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Status Effects in Bloodborne are those which are detrimental to players and NPCs. The following is a list of the status effects in the game, with an explanation of the effect and relevant items.

slow_poison.jpg Slow Poisoning

Causes a gradual poisoning of the player, diminishing their HP over time (15 HP per second). It can be cured by an Antidote or Choir Bell, otherwise it will last 30 (?) seconds or until the afflicted is dead.

 

rapid_poison.jpg Rapid Poisoning

Works similar to Slow Poisoning, a status buildup is caused by this effect and when the bar fills up you lose an amount of HP at once (different from the Slow Poison, which makes you lose HP over time). Rapid Poisoning can be stopped by Antidote or Choir Bell.

 

frenzy_RES.jpg Frenzy

When struck with a Frenzy-inducing attack, Frenzy builds at a fixed rate. If it activates, the hunter will take damage equal to 70% max HP. Increasing Frenzy resistance extends the bar, meaning the status will take longer to activate. Frenzy buildup can be removed by Sedative but is unaffected by Choir Bell. Frenzy Resistance declines with insight. It is advised to heal to full health if you believe Frenzy will activate.

 

transformed.jpg Beasthood

A longer gauge strengthens attacks but reduces defense. This Gauge is smaller with increasing Insight, thus deals less maximum damage at high insight. Consuming a Beast Blood Pellet or using the Beast Claw will cause this build up.

 




    • Anonymous

      28 Dec 2016 14:30  

      Can anyone tell me how rapid poison damage is calculated? Is it fixed (like slow poison)? It scales with arcane? It depends on the hit that triggers it? I really would like to have a dummy to test damage (one that cant be killed).

      • Anonymous

        Soaked in oil11 Oct 2016 03:07  

        This one took me a while to figure out, the Orange triangle icon, but it's an important one to take note of when it activates. This is the "oil" status, the same thing caused by oil jars when thrown at enemies, and it cuts ur fire resistance down by more than half. Certain vilager enemies throw oil jars, like the beginning of the forbidden forest, and some areas even have oil puddles on the ground that will trigger the same status as soon as u touch again, again like in the forest when u have to run past that river of oil while being bombed by molotovs.

        • Anonymous

          Health loss due to unknown effect05 Jul 2016 14:50  

          I am currently losing a small amount of health permanently. I have an icon of a ribcage with an arrow pointing down on the side. since i have gotten this my health has continually dropped at a steady and constant rate. i have tried many different items to get rid of it and nothing seems to work. I need to know what it is and if it is even possible to get rid of.

          • Anonymous

            Slow poison Vs Rapid Poison05 Jul 2016 14:50  

            I was wondering which type of poison would be good for a skill/bloodtinge build. I can see the benefits of both. Rapid poison would allow for burst damage that would greatly increase the amount of damage my skill weapons do. On the otherhand slow poison would give my weapon a damage over time effect that I could activate quickly due to my weapon's quick attacks. I'm just wondering which on would be better.

            • Anonymous

              Testing Slow/Rapid Poison with Gems in PvP05 Jul 2016 14:50  

              Hello! Wondering if anyone have the stats that is required for building up poison effects. I know in PvE the Chikage activates Rapid Poison in 3 hits. It has 30 on the page where you see the weapon stats in rapid poison. But im more in favor of the slow poison, But so far only got the number to 10, anyone knows how many hits is required to activate it on a player with average Slow Poison RES?? And yes i dont got too much good Slow poison gems so i used all 3 Gem slots to get it from 0 to 10.

              • Anonymous

                Hitpoints halved05 Jul 2016 14:50  

                my hitpoints are permanently halved by an attack of an enemy <br/>does anybody know how to cure that???

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