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Bloodtinge is a stat in Bloodborne. The damage of most firearms scale with the Bloodtinge stat, as well as the Chikage. For builds centered around Bloodtinge, see Builds.

bloodtingue.jpg "The Bloodtinge stat governs power of weapons that use Quicksilver Bullets. Determines whether or not you can use certain equipment."

 

Notes

  • Bloodtinge softcaps at 25, hardcap is 50
  • The only thing known about Bloodtinge thus far is that Firearms deal Blood damage (possibly also related to Blood Bullets), and the damage modifier scales with the Bloodtinge stat.
  • Bloodtinge has nice synergy with Skill builds, a +10 Simon's Bowblade has an S scaling in both Skill and Bloodtinge for example.

 

Weapons with Bloodtinge Scaling

 




    • New to Bloodtinge.05 Jul 2016 08:50  

      Well... I've been playing Bloodborne for quite sometime now, and I think it's time for me to make a bloodtinge build (without the dlc as I don't have it yet). Does something like 40 vitality, 30 Endurance, 25 SKL, and 50 Bloodtinge sound good for a build using the Chikage, Evyline and Rifle Spear? Chould I side a bit more towards SKL? or is a bit more vitality recommended because of the health you sacrife for more bullets? I don't know, what do you guys think?

      • bloodtinge should05 Jul 2016 08:50  

        Idk why but to me this stat feels very lackluster. It would be cool if bloodtinge did something like lower the amount of health for blood bullets or something. I mean arcane you get all these cool gadgets with variety of effects but bloodtinge doesn't have anything that really stands out except one really good weapon and guns which become useless once you run out of ammo.

        • Bloodtinge and Enemies05 Jul 2016 08:50  

          so the other elements and damage types are obvious but what is weak to bloodtinge? everything? (well except the moon presence obviously)

          • Visceral attacks05 Jul 2016 08:50  

            So increasing it doesn't at all aid in triggering the stagger required for a V.ATK? Cuz I've noticed times where I've timed the parry at the right time and the enemy shrugged it off :\ or like someone else said, maybe it makes your V.ATKs stronger?

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