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Burial Blade

burial_blade.jpg

Imprints (Normal)

radial.pngwaning.pngradial.png

Imprints (Uncanny)

radial.pngtriangular.pngradial.png

Imprints (Lost)

radial.pngtriangular.pngwaning.png
Damage
physical_atk.jpg blood_atk.jpg arcane_atk.jpg fire_atk.jpg bolt_atk.jpg
80 -- 30 -- --
slow_poison.jpg rapid_poison.jpg VS_kin.jpg VS_beasts.jpg durability.jpg
-- -- 100 100 200
Requirements & Scaling
strength.jpg skill.jpg bloodtinge.jpg arcane.jpg qs_bullet_use.jpg
10
E
12
C
--
--
--
D
--


Burial Blade is a Trick Weapon in Bloodborne; it's one of two skill/arcane hybrid weapons.


"Trick weapon wielded by Gehrman, the first hunter."

A masterpiece that defined the entire array of weapons crafted at the workshop. Its blade is forged with siderite, said to have fallen from the heavens.

Gehrman surely saw the hunt as a dirge of farewell, wishing only that his prey might rest in peace, never again to awaken to another harrowing nightmare. "


Burial Blade Information

  • This trick weapon transforms between a curved sword and a large scythe.
  • It's one of two skill-based weapons in Bloodborne that has direct scaling with arcane for damage output.



Location

 

Normal

  • It can be purchased from the Messengers for 60,000 Blood Echoes after defeating Gehrman, the First Hunter and acquiring the Old Hunter Badge from him.
    • To make Gehrman fight you, the "Refuse" option must be selected.
    • If one accepts his proposal, the game will outright end there and it will be impossible to obtain this weapon in that playthrough (not including the uncanny/lost forms found in the chalice dungeons).
    • Normally, the Burial Blade can only be obtained in NG+ and beyond. However, one can exploit this by using Bold Hunter's Mark under this condition.

 

Uncanny Burial Blade

  • Lower Ailing Loran Root Chalice
  • Glyphs:
    • kkqmduet (Layer 1) go into the first side door before the first lamp, follow until you get to the treasure room. there are two bell maidens in the room before the treasure room and a Silverbeast guarding the coffin with the weapon
    • uae9r5av (Layer 2), After the second lamp go the way right, in the next room use the door on the other side (not down the hole), go through the next rooms to the end of a suspension bridge and use the second door (the door in the middle). In the next room take the ladder up and go through the door over the next bridge. Defeat the Silverbeast and open the sarcophagus.

 

Lost Burial Blade

 

 

  • Pthumeru Ihyll Root Chalice (Cursed Fetid Rotted)
  • Glyphs: rv86s442 (Layer 1)
  • Note: In the treasure room at the third section before the first boss fight



Player Notes

  • The Burial Blade's normal form utilizes long ranged attacks that can hit multiple opponents.
    • While not extremely fast, the blade still has decent attack speed; it's roughly similar to the transformed mode in comparison.
    • It can be useful as a means for crowd control while still being able to use a left-handed firearm.
  • The transformed mode has an even further extended reach that specializes in crowd control as well.
    • The hunter can also withstand light damage without being staggered while swinging the scythe.
    • This form has high potential for rally since it can strike an increasingly higher amount of opponents from a safe distance.
      • The scythe mode will actually rally for more health than the normal curved greatsword mode.
      • However, the normal form has the advantage of being able to use a firearm.
    • Keep in the mind the scythe doesn't have to hit enemies in the "sweet spot" of the blade; enemies struck by the handle will still take full damage.
    • Overall, the transformed mode is superior for melee combat (better range, higher rally, no noticeable difference in attack speed) but you cannot use a firearm since it's wielded with two hands.
  • Both R2 attacks change direction depending on how long it is charged for.
    • The curved sword's R2 attack is a vertical slice when tapped, and horizontal when fully charged.
    • The scythe's R2 attack is a horizontal slice (with decreased range) when tapped, and diagonal when fully charged.
  • When fully charged, the scythe's R2 attack has extraordinary reach and is capable of sending most regular enemies flying; it also works against some bosses.
    • This attack can pierce through walls and thin surfaces, allowing one to hit enemies behind doors or pillars.
    • However, it also consumes a huge amount of stamina (100) and has trouble hitting small enemies.
  • This weapon shares many similarities with the Blade of Mercy.
    • Both weapons have a direct scaling with arcane towards their damage outputs.
    • They cannot be buffed by external sources.
    • Furthermore, it's impossible to modify their damage type into Fire/Bolt/Arcane through blood gem fortification.



Stats/Scaling

trick_weapons.png
physical_atk.jpg
blood_atk.jpg
arcane_atk.jpg
fire_atk.jpg
bolt_atk.jpg
poison_damage.jpg
bleeding_damage.jpg
VS_kin.jpg
VS_beasts.jpg
strength.jpg
skill.jpg
bloodtinge.jpg
arcane.jpg

+0

80 -- 30 -- -- -- --- 100 100 E C -- D

+1

88 -- 33 -- -- -- -- 100 100 E C -- D

+2

96 -- 36 -- -- -- -- 100 100 E C -- D

+3

104 -- 39 -- -- -- -- 100 100 E C -- D

+4

112 -- 42 -- -- -- -- 100 100 E C -- D

+5

120 -- 45 -- -- -- -- 100 100 E B -- C

+6

128 -- 48 -- -- -- -- 100 100 E B -- C

+7

136 -- 51 -- -- -- -- 100 100 E B -- C

+8

144 -- 54 -- -- -- -- 100 100 E B -- C

+9

152 -- 57 -- -- -- -- 100 100 E B -- B

+10

160 -- 60 -- -- -- -- 100 100 D B -- B

 

Average Physical Attack Increase

Strength Stat

Stat Range Damage per Point Estimated Attack Gained
11 to 25 1.53 23
26 to 50 0.68 17
51 to 99 0.14 7
     

Skill Stat

Stat Range Damage per Point Estimated Attack Gained
13 to 25 3.69 48
26 to 50 1.68 42
51 to 99 0.37 18

Arcane Stat

Stat Range Damage per Point Estimated Attack Gained
8 to 25 1.11 20
26 to 50 0.60 15
51 to 99 0.12 6

 

Move sets & Videos



Numbers were tested on a level 120 player with no armor using a +10 Burial Blade. Numbers are rounded to the nearest 100th.


Regular Move Set

Move Damage Type & Modifier Stamina Effect
R1 Combo physical_atk.jpgarcane.jpg1x, 1.04x, 1.09, 23 Four hits: Right-to-left horizontal slash using the convex side of the blade, left-to-right reverse with the concave side, nearly vertical top-to-bottom slash with the convex, reverse bottom-to-top slash with the concave. Sequence repeats if you have enough stamina. The first two hits are good for enemies trying to surround you.
Quickstep R1 physical_atk.jpgarcane.jpg1.09x 25 Advances forward using the point of the blade in a straight thrust. You finish half a step ahead of where you started. Decent speed, okay reach.
Backstep R1 thrust.jpgarcane.jpg1.05 22 The sword is thrust directly forward.
Rolling R1 physical_atk.jpgarcane.jpg1.20 25 After completing the roll, the blade is raised from the ground to overhead in a mostly vertical slashing motion.
Dash R1 physical_atk.jpgarcane.jpg1.4x 20 (+run) A left-to-right horizontal slash that is at least a three-quarter circle.
R2 Attack physical_atk.jpgarcane.jpg1.45x 45 Nearly vertical top-to-bottom slash after a short windup. Has a slight recovery time.
Charged R2 physical_atk.jpgarcane.jpg2.5x 65 A right-to-left full circle horizontal slash.
Backstep R2 physical_atk.jpg1.6x 38 Overhead vertical slash, slams the ground.
Dash R2 physical_atk.jpgarcane.jpg1.66x 25 (+run) Identical to the uncharged R2 attack.
Leap physical_atk.jpgarcane.jpg1.84x 60 Overhead swing that slams the ground.
Transform Attack physical_atk.jpgarcane.jpg2.3x 25 (+x) Quickly puts the blade onto the folded handle, handle extends, pulls scythe around and down a right-to-left diagonal slash. The slash is very fast.

Transformed Move Set

Move Damage Type & Modifier Stamina Effect
R1 Combo physical_atk.jpgarcane.jpg1.2x, 1.2x, 1.25x 28 First strike is a diagonal left-to-right slash. Then there's a horizontal right-to-left, followed by two left-to-right horizontal strikes. Then it repeats the right-to-left.
Quickstep R1 physical_atk.jpgarcane.jpg1.3x 22 Dodges backwards, gives a short hop forward, and a short right-to-left cut, almost pulling towards them. Only recovers about half the distance of the dodge.
Backstep R1 physical_atk.jpgarcane.jpg1.18 22 The weapon is brought in front of and slightly to the right of the hunter. The blade is then pulled in and down to slash the blade back toward the hunter.
Rolling R1 physical_atk.jpgarcane.jpg1.12x 22 Similar to the sword form, the weapon is scraped on the ground and raised in an upward slashing motion.
Dash R1 physical_atk.jpgarcane.jpg1.55x 18 (+run) A left-to-right diagonal uppercut.
R2 Attack physical_atk.jpgarcane.jpg1.95 40 Drops the scythe blade-down behind the back, pulls it around into a left-to-right horizontal swing. Shorter range, but appears to have at least 180 degrees of arc.
Charged R2 physical_atk.jpgarcane.jpg3x 100 Holds the scythe blade-down with both hands, releases it into a diagonal right-to-left slash with a step forward.
Backstep R2 physical_atk.jpgarcane.jpg1.95x 38 Hops backwards, takes a step forward during a three-quarter-circle left-to-right slash. Starts behind you, finishes on your right side.
Dash R2 physical_atk.jpgarcane.jpg2.05x 25 (+run) Overhead swing, slams the ground.
Leap physical_atk.jpgarcane.jpg1.95x 60 Good distance on the leap, overhead swing slightly from the left, slams the ground.
L2 Two-handed special physical_atk.jpgarcane.jpg1.85x, 1,5x, 2.05x, 2.05x 40 ~ 50 Seems to be four hits: Overhead ground slam from left-to-right, overhead ground slam right-to-left, left-to-right rising diagonal slash, left-to-right horizontal slash.
Transform Attack physical_atk.jpgarcane.jpg1.2x 20 (+x) Left-to-right horizontal swing of the scythe, detaches the blade at the end of it, transforming it into a sword.


scythe.gif scythe2.gif burial_blade-in-game.jpg

Trivia

  • The Burial Blade was the first trick weapon ever created, and it inspired others to develop new trick weapons, usually on the premise of adapting to different combat scenerios.
    • Not all weapons adapt to different combat scenerios (e.g. Tonitrus), but the Burial Blade still inspired an entire series of weapons that could "transform" to satisfy different purposes.
    • It was created, and exclusively wielded, by Gehrman.
  • A Burial Blade can be found above the workshop table in the Hunter's Dream.
  • The weapon's description mentions that "Its blade is forged with siderite, said to have fallen from the heavens."
    • Siderite is the real-life alternate name for an iron meteorite. Due to its extraterrestrial nature, it could be the reason why it has direct scaling with arcane and cannot be tampered by external sources.
    • Both the Burial Blade and the Blade of Mercy mentions the use of it in their descriptions.
    • Interestingly enough, these two weapons also resemble the talons of Mergo's Wet Nurse.
  • The shape of the scythe highly resembles from Shadow Tower Abyss, an early title created by From Software as well as being recurring weapons in Souls series.
  • A strange bug on rare occurrences the cape on the hunter may come off, usually in a boss fight you could notice if you dodge back and do an R1 combo the cape disappears. [Note, I haven't seen this happen in a while, it's possible that it may have been fixed, but I'll need confirmation on this]

 




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