Darkbeast Paarl

General Info
hp.jpg blood_echoes.jpg Location Drops
19524 NG+
Old Yharnam Spark Hunter Badge
Bold Hunter's Mark
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
120 144 120 --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
120 75 85 300
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
999 999 Yes No

Darkbeast Paarl is a Boss in Bloodborne. A malformed beast enveloped in blue lightning. With a long body made of only bones, and a wrinkle-covered skull, people say this beast must be very old, very ancient. Or perhaps, it is a descendant of the city of the plague of beasts.

Darkbeast Paarl Information

  • Henryk's Hunter Set is highly effective against Paarl, as it has extremely high Bolt resistance.
  • Entering the Darkbeast Paarl boss room and gaining 1 Insight causes Djura to become friendly and you can peacefully talk with him on the tower. It seems that it doesn't matter if you have engaged him before or killed his partner on the ground. The only thing that matters is that you don't get spotted by him while getting into the location from this entrance before you ascend the ladder.
  • After Paarl's defeat, a shortcut to Old Yharnam is made available.
  • During the boss fight, one may perform a special attack on the beast's head by knocking it down and performing a regular attack to the downed head. This will result in a visceral attack which will take about a third of its health.



  • In Hypogean Gaol, from the lantern, go down into the spiral stairs and enter the first prison room with two Witches and Snatchers. At the end of the room there is a hole that leads outside where you drop down a ledge and fight the boss. (Same location in Yahar'gul, only difference is the enemies encountered).




Combat Information

  • Weak to Arcane and Fire Damage. It can also be knocked over with R2 charged attacks aimed at the center (such as the Axe)
  • Strong against Blunt and Bolt damage.
  • Slow and steady wins the race. Watch out for his swipes, usually 2-3 (left, right, or left, right, downward) then go for a hit. Run away, rinse/repeat.
  • Instead of backing up from him to avoid his AoE, unlock the camera and attempt to roll through it. You will have a good 2-second window to land free hits on him after that.
  • Look for windows to launch a strong attack. Several of these plus well-timed small hits could make short work of the boss.
  • After approximately 1 minute of fight, boss will infuse himself with more electricity. This moment can be clearly seen: boss will stand at two legs and howl when starting to glow more intensively. At this stage, his pattern will become more aggresive, swipes will be faster and gain additional range — electric bolts will flow out of beast's claws with each strike.
  • Beating this encounter with locked-on camera can be tough, because it may go haywire due to Paarl's speed and chaotic moves. Consider using unlocked camera and rolling in his swipes (making use of invincibility frames), straight under his belly.
  • Each of Paarl's leg have its own healthbar, which doesn't have visible indicator. It is possible to knock him down multiple times in a row if you manage to attack different legs simultaneously. Also, his skull can "break" too. It won't knock him down, but will stagger him for a solid 3-5 seconds and discharge his electric field.
  • After losing his electric field, Paarl will try to attack you 1 or 2 times, and then escape to safety and infuse himself with electricity. If you constantly chase him, he won't be able to recharge. A wise hunter can make some use of this weakness.
  • In NG+, Paarl recovers both electrical charges much more rapidly with the second stage almost immediately after the first.
  • You can summon Defector Antal to assist you in the fight. His summon is to the right after you drop down the ledge to Paarl's arena.


Attack Name Attack Description & Counter
Claw Swipes Paarl swipes his claws up to three times in succession. This attack does moderate damage, but is fast. When Paarl's power is fully charged, it also unleashes 3 balls of electricity that travel in a straight line.
Leap Swipe Paarl can leap toward a distant hunter as he swipes at them. His leap covers a lot of distance, so always try to dodge it.
Slam Paarl slams his claw, and then emits a blast. Paarl can use this attack in combination with his swipe attacks.
Electric Nova After channeling for a few seconds, Paarl unleashes a nova around him that does high damage. If the hunter manages to stagger him during the channel, Paarl will fall down and become completely vulnerable for a few seconds. This will also cause his attacks to be no longer infused with electricity until he recharges (which he tends to do as soon as possible). Standing behind his tail will prevent any damage from this attack.
Electric Breath After a short channel, Paarl damages everything near his head .If not in vicinity of his head, the hunter can safely go in for a few hits. Pay attention to which part of Paarl's body is glowing to tell whether he is doing a nova or a breathe. If his chest glows, he is preparing for a nova; if his head glows, he is about to breathe.


Strategy 1 (Molotov Strategy)

As with most enemies, dousing Paarl with an Oil Urn followed by hitting him with a Molotov Cocktail will cause massive damage. Additionally, the hits will sometimes knock Paarl off balance and dissipate Paarl's electric charge. While he's off balance, the Hunter can charge in and attack his legs, furthering the stun and causing Paarl's legs to give out altogether. Once Paarl gets up he will try to gain distance to restore his Bolt aura, allowing an easy re-use of the combo and further stunlock until Paarl is dead. (You can save quit out of the fight to reload on the safe side of the fog gate and you can aim with the Monocular and throw Oil Urns and Molotovs until you are out. On ng you can take out more than half of it's health before even stepping foot into the fight.)

Strategy 2 (Hunters Axe)

This is an easy and effective strategy. Using this I beat the boss on my first try. When you start the fight rush in and get under him as fast as you can. Stay locked on and keep attacking with a 2 handed Hunter's Axe. Spin attacks are efficient but should be used carefully. With any luck you can cut one of his legs and stun him. Then just keep spamming attacks until he gets back up. Rinse and repeat. If he does his AOE attack try dashing into the bottom of his head (into the bottom of his jaw) as soon as he's about to blast it. Make sure you attempt this from under him. By doing this you don't take any damage! Further testing may be required, but this technique had me kill him in less than a minute with a +6 hunters Axe (26 strength, 18 skill). Good luck!

Strategy 3 (Empty Phantasm Shell or Fire Paper w/ Threaded Cane)

Make sure you are stocked up blood vials, Quicksilver bullets (for Phantasm Shell) or Fire Paper, a weapon you can use it with ( Threaded Cane +6), and armor with high bolt resistance.
The key here is to do some dry runs to get his move-set down. Paarl is very much an offensive boss so you will just have to wait for your opportunities.
1. It's recommended getting your Fire Paper or Phantasm Shell off as soon as you get in the arena as Paarl roars. Then sprinting off to left and getting ready to dodge.
2. You should be close enough now to lock on and be ready to dodge since he usually does his swipe attack first. There are two ways to dodge this attack. You can either be far enough away from it or close enough to his body. Getting close will give you an opportunity to attack (but he will go for an AOE bolt attack so get out quick).
3. Your goal is to get enough damage on him to knock his charge off of him and stun him. This will give you a chance to do a visceral attack on him from the front. The window on this is very short so be careful. It's worth it though as it does massive damage.
4. Don't feel bad if you spend most of the fight dodging his moves and healing. Just make sure you can get a few hits in by dodging in front of his swipe attack and getting behind him.

Strategy 4 (Being aggressive)

You're going to have to learn to be offensive 90% of the time, make sure you have a +6 weapon. Now as soon as the fight starts run to one of his front legs and hit it (unless he's about to do a AoE then run away), now dodge his attacks and hit his legs, do this and he'll fall once then go to his face and introduce your fist to his skull. Repeat the following until your victory (if your on NG you'll only have to do this once and win).


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Notes & Trivia

  • Archibald was fond of the sparks emitted from the Darkbeast, and so he created Tonitrus and Bolt Paper to replicate the sparks.
  • Paarl is Afrikaans for "pearl", paarl is based on the Dutch word for pearl, "parel".
  • If you've fought him at least once before you can find Paarl poised, looking at the nightmare gate like a cat ready to pounce. Paarl is also wagging his tail and making growling noises that sound a lot like that of a lion.
  • While casting his electric explosion Paarl curves his long neck all the way down then swings it back across his back. The animation is so dramatic that it would cause whiplash in any real living animal.
  • The Burial Blade can trivialise this battle due to it's incredibly long reach and top teir rally potential, when hit skirt through him and unleash a flurry of transformed swings  to simply recover your health 




Paarl Extra 1.jpg

    • 21 Apr 2017 01:48  

      The Flamesprayer and Rosmarinus*****s all over Paarl all day. ESPECIALLY because Bone Marrow Ash will stay active on either sprayer as long as you hold down L2.

      • 21 Feb 2017 10:27  

        I managed to clobber him with the transformed Kirkhammer. The hardest part was hitting his head enough to stun him and remove his electric charge the first time.
        However, after that, I remained evasive until he backed up to recharge and once he did his recharge animation, I in turn charged my R2 hammer attack and as soon as he finished, my hammer came down, stunned him again, removed his charge again, and gave me a free visceral attack. After rinsing and repeating 4 or 5 times he was dead.

        • 23 Jan 2017 13:26  

          NG+ version is a million times harder than NG version. NG+ version gets infinite stamina or something because in phase 2 it is constantly attacking; leaving zero openings and as far as I can tell you can't gun-counter him.

          • 16 Jan 2017 08:19  

            Dropped down the ledge, knew this guy was there beforehand, wasn't sure how hard he was gonna be, summoned Defector Antal, put on Henryk's set, approached Paarl... Lamp'd outta there having only used 4 vials and 2 bullets. Hilariously easy to dodge and leaves a hell of a lot of openings.

            • 13 Dec 2016 05:41  

              I literally only walked into that fight to meet the requirements of making Djura friendly...Was almost as easy as Witch of Hemwick. Was pretty surprised.

              • 22 Nov 2016 23:41  

                I had the easiest time using Ludwig's Holy Blade +6 with the Fire Bloodstone then I just fought really aggressively and the beast seemed to be stunned a lot. Mostly used R1 attack.

                • lololol14 Aug 2016 15:39  

                  "While casting his electric explosion Paarl curves his long neck all the way down then swings it back across his back. The animation is so dramatic that it would cause whiplash in any real living animal."

                  • Just focus on her legs...29 Jul 2016 09:08  

                    ...roll underneath her , use quick weapon with some bolt paper and you will take her down :)<br/><br/>

                    • Kinda Exploity05 Jul 2016 08:40  

                      I don't know how, but after unsuccessfully dieing after only getting him to 90% in order to see his moves, I basically perma-stunned Paarl by constantly attacking his face (which caused him to lose the electricity around him), backing away until he regained his electricity, and then charging him right then and repeated. One things for sure, if you let this boss keep his electricity the fight is much harder. He has increased bolt dmg as well as AoE and projectiles when he has it. This fight was definitely the most aggressive boss battle I've had.

                      • Easily done with 2h Kirkhammer05 Jul 2016 08:40  

                        I tackled this fight on the first try with a kirkhammer +6. The strat is simple dodge his swipes by rolling underneath him. Once underneath him stay there swinging your hammer any time you have the stamina. 3 hits of the light swing (about 238 dmg per hit) knock him down and while knocked down even the light attack does around 340-350 damage per attack. He'll jump away to recharge, immediately get under him an interrupt his ability to do so, you will promptly knock him down again. He will jump away a second time likely corning himself which makes it even easier to avoid his attacks and stay underneath him. By this point you'll basically have him beat, easy win, Happy hunting.

                        • is this related to cleric beast05 Jul 2016 08:40  

                          they look the same except this is on all fours and emits electricity the hair on it is animated just like the cleric beast though.

                          • AoE attack05 Jul 2016 08:40  

                            i noticed the closer you are when he does the AoE the less damage it actually does. <br/>when i backed off the outer explosion one shot me. <br/>you can also dodge it with a well timed dash.

                            • Pistols/Bloodtinge builds.05 Jul 2016 08:40  

                              You can shoot his head after he swipes (it moves too fast otherwise). Took me about five shots at 22 Bbloodtinge with a Hunting Pistol +3 to make him lose charge.

                              • With the Rifle Spear05 Jul 2016 08:40  

                                Easy boss. Charge attacks to the head slump him over, leaving him exposed to a riposte. Also dispels his electric charge: <br/> <br/>

                                • glad i checked the wiki05 Jul 2016 08:40  

                                  I think the only time a bag carrying guy has killed me is once when he was enraged. If I didnt check with you guys I wouldve missed Hypogean Gaol completely

                                  • chalice dungeon Darkbeast Gnaarl05 Jul 2016 08:40  

                                    I was able to beat him in old yarnham easily during the main game, but holy effing LORD this guy is tough in the chalice dungeon. I'm in the Ailing Loran chalice (i think it's the fourth one down the list, it has a depth of 4) and he is so much more aggressive and hard to stagger. His aoe blast will take me out in 2 hits with 40 vitality and mad bolt armor, I'm having a hell of a time beating him. Word of warning, the chalice dungeons get unbelievably hard.

                                    • Use big weapons with wide attack05 Jul 2016 08:40  

                                      This worked for me <br/>Need: A Big Fat Weapon with WIDE ATTACKS <br/>The general strategy: <br/>1 - Don't lock on camera <br/>2 - Roll towards the boss when he swipes <br/>3 - Go nuts with your 2h strikes on his legs (he moves alot and the camera/positioning will get confusing, but your wide attacks will mostly hit) <br/>4 - You will generally stun him before he can use his bomb (bomb hurts less in center than at the outer rim + its possible to dodge it with timing) <br/>Just be on top of him 24/7 with that fat weapon, and you will stun him very often, crippling him. <br/> <br/>I used ludwig's holy blade +6 with fire rune (arcane build). I assume strenght builds could use a hunters axe with similar results, i'm not sure about pure skill builds as im not familiar with most weapons yet. The key really is wide horizontal attacks, as its hard to hit the legs when boss keeps rotating/ moving and you cant lock on them.

                                      • Fire Paper05 Jul 2016 08:40  

                                        Fire Paper worked wonders for me. Consistently dispelled his electricity as soon as he recharged. <br/>I was using the Hunter's Axe at the time.

                                        • 2H Hunters Axe +605 Jul 2016 08:40  

                                          One shot him with the hunters axe while 2 handing. <br/> <br/>Wait for him to swipe at you, and aggressively push forward under him, make sure you're slightly to the side of his head so you go right under his arm pit. Once you're there start pounding away with the overhead R2 on the axe. If he starts to charge his aoe I managed to stagger him out of it by standing under his ribs and overhanding into his chest. <br/> <br/>If you can manage to pin him agaisnt a wall/in a corner the fight is much easier, he'll just keep trying to jump back away or swipe at you. As long as you stay under him you should take minimal damage.

                                          • easy kill05 Jul 2016 08:40  

                                            guess I share this here too from the Amelia Page <br/> <br/>"Lot's of heavy attacks holding R2 with the hunters axe worked great for me both on her and her electric cousin. <br/>They keep bleeding, they try to heal, keep heavy hitting, they keep falling to the ground and then they are dead" <br/> <br/>They are really easy to kill if you just get the first couple of hits and remember that this fella have wide legs that you can dodge bellow

                                            • And adorable little puppy05 Jul 2016 08:40  

                                              Just like Sif, really. Very similar in terms of strategy anyway. very long range on those super fast attacks and loads of jumping around. Stay underneath him though and he becomes defenseless. a couple hits on his legs knock him down and open him up for a visceral attack on his skull. The only boss I've beaten on my first try. Might have been luck though.

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