The One Reborn

General Info
hp.jpg blood_echoes.jpg Location Drops
10375 36300 Yahar'gul Unseen Village Yellow Backbone x3
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
135 162 135 --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
135 290 70 40
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
999 999 No No

The One Reborn (再誕者 Saitansha lit. "The One Reborn") is a Boss in Bloodborne.

The One Reborn information

  • The One Reborn is a colossal undead mass. He is assisted by red Chime Maidens (killable).
  • The Chime Maidens shoot fireballs and heal The One Reborn using purple projectiles.
  • You gain 1 Insight from discovering this boss and 3 Insight for defeating him.
  • You can summon the Old Hunter Defector Antal (The Church Pick Hunter) with the Old Hunter Bell to assist you in battle. The summon "sign" is located in front of a crashed carriage near the fog gate. For more information about his human location, look at the Wiki page of the Church Pick.





  • Blood Echoes NG (36,300), NG+ (139,161), NG++ (153,078 [+bell maidens = 203,238]), NG+6 (347,903)
    NG+9 (597,001) [according to 's video at 44:50, either continues scaling and/or runes involved?]
  • Yellow Backbone x3


Combat Information

  • Weak to Bolt and Fire.
  • Strong against Arcane.
  • Magic deals Arcane damage, includes "Rain of Flesh" - "Vein Shot" - "Blast"
  • To start the fight go to the second level to remove the casters. Be careful not to knock them to the first level as they are likely to survive the fall.
  • High damage can be dealt to the boss after it collapses. Make sure to strike the corpse protruding from the top of the boss while it's collapsed.
  • Should you hear the torso caster on the back of the boss howl as he channels, back off immediately. It is about to do an area of effect attack that deals high damage. Avoid this by backing away or running to the back end of the boss.
  • If the boss stops and appears to vomit, move away immediately. You'll avoid the flood of vomit.
  • Fighting him along his side between his legs is a recommended approach. Stay closer to the back of him to avoid the burst damage spell his raised head can cast. Roll out when he starts thrashing around of when your health is at about half. Especially if the casters are still active it is a good idea to stay above half health when meleeing to avoid getting trampled to death.
  • After you've struck the boss with a combo he may summon a rain of body parts which tracks you. Back step or dodge until the attack stops. This can cause a lot of damage so it's best avoided.
  • Adopt a hit-and-run tactic. The fireballs only do menial damage, and won't hit you often at all if you keep moving. Run, hit him with a dash strong attack, and run away, slowing to a walk to regain stamina. One should always keep on the move, and keep distance unless you're closing in for a pass.
  • Like Amygdala, the larger limbs at either end of the boss can be weakened and broken. You'll see blood coming out of each leg with combo'd hits. Focus on one limb and you'll break it, causing more damage.


Attack Name Attack Description & Counter
Flailing Corpses All limbs on the body of the one reborn start furiously kicking and swiping in all directions, literally every limb on its body flails.
Rain of Flesh Body parts fall randomly atop the player's head and deal damage.
Vein Shot Charges up massive ball atop his head that he then uses as a precision projectile.
Sweeping Corpses Reaches up to the bell women and swings its more massive limbs in a sweeping motion.
Discharge A stream of putrid liquid is discharged onto the arena floor. The slow speed of this attack gives ample time to move to higher ground.



This can be an easy boss if approached correctly. The player should first take care to run past the boss and up the stairs in the corner areas and kill the Chime Maidens that are supporting the boss. This approach will be similar to fighting Tower Knight in Demon's Souls.

Once this is done, head back to the boss arena and engage the boss from proximity, with a weapon that gives you either quick successive hits or a heavy knockback effect. You will want to target his mid section, making use of the specific spot between his middle legs where he has a hard time hitting you. Alternatively pick one of the larger legs and focus on it entirely, weakening it for a lot of damage.

If the boss begins discharge or Vein Shot/Rain of Flesh you should run around the arena to counter, and Flailing Corpses is easily countered by backstepping away. This boss is easy to stagger, and weak to fire and bolt damage, to take advantage of this.


Player Notes

- One thing you can do before the boss battle begins to make it easier is to go to the glowing, kneeling corpses in the area previous to it and "activate" them. To do this you need to step into their rings and let them damage you three times and they will stop glowing; go around and do this for each kneeling corpse until none are glowing. Doing this will take away a couple of moves from the One Reborn: Rain of Flesh and Discharge. (At least it happened in my game, so full confirmation from others are needed.) 


(( Please respect these video posting guidelines))



Notes & Trivia

  • The arena of this boss and the placement of the Chime Maidens is reminiscent of the Tower Knight and the archers in Demon's Souls; furthermore, Tower Knight's weak spot is his legs while this boss is entirely constructed from leg parts.
  • The One Reborn resembles Nito from Dark Souls and Dark Souls II's The Rotten. Undead amalgams first appeared in Demons' Souls.
  • The One Reborn's theme much resembles the song "The Plagues" from The Prince of Egypt movie.














    • Anonymous

      29 Oct 2017 22:20  

      This boss isn't that hard, but I still think it's one of the coolest events in Soulsborne. I can't really recall a time in any other Soulsborne games when there's a sense of urgency like there is in Yahar'gul, watching as the city is clearly falling deeper and deeper into the curse as the Pthumerians begin summoning hordes of undead beasts, while the Great Ones begin their descent. When you finally reach the end of Yahar'gul, this humongous, rotten... THING just drops out of the damn moon, barring your advance toward the source of the spreading "scourge" (it becomes evident at this precise moment that beasthood is not at all a physical ailment like you've been led to believe). Usually all the bosses are just waiting for us from the start of the game. Not to mention, the music also does a fantastic job of lending to the urgency of the battle. It gives me the sense that if I fail to kill the One Reborn, Yharnam is truly finished, and possibly the rest of mankind as well.

      Also way more fun with a final plunging attack right to its head... Well, the main head.

      • Anonymous

        16 Oct 2017 13:01  

        Oh, i know i probably should'nt share this, but the first time i faced this boss, he wiped the floor with me.
        Everyone thinks he is a joke. But i had quite a hard time.

        • Anonymous

          08 Oct 2017 20:27  

          For some reason I was able to dodge under him and just spam hit his torso. He kept getting stunned. I got low on health a couple times from the bell maidens, but I don't think he landed a single hit on me. Used a +8 saw cleaver and just went to town.

          • Anonymous

            10 Aug 2017 21:23  

            There is also a summon sign for Yamamura near the shortcut to the boss. The shortcut I mean is the one with the chime maiden next to a ladder. It is behind the cart you drop onto from the shortcut.

            • Anonymous

              03 Aug 2017 04:09  

              Maybe this is going to sound like nonsense, but I'm gonna say it anyway.

              "When the red moon hangs low, and the Great Ones descend, the line between man and beast is blurred..." The scourge beasts in Yahar'gul end up looking more like amalgams of rotting human flesh, even though they're virtually the same beast. This is merely an alternate way of perceiving the beasts, perhaps a more "truthful" portrait, depicting the incestuous nature of the Hunt and the cycle of rebirth. These beasts also bare striking resemblance to the One Reborn, with their sharp ribs and the strange, tentacle-like gore dangling from their spines.

              Which begs the question, is the One Reborn a sort of beast? Is it the collective representation of the beastly scourge? The moon even takes on the appearance of a Beast Blood Pellet when it falls, and the One Reborn certainly doesn't have any eyes on the inside, or even on the outside. The blood it summons is dark and dirty--could it be the "old blood" that Willem feared? Is the One Reborn a negative effect of communion? I guess that would make the name "One Reborn" a sort of pun regarding the Granfalloon or a legion.

              Considering all this, I'm gonna venture that the undead creature "piloting" the mass is........


              Laurence sought to culture the old blood for the city of Yharnam in an attempt to "heal" the city by the way of communion. In the end, this incited the beastly scourge, and the obsessive dependence upon old blood. Laurence failed in this regard, and disappeared into the Nightmare in dismay. And now that I think about it, doesn't the skull of the One Reborn look somewhat like Laurence's human skull? "In reality he became the first cleric beast, and his human skull exists only in the Nightmare. The skull is a symbol of Laurence's past, and what he failed to protect. He is destined to seek his skull, but even if he found it, it could never restore his memories." I don't imagine it's unreasonable to say that the One Reborn must have fallen out of some level of the Nightmare.

              If it is indeed Laurence, this would also help to understand why the Chime Maidens are there. They are members of the corrupted line of Pthumerians that thirst for the queen's blood, and likely saw an opportunity to achieve thus through cooperation with Laurence's endeavors, along with some other Pthumerians that have joined forces with the Healing Church and Mensis. They help to revive the Nightmare-Laurence in order to continue the propagation of the old blood, and possibly even to draw the Amygdalae, the Great Ones that feed from rotted flesh and blood. In all, it might just be one big race between the Healing Church, the Vilebloods, Mensis, and Byrgenwerth to achieve Greatness...

              Idk, there are probably better theories out there, but I've yet to read them.

              • Anonymous

                10 Jun 2017 11:36  

                Ridiculously easy with tonitrus +8. Went in blind, chopped at his back legs/torso for 4-5 stamina bars, got hit by a couple fireballs, boss drops dead.

                • Anonymous

                  14 May 2017 08:41  

                  there's a typo in there

                  specific spot between his middle legs where we cannot easily hit you.

                  it's meant to be He not we

                  • Anonymous

                    15 Jan 2017 22:32  

                    If you don't know how to beat him easily, then just do the following: 1) Kill the chime maidens on top. 2) Wait in the middle of the balcony until he is right below you. Jump down and hit him with a falling attack. Hit him a few times afterwards (maybe he crumbles down, so you can get a few more hits in). 3) Get on top again. Jump down again. 4) Repeat.

                    • Anonymous

                      14 Jan 2017 20:48  

                      I think this boss is actually optional. You can get the tonsil stone to get to the lecture building floor 1, then go kill Rom, then when you're teleported to Yahar'gul, you can re-teleport back to the first floor of the lecture building, where you can access the nightmare of Mensis, killing Rom would be required since the Mergo doesn't spawn until doing so. But everyone thinks this boss is required but it actually is skippable. You have to take the proper steps, but nonetheless optional.

                      • Anonymous

                        05 Jan 2017 04:15  

                        What I did was just get a coop guy and be total cowards and hide behind the pillars. He's so big we could both hit him. It took a while but we won without getting hit more than 2 times each.

                        • Anonymous

                          Best strat09 Aug 2016 17:25  

                          I literally just ignored the fireballs and beat the ***** outta him with a +6 tonitrus XDFirst try ez win

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