This page contains lore theories by Rakuyo. Please understand these are musings and interpretations by a player, and are not to be taken as official or representative of other's views.

The Mysteries of Cainhurst Garb & Architecture

Cainhurst Grin

1. Art Nouveau

2. Salamander Symbolism

3. Plant Art of Castle Cainhurst

4. Otherworldly Plants & Lumenflowers

5. Mysterious Roots & Alien Vegetation

6. Roots, Plants, and Izalith

7. The Archetype of The Great Tree

8. The Associations of Chaos

9. Fire and Cainhurst

10. Drakeblood Knights

11. Shulva and The Labyrinth

12. Eleum Loyce and Pregnancy

13. The Flames of Lady Maria

14. The Heretical Fire of Dark Souls

15. Insects, The Chaos Flame and Defilement

16. Monster Trees and Pregnancy

17. To Harvest Dregs

18. Vermin

19. The Root of Man's Impurity

20. Insects of The Deep

21. The Corruption Rune

22. The Demon King & The Symbol of God

23. The Venus of Cainhurst

24. Farnese de Vandimion & The Lore of Cainhurst

25. The Pthumerian Culture

26. How "Righteous" Can Connect Cainhurst To The Pthumerian Labyrinth

27. The Ritual Of Beheading

28. Coyolxauhqui

29. Coatlicue

30. Chhinnamasta

31. The Knights of Hearts

32. Manikins & Golems

33. Logarius As King Of Cainhurst & Depraved Men Of Early Sources

34. The Cainhurst Helmet

35. Connections to Mergo's Loft

36. Connections to Research Hall

37. Parallels between Queen Annalise and Maiden Astraea

38. Significance of the Royal Line of Cainhurst

39. Anagrams

40. Gallery

41. Portraits

42. Royal Statues

43. The Library & Other

44. Concept Art

 Knight's garb Bright



Art Nouveau

Varying between decadent and menacing, Cainhurst offers some of the most interesting dress in the game.

This concerns: The Cainhurst Set, The Knight's Set, Maria's Hunter Set, The Noble Dress and The Crown of Illusions

Excluding the crown, all sets are typified by art nouveau style depictions of flowers and plants, typical of Cainhurst.

Noble Dress - Art Nouveau 

Maria's Hunter Garb - Art Nouveau 

Knight's Set (Female) - Art Nouveau ( -

Cainhurst Castle Stairs - Art Nouveau 


Salamander Symbolism

Another quirk specific to Cainhurst is the use of symbolic salamanders   

The Salamander  is a powerful enemy that appears in DS2, constituting a mix of a Koolasuchus " and a Trilobite .

The word "salamander" most commonly refers to a kind of amphibian, but it is also used to indicate a kind of fire elemental.

Salamanders were originally formulated by the 16th-century philosopher Paracelsus, along with sylphsundines, and gnomes.

Three salamanders can be found on the Knight's Garb: on its front , on its back , and one on the female version .

One can be found on Maria's Hunter Cap . Two can be found above the entrance to Annalise's throne room .

Smooth skinned lizards  adorn the wooden bookstands of the Cainhurst library. I believe these to be salamanders as well. 


Besides fire, salamanders are strongly related to poison. One legend states that any tree they touch will bear poisoned fruit.

The blood of a Salamander is said to immunize one against fire, and so is clothing made from (spiritual) salamander hair.

Salamanders were said to exude liquids which warded off fire. The pyromancy "Flash Sweat" may stem from this legend.

DS3's Great Swamp Ring, chiseled from a salamander bone, states that Salamanders descended from Chaos Demons  .

The presence of salamanders in Cainhurst may thus indicate the presence of demons, particularly those linked to Chaos Witches.

As to mythical poisoned fruit, Cainhurst attire also portrays fruit  , probably pomegranates, which carry special meaning.

Hades used pomegranates to enslave Persephone to himself, and they're also symbolic of the agony and blood of Jesus Christ.


Plant Art of Castle Cainhurst

Plant art appears in such places as The Labyrinth, Research Hall, The Cathedral District, Central Yharnam and Mergo's Loft.

Given the extent of diversity, it's not always clear if the art is inspired by gothic , or art nouveau .

Healing Church garbs such as Church Garb and Executioner Garb do not depict such patterns at all, preferring artificial lines.

The various flowers that show up in Cainhurst art may symbolize Lumenflowers:       .

This red gemmed flower  looks just like the mutated flowers found atop the Research Hall  .

Other flowers display tentacular curls , which echo the way The Moon Presence is depicted in art   .

Flowers make up a prominent theme, found throughout Yharnam The Healing Church  , and The Labyrinth  .


In the age of The Old Hunters, Cainhurst was a house allied with The Healing Church. Lady Maria lived and died in this age.

Maria's Hunter Cap includes a salamander , while her garb exhibits plant art . Her attire came from Cainhurst

What this means is that both salamanders and plant art have been part of House Cainhurst since the time of The Old Hunters.

House Cainhurst became "The Vilebloods" after a scholar stole "forbidden blood" and brought it with him to Cainhurst Castle.

"Ah, there's something I want to tell you. A bit of wisdom from the eminent Master !"
"Once, a scholar betrayed his fellows at Byrgenwerth...and brought forbidden blood back with him to Cainhurst Castle."
"It was there that the first of the inhuman Vilebloods was born." - Alfred

To make the first Vileblood appear, Cainhurst betrayed Byrgenwerth, and with it the scientific endeavors of The Healing Church.

It seems unlikely that Maria would be allowed to work at The Research Hall after the scholars were betrayed by House Cainhurst.

I conclude, therefore, that plant art and salamanders were first symbols of House Cainhurst, not directly linked to The Vilebloods.


Otherworldly Plants & Lumenflowers

Plant art may indicate Lumenflowers. But in the greater Souls universe, plant symbolism connects to much broader themes.

It all began with The Old One , a giant demon tree that devoured Souls. The Old One is the beast that sires all Demons.

DS1 included a primordial world of Archtrees . Such trees returned in Ash Lake , in the Demon Ruins  and Izalith .

The plants of Izalith were likely inspired by the trees in Angkor Wat , like the Strangler Fig  and the Silk Cotton Tree .

Besides their alien look, such trees may have been chosen for their hollow roots   , tying them to the Undead Curse.

At the core of these great roots lies the Bed of Chaos , the origin of Chaos Demons Centipede Demon Taurus Demon, and thereby Salamanders Salamander DS2.


In DS2, trees were linked to Giants , a race of warriors and pyromancers, some of which became trees after dying .

The DS2 Dragon Aerie displayed pillars very similar to the stone Archtrees , also seen in the Dragon Memories Archtrees - The Dragon Memories.

The Ancient Dragon atop these structures had plant-like traits as well  like the being was itself part animal part plant.

DS3 added plant-like Pilgrim Butterflies  and the Curse-Rotted Greatwood , a plant-like demon incubator .

Roots swarmed across DS3's Lothric Castle , while many of the undead in DS3 were sprouting branches  .

DS3's Smouldering Lake added great smouldering trees , while the DLC added pyromancing tree women Pyromancing Tree Woman - Concept Art Pyromancing Tree Woman - Production Shot.


Mysterious Roots & Alien Vegetation

Bloodborne is home to prominent and unusual vegetation. Like IzalithThe Labyrinth is overrun by a myriad of roots   .

Labyrinth pits  contain razor-sharp, blood-smeared roots  . A great root envelops a tower in Cathedral Ward .

Tombstones in The Nightmare Frontier display roots   and giant roots extend from underneath Amygdala's arena .

Bloodborne also possesses some very alien looking vegetation    , almost like Yharnam's on another planet.

Tomb Mold  is a fungus needed to access The Labyrinth, a function also served by the vampiric Coldblood Flower .

Lumenflowers serve a mysterious function, and appear in Upper Cathedral Ward , Research Hall Lumenflowers - Research Hall and The NMF Lumenflower - The Nightmare Frontier.


Roots, Plants, and Izalith

Based on DS1, vegetation, especially stone like vegetation, carries ties to fire and chaos, and to the primordial world of Archtrees.

Pthumerians are adept users of Fire magic   Labyrinth Warrior - Flaming Weapon  Labyrinth Sage - Flaming Weapon , and countless roots Labyrinth Roots - Tunnel Ceiling Labyrinth Roots - Entrance Labyrinth Roots - Dome Ceiling pervade their Labyrinth.

In The Labyrinth, one recurring pattern of embedded flowers DS Flower Pattern - Pthumerian Labyrinth , seems to have come directly from The Demon Ruins Demon Ruins Flower Pattern - A Demon Ruins Flower Pattern - B.

Apart from fire Labyrinth Warrior - Flaming Weapon Pthumerian Undead - Flaming Weapons, Pthumerians sometimes coat their weapons with poisons. Poison is the other side of DS pyromancy.

The Elder , The Keeper of The Old Lords  The Ritekeeper , The red Chime Maiden  are all capable pyromancers.

The Keeper's Hunting Dog  is a fire breathing Pthumerian guardian, much like the blazing Watchdog of The Old Lords 

Pthumerian daggers have a flame like design Flame Like Pthumerian Dagger - A  Flame Like Pthumerian Dagger - B. These daggers were most likely designed after the DS1 Drake Sword Drake_Sword_Thumb1.

The blade may tie Pthumerians to Dragons Hellkite Wyvern - Drake Sword Origin and bloodletting and was perhaps linked to dragon themed cut content Cut Content - Pthumerian Dragon Knight Cut Content - Dragon Knight Cloth.


The Archetype of The Great Tree

Fromsoft has often placed a cryptic tree as at the core of something, examples are The Old One The Old One and The Bed Of Chaos The Bed of Chaos.

This created more special trees than were ever explained, like The Spirit Tree The Grand Spirit Tree Shield, The Old Chaos The Old Chaos and The Ethereal Oak Crest Of The Ethereal Oak.

Like the great roots of Ariandel Great Roots Of Ariandel, the Drangleic Castle tree The Drangleic Castle Tree and the roots of Carthus Roots Of Carthus, many such trees have no name.

All these trees may ultimately represent The Old One, but could also just represent the Souls version of the World Tree, Yggdrasil.

Yggdrasil Yggdrasil, Foundation Of The Nine Worlds, the Norse world tree is the great nexus that upholds the nine worlds. Without Yggdrasil, all these worlds would fall.

The roots of Yggdrasil are connected to the most dangerous worlds and are said to be the den of wicked dragons and serpents.

However, the caduceus pattern on the Ethereal Oak crest Crest Of The Ethereal Oak Caduceus Pattern - Ashes Of Ariandel suggests that this spirit tree is tied to The Idea of Evil Idea Of Evil - The Ethereal Oak Idea Of Evil - Blood And Destiny.

The Idea, tied to the caduceus, was, I believe, the original model for The Old One, which binds The Ethereal Oak to The Old One.

The Old One is a maker of "Demons", and as a matter of fact, great roots can be found under The Kiln of The First Flame Great Roots Under The Kiln The Lordvessel Pedestal.

It's easy to imagine how the Ethereal Oak could also be the protective Spirit Tree, and The Old One is known to play both sides.

Affixed to the two serpents of the caduceus, The Old One has endured within the Souls universe, Bloodborne included A Strange Tree In The Nightmare A Caduceus In The Labyrinth.


Yggdrasil is connected to the the Norse rune "Eihwaz ", the symbol on the Berserker Armor  and The Demon Wolf .

In Dark Souls, Eihwaz became the symbol of Titanite Chunks , establishing it as a symbol of grave physical strength. 

Yggdrasil and protagonist Guts are thematically connected, as both of them function as a nexus, connecting different worlds.

The space around Guts is an interstice, an area where the "world of the living" can meet the "world of the dead  ".

Guts is a spire around which these dimensions twist and turn. Forced to bear both worlds, his existence is a living hell.

This has been his fate ever since he was branded with the Mark of Sacrifice  Guts, The Mark Of Sacrifice, which attracts demonic spirits.

This mark is the likely precursor of The Hunter Rune Hunter_Rune_Thumb1, as well the accursed Darksign The Accursed Darksign, the brand of an Undead.

Because of this, prominent tree/plant art in Yharnam may refer to "Communion With The Spirit World" and "the brand".

Ultimately, all the vegetation in The Labyrinth may allow for a gate into other worlds Roots And Corpses - The Labyrinth, and spiritual activity Demon Wolf Scourge Beast.


The Associations of Chaos

Salamanders in Cainhurst art and Vile Maggot replicas in the courtyard Hateful Maggots - Cainhurst Castle Vile Maggots - Quelaag's Domain add particular credence to a link with Chaos.

There may be symbolic fire embedded in the woodcarvings of Cainhurst Castle, evoking images of hell and the apocalypse.

 One carving shows a strange face engulfed in flames. Similar faces can be seen in burned down Old Yharnam .

 A second carving shows flames surrounding a crowd of people, gathered around a cage. It may portray an auto-da-fé.

 A third scene shows what may be a mountain vanishing into the clouds, with skeletal figures emerging from the clouds.

An angel shows up at the top, while from the bottom an upside-down skeleton emerges. It seems to show the end of the world.


Face in Flames Fireplace Scene Judgement Day Scene


Fire and Cainhurst

Inside Castle Cainhurst, there's a dining hall filled with portraits. Among which is this painting  of a middle-aged woman.

The bell-like adornments on her upper chest appear elsewhere, on the Chime Maidens , summoners of Pthumerian origin.

Chime Maidens also wear a Cainhurst like - Art Nouveau attire . The portrait probably displays a younger Chime Maiden.

The red Chime Maidens of Yahar'gul, have pyromancing abilities , and they are able to heal The One Reborn, an undead.

Red is a popular color in Cainhurst   and in The Labyrinth   DS2 Firekeepers also wore red   .

Chime Maidens share traits with Firekeepers, such as servitude, bad eyes Chime Maiden - Glazy Stare, and the ability to resurrect undead   .

Data mining by hacker Sanadsk revealed a discarded, red-clad Pthumerian boss, adorned with dragon symbolism  .

This is just a theory, but such red cloth, with its ties to blood and/or fire, may have grown from The Drakeblood Knights .

Drakeblood Knights

The Drakeblood Knights were a dragon blood worshipping order of knights, that appeared in the Crown of the Sunken King DLC.

Believing dragon's blood to be sacrosanct, they modeled their image to reflect this and risked their lives to obtain dragon's blood.

By obtaining it, they could achieve a true understanding of life, transcending their own banal existence. - Drakeblood Greatsword

The Drakeblood Knights wore dark armor with a red cape . The red cape was said to symbolize the sacred blood of dragons.

When the armor returned in DS3. The red cape was stated to symbolize their "yearning for blood", describing them as vampiric.


The Drakeblood Knights led a raid on The Slumbering Dragon. The plan backfired, and the knights sunk into the Eternal Sanctum.

The word "sunk", found on the DS2 Drakeblood Set, implies that the knights vanished underground, and could thus have survived.

Beneath the surface, they may have found a way to procreate, passing on their ideas to what would become the Pthumerian race.

Drakeblood Knights used a "Spirit Tree Shield", tied to a spirit tree, and making mention of a "god of dream", named "Quella".

This is interesting, as spirit tree could refer to The Old One , a DS , or a Berserk "world tree ", or Spirit Tree Berserk And The Spirit Tree Berrserk's Flora Of The Spirit Tree.

In Berserk "god of dream" refers to The Idea of Evil Griffith's "God Of Dreams", and The Doll refers to a Flora The Flora Of Bloodborne, possibly referencing Berserk Flora Witch Of The Spirit Tree Forest - Ablaze Flora - We Will Meet Again In Your Dreams.

Flora is the Witch of The Spirit Tree, who dies when her house burns down House Burning - The Hunter's Dream. "Quella" may have been a Bloodborne prototype.

So there are relations that connect dreams and Drakeblood Knights, and "Flora" to a Spirit Tree, these relations extend to Shulva.


Shulva and The Labyrinth

The city of Shulva is full of details that recall Bloodborne's art and themes, particularly ideas from The Pthumerian Labyrinth.

All around are embossments of cloaked worshippers , which remind heavily of those found in Bloodborne   .

There are also Mayan scenes  , pieces I believe may have been chosen to relate the value of blood in Mayan religion.

Sanctum Knights entomb their remains, which they envelop in a red, empowering aura , recalling the Pthumerians .

The city of Shulva is infested with an alien fungus Corrosive_Bug_Fungus_Egg_Stalks_Baby_Bugs_A_Thumb1 Corrosive_Bug_Fungus_Ceiling_D_Thumb1, something the Pthumerian Labyrinth is also infested by Fungal Hyphae Ceiling - Pthumeru Real World Fungal Mycelium.

Fungi are especially dominant in Great Isz Great Isz Fungus Ceiling Great Isz Fungus - Greater Dome , which exhibits giant spores Giant Spores and strange mold deposits Mold Deposits A Mold Deposits B.

These themes of blood, fungus, and insight seeking vampire knights, may have shaped into the present Pthumerian Labyrinth.


Eleum Loyce and Pregnancy

DS2's The Drakeblood Knights and Shulva shares some of Bloodborne's themes, but Eleum Loyce too shares some attributes.

Its "Vessel Shield The Vessel Shield" depicts a pregnant woman holding her protruding belly, surrounded by what appear to be plant motifs.

Not only does the theme of pregnancy relate strongly to Bloodborne, the orange colored belly much resembles a Salamander Fire Breathing Salamander.

Salamanders are linked to Cainhurst Knight's Garb - Cainhurst Salamander, as are plant motifs Cainhurst Style, Maria's Hunter Set. Cainhurst is also linked to the pregnant Pthumerian Queen Queen Yharnam.

The Vessel Shield depicts a priestess, who devoted herself to appeasing "the ancient flame", a name for The Old Chaos  .


Eleum Loyce was built upon a raging flame, a mouth of chaos  The Old Chaos Of Eleum Loyce - 2, one very much akin to the chaos of Izalith The Chaos Of Izalith The Bed Of Chaos.

The ancient chaos grew out of control, transfiguring The Ivory King and his knights into mindless servants of the flame .

"The land of Eleum Loyce was a vast rampart built to contain the ancient chaos.
The Ivory King placed his throne upon the very mouth of chaos and served as the first line of defense." - Armor of The Ivory King

Eleum Loyce priestesses would cut out one of their eyes, and replace it with a replica , which could see "The Unseen".

The priestesses devoted themselves to appeasing the raging flame, yet they had all vanished from Eleum Loyce.

"Long ago, the retainers attended to the priestesses,
but with their disappearance, the retainers were left to wander frigid Eleum Loyce without purpose" - Retainer's Short Sword

It's possible that priestesses were once sacrificed to the ancient chaos, becoming pregnant, and thus vanishing underground.

If that's where Pthumerians come from, that would explain the fire magic Fire Magic - Pthumerian Elder Pthumerian Ritekeeper Labyrinth Warrior - Flaming Weapon Pthumerian Undead - Flaming Weapons Watchdog Of The Old Lords and the roots Labyrinth Roots - Tunnel Ceiling Labyrinth Roots - Entrance Labyrinth Roots - Dome Ceiling.

It would also explain the Demon Ruins pattern in The Labyrinth DS Flower Pattern - Pthumerian Labyrinth  Demon Ruins Flower Pattern - A Demon Ruins Flower Pattern - B, as it concerns a continuation of chaos themes.


The Flames of Lady Maria

Lady Maria is another element linking Cainhurst to fire, as the aristocratic huntress is able to burn her own blood Maria's Fiery Blood - A Maria's Fiery Blood, B Maria's Fiery Blood, C.

Maria is also able to defy gravity Lady Maria - Levitating, which along with her blazing blood may be linked to her Pthumerian heritage Lady Maria, Pthumerian Concept Art Flying Pthumerian Elder.

The frame next to Lady Maria Lady Maria - Cracked Picture, displays cracks that are identical to the cracks on what I've labeled "opaque mirrors An Opaque Mirror".

Opaque mirrors appear in the Pthumerian Mergo's Loft and Yahar'gul. Micolash can utilize these mirrors as teleporters Opaque Mirror - Micolash Teleportation.

Strikingly, similar objects appeared in DS2 Aldia's Keep - Dark Mirror, and when they cracked, that meant a summoned spirit passed through Looking Glass Knight - Phantom Summon.

Other black mirrors appeared in Eleum Loyce, in The Old Chaos The Old Chaos - Dark Mirror, again their function was to summon angry spirits Old Chaos Summon.

Along this line of thinking, is it possible that something jumped through Maria's frame? And if so, did it kill or possess her?

During one of Maria's airborne strikes, a chimerical feline seems to materialize within her blood Maria & The Chimera, like a man faced cat.

When she goes into phase 3, something materializes above her, a face Lady Maria - Face In Blood Explosion,  quite similar to one found in Cainhurst .

A similar figure is seen on the backs of Beast Patients Beast Patient - Demonic Face 1 Beast Patient - Demonic Face 2, while another strange face is found in Old Yharnam Old Yharnam Strange Face.

Old Yharnam is not only a hotbed of Beast Patients, corroborating a link to the face, but is also full of Beast burnings Crucified Beasts Of Old Yharnam.

Maria may be more intimately tied to Laurence Laurence, The Burning Cleric Beast, The Ashen Blood Plague, and whatever befell Old Yharnam History Of Old Yharnam Old Yharnam - Burned Bodies.


The Heretical Fire of Dark Souls

From Software is known to be ambiguous, and to attribute many different qualities to "fire", some benevolent, some wicked.

In DS1 you learn that pyromancy is a heresy despised by clerics. Clerics do worship Fire, but only in the form of Miracles.

In Bloodborne, the Vilebloods are despised, and considered heretical by The Healing Church, though both worship Blood.

In this sense, The Vilebloods have replaced the heretical witches of Izalith, with the clerics more or less keeping their role.

The Hateful Maggots Hateful_Maggot_Dead_Thumb1 found outside Cainhurst are very close to Vile Maggots  , created by "Daughters of Chaos".

The Daughters of Chaos are heretical, corrupted witches that rule over the defiled "Blighttown Blighttown" and the ruins of Izalith.

Cainhurst plant art could represent something like The Bed of Chaos   , which is linked to conception  .

The Vilebloods are also linked to conception, due to their link to the Child of Blood, and Yharnam, Pthumerian Queen The Pregnant Queen.

Izalith and The Vilebloods also both utilize "corruption themes Annalise - Feel The Spreading Corruption Burn The Corruption Rune Bed of Chaos - "Corruption Pattern"", female temptation Quelaag, and matriarchal rule.


Insects, The Chaos Flame and Defilement

The area around Izalith is teeming with demonic insects, no doubt linked to the demonic parasite inside The Bed of Chaos .

It houses Chaos Bugs , Burrowing Rockworms , Vile Maggots , Egg Carriers , and The Centipede Demon .

Above Izalith lies Blighttown, the home of Cragspiders , Giant Leeches , Giant Mosquitoes , and The Wall Hugger .

Many of these creatures are parasites and/or vampiric. Chaos Bugs are head-parasites, which take over a person's mind .

The Children of Chaos, deformed by the Chaos Flame, also all exhibit insect-traits   . Their mother does too Bed of Chaos - The Spider Tree.

The child of The Bed of Chaos actually returned in DS2 The Lost Sinner - Chaos Parasite, as a mind-controlling parasite, controlling The Lost Sinner.

The Lost Sinner's design was reused for The Labyrinth Warrior Lost Sinner - Masked Monster Labyrinth Warrior - Two-handed Stance Tomb_Guardian_Flaming_Twohanded_Sword_A_Brightened_Thumb1, which also has distinct burns Labyrinth Warrior - Burned Hands Labyrinth Warrior - Other Burns Witched Of Izalith - Burned Hands.

If that's what they were based on, then that strengthens the connections between Izalith and The Pthumerian Labyrinth


Hateful Maggots - Vile Maggot clones The Vile Maggot - develop within Bloodletting Beasts, where they can reach epic proportions Hateful Maggot - Bloodletting Beast.

Theses matured Hateful Maggots actually generate small larvae which attack their enemies Bloodletting Beast - Small Larvae. They inflict Rapid Poisoning.

Rapid Poisoning is inflicted by The Pthumerian Queen herself Pthumerian Queen - Blood Explosion, who can use her corrupted blood in the form of a weapon.

Hateful Maggots also appear near Mergo's Loft , perhaps due to its Pthumerian history, or because The Queen's there Queen Yharnam At Mergo's Loft

Queen Annalise, confesses that her blood is rotted, and that it engenders corruption. Rapid Poisoning could be this "rottenness".

The effect is also inflicting by Mergo's Chief Attendants Mergo's Chief Attendant, as do The Labyrinth Gravekeeper Scorpion Gravekeeper Scorpion With Baby Scorpions and Sage Labyrinth Sage With Poisonous Corpse.

Finally, the Cainhurst signature Chikage inflicts Rapid Poisoning, as do Crawlers, which are linked to pregnancy as well Crawler With Messenger Fetuses.


Monster Trees and Pregnancy

The Bed of Chaos isn't the only example of a tree being linked to pregnancy, with another being The Curse-Rotted Greatwood.

In DS3, the Curse-Rotted Greatwood, a pregnant, humanoid tree, is worshipped as part of the Mound Makers Covenant ".

The Greatwood is locked in a birthing position , and its pregnant and covered in eggs , much like The Bed of Chaos.

The demon inside of it only becomes visible as a gigantic pale arm Curse-Rotted Greatwood - Gigantic Pale Arm, inferring something about the meaning of "paleness".

In the tunnels under the village, walking skeletons are infested with roots Root Skeleton, and remains have become infested as well Sprouting Corpse.

The Undead Settlement contains various links to The Bed of Chaos, known as the seedbed of all chaos demons   .

Chaos Demons are found in The Undead Settlement Chaos Demon - Undead Settlement, as is the pyromancy teacher Cornyx Of The Great Swamp Cornyx Of The Great Swamp.

It also shares features with Hemwick, which is tied to witches, cremation Hemwick Charnel Lane Cremator, hanging bodies Undead Settlement - Hanging Corpses Hemwick Charnel Lane - Hanging Corpses and fire Hemwick Grave Hags And Fire Molten Spade Grave Hag Statue.

The bodies on wheels specifically reference Berserk Berserk - Bodies On Wheels, where they represent heretics killed by wheel executioners Berserk - Executioner Bandwagon.

In DS3, the Cathedral Evangelists spur on the same church against heretics conflict of previous titles and Bloodborne BAE_Logarius_Wheel_Charged_A_Thumb1.

The pale arm reflects that of Lothric The Pale Prince, the demonic prince who may be analogous to "Paleblood": The Moon Presence.

The young prince likely belongs to a clad of characters Griffith Lineage with connections to the eclipse The Eclipse Over Lothric The Eclipse Of Berserk and to the Moon Bloodborne And The Moon.


To Harvest Dregs

Bloodlickers are based on pretas  (credit - JSF). These are ghosts cursed to a never-ending craving for putrid nourishment.

Besides CainhurstBloodlickers also appear inside The Pthumerian Labyrinth, where they must be lured with Visceral Attacks.

Typically these ghosts have a craving for dead bodies or feces. According to Shinto teachings, these substances inflict impurity.

"Visceral" can refer to a number of things: instinct, fear, the noxious, the irrational, and "viscera", the organs inside the abdomen. 

Visceral Attacks eviscerate enemies. While pretas are not drawn to blood, they could be drawn to the disembodied excrement.

This fits into The Vileblood context, as their knights are sent to look for Blood Dregs . "Dreg" literally means "waste product".

Dreg refers to sediment, undesired elements, and may also be used to accuse someone of being inferior: a loser, or a criminal.


To see dregs in blood likely means "to see the filthy, the undesired in blood". Annalise, The Vileblood Queen seeks these elements.

Blood Dregs have a sperm like appearance, which has led people to suggest that sperm like dregs serve to impregnate the queen.

That may not be how they function as the queen does not conceive even if the player offers her endless amounts of Blood Dregs.

The harvested Dregs may rather serve as components, not seed, and The Child of Blood is something to be formed out of Dregs.

Berserk features something similar, where humans are sacrificed by the dozens, in order to feed a new demon    .

Sperm shapes have shown up in Souls before, to represent darkness or souls   , but probably never to portray semen.


The DS3 "Human Dregs "  are remarkably similar to dark "Humanities ", and Blood Dregs may be akin to "The Dark"

The item description of Human Dregs states that dregs are heavy, and will sink to the lowest depths imaginable, like villains.

This confirms that the word is derogatory, and it fits into the idea that Bloodlickers are attracted to excrement or darkness.

The other aspect is that in DS1, Dark Sorceries were described as weighty, meaning they are heavy and consequently sink.

DLC Bloodlickers crowd around the river of blood , not feces, which might have pointed to a classical interest in blood.

But the river of blood actually emanates from the sewers and is thoroughly contaminated by excremental sludge River Of Blood - Excremental Sludge 1 River Of Blood - Excremental Sludge 2.

Similar sludge is found in the sewer leading up to Cathedral Ward Excremental Sludge - Cathedral Ward, which indicates it's excrement or at least sewage.


Japanese religious "Shinto" teaches that contact with death, feces, menstruation or childbirth afflicts one with spiritual impurity.

Shinto also associates impurity with stagnation, for when a river stops running normally, bacteria and impurities pile up within it.

In the Japanese version of DS3, Human Dregs are called Human Stagnation, linking Dregs to impurity (Credit - JSF & Redgrave).

If contact with feces causes spiritual "corruption" in Shinto, this could be why The Vilebloods were linked to sewage and dregs.

In Demon's Souls "Dregling" was a term used to describe an insane slave of Demons, which may be The Vilebloods want them.

In Berserk, the word "outcast " is used to describe evil spirits, in this sense "villain" may be equal to "dreg" and "dark" .



The centipede-like "Vermin ", which Valtr calls the "root of man's impurity", may be tied to Vilebloods and Chaos Demons Centipede Demon.

These parasites dwell in bosses, and red-eyed Hunters Red Eyed Old Hunter, and are hated by The League, Bloodborne's cooperative covenant.

"Haven't you seen enough of these wretched beasts, freakish slugs, and mad doctors? Sentence these fiends to death.

With the help of your League confederates. What do you say? Why not join the League?" - Valtr

"Now, there is one thing you must know. By the oath of the League, those who bear its rune will see vermin.

Vermin writhe deep within all filth, and are the root of man's impurity. All vermin are to be crushed.

The League exists to expunge all vermin, ridding us of any trace of human corruption.

And so, until we are rid of all vermin, you must continue to hunt and kill." - Valtr

Whatever Vermin really is, Valtr considers them to be the essence of evil, they infect humans and make them evil and "impure".

Valtr doesn't specifically mention Cainhurst, but Vilebloods are tied to filth, corruption and are the opposed invasion covenant.

It also invokes the idea that Vermin maybe related to Chaos enemies, like The Centipede Demon  or Sunlight Maggot .

The Bloodletting Beast is infected with chaos like maggots Bloodletting Beast, "Chaos" Maggot, and chaos insects have been connected to mind control The End Of Solaire.

The Lost Sinner was once infected by a mind-controlling Chaos Bug Lost Sinner And Chaos Bug. Its model may have become The Labyrinth Warrior.

Eingyi, the servant of The Daughter of Chaos, refers himself as "unwanted", like a dreg, "like the grime of The Great Swamp".

The Daughter may have been involved in turning Humanities (Dregs), which her covenant needs, into Vile Maggots Daughter Of Chaos - Vacant Egg Vile Maggots - DSR.

In Berserk, such Human Dregs are evil wraiths that turn men into beasts Dreg Wraiths Of Berserk Bestial Men Of Berserk. This may be what happens in Bloodborne.


The Root of Man's Impurity

Vermin is found in the red-eyed hunters of The Hunter's Nightmare , which may point to a link between 'red eyes' and Vermin.

The parasitic Pus of Man of DS3 has red eyes . The Pus of Man can possess Undead, like Gundyr , and Dragons as well.

It's composed of a fluidic mass of black, worm-like segments, reminding of the "Corpse Grub Corpse Grub - Maggot Fiend", which inflicts heavy bleeding.

Human Dregs Human Dreg, and Souls Soul_of_the_Deacons_of_the_Deep_Large_Thumb1, have the same basic shape, which may point to the Pus of Man as being dark souls, or Dregs.

"Maggot like" traces back to Rosaria Rosaria, and her loyal "Man-Grubs Man-Grub", the church of whom is already associated with Dregs.

Red eyes trace back to the Red Eye Orb , to Manus, Father of The Abyss , and the Beast's Soul of Demon's Souls The Red Eye Stone.

Rosaria is the covenant leader of the DS3 invasion covenant - Rosaria's Fingers, the successor of Kaathe's Darkwraiths Kaathe - Source Of The Red Eye Orb Darkwraith - Paragon Of Darkness.

The insectoid parasites she's connected to could be kindred to the dark serpent, Pus of Man, in analogy to "vile" maggots Vile Maggot / Hateful Maggot Beast Parasite.

Annalise Annalise - Let The Spreading Corruption Burn, leader of the Bloodborne invasion covenant - The Vilebloods - could be similarly tied to parasitic Vermin Infected, Red Eyed Hunter Vermin.

Supposing the devs are using Human Dregs, maggots and parasites interchangeably, then Vermin may also be human darkness.

This idea's consistent with the item description on The Fire Keeper Soul of Quelaan, a mistress of Chaos who absorbs Humanity.

Soul of a Daughter of Chaos, Fire Keeper of Quelaag's Domain.

A Fire Keeper's soul is a draw for humanity,
and held within their bosoms, below just a
thin layer of skin, are swarms of humanity
that writhe and squirm.
To her, the countless eggs which appeared
were cradles for each tiny humanity. - Fire Keeper Soul Of The Fair Lady


Manus' creations can "frenzy", becoming stronger, red-eyed ghouls  . The grim knight "Gundyr " can do this as well.

Hunters of The Nightmare are "blood-drunk", meaning that they're frenzied, like primordial Manus, whose humanity "went wild".

My idea is that 'red eyes' are fundamentally indicative of bloodlust, a state of mind that could be brought on by Vermin.

By using the Red Eye Orb in DS1, players could acquire Humanity, which could be offered to Kaathe, or Bonfires, or Quelaan.

Those could have been turned into insects by Quelaan, into a form of The Abyss by Kaathe, and into Kindling by The Bonfire.

In DS2, invading was passed on to The Brotherhood of Blood, which had a special relationship with executioners and chaos.

The PvP covenant was obsessed with blood, and in the purgatory of blood, Humanity may have been conjoined with blood.

There are no Red Eye Orbs in Bloodborne, but killing players for Blood Dregs  is similar to killing them for Humanities .


Insects of The Deep

DS3's "Gnaw ", portrays "The Deep" as filled with "insects", which tunnel into the flesh to cause violent bleeding.

The Deep is worshipped at The Cathedral of The Deep , but the term may just be an alternate name for The Abyss.

The Primordial Serpents are beings with teeth that can tear apart even Titanite. They also appear to chew incessantly.

In DS3's Irithyll weapons have been eaten away by insects , proving that these insects can chew through metal.

Satan is at times described as a devourer of souls   , like in Inferno, where he endlessly chews up Judas.

Primordial Serpents could be related to Abaddon Abaddon By Kazuma Kaneko Primordial Serpent Frampt Aciel/Abaddon By Kazuma Kaneko Primordial Serpent Kaathe, angel of the bottomless pit, and lord of locusts.

The "gnawing darkness" spoken of by Irina of Carim, may be a body that's both toothy snakes and gnashing insects.

In The Bible: "gnashing of teeth" portrays hell itself, and describes the behavior of the wicked towards the righteous.

Matthew 8:12, while the sons of the kingdom will be thrown into the outer darkness.
In that place there will be weeping and gnashing of teeth.”

The words may be used to refer to expressions of pain, or anger, as easily as they could refer to the vision of biting.

Something may be linking dark insects, blood, Primordial Serpents, and PvP covenants, like Cainhurst's Vilebloods.

The Corruption Rune


The Corruption rune is comprised of two separate patterns, a pair of entwining, vertical lines, and three horizontal arches. 

The entwining pattern is a golden oldie of the Souls series DS1 Moonlight Butterfly Horn DS2 Black Witch's Staff DS1 Bed Of Chaos Catalysts DS3 Cleric's Candlestick and is likely connected to the twin serpents.

This pattern was most likely inspired by Berserk's "Symbol of God The Symbol Of God The Symbol Of God - Skeleton Snakes "God"", otherwise linked to Baphomet Baphomet Berserk's Goat Head.

Otherwise, this symbol is known as a "caduceus. It is a symbol of the Greek god Hermes , and of medicine Caduceus Medical Button.

The caduceus is formed by a pair of snakes, wrapped around a staff, ending in a pair of wings. Hermes used it as a wand.

The Black Witch's Staff exhibits two black, headless serpents  Headless Snakes Of The Shrine Of Winter, which are likely connected to Kaathe and Frampt.

Imperfect caducei are rampant in Souls, like The Caduceus Shield , which does not technically display a caduceus.

Another such shield is the Caduceus Kite Shield Caduceus Kite Shield - Imperfect Caduceus. Most caducei have no wings Wingless Caduceus - Ashes Of Ariandel, and are composed liberally Horizontal Caduceus - Lost Bastille.

Bloodborne contains caducei in straightforward Labyrinth Pilgrim Caduceus and more subtle forms Cathedral Ward - Entwining Lines A Cathedral Ward - Entwining Lines B, one of them being Corruption Corruption.


The Demon King & The Symbol of God

Berserk's God, The Idea of Evil, mirrors his own symbol, through the giant entwining veins sprouting from him Giants Veins Sprouting From The Idea Of Evil - A Giants Veins Sprouting From The Idea Of Evil - B.

The Idea of Evil is a mostly passive entity, that primarily creates high demons, a role that likens him to The Old One .

The Idea of Evil is also known as The God of The Abyss The God Of The Abyss, which creates a strong parallel with "The Abyss (DS1)".

The Old One is stated to be the source of magic in Demon's Souls. In Bloodborne, magical abilities require Quicksilver.

Another name for quicksilver is mercury. Mercury is the Roman name of HermesQuicksilver is tied to Formless Oedon.

If Oedon's linked to mercury, he's probably tied to the caduceus, so the caduceus of Corruption is likely linked to Oedon

Warning this section contains depictions of extreme, graphical violence and sex, and allusions to extreme sex and/or violence.

The Vatican Will Be Annihilated The True Morning Will Come It Is For God That We Proceed Start The Fires!

In the Berserk manga, The Symbol of God is used by The Holy See Religious Order, and evenly so by the heretics they persecute.

Contrasting the heretics, The Holy See Religious Order is obsessed with human sin and its sacrosanct punishment   .

Its leaders, Mozgus and General Farnese, are sadomasochists, who sentence heretics to be burned alive or tortured  .

But the heretics could care less for punishment, they organize large orgies  and worship the satanic "Goat Head" .

To them, The Symbol of God is Goat Head's phallus ., But the heretics are not just blasphemers, they're actually cannibals.

Heretical Songs And Soup Tis No Illusion The Soup Is People Heretics Attack

 It's possible that scenes of heretics worshipping Goat Head inspired Izalith, and that Corruption represents his phallic caduceus.

The evidence lies in the heresy of Izalith, the presence of goat-headed demons Capra Demon, and heretics worshipping a fire goddess The Fire Goddess.




The three arches of Corruption may stem from The Devil Tarot card, formed by his wings, his thighs ,and the iron chains.

The Devil being associated with Cainhurst is logical. He's the lord of the kind of decadent hedonism that took place at Cainhurst.

A rotten, defiled, sadistic queen, named "Annalise", and the fetid, preta nature of The Bloodlickers Bloodlicker Expression support Devil worship.

Pretas and strange Blood Dregs may be concepts that sprung from the Dung Dung Pie Of The Infested Barbarian Dungy Grime From The Depths infested Blighttown of DS1's witches.

The Vilebloods are described as decadent and sadistic, while the description on "Blood Rapture" evokes visions of sex and blood.

Such descriptions insinuate that The Vilebloods fancied feasts during which they gave in to vampirism and unrestrained hedonism.

Such images have often been connected to witches, man-eating women who invited Satan to depraved feasts    .

In DeS, Dreglings were described as slaves, while the slave Egg Carrier Eingyi describes himself as unwanted Eingyi - "Worse Than Undead, We Are Unwanted" a.k.a "a dreg".

Blighttown inhabitants stem from the DeS "Depraved", who worshipped Maiden Astraea, for whom Annalise may be a successor.

Ultimately Annalise may serve as the successor of the Chaos Servant covenant, and the honorary heir to Maiden Astraea of DeS.


The Venus of Cainhurst

Cainhurst Castle is littered with statues, like a display of excessive luxury, and which are distinctly sexualized Flirtatious Maiden Of Cainhurst - A Flirtatious Maiden Of Cainhurst - B .

Other Cainhurst art  may be inspired by Venus , the Roman goddess of love, and it may also be a reference to Kos .

Snail Women, linked to Kos, appear on the Cainhurst Helmet  , strengthening the ties between Cainhurst and Kos.

Kos' residence, The Fishing Hamlet is based on Lovecraft's Innsmouth, where humans copulated with deep sea creatures.

Snails are detritivores, waste eaters, which may just link them to the waste consuming Bloodlickers, and The Vilebloods.

Kos herself may be connected to Venus Cloacina, "the venus of the sewers", or the filthy Aztec goddess Tlazolteotl Tlazolteotl.

Kos' tentacles remind of the concept art of The Squalid Queen Tentacular Hair Of Mother Kos Red Hair Of Elana - Cut Content, a character connected to rot and filth by design.

The sea goddess may as well be related to the festering Rosaria In All Her Festering Glory.  who is worshipped in "The Cathedral of The Deep".

Rosaria, in turn, has hair that reminds of the hair of Elana Hair Of Rosaria Hair Of Elana, while her concept art hair reminds of sea waves Rosaria In Concept Art.

The rotten nature of these characters may be related to the rot of Ariandel The Rot Of Ariandel A Sweetly Rotting Bed to Lie Upon, which has its own River of Blood.

The river emanates from a Giant Fly nest, which is at times strikingly reminiscent of The Hunter's Nightmare Giant Fly Nest Ludwig's Arena.

Like in Bloodborne Bloodborne's River Of Blood, the river is filled with dung Ariandel's River Of Blood, and insects Bloodlicker In The River Of Blood Giant Flies In The Blood Of Ariandel. It's also tied to Sewer Centipedes Sewer Centipede Of Ariandel.

Sewer Centipedes have special hair Sewer Centipede Hair, also seen on Tree Women Tree Woman Hair, which may stem from The Bed of Chaos Bed Of Chaos Hair.

Ultimately many of these entities, and even Mensis, probably stem from characters inspired by Berserk's Slan Slan, The Fire Goddess Slan, Queen Of The Uterine Sea


The Pthumerian Culture

"The old labyrinth was carved out by the Pthumerians, superhuman beings that are said to have unlocked the wisdom of the eldritch Truth." - Lower Pthumeru Chalice

The Pthumerians are a tall, white-haired people, that live in a place called "the tomb of the gods": The Pthumerian Labyrinth.

They are typically undead, serve the Great Ones, and their leader is the Pthumerian Ihyll - also called The Pthumerian Queen.

The color red is important to them, seen throughout The Labyrinth Labyrinth Red - A Labyrinth Red - B, it designates an Elder   or Descendant.

Shades of red are also amply present at Cainhurst Castle: like on their banners , their carpets  and clothing Knight's Garb Cainhurst Noble Concept Art.

The signature lions Cainhurst Cainhurst Castle - Lion Table, which first appeared in connection to Anor Londo Anor Londo - Door To Chamber Of The Princess, also appear in The Labyrinth .

Lion crests also appear on the chairs of the School of Mensis School Of Mensis Lion Chairs, and on the opaque mirrors Opaque Mirror Lion Crest, of Mergo's Loft/Yahar'gul.

Only The Pthumerians The Pthumerian Descendant Queen Yharnam and those of the Cainhurst faction    adorn their clothing with lush plant patterns.

A certain statue of Cainhurst Cainhurst's Flirtatious Maiden is also found inside labyrinth treasure rooms Pthumerian Variant A labyrinth_flirtatious_maiden_loran_a_thumb1, proving that the two lines are linked.

Another clue linking Cainhurst to Pthumerians are the labyrinth drinking horns Drinking Horn - Labyrinth Treasure Room on the Cainhurst Castle dinner table Drinking Horn - Cainhurst Dinner Table.

The entrance to Cainhurst shows a claustrophobic scene of "pilgrims" , which evokes the entrance of The Labyrinth .

Furthermore, enemies otherwise specific to Cainhurst, like Gargoyles and Bloodlickers, appear within The Labyrinth Labyrinth Bloodlicker Labyrinth Gargoyle.


How "Righteous" Can Connect Cainhurst To The Pthumerian Labyrinth

Bloodlickers and Gargoyles are affected by "Righteous", a rare damage bonus that typically only affects Cainhurst enemies.

However, Righteous also affects the Labyrinth Spectre, a non-Cainhurst enemy, that may be a variant of the Bound Widow.

They're both ghosts, and the Bound Widow has the black fingernails Bound Widow - Black Fingernails Labyrinth Sage - Black Fingernails Queen Yharnam - Black Fingernails and pale hair of a Pthumerian Bound Widow - Silver Hair Pthumerian Descendant - Silver Hair.

Both spirits are armed with a large silver knife Silver Blade - Labyrinth Spectre Silver Blade - Bound Widow, which seems to pair with the weapon of The Pthumerian Ihyll Silver Blade - Queen Yharnam.

The hands of the Widow are bound Bonds Of The Widow, and probably for the same reason that Queen Yharnam's hands are bound Bonds Of Queen Yharnam.

Widows have either had their throats slit, or have been beheaded Headless Bound Widow, which could be due to the labyrinth's religion Headless Figure - Pthumerian Labyrinth.

But Spectres are instead drenched in a white ectoplasm Ectoplasm Drenched Spectre, which its concept art suggests is related to pregnancy Spectre Concept Art.

It's a strong possibility that all these women ultimately belong to the story arch of Queen Yharnam and her demon child.


The Ritual Of Beheading

There's something about Bloodborne and headlessness. The Labyrinth is full of statues often seen without a head  .

In the Cinematic Trailer, a headless statue drips, what seems to be Quicksilver , into the cracked skull of Laurence .

The statue is of religious significance and appears in The Grand Cathedral Headless Lady - Grand Cathedral, Hemwick Headless Lady - Route To Hemwick, and The Research Hall Headless Lady - Research Hall.

It may help decrypt the other headless statues, as well as the headless Bound Widows  and Bloodletting Beasts .

In Cainhurst Castle, the statue of the flirtatious maiden is often decapitated Flirtatious Maiden Beheaded A Flirtatious Maiden Beheaded B Flirtatious Maiden Beheaded C, and always in the same way.

The maiden is always missing her right arm Flirtatious Maiden, Armless. The woman of The Labyrinth is - at times - missing her right arm Labyrinth Figure, Armless.

Headlessness is also seen at The Research Hall, among Enlarged Head Patients , whose heads are autonomous Enlarged Head Patient - "Brain".

My theory is that these beheadings are linked to an idol from DS2 DS2 Headless Idol - The Gutter DS2 Headless Idol - Hollow Adoration, who is herself connected to The Rotten The Rotten and the Statue.

In terms of inspiration, there's are actually a number of real-world goddesses that are known to have been decapitated.



Coyolxauhqui was an Aztec Moon goddess, who once led 400 Tzitzimimeh, or star demons, against the Sun god Huitzilopochtli.

Coyolxauhqui and the Tzitzimimeh were the children of Coatlicue, who plotted to kill her while pregnant with Huitzilopochtli.

Before they could succeed, Huitzilopochtli burst from her womb, fully grown and clad in armor, the god obliterated them all.

As the legend goes, he threw her head into the sky to become the Moon, so that her likeness might still comfort Coatlicue.

"Coyolxauhqui" means "Face painted with Bells", and the Aztecs generally depicted her as a dismembered corpse .

"Face painted with Bells" is interesting because of the prevalence and importance of bells in Bloodborne Chime Maiden - Glazy Stare Choir Bell Surgery Altar Sinister Bell.

While her decapitation and dismemberment Coyolxāuhqui eerily resembles The Skeletal Puppets controlled by Micolash Dismembered Skeletal Puppet Skeletal Puppet Positioning.

The often headless statue of DS2 Decapitated Idol - Majula, exhibits the neck and slit Petrifying Shulva Idol, of a Child of Dark, like Elana Elana, or Nashandra Nashandra.

In DS1, bells were used to awaken a primordial serpent. The idol's head loss may tie it to the headless snakes of DS2 Headless Serpents - Shrine Of Winter.

Concept art shows it as sprouting from a monster Idol Sprouting From A Monster, or tied to a heart Idol And Corrosive Urn Corrosive Urns Of The Gutter, possibly linked to The Idea of Evil The Idea Of Evil.

Primordial Serpents The Primordial Serpent may be indistinguishable from children of dark A Deception, and may have shaped into slit seducers The Moon Presence.



"Coatlicue" means "skirt of snakes". She's a fertility goddess, and mother to Huitzilopochtli, Coyolxauhqui and the Tzitzimimeh.

She's also called known as "Toci" - our grandmother - and as "Tlazolteotl" - goddess of dirt - and Cihuacoatl "snake woman".

She's represented as a woman wearing a skirt of writhing snakes  and a necklace made of human hearts, hands, and skulls

Her feet and hands are adorned with claws. Her breasts hang flaccid from pregnancy. Her face is composed of two serpents.

The serpents represent blood surging from her neck, referring to the myth that she was sacrificed to feed the present world.

Coatlicue is a manifestation of the primordial earth, both a womb and grave, a loving mother as well as an insatiable monster.


The headless Coatlicue may have been linked to the caduceus Corruption, the Symbol of God, Corruption, The Devil, and Oedon.

She could have inspired the headless lady, pouring the quicksilver The Headless Lady, associated with Oedon, magic and the caduceus.

Coatlicue's horrific portrayal likens her to Lovecraftian abominations, like Shub-Niggurath Shub Niggurath or "The Bloated Woman ".

Traits like "a necklace made of human hearts, hands, and skulls", make her like to the Vedic Kali , and Chhinnamasta

These goddesses are all earthly, worshipped as fierce mothers, ravenous, lewd and terrifying, bestowers and destroyers of life.


In her aspect of Tlazolteotl , Coatlicue is an eater of waste, patroness of adulterers, and goddess of sin and sexual misdeeds.

As such, Coatlicue may fit into a Souls line of demons linked to feces, like Monstrosities of Sin  and Primordial Serpents .

Other examples of fecal Demons are The Sewer Centipedes of DS3 , and the giant corrupted Gaping Dragon of DS1 .

Standing to join such beings are The Moon Presence   , but also the slug goddess Kos, who may be a detritivore.

Kos herself exhibits the characterizing traits of a Child of Dark Kos - Hooded And Slit Idol - Hooded and Slit, like the bizarre slitness Slit Nashandra and the hooded face Hooded Nashandra.

The Crawlers Slit Crawler, who share many of Kos' traits Pregnant Crawler, prefer the putrid fluids of a toxic swamp, and can also vomit at will Vomiting Crawlers.

DS3's "Rosaria Rosaria With Child Rosaria Expecting More, Mother of Rebirth", is akin to Kos, and like Tlazolteotl, both a mother , and something unsavory.

Besides Rosaria of The Deep, there are potential links between the rotting Kos and Elana, The Squalid Queen Elana, The Squalid Queen Elana Concept Art Tentacles Of Kos.

This might make KosShub-Niggurath, or Ubbo-Sathla like deity, which are said to "excrete" offspring in a revolting manner.




Chhinnamasta - the self-decapitated goddess - is one of the ten "Mahavidyas or "aspects of the goddess" of Hindu mythology.

Durga, The Goddess, the female aspect of spirituality, reveals itself in many forms, some of which are horrors, like Chhinnamasta.

Chhinnamasta is generally depicted as a red woman, accompanied by two servants, who drink the blood from her severed neck.

Often a copulating couple is found beneath the goddess, or the goddess herself is seen copulating with her husband Shiva .

Her Tibetan equivalent is Vajrayoginī or Vajravārāhī, a "dākinī  " - a malevolent and vengeful female spirit, like an ogress.

Chhinnamasta is "the all-awakened", achieving full enlightenment by offering herself to herself, both nourishment and devourer.


Her servants are Mahasiddha "perfected ones", Mekhala "Elder Mischievous Girl" - and Kanakhala "Younger Mischievous Girl".

According to legend, the sisters lived plain, discontented lives, until a visiting guru instructed them in the worship of Vajravārāhī.

For 12 years they studied, until the guru revisited the sisters. Insisting that they bring him an offering, he requested their heads.

Compliant, the sisters severed their heads and placed them at his feet. Their bodies danced and their heads sang in reverence.

The guru then rejoined their heads and the sisters became Mahasiddha. They then assumed Khechara, the Paradise of Dakinis.


The Quicksilver poured by the headless lady Headless Lady Pouring Quicksilver is regarded as primordial energy in alchemy, called "Azoth", "the universal cure".

"Oedon" is the god of quicksilver. In alchemy, quicksilver was also considered to be "the universal solvent Mysteriously Dissolved People", or "alkahest".

Described also as a "fiery androgyne", mercury was seen as a substance of unlimited potential, and the path to everlasting life.

Mercury was believed to be able to cure any affliction, and The Hunter may have set out to seek something similar: "Paleblood".

"Paleblood" is another name for The Moon Presence (Miyazaki). The Moon Presence was based on the mercurial Nyarlathotep.

Azoth's symbol is the caduceus, the Baphomet double serpent , a symbol of Mercury , and the chakra "kundalini Kundalini".

Kundalini is connected to Chhinnamasta, who is herself described as pure sexual energy, a soul which transcends the material.


Chhinnamasta's astral sign is "Rahu ", which represents The Darkness or Neptune, linking it to water and the trident.

Rahu is the head of the Svarbhānu, a great demon - sometimes a snake - who split into a head "Rahu" and a trunk "Ketu".

Rahu and Ketu are the prime movers of the eclipse, and the devourers of the Sun  , in the form of the two lunar nodes.

Both are considered inauspicious, causing insanity and sociopathic behavior, but at times also a surge of fame or creativity.

They can be linked to the theme of twin serpents, the caduceus, the eclipse, The Darksign, and the tridents of Bloodborne.

Tridents have been seen on The Moon Presence Moon Presence Trident Tail and also Amygdala Amygdala Trident, and may be symbols of blood or Nahr Alma.


The Knights of Hearts

In The Labyrinth, there lie the countless remains of ancient killing fields, dating from a now gone chivalrous age Labyrinth Armor.

These antiques are all adorned with hearts Hearts On Knights. Hearts are prominently featured on Sword Hunter Badges Sword Hunter Badge Radiant Sword Hunter Badge.

"One of the badges crafted by The Healing ChurchThe radiant sword indicates the heirs to the will of Ludwig.
These hunters, also known as Holy Blades,
are what remains of an ancient line of heroes that date back to a very early age of honor and chivalry."

Hearts have appeared before in the Souls universe, on the Manikin Shields Manikin Shield, used by the Manikins of the headless Mytha Mytha, The Baneful Queen.

The labyrinth armor matches a set seen in Cainhurst Labyrinth Chest Armor Portrait Of An Old Cainhurst Knight, the "diamonds Labyrinth Armor - Diamond Pattern"  on it may be related to the Suit of Pentacles.

The Suit of Pentacles, or Suit of Coins, represents wealth and the earth element linked to The Devil and The Empress Tarot cards.

The heart pattern is seen in Cainhurst Cainhurst Castle Hearts, and elsewhere in Bloodborne Central Yharnam Hearts Heart Pattern - Upper Cathedral Ward, and goes back as far as The Firelink Altar Firelink Altar - Heart Pattern.

Also found in DS2's Shrine Of Winter Heart Pattern - Shrine Of Winter, it's most likely connected to The Primordial Serpents Watchdragon Parma - DS2 Primordial Serpents - Dark Lord Ending and the Idea of Evil Berserk's God Of The Abyss.


Manikins & Golems

The armor found in The Labyrinth all consists of completely solid pieces Labyrinth Armor - A Labyrinth Armor - B. There's no way to fit a human being inside of it.

Rather than belong to humans, the remains may be shattered golems, artificial warriors akin to the Manikins of The Harvest Valley.

"The peculiar art of puppetry is a vestige of the two lost lands.
The Queen, entranced by the poison, used it to beckon unknowing souls to the defiled valley." - Manikin Shield

"A queen breathed life into these dolls with the very miasma that afflicted her poison-drenched bosom,
so that she would have slaves to serve her temperamental will." - Manikin Set

Manikins are puppets, animated by a miasma. They once had heads , but were ultimately reduced to headless puppets Headless Manikin.

This made making their visage similar to golems seen elsewhere in DS2 Golem Of Eleum Loyce Golem Of The Throne Of Want, and DS2 golems are replicated "Giants The Giant Lord".

The power to create them was once stolen by King Vendrick and also came into the possession of Mytha and The Ivory King.


"Helm of the rampart golems, granted life by the Ivory King.
The golems were charged with the containment of the creatures of chaos whithin the boundaries of the wall.
When the doors of Eleum Loyce were flung open, the place turned frigid and lifeless, but the golems remained dutifully on guard."

- Rampart Golem Helmet

"My name is Melentia.
You a stranger to this land?
All we get is strangers these days. Everybody's gone and run off!
Drangleic's been a pile o' rubble since the war fought long, long ago.
When the Giants crossed the sea."

"They say these trees grew from the remains of the Giants.
From each carcass sprouted new life, growing into what you see now.
But you know what they also say. Don't believe what an old hag says!"

- Merchant Hag Melentia

"Long ago, the King crossed the seas, pillaged the land of Giants, and brought back a "prize".
It was then that the golems materialised.
The Giants are no ordinary barbarians. A singular rage burns within their hearts.
My father, and his father, both fought the Giants on this very land.
The Giants have wills of steel.
They cannot find it within themselves… To forgive the misdeeds of our lord."

"Soon, the Giants will descend upon this fort.
It is revenge, for the Kingdom's misguided barbarism.
The venerable Lord built this kingdom to bring prosperity to His subjects.
What has transformed him so, I can not imagine." 

- Captain Drummond

"My Lord made magnificent findings on souls… An accomplishment for the ages…
He vanquished the Four Great Ones… And built this kingdom upon their souls.
Our King has watched over this land… Since ages long, long ago…
King Vendrick…We must fight back… Or the Giants will take Drangleic…"

"The King commandeered their power… And created the Golems.
With the Golems, the King created this castle.
To celebrate victory… And to show his love, his gratitude to his Queen…"

"The Queen… Brought peace… to this land, and to her King. 
A peace so deep… it was like… The Dark… "

- Chancellor Wellager


The Giants were defiled by Vendrick's deed. He stole from them something sacred and used it to produce these slave children.

Golems have no face, just a hole in their chest  , like The Iron Golem of DS1 , who served among slave Giants .

This absence of a true face, of a true head, may point to a lack of intelligence, to make them helpless and thus easier to control.

The Golems built the oversized castles of DS2, and are even part of The Throne of Want Golems - The Throne Of Want, the secret of Vendrick's strength.

The knights of The Labyrinth may have been such golems, or perhaps they were "turned to stone" like the Stone Soldiers .

Stone Soldiers may have been cursed by Nashandra, the DS1 form of it ", where Curse entailed a form of petrification Cursed - DS1.


If the labyrinth armors are like Manikins, then they may stem from a character similar to Mytha, The Baneful Queen Mytha, Headless Queen Of Manikins Headless Goddess Of Bloodborne.

If the armors are like Stone Soldiers, then they could be linked to a character similar to Nashandra Nashandra, Curse Specialist, like Annalise or Kos.

There may actually be a logic connecting the animating poison of Mytha, to the hard cement that comprises the other golems.

"Sinh" is a stone dragon Sinh - Stone Skin, with green poison for blood Sinh - Green Blood, which upon touching surfaces may form white solids Sanctum Soldier - Tarnished Shield Yorgh's Tarnished Spear.

As it happens, Shulva contains these inexplicable golem heads Shulva Green Golem Head Drangleic Castle Golem, which I believe came from the dragon blood of Sinh.

Golems, I believe, have some kinship to Dragons, through some relationship with Titanite Titanite Demon and mineral Dragons (read here).

DS2 poison has a special texture Poison Pool - Harvest Valley, also seen on corrosive liquid Corrosive Pool - Aldia's Keep Corrosive Heart Urn - The Gutter The Idea Of Evil, and on the structure "Shrine of Winter The Shrine Of Winter".

Similar textures are found near the core of Kiln of The First Flame Kiln Of The First Flame - Green Goop A Kiln Of The First Flame - Green Goop B, with clues suggested it fanned out far beyond Kiln Of The First Flame - Blast Signs.

Mytha's poison is able to grant life, which is also a trait connected to The First Flame, which undoes undeath and restores life.

Another characteristic of the poison is the ability to transmute things, like Mytha's beauty, or the configuration of the DS world.

"The Queen sought the King's affection, even poisoning herself to attain beauty, despite the monstrous consequences."

That could make the poison similar to Azoth, mercury. Why is it a poison? Because of the Primordial Serpents and Aldia The Serpent Aldia.

Aldia, whose name means "old" and "divine", has root tentacles that mirror The Kiln Tentacles Of Aldia Arches Of The Kiln, and likely lie underneath it The Roots Under The Kiln.

This is because "Aldia" is a proxy for "The Old One The Old One - Sea Of Fire Old One - Devourer Of Souls", first inspired by The Idea Evil The Darkness, This World, the demon maker of Berserk.

The Old One is playing a game, allowing the player to choose between an age of chaos, darkness, or a kingdom of one's own.

Anything may be built with this poison, this dragon's blood, castles, landscapes, slaves Welcome Home, Good Hunter Doll's Hands - Drangleic Golem Doll's Hands - The Plain Doll, one's very dreams The Hunter's Dream.

Nebulous Dragon's Blood - "Fog State", crystalizing dragon's blood Dragon's Blood - "Fog/Crystal State"DS2 Dragon Blood Crystal, may explain Blood Stones Blood Stone Shard Blood Stone Chunk, alongside The Dream The Crystal Plaster The Misty Sea The Doll Blood.


Logarius As King Of Cainhurst & Depraved Men Of Early Sources

Clues point to Logarius as a king, or at least a pretender king Logarius Wearing His Crown, seated as he is atop Cainhurst Castle while wearing a crown.

Game data points to him as king_reaper (credit Sanadsk), which was likely derived from king_in_blue Unused Content - King In Blue by Sanadsk and another king Unused Content - King Ghost Low Class by Sanadsk.

Logarius is linked to The Emperor, a card that links him to The Empress, who's linked to Annalise and/or The Pthumerian Queen.

Logarius once invaded the castle and subdued its residents. Playing the part of hero, he may have instead only replaced its ruler.

As guardian, Logarius permitted Vileblood monsters to thrive within the castle, while terrified servants maintain its luxury Cainhurst Servant - Cleaning The King cainhurst_servant_cowering_thumb1.

Meanwhile, his compatriots, The Executioners, aren't found near the castle, unless you count the monsters seen in Hemwick Hemwick Executioner.

There's a precedent in DeS, where "The Old Monk " had dethroned the queen, and taken over the defiled "Tower of Latria".


The Old Monk wore a crown of thorns , like a martyr. Like Logarius he was undead, and wore a yellow garb, like Logarius Logarius' Yellow Garb.

This yellow garb had a will of its own Old Monk Head Collar, and could have been an early reference to Lovecraft's Hastur "The Yellow King ".

Parallels between Cainhurst and the Tower of Latria also include statuesque gargoyles Demon's Souls Gargoyle Cainhurst Gargoyle and half human insects Demon's Souls Man Centipede Cainhurst Bloodlicker.

Logarius is extraordinarily tall, like those of Pthumerian descent. His sword Pthumerian Dagger Sword Of Logarius and staff Staff Of Logarius Staff Of Pthumerian Elder, have Pthumerian designs.

The design of his blade mirrors a flamberge, "a flame sword". His staff mirrors the flame manipulating staff of a Pthumerian Elder.

The sword also resembles the Northern Regalia or Soulbrandt/Demonbrandt, the special blade of the Boletarian Royal Family .

Like Labyrinth Pthumerians, Logarius is undead, with his boss soundtrack being identical to that of Yharnam, Pthumerian Queen.

His Executioners wear a "Gold Ardeo The Gold Ardeo", ārdeō means "to burn". It's a clear tribute to the occult punisher "Pyramid Head Pyramid Head - Silent Hill Franchise".

It may have been based on a "wooden horse", a device for torturing women, perhaps to reflect some strange travesty of chivalry.

The Executioners and their wheel weapons Logarius' Wheel were almost certainly inspired by Father Mozgus and his executioners Mozgus The Inquisitor Mozgus' Band Of Executioners.

Mozgus, himself a deranged monk Mozgus & Casca, delights in punishment, and exists to "burn" away heretics Worst Of All, Heretics! Casca On The Stake, like The Vilebloods.

These strange twists of morality point to the true nature of Executioners, and seem entangled with "church" and "fire" Laurence, The First Vicar Mozgus, Miracles And Flame.


Statues suggest that a king once lived inside the castle, one with a staff The King's Staff, and a robe adorned with magical markings The King's Markings A The King's Markings B.

Logarius wields a magic staff Logarius' Staff, like those used by high ranking Pthumerians Pthumerian Elder Staff, and has a robe adorned with markings Logarius Robe Details.

The statue suggests that the king is a sorcerer of sorts, which is consistent with the fact that some Pthumerian nobles cast spells.

"The Old Monk" of DeS was likewise a king and a sorcerer Old Monk - King With A Staff. At one point banished by the queen, he returned in golden garb.

"The Queen banished her depraved old husband from the land.
He returned in strange golden garb with foul Demons in tow.
They pillaged great Latria, land of the learned, and locked us in this dungeon.
Since then, they've been feeding off our souls…
Telling us over and over that if we go above, we will be granted redemption."

- Once Royal Mistress 

This depraved man, who returned as a "monk" to depose his former spouse, may convey the true background of Martyr Logarius.

The statues might be disclosing the king's depraved behavior, like looking under a dress King Of Cainhurst - Low Spotting, or grabbing the princess' butt King Of Cainhurst - Busy Hand.

Incest is the sort of depraved behavior that could get a husband banished, and may have been inspired by "The King of Midland".

The King of Midland is one of Berserk's archvillains Mad King Sends The Hounds, who goes mad shortly after raping his only daughter, Charlotte Princess Charlotte What Happened Two Years Ago.

Eventually, he becomes delirious, clinging to a throne in the freezing cold The Mad King On The Throne - Part 1, muttering on about "sitting on the throne The Mad King On The Throne - Part 2 Logarius On The Throne".

For what it matters, Yahar'gul contains scenes of a scholarly king King With A Book, and a robed man sitting on a throne ad infinitum Robed Man - Yahar'gul Man On The Throne - Ad Infinitum.

Back home, the king seems to merge with queen and child The King - Merged With Queen And Child 1 The King - Merged With Queen And Child 2, perhaps referencing "Pinwheel Pinwheel", or the movie "The Fly".

Pinwheel was a necromancer, holder of The Rite of Kindling, who for reasons unknown, welded his wife and child to his body .

"The Fly" is about a man who's turning into a fly, and who tries to merge with his lover and child, in order to become more human.

Incidentally, Pinwheel is found near Bonewheel Skeletons Bonewheel Skeleton Near Pinwheel, enemies connected to executioners in DS2 Bonewheel Skeleton - The Skeleton Lords, and Berserk Bonewheel Skeletons Of Berserk.

Logarius is also a necromancer, able to command Vileblood spirits Logarius' Necromancy Ghosts Inside Logarius' Wheel, identical to those haunting the Executioner's Gloves.

It's possible the lingering Bound Widows Lingering Bound Widow persist only because Logarius desires their eternal internment, alongside Annalise's.


The Cainhurst Helmet

Of all armor pieces, the Cainhurst Helmet  stands out as extraordinarily detailed, and adorned with scenes relevant to the story.

The Cainhurst Helmet was derived from a real Italian helmet by Negroli Authentic Italian Helmet - Negroli, featuring a mermaid, plant life and a pair of angels.

These angels Negroli Helmet - Angel were replaced with Snail Women Cainhurst Helmet - Snail Woman, directly linking Cainhurst to Fishing Hamlet and the slug goddess Kos

Cainhurst Helmet Snail Woman Left Cainhurst Helmet Snail Woman Right

Cainhurst  may contain another reference to Kos. A young girl tiptoes on a shell-like pedestal, much like the goddess Venus Birth Of Venus - Botticelli.

In her right hand, she holds what could be a slug, but its closest match is the Giant's Kinship of DS2 The Giant's Kinship, a king making artifact.

Venus Of Cainhurst - Top Half Venus Of Cainhurst - Lower Half


One of the most known hidden features of the helmet is its "toothy grin Cainhurst Helmet - Skeletal Grin" which is concealed by the helmet's unusual visor. 

The grin Guts - Smirk, as well as the snout/beak like design of the visor, may have been inspired by the Berserk franchise Berserker Armor - Wolf Helmet Berserker Armor - Alternate Head Griffith - Bird Helmet.

Griffith's smooth, silver armor Griffith In Full Armor, and Guts' dark wolf armor Berserker Armor Poised, may have been fused to form this grayish compromise The Cainhurst Armor.

Serpico Serpico's Challenge, another character from Berserk, may also have helped inspire the helmet, in the form of its frontal details Serpico's Expression Cainhurst Helmet - Front Side.

He's a genuine knight, protector of the royal Farnese Vandimion, who wields a rapier Serpico - Fight Against Guts, like the Vileblood Reiterpallasch Reiterpallasch -  Vileblood Rapier.

Also Farnese's lover and half-brother, he's at one point an enemy, then an ally, then an enemy again in order to defend Farnese.


A very different shape is revealed by going up further from the locks Cainhurst Helmet Parasite 1 Cainhurst Helmet Parasite 2. I believe this to represent some parasitic creature.

There have such parasites in Souls, like the Sunlight Maggot Sunlight Maggot, or the Chaos Bug Chaos Bug/Larva - Lost Sinner, and possibly Bloodborne Vermin Vermin.

Capra Demons have an insect clinging to their ribcage Capra Demon Capra Demon - Centipede Pattern, but above parasite may rather have come from the Hamlet Snail Women - Weird Growth.

A similar, but more slime like growth can be found in the Research Hall, around the piston powering the great elevator Parasite Around The Pillar A Parasite Around The Pillar B.

Similar tentacles are associated with the Milkweed Rune and the Kos Parasite Kos Parasite/Milkweed/Phantasm Tentacles. It's suggested they are infected phantasms.

"Phantasms guide us and lead us to further discoveries." "A Kos Parasite is said to stimulate phantasms inhabiting a lumenwood."

The clue connecting these elements may be the DS1 Man-eater Shell Man-Eater Shell - Design Works, a mollusk foe with the internal ID name prefix "Izalis".

"Izalis" is short for Izalith, and it's a prefix also given to the invertebrates "Chaos Eater Chaos Eaters Of Lost Izalith", and the Parasitic Wall Hugger Parasitic Wall Hugger Of Blighttown.

What this suggests, that somewhere in the development process, chaos parasites branched off into more aquatic versions Kos Parasite.


Connections to Mergo's Loft

The Nightmare of Mensis forms the conclusion of Yharnam's horrific tale of reproduction, with The Wet Nurse coming after Mergo.

The Pthumerian Queen has pursued her child The Pthumerian Queen At Mergo's Loft, servants in tow Shadow Of Yharnam At Mergo's Loft, having no interest in letting The Wet Nurse claim her child.

The loft is filled with spiders Nightmare Apostles - Mergo's Loft indicating a link to the labyrinth Great Nightmare Apostle - Pthumerian Labyrinth, and also partakes in the theme of beheading Dog Headed Carrion Crow Skeletal Puppet Headless Lady - Pthumerian Labyrinth.

Internally the spiders are Devotees_of_Death_and_Darkness, of The Wet Nurse The Spidery Devil "Wet Nurse": who's Lesser_Demon_Death_and_Darkness.

The Wet Nurse may stem from the DS goddess "Velka Velka With Child, DS3 Artbook", portrayed as a caretaker of children Painted World Of Ariamis - Mother And Child, and tied to The Abyss Mother And Child - Before The Abyss.

Velka is the goddess linked to The Purging Monument The Purging Monument - Ringed City DS3 A The Purging Monument - Ringed City DS3, B, an almost exact replica of the plumes seen in the NoM Smoke Amalgam - Ground Level Smoke Amalgam - Mid Level.

As goddess of crows Carrion Crow - Painted World Of Ariamis Carrion Crows - Bloodborne, Velka's linked to The Giant Crow The Giant Crow, embracer of Undead who assume a fetal position Giant Crow Nest "Curl Up Like A Ball" Mother And Child, Undead Parish Fetal Position.

Velka is in all probability connected to the baby carrying New Londo enemies New Londo Banshee With Child - Concept Art New Londo Banshee With Child - Ingame, ghostly mothers like The Wet Nurse  Mergo's Wet Nurse's "Ghost Blood".

Another entity to consider is the Darklurker of DS2 The Darklurker The Wet Nurse, a faceless boss which possesses many limbs The Darklurker - Four Arms The Wet Nurse - Eight Arms, like a spider.

Like The Wet Nurse, this abyssal boss can create copies of itself Darklurker - Twinned The Wet Nurse - Twinned, and has parallel moves Darklurker - Summon Dark Sun Wet Nurse - Summon Darkness, and wings Wings Of The Darklurker Wings Of The Wet Nurse.

This feature of a cloning devil takes after a Primordial Serpent, and it may be that Velka and Darklurker are part of such an entity.

Souvenirs of ReprisalCrow Demon Drop - Souvenir Of Reprisal, the Dark Ember The Dark Ember - Painted World Of Ariamis and the Darkmoon Seance Ring Darkmoon Seance Ring Location - Mother & Child, tied Velka to Gwyndolin child of the Moon.

Velka was also connected to the dragon crossbreed "Priscilla", a child with invisibility powers Invisible Priscilla Invisible Mergo, and "the anthesis of life".


The loft is the abode of The Brain of Mensis, whose flesh Brain Of Mensis Flesh imitates the aura of Labyrinth Summoned Nightmare Apostles Summoned Pthumerian Undead and Yahar'gul enemies Summoned Huntsman.

Such enemies are summoned by Chime Maidens Chime Maiden - Mensis Ritual, enlightened Pthumerians that participate in the Mensis Ritual Yahar'gul Corpses - Mensis Ritual Human Candle - Mensis Ritual Cramped Caskets - Mensis Ritual.

The brain is linked to The Pthumerian Queen Yharnam, Pthumerian Queen because of Living String Brain Of Mensis - Living String, and to Mensis, and pregnancy, due to Moon Make Contact - Moon Rune.

The Mensis Ritual is Pthumerian, as indicated by the Chime Maidens, the Pthumerian candles Pthumerian Labyrinth - Human Candle Pthumerian Labyrinth - Human Candle Cluster and the Caskets Cramped Casket - Pthumerian Labyrinth Cramped Casket - Great Isz.

More evidence exists in the form of Labyrinth Snatchers Labyrinth Snatcher, patrolling the Hypogean Gaol Snatcher & Hypogean Gaol Concept Art joined by Pthumerian Dogs Snatcher & Pthumerian Silver Dogs.

The Mensis Ritual itself, especially the melting aspects, was likely inspired by the St. Albion Birth Rite from Berserk St. Albion - Frenzy Of Human Darkness St. Albion - Starving Human Darkness St. Albion - Human Darkness Amalgam.

This birth rite involves a mass of possessed blood Possessed Blood and corpses, engulfing everything in its path Merging Bodies - St. Albion Merged Bodies - Yahar'gul, to form a god The Demon Child - Griffith's Rebirth.

It's given away in small details Eyes In The Sky - St. Albion Eyes In The Sky - Yahar'gul, and explains why corpses in Yahar'gul have fused with stone Yahar'gul Wall Corpse and one another A Cramped Casket.

The Caskets are probably linked to amalgam plumes Amalgam Plumes - Nightmare Of Mensis, which also manifest as part of the Nightmare's River of Blood Amalgam Plume - The Hunter's Nightmare Amalgam Plume - River Of Blood.

Ritual Blood reads: "When all is melted in blood, all is reborn." The River of Blood is filled with molten together corpses River Of Blood - Molten Undead 1 River Of Blood - Molten Undead 2.

Perhaps such a melting river of blood passed through Yahar'gul, thus explaining The One Reborn The One Reborn - Molten In Blood: the thing that's "reborn".


Clues indicate that Mergo's Loft was once linked to Cainhurst, the libraries, for instance, uniquely resemble one another Cainhurst Castle Library Mergo's Loft Library.

"Opaque mirrors Opaque Mirror Opaque Mirror - Close Up Opaque Mirror ...The Cosmos Of Course" are invariably cracked, black screens, which could be linked to The Abyss Looking Glass Mirror - Abyss Knight or to Chaos Dark Mirror - Old Chaos.

Micolash can use some of these, the ones veiled in silvery mist, as teleportation devices Micolash Teleportation, which is their most likely function. 

Opaque mirrors are adorned with lions Opaque Mirror - Lion Adornments A Opaque Mirror - Lion Adornments B, as are the Mensis chairs Mensis Chairs - Mergo's Loft, which appear in both Yahar'gul and Mergo's Loft.

Lion adornments are connected to Cainhurst Emblem Of Cainhurst Cainhurst Castle Table, but they also appear in Iosefka's Clinic Iosefka's Clinic - Lion Table and The Research Hall Research Hall - Lion Table.

As lions also appear in Cathedral Ward Cathedral Ward Lion Emblem, and The Pthumerian Labyrinth Treasure Chest - Pthumerian Labyrinth, their fundamental source may be Pthumerian.

"Bats   " are another symbol found at Mergo's Loft, which could point to both Cainhurst Cainhurst Gargoyle, and The Labyrinth Labyrinth Gargoyle.

These twin bats may belong to a cut arch involving Chaos Demon Chaos Demons - DS3 like enemies lesser_demon_creeper_lance_mcdonald_thumb1 and burnt, two-headed Pthumerians Burnt Two Headed Pthumerian "Burned Warrior".

The Demon Prince Demon Prince True Form Demon Prince - Demon From Below is a DS3 boss that appears as two bats, is part of Izalith's arch, and probably personifies the cut lore.

This Chaos Demon is related to Salamanders Salamander, which are related to Cainhurst Salamander On Female Knight's Garb Cainhurst Throne Room Salamanders, and may pertain to The Labyrinth Labyrinth Salamander Tadpole.

Such tadpoles could belong to the "drowning in blood arch", and help explain why there are cetaceans in The Labyrinth Labyrinth Cetacean Fossil Reference - Real World Cetacean Fossil.


Connections to Research Hall

This arch of drowning in blood may carry over to the Research Hall Don't Let Me Drown The Sound Of Water, a madhouse filled with patients referencing "water".

The hall contains the opaque mirrors found in Yahar'gul and The Nightmare of Mensis, and they likely had a sinister purpose The Damp Darkness.

These patients imbibed an amoebic Brain Fluid Brain Fluid , which mangled their skulls into something akin to a Slime Slime From The Depths An Enlarged Head Slime "The Head Eater" Like Dripping Water.

Slimes were amoebic clots found in The Depths, which sheltered a suspicious substance The Depths - White Crystalizing Substance, that may have resurfaced Research Hall - White Deposit Poison Beneath Iosefka's Clinic.

The Depths are a sewer depths_rats_humanity_thumb1, and The Research Hall is tied to sewage and rats Research Hall Rat, in fact, The River of Blood is its sewage Molten People - Sewage Pipe.

An alternative source for this white liquid is the Berserk Incubus White Blooded Incubus, a white-blooded freak that matches the Winter Lantern The Winter Lantern.

Strong architectural resemblances exist between Cainhurst and The Research Hall, the significance of which is not entirely clear.

The Cainhurst "Apocalypse Scene " appears in The Research Hall , along with "the strange face woodcarving   ".

The Cainhurst Helmet conveys ideas related to The Research Hall, like Snail Women , Kos , and parasitism   .

This unidentified pattern   matches both areas. Lion adornments   constitute another example of matching artistry.

The Surgery Altar depicts two faceless figures Surgery Altar - Faceless Ones Surgery Altar - Chime Faceless One, probably Darklurker Darklurker - Faceless Twin Devil, one of which reads while the other holds a bell.

Such bells could be related to the Chime Maidens that usher in The Mensis Ritual Chime Maiden - Mensis Ritual and which are connected to Cainhurst Portrait Of A Chime Maiden.


Initially, Cainhurst was allied with The Healing Church, but their paths diverged after a Cainhurst scholar created The Vilebloods.

"Ah, there's something I want to tell you. A bit of wisdom from the eminent Master Logarius!"

"Once, a scholar betrayed his fellows at Byrgenwerth...and brought forbidden blood back with him to Cainhurst Castle."

"It was there that the first of the inhuman Vilebloods was born." - Alfred

The likeness in architecture may date from this temporary alliance, or perhaps Cainhurst recreated The Research Hall later on.

Unique to The Research Hall is "the samurai ", often paired with the "strange face". It at times appears upside-down .

That the samurai appears upside-down on the walls within the Astral Clocktower, may mean the samurai is tied to Lady Maria.

Its meaning is unclear, but here's a list of possible meanings.

  1. Sir Alonne: Like Maria , the samurai knight from DS2 can be found sitting down with a large lightsource behind him .
    Both warriors use katana like weapons and Maria, like the Cainhurst Knights, has a samurai theme about her.
  2. Grand Archives Scholars : The Scholars dip their head in wax to give themselves candlelike heads . These heads also resemble the traditional hairstyles of the samurai. In Japanese it is called the Chonmage, outside of Japan, it may be known as "samurai buns". The theme of the Grand Archives Scholar fits the Research Hall. Some of the Scholars' heads are lit like a candle. Why they do this is unclear, but it may be a form of sacrifice. This theme of fire/sacrifice may be connected to Lady Maria. The wax , a material that can be used to form lifelike imitations of people, could be related to Maria's imitation, The Plain Doll .
  3. Dragon God: The Dragon God  is a giant, man-shaped dragon  and one of the four archdemons in Demon's Souls. His soul was used to create the very first versions of Fireball, Firestorm and God's Wrath (Wrath of the Gods). The samurai has two great arrows emerging from his sides . The Dragon God had to be defeated by using two giant spearguns  to immobilize his arms. When the Dragon God was speared the giant projectiles would stick out from his body  in a kind of cross shape, like the arrows on the Samurai. This creature could be "the idol " on the Cainhurst Helmet. It's not uncommon for an animal god to be represented as a human or vice versa, so it's at least possible that the samurai is actually a monstrous god. What makes this more interesting is that the Dragon God resided in the realm of the "Burrowers ". The Burrowers were a race of people that mindlessly kept on carving out more underground tunnels. These creatures behaved very much like the Pthumerian Watcher's Gravedigger . This realm was also the greatest source of Crystal Lizards , which looked a lot more like actual lizards  than their Dark Souls incarnations , who gained a more insect-like appearance. With giant, mineral-based insects  "burrowing" within the Stonefang Tunnel, this may not have been a coincidence. Above, I discuss the possible connections between dragons, minerals, trees, insects and "Chaos". The "Burrowers" of Stonefang Tunnel somehow managed to fuse themselves to mineral  . Dragons are said to be mineral-based lifeforms, so the appearance of infused minerals on the Burrowers could relate them to dragons like Seath the Scaleless , or half-dragons like Crossbreed Priscilla . The "Scale Miners" may have been looking for mineral-based "scales", to infuse into their bodies, which would make the scales similar to the "Dragon Scales", collectible in DS1 and DS2, such scales could be traded for magical "stones" or used to upgrade weapons of stone. Mineral scales like those seen on the Burrowers, resemble what is seen on the "scalemail" of the Pthumerian Labyrinth Warrior . The daggers used by the Pthumerians  are close to identical to the DS1 Drake Sword . Connections like these add to the idea that Pthumerians worshipped "dragons", and perhaps demonic subsidiaries like Salamanders   and insects  


Parallels between Queen Annalise and Maiden Astraea

Maiden Astraea  is one of the four archdemons in Demon's Souls and acts as the final boss of the Valley of Defilement.

Maiden Astraea is of noble birth and drops the "Pureblood Demon's Soul", a soul that can be forged into the "Blueblood Sword".

Blueblood Sword - "A white iron straight sword born from the soul of the demon Maiden Astraea.
The sword of true nobility, endowed with the essential power humans are born with, which increases its attack power."

Before the start of the game, Astraea, at the time known as The Six Saint, ventured into the deep fog that enveloped Boletaria.

She did not stop The Old One, but instead became an idol of worship for the great swamp's "Depraved Ones" Depraved One - Demon's Souls Blighttown Ghoul - Dark Souls Eingyi - Dark Souls.

Ever since that Demon witch came here, everything has turned foul. All the men worship her like she's the Virgin Mary.
The same men who would snatch my child away from me! This was a much better place before she came.
I was the apple of every mans eye.
You’re here to rid us of her, aren't you? Well, don't show her any mercy! - Filthy Woman

Maiden Astraea's soul may be formed into no less than three different spells, each mentioning the saint's corruption:

Death Cloud

Spell from the Demon Maiden Astraea's Soul

Generates a cloud of plague.
It is natural that those who take in all that is impure are themselves the most impure of all.

Spell from the Demon Maiden Astraea's Soul
Fully recovers another by touching them.
Though Astraea is the most impure demon of all, her works are equal to those of divine beings.

Miracle from the Demon Maiden Astraea's Soul
Returns any Phantom near the caster back to their own world, granting them their living body.
This miracle is a countersign of the corrupted former Sixth Saint Astraea.

Unique about the Maiden Astraea boss battle is that you don't fight Astraea herself, but her champion: Garl Vinland .

Astraea had placed herself at a fountain of blood Maiden Astraea At The Fountain Of Blood and spawned so-called Plague Babies , giant demonic fetuses.


Astraea is the corrupted Sixth Saint, ruler of The Depraved, and Annalise is one with "rotted blood", ruler of The Vilebloods.

Annalise seeks to give birth to a "Child of Blood", to which end she ingests "Blood Dregs", and "dreg" refers to "the lowest".

The "dregs of society" are "the scum of society". Dregs entails "waste", filth" and things that are unwanted Eingyi - Dark Soulsdepraved.

Astraea birthed Plague Babies, blood red fetuses, like "Children of Blood", which carry a plague, perhaps a Beast Scourge.

Astraea sought to soak herself in toxic filth, and perhaps Annalise desired the same by ingesting these "Blood Dregs Blood Dreg".

Both Annalise and Astraea are characterized as women of bewitching charm and beauty, defended by a male keeper Master Logarius.

Both behave as helpless women, only ever taunting the player, never turning hostile, even in the face of imminent death.


Elana , The "Squalid" Queen, is the Child of Dark identified as "filthy", and could help connect Astraea and Annalise.

Elana is able to summon the dark warrior "Velstadt ", whose strange helmet and mallet relate him to Garl Vinland .

What typifies the Children of Dark, is their ability to ensnare "a king" Vendrick King, or a "great warrior", like Velstadt, or Raimé Raimé, The Fume Knight.

 It's quite possible that Annalise is continuing this history of temptation, and is trying to turn the player into her guardian.

Logarius' failure to kill Annalise may have been the victory of Annalise's magnetism, explaining the remaining Vilebloods.

"It is natural that those who take in all that is impure are themselves the most impure of all" - Death Cloud

Annalise could be a reiteration of Astraea's pureblood, but rotten, persona: embracing the depraved, hunting for a slave.

"Take oath against the church. If thou wouldst this path walk… …I prithee partake of my rotted blood." - Annalise


Significance of the Royal Line of Cainhurst

Annalise is a noble, defined by her Pthumerian blood. Astraea is a noble, who drops the "Pureblood" Demon's Soul, root of the "Blueblood" Sword.

The Blueblood Sword is "endowed with the essential power humans are born with", which in Dark Souls wording means "endowed with the dark".

In DS3, "the elusive, essential property unique to humans" - Anri's Straight Sword - is "Luck", a stat related to Hollowing, Bleeding, Curse, and Poison.

This is no accidental rewording of the dark nature of humans. The idea is directly rooted in Berserk, Griffith , and his benefactor "The Idea of Evil ".

The symbol of "Luck" is an egg Luck, likely alluding to the Idea of Evil's destiny controlling Behelits Lucky Charm Of Griffith, which could have Bloodborne incarnations Mysterious Eggs - Upper Cathedral Ward Cracking Egg Pattern - Bloodborne.

The Idea forged the bloodline that would produce the silver-haired Griffith and bestowed on him The Egg of The Conqueror, which has granted him success ever since.

The links with the Pthumerians are tangible. Griffith as the pale-haired "Übermensch", The Pthumerians as a tall, white race, with undercurrents regarding "purity of blood".

Along these lines, the Übermensch is to be regarded as a sociopath, hyper-rational, narcissistic That Griffith, with the desire to artistically control his environment.

If true, The Pthumerians are to be regarded as those humans cultivated by the god of darkness, a sociopathic master race, sanctified by God's divine favor.


There are ties between Cainhurst and Griffith, beyond the silver hair, the beaked armor  , and refinement of blood with aristocratic/nazi undertones.

The chariot that takes the player to Cainhurst, is ornamented with "griffins Cainhurst Chariot Griffins", while the "Child of Blood" has thematic commonalities with Griffith Child Of Darkness Forming Femto, Born Of Blood.

Griffith's dream, the one he sacrificed thousands of lives for, was a country  and a castle  ", respectively a dimension and a stronghold within it.

It's been suggested that Cainhurst's seclusion, and perpetual snow, relates it to The Painted World of Ariamis , a false world created to contain an abomination .

DS3's Ashes of Ariandel (Aryan - master race) expands upon the story of Ariamis, showing a world of forlorn (depraved) beings, harboring a white-haired woman The White Haired Painting Woman.

Besides Cainhurst's chariot exhibiting griffins, the throne of Annalise shows a mixture of bird and lion ornaments . A mishmash of a bird and a lion is a griffin.

The white-haired woman of Ariandel exhibits scales , like Priscilla , implying that she's related to Dragons, a relation that Pthumerians might share.

This relation could include characters like the serpent-tailed Gwyndolin , and Lothric, the crippled likeness of Griffith Griffith Is Lothric Griffith, The Crawling Prince - Piggyback Lothric Homo Erotic Lothric.


Both Gwyndolin and Lothric are sorcerers, both are voiced by Harry Lister Smith, both have inhuman traits, in Lothric's case his nails and blood vessels Lothric's Inhuman Nails Infected Blood Vessels Of Lothric.

Of Lothric, it is stated that his conception was forced, brought on by the dynasty's need for "worthy heir", which lead to an aberrant ploy to create it.

"The Lothric bloodline was obsessed with creating a worthy heir, and when this proved impossible, resorted to unspeakable means.

Suffice it to say, the path to linking the fire is a cursed one indeed." - Lothric's Cinders of a Lord Lothric's Cinders Of A Lord

Lothric is also stated to have had a wet nurse, The High Priestess. "The High Priestess " is a Tarot card linked to Mergo's Wet Nurse and The Moon Presence.

"In Lothric, the High Priestess has long been considered one of the Three Pillars of the king's rule. The High Priestess also served as the prince's wet nurse ."

This priestess is linked to the Priestess Ring, which is linked to the Shrine Handmaid The Shrine Handmaid, who can appear in two places at once, like Darklurker / Velka.

If Lothric is the product of a detestable conception, and he was suckled by an unusual wet nurse, then Lothric's like Mergo, and Mergo is also akin to Griffith

DS3 harbors another strange prince, called Ocelotte, stated to be a "child of dragons". He's the son of Oceiros King Oceiros, a likeness of The Paledrake. He's also invisible.

Gwyndolin hid behind a Fog Gate. Mergo is invisible. Lothric is a concealed prince, the secret of forbidden rituals, hidden behind multiple guards.

Priscilla is a dragon child, hidden away in a painting. She has the power of invisibility. It would seem that inhuman children are in some way related to the unseen.


The pale garments of Gwyndolin are called "The Moonlight Set", which reads: "The power of the moon was strong in Gwyndolin, and thus he was raised as a daughter."

Gwyndolin is related to The Moon and to androgynism. It's therefore conceivable that he's in some way entangled with the androgynous Moon Presence  .

Another character that's distinctly androgynous, is Griffith , who's stated, and implied, to be so fair that he's approximate to a woman   Kushan Emperor Entranced.

Griffith possesses a glamour, a supernatural ability to enthrall people. He's able to convince people that he's the messiah Griffith Appears Before The Pope Griffith, The Divine Saviour, thus transforming them into puppets.

The Moon Presence possesses a similar capacity, ensnaring the protagonist without a fight , unless he/she has used three One Third Umbilical Cords.

As The Moon Presence descends before the player , the scenery mirrors Michelangelo's "Creation of Adam ", which depicts a meeting with God.

A meeting with God is a communion. "Communion ", a secret transcription, left by runesmith Caryll, is an ersatz of the face of The Moon Presence

Griffith, who in Berserk incarnates The Antichrist, Satan, and The Devil's temptation, radiates "a meeting with God" during his appearance before the pope.


The snake tails of The Moon Presence may have been based on the nine-tailed fox , a mischievous spirit, which often masquerades as an attractive woman .

The same analogy may apply to the effeminate, snake-tailed Gwyndolin, whose role in Anor Londo may be similar to The Moon Presence's role in Yharnam.

The Moon Presence sires Hunters, who are sent to kill Beasts. The nature of "Beast" may be that of "lawless filth", upsetting The Moon Presence's plans for Yharnam.

Gwyndolin recruits warriors to hunt "those that tarnish the city of the gods", people who defame the gods and don't follow the path the gods have laid out for them.

The snake-tailed Moon Presence, besides being some reference to Gwyndolin or the kitsune, could be part of a relation between "serpents" and "dragon children".

The Painting Woman, showing the mineral taint of a dragon, has the eyes of a Primordial Serpent  , like a Dragon Acolyte Mask  mixed with Humanity .

This ties into strange item descriptions, like that of The Watchdragon Parma  which states it portrays Dragons, though it clearly portrays Primordial Serpents.

Other indications of such a kinship include the serpentine Hydras , and The Imperfect , so akin to Primordial Serpents, dropping "Dragon Scales".

The distinction between Primordial Serpents and Everlasting Dragons could be overblown, even non-existent, and "dragon children" could easily be kin to snakes.


A Dragon ancestry may, therefore, involve more than some unique characteristics, it could tie a child to Primordial Serpents, perhaps even demons in general.

The Forked Pale Tongue , (forked like a reptile's), is a DS3 multiplayer reward for killing a blue phantom, a servant of a dragon child, Yorshka or Gwyndolin.

"Those who hunt dark spirits take the names of gods in ancient accord with the Way of Blue, a deception exemplified by their tongues." - Forked Pale Tongue

The forked nature of the tongue symbolizes deception, as stated on the item, suggesting that Blue Sentinels and Darkmoon Blades aren't as noble as they appear.

Blue phantoms began as Blades of The Darkmoon in DS1 , they were the servants of Gwyndolin and acted as Spirits of Vengeance , who punished "the guilty". 

"Guilty", mostly meant Darkwraiths, but it also included anyone who threw a rock at Gwynevere's illusion or dared enter Gwyndolin's quarters.

As such, their moral aims have always been sketchy, and "blue" is best summarized as "executing the law of the king", in this case, Gwyndolin's will.

These defender spirits, and their strange connection to The Darkmoon , and to blue , made it into Bloodborne in a most peculiar way, in the form of Blood Gems.

Some Blood Gems are blue   , this blue color only appears in connection to specific themes: Blood ATK, Bloodtinge Scaling, and Beast hunting.

Which means, that in Bloodborne, "blue" is connected to Bloodtinge, which mean "hue of blood", this almost certainly hints at "blue blood", the blood of nobility.

High Bloodtinge is indeed associated with aristocrats, as is indicated by The Chikage, The Noble Scion Backstory and the Blood resistant attire of Cainhurst.

Cainhurst Knights used to dispose of Beasts, which is consistent with Beasthunting Gems, and the traditional role of the noble/military class in disposing of public threats.

Blue-hued blood would give one a pale complexion, which is consistent with the pale traits displayed by Annalise, Pthumerians and Dark Souls aristocrats like Gwyndolin.

The color blue and The Darkmoon are also linked to The Painted World of Ariamis , where the dragon child "Priscilla" is protected by Crow Demons .

These Crow Demons drop Souvenirs of Reprisal , the Darkmoon covenant items in DS1, and in DS3, were they also became the covenant items of the Blue Sentinels.

In DS3, blue-eyed "Boreal Knights  " are linked to "Frost", like that of Ariamis  and Irithyll , a theme of cold that is also linked to Cainhurst Castle .

I believe that the common theme here is "dragon children", white-haired Aryans, a master race that will engender a rule of law in harmony with "the gods".




Partial anagrams of "Cainhurst Castle" form interesting words, which add to my interpretation of Cainhurst and The Vilebloods.



Naturalism is a broad term, covering a very wide range of ideas, from variations on materialism to social and political ideologies.

Technically, a "naturalist" is a person involved in the study of life forms, but it could denote a promoter of any form of naturalism.

Naturalism has strong ties to atheism and scientism, it's also related to those social and moral ideas that hinge on "natural law"

One natural law seems inherent to Cainhurst: survival of the fittest, an idea popular among aristocrats and sociopaths alike.

Nobles have often believed themselves to be naturally superior to their subjects, with class distinction sanctified by providence.

The right of the strongest is inherent to this ideology, and the right of the strongest is the default reasoning of a sociopath.

The right of the strongest is also often attributed to vampires as well, predators, which are stronger and faster than humans.

Naturalism can also be interpreted as "giving in to natural urges" or "to do as in nature", the ideal reasoning for predators.



Autarchy means self-rule, the first principle of this form of government is that individuals rule themselves. 

It is related to anarchism - a form of government without government. "Anarchists" is another anagram of Cainhurst Castle.

These are complex terms, part of contemporary political philosophy. They exist in many different forms, from modest to radical.

In a sense, The Vilebloods offer emancipation, allowing members to reject mores and empathy, and act in their own best interest.

Joining the Vilebloods means discarding the rule of The Healing Church, and arguably, rejecting all notions of higher morality

The question remains to what degree The Vilebloods are truly emancipated, as they are ultimately servants of their queen.



The word "carnal" is predominantly used to denote sexual acts. Etymologically the word means "natural" and "of the flesh".

Carnal refers to worldy, material things and can, therefore, be connected to the anagram "naturalists", discussed earlier.

In medieval times people attributed the material to Satan. In fact, "satanist" is another anagram of Cainhurst Castle.

Another anagram is "Actualists", which refers to the philosophy that nothing exists but the actual world around us.

This can be interpreted as meaning: "morals do not exist", or as an invitation to embrace unrestricted materialism.

"Anti-cult" is an anagram and may refer to The Vilebloods being against religious congregations in all forms.

It may also mean that The Vilebloods are the cult that is the antithesis of other cults.

"Ultrachic" may be formed, a possible reference to decadent luxury.

Another word is "arcanists" which can refer to "the natural", "cults", "witchcraft" and The Renaissance.



Tantalus is a mythological figure, a Greek king who offended the gods, by offering his own son as a sacrifice. 

As punishment food would forever escape his grasp. Whenever he tried to drink water, the water would back away from him.

"Catharsis" is another anagram of Cainhurst Castle, it refers to the purging of emotions.

A "cathartic" is an agent, stimulating the evacuation of feces or urine.

"Saccharins" are artificial sweeteners. They taste very sweet, but have almost no nutritional value.

"Sarcastic" is another anagram. Sarcasm is a form of humor that employs bitter comments and harsh criticism.



The trishula  - or "trident" - is a symbol of Shiva , god of destruction, and also of his wife - Parvati .

As a symbol, it represents threefold destruction, and as a trident, it relates to Neptune/Poseidon, water, fishing, and blood.

It's a symbol connected to The Moon Presence  and Amygdala .



Cainhurst Castle Mother Thumb.jpgCainhurst Castle Cainhurst Armor Thumb.jpg Cainhurst Castle Chime Maiden Thumb.jpg
Cainhurst Castle Lord Thumb.jpg
Cainhurst Castle Blonde Thumb.jpgCainhurst Castle Man in Red Thumb.jpgCainhurst Castle Red Curls Thumb.jpgCainhurst Castle Redhead Thumb.jpg Cainhurst Castle Granny Thumb.jpg


Royal Statues



The Library & Other

Cainhurst Castle Salamander Thumb.jpg Cainhurst Castle Drapes 2 Thumb.jpg Cainhurst Castle Strange Eyeball Thumb.jpgCainhurst Castle Embossment 1 Thumb.jpg  Cainhurst Castle Strange Face Thumb.png
Cainhurst Castle Tentacle Daisy Thumb.jpg Cainhurst Castle Drapes Thumb.jpg Cainhurst Castle Salamander Double Thumb.jpg

Concept Art




    • Anonymous

      01 Jul 2019 09:55  

      As an art student myself I'd like to say that nothing in Bloodborne is typified by Art Nouveau. The garments you cite as "Art Nouveau" are much more typical of earlier eras of art particularly fond of elaborate ornamentation and patterning. Art Nouveau is mostly indicated by curvilinear motifs and blobby, fluid shapes, as well as elements influenced by Japonism.

      • Anonymous

        01 Apr 2019 10:27  

        the thing that's special about salamanders in actual biology is their regenerative properties. their cells are highly dedifferentiated, meaning even their most specialized cells are very similar to stem cells. if a salamander loses a limb, an eye, part of its brain, the neighboring cells can "revert" back into stem cells and aggregate around the broken nerves. the nerves carry genes which code for cell signals that "train" the stem cells as to how to reconstitute the missing flesh. then the limb grows back as the stem cells multiply and differentiate into specialized tissues. all animals are capable of this to some extent but usually only rudimentary healing. regaining structures identical to the ones that were lost is very rare and is limited mostly to very simple forms of life like hydra and jellyfish, because their cells are so non-specialized they might as well be made up of stem cells. the salamander is unique because it is both highly complex and highly regenerative. as such it, and its relatives, are associated with regeneration in native south american cultures

        • Anonymous

          17 Nov 2018 15:47  

          This does not need to be linked to every second page on this wiki, especially given how often its entirely irrelevant.

          • 15 Oct 2018 02:48  

            "The presence of salamanders in Cainhurst, may thus indicate the presence of demons, particularly those linked to Chaos Witches." I stop reading here. Sorry.

            • Anonymous

              03 Aug 2018 23:06  

              Thoughts on the monarchy of Cainhurst: so owing to Cainhurst's relation to the Pthumerians, I wonder if the king was never actually wed to the queen considering the serious implications of wedlock, implied by the Ring of Betrothal? Maybe he was just a sort of seer? The Crown of Illusions is obviously pretty important to the nobles, and was apparently only worn by the king. In Pthumeru, we only meet the queen, with the only other "royal" Pthumerians being the Elder and the Descendant. Appropriately enough, the statues of the king figure in Cainhurst are depicted carrying some sort of stave, somewhat reminiscent of the weapon wielded by the Pthumerian Elder. I'm starting to think the queen, while an important figurehead and precious to her subjects, was altogether lacking in power and was really nothing more than a tool for attracting the Great Ones. Her duty as a mother of the Child of Blood was determined by her king and her people. This could explain the method of restraint practiced on Queen Yharnam, whose hands are bound by a manacle, as well as Annalise's habit of referring to herself in plural. The Crown of Illusions never had any incarnation in Pthumeru, though. While we find statues of princesses in the tomb, I don't recall ever finding a king statue. Maybe the crown has some part to play in the gradual corruption of the nobles? The Pthumeru Ihyll Chalice mentions that the "old" Pthumerians were "humble guardians" to the Great Ones, but their descendants (including Queen Yharnam) saw fit to establish a monarchy and to use the mandate of the Great Ones to rule over each other. This was likely the beginning of their corruption, which snowballed in time with the addition of the patriarch and the eventual dependence upon the "forbidden blood" introduced by a Byrgenwerth scholar. Damn, that's some world-building right there.

              • Anonymous

                04 Jul 2018 16:26  

                This entire page says nothing, and reaches no conclusions. I don’t understand how someone could work so long on something that is such an obvious waste of time

                • 10 Jun 2018 23:09  

                  I mean no offence since you're free to speculate and theorise away all you want, but as a long time user and contributor I deem it very annoying that the link to this page is shared in a lot of fextrawiki pages that YOU deem to be tied in to eachother with only your speculations and theories as a reason. This is a wiki so we base our info on facts and this is quite the burden to see this link on way to many pages, when it's based on your take instead of the actual ingame facts that ARE proven. I would kindly ask you to refrain from this as a fellow user and contributor.

                  • Anonymous

                    05 Apr 2018 16:06  

                    Can some one tell how come nobody talks about the right hand of the statue been cut off in all of the statues in cainhurst?

                    • Anonymous

                      09 Oct 2017 10:21  

                      Someone on Reddit suggested, that 'Man in Red' on the portrait is actually Laurence. I like this idea, he even looks kinda similar to D H Lawrence.

                      • Anonymous

                        04 Sep 2017 02:21  

                        Well... first one: it's hard to read due all this mini-pictures and links. Literally painful for eyes. Second: too many ideas like "there are trees in bloodborne - tree is a symbol of satan in some comic - there are trees on shields in dark souls, now it's all clear!"

                        • Anonymous

                          04 Jun 2017 06:20  

                          The one time I agreed with you on something appearing Freudian, you said it was a *****, when it was clearly a series of vaginas. The rune "Corruption" represents the loss of greatness with each generation of the Pthumerian-Cainhurst line, terminating in an infertile drop of blood. This "Corruption" began long before the creation of the Vilebloods, and likely refers to the Watchers and their sudden decision to be regarded as royalty as opposed to humble servants, as suggested by the Pthumeru Ihyll Chalice. This was the cause for the initial spurn of the Great Ones, preceding the Pthumerians' fall from grace into a lesser, more terrestrial form--human to our eyes, mere beasts to those of the forgotten age.

                          • Anonymous

                            09 Dec 2016 14:25  

                            I think, this was going so well until the very last part. Loagarius wasn't Annalise's guardian. He wasn't able to kill her because she became immortal; he was an Executioner and used the crown to shroud Cainhurst so that no one would go there and become Vileblood. He was NOT of Cainhurst himself. Other than that this is actually really interesting, and I think that the Cainhurst nobles at least are related to the Pthumerians.

                            • Anonymous

                              Regional Appearance of the Moon05 Oct 2016 18:01  

                              I can't help but notice the locations whose Moon remains unchanged (Forbidden Woods, Hemwick, etc.) exist outside of Yharnam. Perhaps the Blood Moon is a localized effect only? It could be representative of the extent of the Moon Presence's influence. After all, do we think the whole world is experiencing this ghastly phenomena? The Great Ones (Ebrietas in particular) have been show to manipulate time to some degree it's not a stretch that the Moon Presence could be affecting time locally. The Night of the Hunt may not be as long as a standard "Night" at all. It was said that this hunt would promise to be longer than usual, which I chalked up to how awful the experience is for the inhabitants, but perhaps they're referring to the actual, measurable duration of the night? Each subsequent "Night of the Hunt" may be longer than the one which preceded it.This may also help explain why beasts evolved the way the did in Yharnam in comparison to outside locations. The Forbidden woods is an exception since it is composed of people chased out of Yharnam itself. Byrgenwerth is full of weird insectoids, Cainhurst is full of vampires, and Hemwick is practically untouched (full of strange witches who exhibit little to no beastly mutation).Naturally, take these musings with a grain of salt.

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