Yahar'gul is a location in Bloodborne. It is part of the main quest, following the defeat of Rom, the Vacuous Spider.

For pre-nightmare Yahar'gul (Snatcher kidnap), see Hypogean Gaol

General Information



Yahar'gul, Unseen Village Maps


NPCs in the area

  • None












  • "Nightmarish rituals crave a newborn. Find one, and silence its harrowing cry."
    Right in front of Hypogean Gaol lamp on the floor
  • "Madmen toil surreptitiously in rituals to beckon the moon. Uncover their secrets."
    Location: Found on the right side outside of the cell you wake up in after being captured by a snatcher.
  • "Behold! A Paleblood sky!"
    Outside Hypogean Gaol. Leave through the front door. This note is on top of the stairs leading to the area where the Yahar'gul set can be found.
  • "The Mensis ritual must be stopped, lest we all become beasts."
    In a jail cell behind the first Chime Maiden you encounter after the Yahar'gul lantern

Yahar'gul, Unseen Village Walkthrough 


Upon defeating Rom, the Vacuous Spider, the Hunter will be teleported to an area to the right of the Grand Cathedral, underneath the Lesser Amygdala that transports them to the Lecture Building if they are carrying the Tonsil Stone; the door located here that was previously locked, is now accessible, and beyond is the Yahar'gul, the Unseen Village.

The primary enemy in this area is actually the Chime Maidens, who will summon and buff most of your other opponents. Most of the enemies in Yahar'gul will constantly respawn because of them, so it is advisable to find and eliminate them before dealing with the mobs. When you kill a Chime Maiden, all of the enemies she has summoned will be staggered momentarily, giving you a window of free hits. Additionally, enemies summoned by Chime Maidens will be weakened once their Maiden has been slain. 

Beyond the Door

Down a set of stairs you will emerge outside into the Unseen Village in a small plaza, a Chime Maiden will ring her bell and summon two Hunter Mob members in the plaza. Take care of them and head down the next set of stairs, where another Mob is waiting. After dealing with him, turn around at the foot of the stairs and you'll find a Frenzied Coldblood(8) in between the stairs and the wall. Head down the next set of stairs in order to reach the area's first Lamp. 


From the Lamp there is a set of stairs on the left and a drop through a gap in the railing on the right, both leading down to a small area with staircases further down on either side. A Hunter Mob will spawn on the lower landing and proceed down the stairs on the left. Drop down through the railing to get behind them, and turn to your right to find a Bloodstone Chunk

The stairs to the right will lead you down to a Hunter Mob, Wheelchair Mob, the Yahar'gul Helmet, a Lesser Amygdala, and a shortcut elevator that you can activate later.

The stairs on the left will lead down into a building with a Lesser Amygdala perched above the door. The Mob from earlier will linger on the stairs, and includes two riflemen. Approaching the Lesser Amygdala will cause it to attempt to grab you. Sprint past the Mob and into the building, the interior is dark so equip your Hunter's Torch or Hand Lantern before entering. Inside a rifleman and several of the Mob wait to ambush you. Sprint past them and up the stairs on the left side then turn right to find the first Chime Maiden; as mentioned earlier, kill her to reduce the threat of the Hunter Mob. Once you've cleared the building, open up the cage next to the Chime Maiden to find a Bolt Damp Blood Gem(4) and a Lore Note

A door on the right side of the room leads outside to a set of stairs. Take these stairs down to find a shortcut door. To the left of the shortcut door is a hole in the wall that leads into a dark hallway. Enter the hallway and a Chime Maiden will summon a Brick TrollMobRifle Mob, Shield Mob, and Wheelchair Mob, in that order. Take care of the first two in the hallway as quickly as possible, the turn right around the corner and open the cage door. Sprint through the cage door hugging the right side and kill the Chime Maiden and Wheelchair Mob. Open the cage next to the Chime Maiden to find a Frenzied Coldblood(8), then open the shortcut door behind here, which will allow you to bypass the dark hallway. Backtrack out of the cage and turn right, taking care of any enemies that might've respawned, in order to find an Heir. Return to the cage and head back outside through the door on your left. 

Out the door, turn right and there will be a staircase to your left. Go up the stairs and turn right. Go down another set of short stairs and turn right to fall through a gap in the railing, onto the ledge beneath it. Do this as quickly as possible, as the Chime Maiden in this area spawns a large number of Grave Hags. Once on the ledge, turn left and look around the corner for Frenzied Coldblood(8). Proceed through the doorway into another dark room, but watch out for the Brick Troll waiting inside to the right of the door. Rush the Chime Maiden before dealing with the Troll, and dropping down into the cage in the center of the room, where you'll find the Upper Cathedral Key. Open the gates to exit the cage and deal with a Brick Troll and a Wheelchair Gatling, then open the chest to find the Tiny Tonitrus.


A door leads back outside and across a small bridge. Taking the stairs up will lead you to a group of Grave Hags. Now that the Chime Maiden has been dealt with, feel free to take care of them as they won't respawn. Once you have, continue upwards and take the stairs on your right to return to the area you dropped down from. Draw these Hags towards you and try to deal with them in small groups, as proceeding too far forward will cause the Lesser Amygdala, perched on the building in front of you, to sweep the area with a bright blue beam that causes the ground to explode dealing massive damage. The beam will do damage to enemies as well, so if you're feeling brave you can bait the beam to help you take care of the Hags. Once they're dealt with, go between the two sets of stairs to find a Blood Stone Chunk

The Second Lamp

Sprint down the stairs towards the Lesser Amygdala and avoid its energy beam attack. Don't worry about dodging the beam itself, but make sure to avoid any area it hits. Once you've made it into the building it's perched on, you'll be awarded with a new Lamp, Yahar'gul Chapel. Looking out over the railing, you'll be able to see an area you might remember: the Hypogean Gaol Lamp, which is broken and unusable now. 

From the lamp, things get tricky. There is one door to the right of the lamp which takes you out to a courtyard. A Scurrying Beast spawns directly in front of the door on the left and drops 2x Blood Stone Chunk. As you walk out you'll notice another Lesser Amygdala on your right, but don't worry as this one won't attack you. You'll soon hear the sound of a Chime Maiden summoning enemies. Go right, heading past the tree to find a broken section in the railing. Drop down to kill the Rifle Hunter Mob and pick up Frenzied Coldblood(8). Drop down and finish off the two Rabid Dogs then head further down the stairs and the Chime Maiden will be on the immediately left. There also will be two Mobs and a Brick Troll. Take them on then drop down to an on one last Mob, and pick up the 8x Blood Vials, before heading into the building on the right. After opening the doors, you'll find yourself where the old Hypogean Gaol lamp was. 


In the chapel, you'll notice that the two Snatchers are now gone. Instead, there is what appears to be a single person in the middle of the room. If you take him on you'll realize quite quickly that he's another hostile hunter, which is bad enough, but worse is that within a few seconds two more hostile hunters will come and join him. Here's what you can do:

  • A safe way to begin the fight is to go down the spiral staircase to your left twice into a room with a beast and a cell with a closeable door. Once you defeat this beast you have this room free to lure the hunters into. Go back up one set of stairs where you'll see an unaware hunter on the other side of the staircase to attack from behind. Simply lure the hunters down and go into the cell where and close the door on with the hunters outside who can now be easily killed off with a weapon that reaches through walls.
  • Another safe way is to aggro this hunter and lure all three to the chapel lamp; however, you must make sure that they are stuck outside of the wall. Once this is accomplished, use a thrust R2 such as Ludwig's Holy Blade to dispatch them through the wall. Beware that they may also hit you by this method as well. The Threaded Cane, Beast Claw, and Rifle Spear-wielding hunters drop Madman's Knowledge, a Clawmark Rune, and 20 Quicksilver Bullets respectively. If you win the fight, head out of the main door, if you don't want to fight you can head out of the door opposite the one you came in by the lamp, both take you back out to the area you'll have met the pigs at earlier on. 

Instead of the Maneater Boars though, now you have to deal with an Undead Amalgam, an enemy that basically consists of a huge collection of bones and bodies. Think back to the bone towers from Tomb Of The Giants in Dark Souls, and you'll be in the right ball park, as such:

  • These things are very strong and can combo you quickly.
  • Get behind them and strike hard, using the Tonitrus or Bolt-infused weapons, as they're weak to bolt. 
  • If you have any difficulty with these enemies it's worth noting that they can be lured into the flaming skeletons in the yellow circles, which causes massive damage to them and slows their movements.


If you didn't pick up the Yahar'gul Set earlier in the game, follow the stairs down and retrieve it. Don't go through the big doors that you will notice are now open because as soon as you walk through them you'll be attacked by a rifleman and two more Undead Amalgams who spit poison at you from a distance. You will come back to this area soon.

Head back up the staircase that was on the left when you exited the chapel, and follow the small path around. You'll see a Rifle Hunter Mob waiting for you to kill him and follow the path around into a small room. Kill the Mob in here too and activate the shortcut; this will bring you back out near to where the main Yahar'gul lamp is. Trigger the lift again to head back down but before the lift reaches the bottom you'll notice that the tower has a break in the wall. About halfway down roll out of the lift and you'll land on a rooftop. Kill the two Rabid Dogs up here then walk into the room with a small bath in the centre. Examine it and you'll come out further into the level. Follow the door directly ahead of you and you'll find the Chime Maiden who summons all the high level enemies in the area. Kill her quickly as she'll summon a Mob to protect her. Once she is dead, feel free to backtrack and kill the Mobs from the other exit of the bath room. Afterwards, head down the ladders and come out into the street. You have a choice here, you can clear out the area and pick up any items that are laying about, or you can sprint down the hill to the arch way. 

Either way, the archway at the bottom of the hill is your goal as you'll find the boss of Yahar'gul.


BOSS FIGHT: One Reborn


Yahar'gul, Unseen Village Maps

yahargul_unseen_village_map1.jpg yahargul_unseen_village_map2.jpg


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    • Anonymous

      The gank squad can be pretty un fair, but what i dont like in bloodborne is the general dmg output of most of the hostile hunters, it would be much funnier if their difficulty was based on different strategies a hostile hunter can use instead of mere exagerate dmg output .

      • Anonymous

        This area makes me want to **** bricks, I ****ing hate this part. The **** wipe gank squad has killed me more than any other aspect of the game. It really ****ing figures this area is wrapped up by a stupid easy puking zombie baby. **** this area.

        • Anonymous

          I noticed that a lot of the mirrors are facing walls or areas that are pretty obstructed in that house before the final chime maiden and boss area. Is there any lore to this?
          Because soon afterwards we meet Micolash who uses similar mirrors to teleport around his arena, it feels like theres some significance there

          • Anonymous

            I was playing through Unseen Village the other day and I realized that I hate the Graveyard Hags on this level more than any other enemy in the game.

            • Anonymous

              This is the first part of the game that falls flat for me, personally. If the best strategy for an area is to *not* actually engage in the gameplay but instead just sprint past everything to an enemy the game hasn't even told you exists, much less where it is, it's bad design and very unsatisfying to play.

              • Anonymous

                I love all the Snatchers lying dead all around the place probably killed by the vengeful abominations they helped create kidnaping the people that form them.

                • Anonymous

                  I notice many having problems with the 3 Yarhagul Hunters/Kidnappers

                  All you have to do is use Blue Elixir, slowly sneak down the left side of the stair case and up behind the first hunter chilling on the stairs, backstab/parry him and as soon as he gets up pure him down lower on the stairs and hit him with Augur of Ebrietas and combo, repeat until dead and you should have him down without the other 2 aggroed.

                  Now slowly sneak up and assassinate the beast rune/claws using hunter with the same technique.
                  All you have to do is circle around the final hunter or just take him on head on with augur/pistol parries without fear of being ganked.
                  You’re welcome, this strategy is especially necessary it NG++ and on.

                  • Anonymous

                    Also a note, if you don't have a very long reach weapon like a cane, do not lure the 3 hunters downstairs and lock yourself in the cell. One of the hunters posses threaded cane and the damage output of the whip is INSANE. You might trap yourself in there and when you are trying to reach for attack, the whip guy can whip your ass very easily. I had hard time with Ludwig's great sword mode, don't even try with a weapon like blade of mercy etc.

                    • Anonymous

                      This is bull****. The chime maidens aren't in my game. At all. I spent two hours killing enemies only to come here and find out that they're being summoned. And in my game, by an invisible *****. Jesus.

                      • Anonymous

                        Donum libas
                        Infici mur
                        Maledictus bestia
                        Pater do si donas
                        Infici mur
                        Argentum aquae in tenebris
                        Mater's sanguine
                        Redemptionis risa se
                        Exiet exiet, flebatur a salis
                        Vale, vale
                        Infici mur
                        In tenebris aquae
                        Et argentum aquae
                        Infici mur
                        Et argentum aquae


                        You pour out your gift
                        We're infected / tained
                        Cursed by the beast
                        Father I surrender, if you grant it
                        We're infected
                        Silver in the shadow of water
                        The mother's blood
                        Redemption, having been laughed at
                        Rouses itself rouses itself. It's lamented by the water
                        Farewell, farewell
                        We're infected
                        In the shadow of the water
                        And the silver waters
                        We're infected
                        And the silver of the water


                        • Anonymous

                          How do you say yahar’gul? I’ve heard it pronounced yar-gul or ya-har-gul or yar-ghoul or ya-har-ghoul

                          • Anonymous

                            I discovered this place by one of those kidnappers when I was on my way to fight vicar Amelia did this happen to anyone else I'm only a level 39

                            • Anonymous

                              What's really cool is how the chanting is completely gone after you unlock the whole level, and you see the streets are filled with corpses, so they must've killed the entire village creating the coffins/ one reborn

                              • Anonymous

                                ***** this place, ***** the amygdala's rays, ***** the maiden mechanic, ***** the ganking squad and ***** those *****ing skyhigh enemy damage output and the fact they never drop*****, it's just too *****ing frustrating. just lazy ds2 artificial mechanic bull*****one of the worst parts of the entire game

                                • Anonymous

                                  You didn't mention how if you die to a warlock type guy outside of Cathedral Ward, you will be teleported here as well.

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