Yahar'gul is a location in Bloodborne. It is part of the main quest, following the defeat of Rom, the Vacuous Spider.
Yahar'Gul, Unseen Village Information
Upon the defeat of Rom, the Vacuous Spider, the Hunter will be teleported to the area to the right of the Grand Cathedral, underneath the Lesser Amygdala that transports them to the Lecture Building if they are carrying the Tonsil Stone. The door underneath this Lesser Amygdala is now unlocked, and beyond is the Yahar'gul, the Unseen Village.
NPCs in the area
- Frenzied Coldblood
- Yahar'Gul Helmet
- Yahar'Gul Set
- Heir Rune
- Upper Cathedral Key
- Tiny Tonitrus
- Blood Stone Chunk
- Chime Maiden
- Hunter Mob
- Brick Troll
- Graveyard Hags
- Tainted Dog
- Wheelchair Mob
- Undead Amalgam
- Scourge Beast (Undead)
- Yahar'Gul Hunters
- Lesser Amygdala
- Found near the broken lamp: "The Mensis Ritual must be stopped, lest we all become beasts."
After defeating Rom, you will be transported to a bath standing in front of the previously closed door leading from the Cathedral Ward into Yahar'gul. One of the Lesser Amygdala is perched on the ceiling above and in front of you. Pass through the door quickly so as not to be grabbed by the Lesser Amygdala and killed or transported to the Lecture Building.
The primary enemy in this area is actually the Chime Maidens, who will summon and buff most of your other opponents. Most of the enemies in Yahar'gul will constantly be respawned by the Chime Maidens, so it is advisable to find and eliminate them as quickly as possible. When you kill a Chime Maiden all of the enemies she has summoned will be staggered for a few moments, giving you an opportunity to execute a backstab or gain a few free hits. Additionally, enemies summoned by Chime Maidens will be weakened once their Maiden has been slain.
Down a set of stairs you will emerge outside into the Unseen Village in a small plaza, a Chime Maiden will ring her bell and summon two Blood-Stained Hunter Mob members in the plaza. Take care of them and head down the next set of stairs, where another Blood-stained Mob is waiting. After dealing with him, turn around at the foot of the stairs and you'll find a Frenzied Coldblood(8) in between the stairs and the wall. Head down the next set of stairs in order to reach the area's first Lamp.
From the Lamp there is a set of stairs on the left and a drop through a gap in the railing on the right, both leading down to a small area with staircases further down on either side. A Blood-stained Hunter Mob will spawn on the lower landing and proceed down the stairs on the left. Drop down through the railing to get behind them, and turn to your right to find a Bloodstone Chunk.
The stairs to the right will lead you down to a Blood-stained Cutlass Mob, Wheelchair Rifleman, the Yahar'gul Helmet, a Lesser Amygdala and a shortcut elevator that you can activate later. The stair on the left will lead down into a building with a Lesser Amygdala perched above the door. The Mob from earlier will linger on the stairs, and includes two riflemen, and if you approach the Lesser Amygdala will attempt to grab you. Sprint past the Mob and into the building, the interior is dark so equip your Hunter Torch or Hand Lantern before entering. Inside a rifleman and several of the mob wait to ambush you. Sprint past them and up the stairs on the left side then turn right to find the first Chime Maiden. Eliminate her to stun the mob and stop her from respawning them, then take care of the mob. Once you've cleared the building of the mob, open up the cage next to the Chime Maiden in order to find a Bolt Damp Bloodgem(4) and a Lore Note.
A door on the right side of the room leads outside to a set of stairs. Take these stairs down to find a shortcut door. To the left of the shortcut door is a hole in the wall that leads into a dark hallway. Enter the hallway and a Chime Maiden will summon a Blood-stained Brick Troll, Sickle Mob, Rifleman, Shield Mob, and Wheelchair Blunderbuss. Take care of the Sickle Mob and Brick Troll in the hallway as quickly as possible, the turn right around the corner and open the cage door. Sprint through the cage door hugging the right side and kill the Chime Maiden and Wheelchair Blunderbuss. Open the cage next to the Chime Maiden to find a Frenzied Coldblood(8), then open the shortcut door behind here which will allow you to bypass the dark hallway. Backtrack out of the cage and turn right, taking care of any enemies that might've respawned, in order to find an Heir Caryll Rune. Return to the cage and head back outside through the door on your left.
Out the door, turn right and there will be a staircase to your left. Go up the stairs and turn right. Go down another set of stairs and turn right to find a gap in the railing and drop down onto the ledge beneath it. Do this as quickly as possible, as the Chime Maiden in this area spawns a large number of Grave Hags. Once on the ledge, turn left and look around the corner for Frenzied Blood(8). Proceed through the doorway into another dark room, but watch out for the Statue Troll waiting inside to the right of the door. Once you've dealt with the troll take care of the Chime Maiden before dropping down into the cage in the center of the room, where you'll find the Upper Cathedral Key. Exit the cage and deal with a Brick Troll and a Wheelchair Gatling, then open the chest to find the Tiny Tonitrus.
A door leads back outside and across a small bridge. Taking the stairs up will lead you to a group of Grave Hags. Now that the Chime Maiden has been dealt with feel free to take care of them as they won't respawn. Once you've dealt with them, continue upwards and take the stairs on your right to return to the area you dropped down from. Draw the grave hags here towards you and try to deal with them in small groups, as proceeding too far forward will cause the Lesser Amygdala perched on the building in front of you to sweep the area with a bright blue beam that causes the ground to explode dealing massive damage. The Lesser Amygdala's beam will do damage to enemies as well, so if you're feeling brave you can bait the beam to help you take care of the Grave Hags. Once the Hags are dealt with, go between the two sets of stairs to find a Blood Stone Chunk.
Sprint down the stairs towards the Lesser Amygdala and avoid its energy beam attack. Don't worry about dodging the beam itself, but make sure to avoid any area it hits. Once you've made it past the Lesser Amygdala and into the building it's perched on, you'll be awarded with a new Lamp, Yahar'gul Chapel. Looking out over the railing, you'll be able to see an area you might remember: the Hypogean Gaol Lamp, which is broken and unusable now.
From the lamp, things now get tricky. There is one door to the right of the lamp which takes you out to a courtyard. A scurrying beast spawns directly in front of the door and drops a Blood Stone Chunk. As you walk out you'll notice another Lesser Amygdala on your right, but don't worry as this one won't attack you. You'll soon hear the sound of a Chime Maiden summoning enemies. Go right, heading past the tree to find a broken section in the railing. Drop down to kill the rifleman and pick up Frenzied Blood(8). Drop down and finish off the two hounds. Dispatch these quickly then head further down the stairs and the Chime Maiden will be immediately on the left. There also will be two frenzied mobs and a Statue Troll. Take them on if you wish or you can sprint past them to a closed door. Open it and you'll come back out where the old Hypogean Gaol lamp was.
In the chapel, you'll now spot that the two Snatchers are now gone. Instead there is what appears to be a single person in the middle of the room. If you take him on you'll realize quite quickly that he's another hostile hunter, which is bad enough, but worse is that within a few seconds two more hostile hunters will come and join him. Take them all on if you're brave enough. A safe way to begin the fight is to go down the spiral staircase to your left twice into a room with a beast and a cell with a closeable door. Once you defeat this beast you have this room free to lure the hunters into. Go back up one set of stairs where you'll see an unaware hunter on the other side of the staircase to attack from behind. Simply lure the hunters down and go into the cell where and close the door on with the hunters outside who can now be easily killed off with a weapon that reaches through walls. Another safe way is to aggro this hunter and lure all three to the chapel lamp; however, you must make sure that they are stuck outside of the wall. Once this is accomplished, use a thrust R2 such as Ludwig's Holy Blade to dispatch them through the wall. Beware that they may also hit you by this method as well. The Threaded Cane, Beast Claw, and Rifle Spear-wielding hunters drop Madman's Knowledge, a Clawmark Rune, and 20 Quicksilver Bullets respectively. If you win the fight, head out of the main door, if you don't want to fight you can head out of the door opposite the one you came in by the lamp, both take you back out to the area you'll have met the pigs at earlier on.
Instead of the pigs though, now you have to deal with an Undead Amalgam, an enemy that basically consists of a huge collection of bones and bodies. Think back to the bone towers from Tomb Of The Giants in Dark Souls and you'll be in the right ball park. These things are very strong and can combo you quickly. Get behind them and strike hard, using the Tonitrus or bolt infused weapons if you can as they're weak to bolt. If you have any difficulty with these enemies it's worth noting that they can be lured into the flaming skeletons in the yellow circles, which causes massive damage to them and slows their movements. If you didn't pick up the Yahar'gul Set earlier in the game, follow the stairs down and retrieve it. Don't go through the big doors that you will notice are now open because as soon as you walk through them you'll be attacked by a rifleman and two Undead Amalgams who spit poison at you from a distance. You will come back to this area soon.
Head back up the staircase that was on the left when you exited the chapel, and follow the small path around. You'll see a rifleman mob waiting for you, go and kill him and follow the path around into a small room. Kill the mob in here and activate the shortcut. This will bring you back out near to where the main Yahar'gul lamp is. Trigger the lift again to head back down but before the lift reaches the bottom you'll notice that the tower has a break in the wall. About halfway down roll out of the lift and you'll land on a rooftop. Kill the two dogs up here then walk into the room with a small bath in the centre. Examine it and you'll come out further into the level. Follow the door directly ahead of you and you'll find the Chime Maiden who summons all the high level enemies in the area. Kill her quickly as she'll summon a mob to protect her. Once she is dead, feel free to backtrack and kill the mobs from the other exit of the bath room. Afterwards go down the ladders and come out into the street. You have a choice here, you can clear out the area and pick up any items that are kicking about, or you can sprint down the hill to the arch way.
Either way, the archway at the bottom of the hill is your goal as you'll find the boss of Yahar'gul, the incredibly intimidating One Reborn boss fight.