

                                                                                              • Anonymous

                                                                                                sickle giant moves way too *****ing quick. I've been watching this thing move for the past 3 hours, some moves it can twitch into after a swing. 95% of the time, I press triangle, it jumps - It *****ing knows what I'm pressing. These types of bosses are not fun at all, do a *****ing dance and repeat the same god damn moves then you get to hit it once after 10 mins. The more I replay the whole series, the more I *****ing hate it.

                                                                                                • Anonymous

                                                                                                  i noticed this while trying to run dungeons at BL30 to get some good gems early: normally club guy with the chains has like a full second windup for his spin attack (the one that oneshots you), but if you break the boil on his leg and stagger him, he'll do it instantly with no windup animation. so once you break the boil just gtfo

                                                                                                  • Anonymous

                                                                                                    it's funny to slow it down and see the *****ed up contortions his body makes in some of these attacks, just because someone at fromsoft decided he needed to not have any blind spots

                                                                                                    • Anonymous

                                                                                                      No lie but... this boss can suck my gotdam*****I will literally shove my threaded cane so far up his ass that it’ll become a new trick weapon item description will say “a ***** boy that one shots the player even on NG+” all bosses have merits and this bosses merit is to suck my*****

                                                                                                      • Anonymous

                                                                                                        Somehow the devs thought it would've been a good idea to give him an attack that deals absurd damage, has crazy range and an hitbox that lingers for about 2 seconds. I'm obviously talking about the ball & chain bastard in his 2nd phase. Boring as hell AND frustrating fight, took me about 25 attempts cause the only safe way to beat him melee, without being destroyed in 2nd phase, is to bait the spin and hit with a fast weapon or a thrust. And even if you have high phys damage it will take 2-3 minutes, constantly exposed to the risk of messing up even once and being one-shot. Awesome design.

                                                                                                        • Anonymous

                                                                                                          It's bosses like these that make me really really loathe Bloodborne. I enjoyed the Souls games, I really did, but trying to get through this game is like shoving a thorn farther and farther up your ass over time. If a boss implicitly says 'you must be perfect against me or I'll just one-shot you', you really should've gone back to the *****ing drawing board.

                                                                                                          • Anonymous

                                                                                                            The only advice I've really got for this guy is that a fast weapon is your best friend. I rolled a nasty one in a root Pthumeru Labyrinth dungeon that was 2-shotting me at level 106 with 38 vitality. I died over a dozen times, but eventually riding his ass with the untransformed threaded cane helped me 1. get the knot in his leg, and 2. somehow have a longer (kinda) window to dodge his freaking windmill arms. I switched to whip mode when he was down to about 1/3 of his health bar, and cheesed him with moltovs at the very end. However...I think there was RNG involved in the last attempt. And I stacked defensive runes (not that it does much... ).

                                                                                                            • Anonymous

                                                                                                              Dude really sucks. But taking from combined strats, using the starter axe rank 6, just keep circling right, dodge the arc sweep of his blade, and one r2 over head chop to his right leg then dodge out. Keep this up until stagger then riposte, and mind you keep dodging after one overhead chop. Once he does the dbl fist slam for p2 and you see him do it, rush in or wait for a window to wail on his right leg to burst the fat bubble. After this use ranged via bone ash pistol shots, oil urn with a molotov, and profit. Also be warned when he slams the club it is almost always three in a row, easy to dodge and the third is way off you can move in for one hit (i did get four hits in a row once).

                                                                                                              • Strangely, while I was waiting outside it’s door to be summoned as a helper, I stuck my camera somewhat in the fog gate, and heard what sounded like a little girl crying. Can anyone test this just so I know I’m not crazy?

                                                                                                                • Anonymous

                                                                                                                  I don't usually complain about bosses; I can find virtues in most of them, and fitting tactics to make the fight either fun or manageable. This one, though... it's just not fun. Why does the spinning chain move always one-shot me? It's like Manus or Gwyn's 360 combo, except it's instant death rather than just a vigorous beating. And as telegraphed as it is, it's ridiculously hard to dodge, and dodging just makes it more likely that you'll take extra counter damage. But hey, at least I know I'm not crazy; from the comments below, I think the hate towards this simplistic yet ridiculous boss is well and unanimously earned.

                                                                                                                  • Anonymous

                                                                                                                    another boss for which limb cycling is really important. focus one leg at a time. it'll break and will open him for a visceral. depending on where the pus sac is on his body, after you've broken both legs, you should have time in second phase to break the sac which will do a ton of damage and he'll only have a tiny bit of health left.

                                                                                                                    • Anonymous

                                                                                                                      One of the only Bloodbourne-bosses I actually consider poorly designed. There is absolutely nothing fun about fighting this. The damage is absurd, and its moves are absolute bs. Fighting this thing on a sinister great isz chalice, on the little circular altar-stage was absolutely horrid, probably on my top 5 worst Bloodborne-experiences. Would've rather fought two Orphans at the same time, at least it's well-designed and fair enemy.

                                                                                                                      • Anonymous

                                                                                                                        Threaded cane with bolt paper... the closer you stay to him in the final phase, THE LESS he will use his momentum to whip them ball and chains from his back for a 1 hitter. Time your dodges when he swings his sickle and pounds his club hands.. two strikes, and one strike just out of reach. (Don’t get greedy!) He will respond swift if you do.. Make good use of the heavy attack in whip form to get big damage with bolt paper, especially when dodge just out of range of his ground pound. If your quick- you can get one or two heavy strikes in before he responds to counter your assault.

                                                                                                                        • Anonymous

                                                                                                                          The easiest way to get the lump on his leg is to use the KirkHammer sword's stab attack (R2) It will explode the lump instantly if you hit it but it's a bit difficult to aim.

                                                                                                                          • Anonymous

                                                                                                                            finally killed the club/sickle/chain Lower Pthumeru. melee tips for anyone who struggle with him: Use a long range melee weapon, (i used Hunter Axe +10). For the first phase, just keep medium dist. Bait his sickle sweep, and move backward during the sweep, soon as the sweep is half done(when the sickle has past the point in front of you), you are safe to dash in and attack once/twice, and out again. For the second phase, the strategy is similar. But you need to stay a little bit further than in first phase (his sickle sweep is further this time). And you need to dash through the chain to get close to him, so the timing is a little different than first phase. TLDR: phase1: bait sickle sweep, dash in, hit and run. phase2: bait sweep, wait a bit for the chain, dash in through chain, hit and run.

                                                                                                                            • Anonymous

                                                                                                                              God this game is f*****g terrible...how many luck based bosses do they have? Abhorrent beast, Descendant, Darkbeast, and now this dude? As cool as some bosses are, this game is one of the worst I played. The hitboxes are awful, you can pretty much do nothing to reduce any damage ( runes give MAX 7% at a SINGLE type of damage ) and the bosses combos are literally never ending with the most insane range. The club version is one of the worst bosses of all time. You lose around 90% of your health ( even if slightly overleveled, and spending a bunch on vitality) with EVERY attack, it hits you all around it, it can almost never be dodged, and worst of all is the freaking chain 360 attack. Unless you are really far away, you will NO MATTER WHAT die, ecause it is an instant kill with insane reach in a 360 degree. And of course, there’s pretty much no opening to attack it Fromsoftware: F**k you!!! The trolls of game developers right here...

                                                                                                                              • Anonymous

                                                                                                                                I defeated the canon variant in a cursed rotted fettid chalice, at first it was very frustrating as he just kept nearly one shotting me with the canon hit box or when i got him to second phase with his bs smash. My strategy was to use the bloodletter bait the canon, hit two times, dodge, get close, hit two times and repeat, didn't hit the disgusting thing on his shoulder untill second phase, then burst that thing spam some nice r1 and my nightmare was over

                                                                                                                                • Anonymous

                                                                                                                                  For the cannon variants, I suggest keeping a distance to bait their cannonballs, then dash toward them and slightly toward the left as they ready the cannon and strike. It's fairly easy to clear the distance before they even fire the cannonball, and if you're far enough to the side, the cannonball should fly right past you without effect even if you're not quite close enough yet. Back up again and repeat. The other reason to keep your distance is to avoid those damn close-range cannon blasts, where he shoots the ground in front of him with no warning, likely killing you on the spot in cursed dungeons. This method makes him the easiest version of the boss, and almost always opens him up for a visceral.

                                                                                                                                  As for the others... I got nothing. Maybe throw some oil at them? They're a real test of patience...

                                                                                                                                  • Anonymous

                                                                                                                                    After 700+ hours between all the souls games I didn't think there could possibly be a boss to make me this frustrated and salty. And on the first fucking level of the first fucking chalice dungeon I made. These hitboxes would be comical if I wasn't so fucking mad. Maybe I'm just bad I don't know I cheesed him with firebombs ask me if I give a fuck I dont

                                                                                                                                    • Anonymous

                                                                                                                                      I had to get help with the beckoning bell, but he was extremely damaged and stayed back the whole fight, blunt weapons along with fire paper should be effective, i used the transformed kirk hammer, and he took a good amount of damage

                                                                                                                                    Load more
                                                                                                                                    ⇈ ⇈