Darkbeast Paarl

General Info
hp.jpg blood_echoes.jpg Location Drops
19524 NG+
Old Yharnam Spark Hunter Badge
Bold Hunter's Mark
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
120 144 120 --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
120 75 85 300
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
999 999 Yes No

Darkbeast Paarl (黒獣パール Kokujū Pāru lit. "Black Beast Paarl" ) is a Boss in Bloodborne. A malformed beast enveloped in blue lightning. With a long body made of only bones, and a wrinkle-covered skull, people say this beast must be very old, very ancient. Or perhaps, it is a descendant of the city of the plague of beasts.

Darkbeast Paarl Information

  • Henryk's Hunter Set is highly effective against Paarl, as it has extremely high Bolt resistance.
  • Entering the Darkbeast Paarl boss room and gaining 1 Insight causes Djura to become friendly and you can peacefully talk with him on the tower. It seems that it doesn't matter if you have engaged him before or killed his partner on the ground. The only thing that matters is that you don't get spotted by him while getting into the location from this entrance before you ascend the ladder.
  • After Paarl's defeat, a shortcut to Old Yharnam is made available.
  • During the boss fight, one may perform a special attack on the beast's head by knocking it down and performing a regular attack to the downed head. This will result in a visceral attack which will take about a third of its health.



  • In Hypogean Gaol, from the lantern, go down into the spiral stairs and enter the first prison room with two Witches and Snatchers. At the end of the room there is a hole that leads outside where you drop down a ledge and fight the boss. (Same location in Yahar'gul, only difference is the enemies encountered).




Combat Information

  • Weak to Arcane and Fire Damage. It can also be knocked over with R2 charged attacks aimed at the center (such as the Axe)
  • Strong against Blunt and Bolt damage.
  • Slow and steady wins the race. Watch out for his swipes, usually 2-3 (left, right, or left, right, downward) then go for a hit. Run away, rinse/repeat.
  • Instead of backing up from him to avoid his AoE, unlock the camera and attempt to roll through it. You will have a good 2-second window to land free hits on him after that.
  • Look for windows to launch a strong attack. Several of these plus well-timed small hits could make short work of the boss.
  • After approximately 1 minute of fight, boss will infuse himself with more electricity. This moment can be clearly seen: boss will stand at two legs and howl when starting to glow more intensively. At this stage, his pattern will become more aggresive, swipes will be faster and gain additional range — electric bolts will flow out of beast's claws with each strike.
  • Beating this encounter with locked-on camera can be tough, because it may go haywire due to Paarl's speed and chaotic moves. Consider using unlocked camera and rolling in his swipes (making use of invincibility frames), straight under his belly.
  • Each of Paarl's leg have its own healthbar, which doesn't have visible indicator. It is possible to knock him down multiple times in a row if you manage to attack different legs simultaneously. Also, his skull can "break" too. It won't knock him down, but will stagger him for a solid 3-5 seconds and discharge his electric field.
  • After losing his electric field, Paarl will try to attack you 1 or 2 times, and then escape to safety and infuse himself with electricity. If you constantly chase him, he won't be able to recharge. A wise hunter can make some use of this weakness.
  • In NG+, Paarl recovers both electrical charges much more rapidly with the second stage almost immediately after the first.
  • You can summon Defector Antal to assist you in the fight. His summon is to the right after you drop down the ledge to Paarl's arena.


Attack Name Attack Description & Counter
Claw Swipes Paarl swipes his claws up to three times in succession. This attack does moderate damage, but is fast. When Paarl's power is fully charged, it also unleashes 3 balls of electricity that travel in a straight line.
Leap Swipe Paarl can leap toward a distant hunter as he swipes at them. His leap covers a lot of distance, so always try to dodge it.
Slam Paarl slams his claw, and then emits a blast. Paarl can use this attack in combination with his swipe attacks.
Electric Nova After channeling for a few seconds, Paarl unleashes a nova around him that does high damage. If the hunter manages to stagger him during the channel, Paarl will fall down and become completely vulnerable for a few seconds. This will also cause his attacks to be no longer infused with electricity until he recharges (which he tends to do as soon as possible). Standing behind his tail will prevent any damage from this attack.
Electric Breath After a short channel, Paarl damages everything near his head .If not in vicinity of his head, the hunter can safely go in for a few hits. Pay attention to which part of Paarl's body is glowing to tell whether he is doing a nova or a breathe. If his chest glows, he is preparing for a nova; if his head glows, he is about to breathe.


Strategy 1 (Molotov Strategy)

As with most enemies, dousing Paarl with an Oil Urn followed by hitting him with a Molotov Cocktail will cause massive damage. Additionally, the hits will sometimes knock Paarl off balance and dissipate Paarl's electric charge. While he's off balance, the Hunter can charge in and attack his legs, furthering the stun and causing Paarl's legs to give out altogether. Once Paarl gets up he will try to gain distance to restore his Bolt aura, allowing an easy re-use of the combo and further stunlock until Paarl is dead. (You can save quit out of the fight to reload on the safe side of the fog gate and you can aim with the Monocular and throw Oil Urns and Molotovs until you are out. On ng you can take out more than half of it's health before even stepping foot into the fight.)

Strategy 2 (Hunters Axe)

This is an easy and effective strategy. Using this I beat the boss on my first try. When you start the fight rush in and get under him as fast as you can. Stay locked on and keep attacking with a 2 handed Hunter's Axe. Spin attacks are efficient but should be used carefully. With any luck you can cut one of his legs and stun him. Then just keep spamming attacks until he gets back up. Rinse and repeat. If he does his AOE attack try dashing into the bottom of his head (into the bottom of his jaw) as soon as he's about to blast it. Make sure you attempt this from under him. By doing this you don't take any damage! Further testing may be required, but this technique had me kill him in less than a minute with a +6 hunters Axe (26 strength, 18 skill). Good luck!

Strategy 3 (Empty Phantasm Shell or Fire Paper w/ Threaded Cane)

Make sure you are stocked up blood vials, Quicksilver bullets (for Phantasm Shell) or Fire Paper, a weapon you can use it with ( Threaded Cane +6), and armor with high bolt resistance.
The key here is to do some dry runs to get his move-set down. Paarl is very much an offensive boss so you will just have to wait for your opportunities.
1. It's recommended getting your Fire Paper or Phantasm Shell off as soon as you get in the arena as Paarl roars. Then sprinting off to left and getting ready to dodge.
2. You should be close enough now to lock on and be ready to dodge since he usually does his swipe attack first. There are two ways to dodge this attack. You can either be far enough away from it or close enough to his body. Getting close will give you an opportunity to attack (but he will go for an AOE bolt attack so get out quick).
3. Your goal is to get enough damage on him to knock his charge off of him and stun him. This will give you a chance to do a visceral attack on him from the front. The window on this is very short so be careful. It's worth it though as it does massive damage.
4. Don't feel bad if you spend most of the fight dodging his moves and healing. Just make sure you can get a few hits in by dodging in front of his swipe attack and getting behind him.

Strategy 4 (Being aggressive)

You're going to have to learn to be offensive 90% of the time, make sure you have a +6 weapon. Now as soon as the fight starts run to one of his front legs and hit it (unless he's about to do a AoE then run away), now dodge his attacks and hit his legs, do this and he'll fall once then go to his face and introduce your fist to his skull. Repeat the following until your victory (if your on NG you'll only have to do this once and win).




Notes & Trivia

  • Archibald was fond of the sparks emitted from the Darkbeast, and so he created Tonitrus and Bolt Paper to replicate the sparks.
  • Paarl is Afrikaans for "pearl", paarl is based on the Dutch word for pearl, "parel".
  • If you've fought him at least once before you can find Paarl poised, looking at the nightmare gate like a cat ready to pounce. Paarl is also wagging his tail and making growling noises that sound a lot like that of a lion.
  • While casting his electric explosion Paarl curves his long neck all the way down then swings it back across his back. The animation is so dramatic that it would cause whiplash in any real living animal.
  • The Burial Blade can trivialise this battle due to it's incredibly long reach and top tier rally potential, when hit skirt through him and unleash a flurry of transformed swings  to simply recover your health 




Paarl Extra 1.jpg

    • 13 Jan 2018 18:35  

      You can stagger him after hitting with charged attack in the head and perform the visceral. In my case the job was done after two visceral attacks and a couple of final hits.

      • Anonymous

        20 Nov 2017 10:20  

        Got him on the first try due to a bug - beat him clumsily to about half his health and I was getting all sweaty and ready to die when he stuck himself in the corner behind a tree, raging. Then it was very cheesy doing him by leaping attacking in his pauses.

        • Anonymous

          08 Oct 2017 22:34  

          Used Rifle Spear.
          Wait for him to open himself up, then use your transformed dash strong attack on his head, the overhead slash is enough to stun him and open up his visceral window.

          • Anonymous

            30 Sep 2017 22:16  

            Most advice says, "Stay under him, hit his legs," but doing that I died so many times I had to farm more blood vials. Staying under him causes him to unleash lightning or jump back and turn around, placing you in reach of his claws. I finally beat him by staying right in front of his head. If you're close enough to his head, his arms won't be able to reach you. Roll forward through his swipes and get in front of his head and hit R1 a couple of times. He'll most likely jump backward or to the side to put you in reach of his claws. Roll forward through his swipes again and get in front of his head. Hit R1 again. With luck, you'll back him into a corner and you can practically just spam R1 to beat him, as long as you don't get too far out in front of him or too far underneath him. Just stay right in front of his head or just slightly to the side or just slightly underneath it. If he tries to charge up his lightning, you won't even take any damage under his head, but if you can get him in the corner, he probably won't even be able to recharge his lightning. Easy fight once I figured this out. I used the Hunter's Axe 2h mode.

            • Anonymous

              19 Aug 2017 05:34  

              Yamamura is summonable for this boss. I completely forgot about Paarl and finished most of the maingame and DLC and when I remembered I saw Yamamura was summonable so I assume once he is killed in the DLC he becomes available as a summon.

              • Anonymous

                21 Apr 2017 07:48  

                The Flamesprayer and Rosmarinus*****s all over Paarl all day. ESPECIALLY because Bone Marrow Ash will stay active on either sprayer as long as you hold down L2.

                • Anonymous

                  04 Mar 2017 18:53  

                  Fun fact: NG+ Darkbeast Paarl is weaker than the Loran Darkbeast. Confirms my suspicions that the Depth 5 chalice dungeons are harder than NG+.

                  • Anonymous

                    21 Feb 2017 16:27  

                    I managed to clobber him with the transformed Kirkhammer. The hardest part was hitting his head enough to stun him and remove his electric charge the first time.
                    However, after that, I remained evasive until he backed up to recharge and once he did his recharge animation, I in turn charged my R2 hammer attack and as soon as he finished, my hammer came down, stunned him again, removed his charge again, and gave me a free visceral attack. After rinsing and repeating 4 or 5 times he was dead.

                    • Anonymous

                      23 Jan 2017 19:26  

                      NG+ version is a million times harder than NG version. NG+ version gets infinite stamina or something because in phase 2 it is constantly attacking; leaving zero openings and as far as I can tell you can't gun-counter him.

                      • Anonymous

                        16 Jan 2017 14:19  

                        Dropped down the ledge, knew this guy was there beforehand, wasn't sure how hard he was gonna be, summoned Defector Antal, put on Henryk's set, approached Paarl... Lamp'd outta there having only used 4 vials and 2 bullets. Hilariously easy to dodge and leaves a hell of a lot of openings.

                        • Anonymous

                          13 Dec 2016 11:41  

                          I literally only walked into that fight to meet the requirements of making Djura friendly...Was almost as easy as Witch of Hemwick. Was pretty surprised.

                          • Anonymous

                            23 Nov 2016 05:41  

                            I had the easiest time using Ludwig's Holy Blade +6 with the Fire Bloodstone then I just fought really aggressively and the beast seemed to be stunned a lot. Mostly used R1 attack.

                            • Anonymous

                              lololol14 Aug 2016 21:39  

                              "While casting his electric explosion Paarl curves his long neck all the way down then swings it back across his back. The animation is so dramatic that it would cause whiplash in any real living animal."

                              • Anonymous

                                Just focus on her legs...29 Jul 2016 15:08  

                                ...roll underneath her , use quick weapon with some bolt paper and you will take her down :)

                                • Anonymous

                                  Kinda Exploity05 Jul 2016 14:40  

                                  I don't know how, but after unsuccessfully dieing after only getting him to 90% in order to see his moves, I basically perma-stunned Paarl by constantly attacking his face (which caused him to lose the electricity around him), backing away until he regained his electricity, and then charging him right then and repeated. One things for sure, if you let this boss keep his electricity the fight is much harder. He has increased bolt dmg as well as AoE and projectiles when he has it. This fight was definitely the most aggressive boss battle I've had.

                                  • Anonymous

                                    Easily done with 2h Kirkhammer05 Jul 2016 14:40  

                                    I tackled this fight on the first try with a kirkhammer +6. The strat is simple dodge his swipes by rolling underneath him. Once underneath him stay there swinging your hammer any time you have the stamina. 3 hits of the light swing (about 238 dmg per hit) knock him down and while knocked down even the light attack does around 340-350 damage per attack. He'll jump away to recharge, immediately get under him an interrupt his ability to do so, you will promptly knock him down again. He will jump away a second time likely corning himself which makes it even easier to avoid his attacks and stay underneath him. By this point you'll basically have him beat, easy win, Happy hunting.

                                    • Anonymous

                                      is this related to cleric beast05 Jul 2016 14:40  

                                      they look the same except this is on all fours and emits electricity the hair on it is animated just like the cleric beast though.

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