Holy Moonlight Sword


Imprints (Normal)


Imprints (Uncanny)


Imprints (Lost)

physical_atk.jpg blood_atk.jpg arcane_atk.jpg fire_atk.jpg bolt_atk.jpg
90 -- 50 -- --
slow_poison.jpg rapid_poison.jpg VS_kin.jpg VS_beasts.jpg durability.jpg
-- -- 100 100 250
Requirements & Scaling
strength.jpg skill.jpg bloodtingue.jpg arcane.jpg qs_bullet_use.jpg
-- 14

Holy Moonlight Sword is a Trick Weapon in Bloodborne. It was introduced with The Old Hunters DLC.
There are 3 versions of this weapon: Normal, Uncanny, and Lost. The only known differences being the Gem Imprints and the locations in which they are found.


Holy Moonlight Sword Description

"An arcane sword discovered long ago by Ludwig.
When blue moonlight dances around the sword, and it channels the abyssal cosmos, its great blade will hurl a shadowy lightwave.
The Holy Moonlight Sword is synonymous with Ludwig, the Holy Blade, but few have ever set eyes on the great blade, and whatever guidance it has to offer, it seems to be of a very private, elusive sort."


Holy Moonlight Sword Information

  • Transforms from a One-handed Claymore into the Moonlight Greatsword.
  • Requires 16 Blood Stone Shards, 16 Twin Blood Stone Shards, 16 Blood Stone Chunks, 1 Blood Rock and 6,360 Blood Echoes to fully upgrade
  • To perform a Leap Attack, tap forward on the Left Stick as you press R2
  • To perform a Transformation Attack, press L1 while performing another attack.
  • 50% righteous bonus for all attacks.
  • All untransformed attacks except for the L1 deal 50% of the listed arcane damage.
  • Untransformed L1 deals 83.3...% of the listed arcane damage.
  • Transformed attacks performed with the R1 button deal 70% of the listed arcane damage.
  • Transformed attacks performed with the R2 button deal 0% of the listed arcane damage if you have bullets. Instead, 100% of the arcane damage but not physical damage is dealt in the Lightwave. If you have no bullets, it deals 70% of the listed arcane damage.
  • The Transformed L1 deals 100% of the listed arcane damage.
  • The L2 deals 100% of the listed arcane damage if you have bullets. If you have no bullets, it deals 70% of the listed arcane damage.
  • All arcane damage %s presented here are applied to the individual attacks' multipliers. E.G. the transformed running R1 has a 1.1 multiplier, so its arcane damage multiplier is 0.7 * 1.1 = 0.77. Thus, if your HMLS in its stat screen read that it had "100 + 50" arcane damage, you would deal (100 + 50) * 0.77 = 115.5 arcane damage.





  • The Hunter's Nightmare: Found on the Underground Corpse Pile after the fight against Ludwig, The Holy Blade. Ludwig's head will be lying there and you can:
    • Kill the head for the sword.
    • Wear a piece of any church attire and talk to the head. When prompted, reply "Yes" and you'll get the sword.
    • Wear a piece of any church attire and reply "No", then come back later and Simon the Harrowed will be there and give you the sword.
    • NOTE: This weapon is missable. If Lawrence is killed before you obtain it, you will no longer be able to talk to the head or obtain it from Simon.

Uncanny Holy Moonlight Sword

  • If you have the normal version: Create Glyph 8i29rqz3 (Pthumeru Labyrinth) and buy from Bath Messengers up a ladder from the main room for 80,000 Blood Echoes.

Lost Holy Moonlight Sword

  • If you have the normal version: Create Glyph 8i29rqz3 (Pthumeru Labyrinth) and buy from Bath Messengers up a ladder from the main room for 80,000 Blood Echoes.



Player Notes

  • The normal moveset consists of horizontal slashes and a thrust charge attack which can be followed up with a vertical slash which hits from bottom to top, very similar to a Dark Souls one-handed greatsword moveset, particularly the Claymore.
  • The normal uncharged R2 is a fairly quick, long-reaching thrust and can be repeated quickly, though it will eat through your stamina. It's good for interrupting enemies, even bosses like a transformed Gascoigne, and the reach lets it hit them right as they start their windup, with proper spacing.
  • Transformed moveset consists of diagonal slashes followed by horizontal slashes. The R2 attack emits arcane projectiles just like the moonlight greatsword from Dark Souls games. A fully charged R2 can be followed up with another attack. Each projectile attack including the L2 attack consumes one QS bullet per use.
  • Depending on the arcane stat you have and the gems equipped, a fully upgraded Moonlight sword can deal over 1000 damage only with the beam of the R2 attack. For a few examples of the damage and the stats, you can refer to this video.
  • The jumping attack emits a forward projectile.
  • L2 performs an explosive thrust which appears to knock down most enemies.
  • Without QS bullets the transformed heavy attacks will no longer emit projectiles but will still perform the normal slashes.
  • In transformed mode it is possible to hit with both the sword and the arcane projectile and deal heavy damage, especially if you use the follow up after a fully charged R2.
  • The transformation attack back into normal mode is an overhead slam which creates a small arcane explosion (does not consume QS bullets).
  • Deals physical and arcane damage both one-handed and two-handed, however the projectile deals only arcane damage. 30% of the Physical AR is transferred to Arcane while in it's transformed mode (needs confirmation).
  • Cannot be buffed by Empty Phantasm Shell.
  • Cannot be changed to a different element by using Gems that give Fire or Bolt bonuses.
  • The weapon has poise frames in both of its normal and transformed modes. You cannot be interrupted by light attacks mid-swing while you are attacking an enemy. (Tested in both PvP and PvE)
  • At 17 str, 12 skill, 50 arc the scaling is +49 phys and +85 arc






90 - 50 - - - - 100 100 D D - C -


99 - 55 - - - - 100 100 C D - B -


108 - 60 - - - - 100 100 C D - B -


117 - 65 - - - - 100 100 C D - B -


126 - 70 - - - - 100 100 B D - B -


135 - 75 - - - - 100 100 B D - B -


144 - 80 - - - - 100 100 B D - A -


153 - 85 - - - - 100 100 B C - A -


162 - 90 - - - - 100 100 B C - A -


171 - 95 - - - - 100 100 B C - A -


180 - 100 - - - - 100 100 B C - A -



Movesets & Videos

Regular Moveset
Move Damage Type & Modifier Stamina Effect
R1 Combo 1.00x, 1.02x, 1.06x. 1.06x ?? Horizontal swings alternating from left to right and right to left, with a slight diagonal arc.
Backstep R1 .90x   Performs a shortened ground slam.
Dodge R1 .90x ?? ~ ?? Horizontal sweep from right to left.
Dash R1 1.10x ?? (+run) Performs a horizontal slash at a slight diagonal.
R2 Attack 1.30x ?? Performs a forward thrust.
Charged R2 1.80x, 2.00x ?? Performs a more powerful forward thrust.
Backstep R2 1.03x   Performs an uppercut that starts at the right foot and ends above the left shoulder.
Dodge R2 1.03x ?? After the roll, initiates a forward thrust.
Dash R2 1.40x ?? Initiates a forward thrust.
Leap 1.30x ?? (+run) Performs a leaping overhead slam.
Transform Attack 1.20x ?? (+x) transforms the blade then brings it down with a diagonal slash.
Transformed Moveset
Move Damage Type & Modifier Stamina Effect
R1 Combo 1.00x, 1.02x, 1.06x, 1.06x ?? Diagonal and horizontal swings that alternate directions from left to right and from right to left.
Backstep R1 .90x   Overhand downwards slash.
Dodge R1 ?? ~ ?? ?? ~ ?? After the roll, performs a horizontal sweep from right to left.
Dash R1 1.10x ?? (+run) Performs a diagonal and downward horizontal swipe starting at the right shoulder and ending by the left foot.
R2 Attack 1.20x, 2.00x (wave) ?? Backhand horizontal sweep from left to right which also emits a moonlight wave from the blade. Consumes a quicksilver bullet per swipe.
Charged R2 1.40x, 2.80x (wave) ?? Backhand diagonal sweep from left to right which also emits a wave. Consumes a quicksilver bullet. Tapping R2 again here will follow it with another horizontal sweep from right to left along with another wave. This follow up also consumes a quicksilver bullet.
Backstep R2 1.20x, 1.80x (wave)   Initiates a diagonal uppercut. Consumes a quicksilver bullet.
Dodge R2 ?? ?? Performs a horizontal left to right sweep which emits a wave. Consumes a quicksilver bullet.
Dash R2 1.20x, 2.20x (wave) ?? (+run) Performs an overhead downwards slash. Consumes a quicksilver bullet.
L2 1.50x, 1.50x (flash)   A forward thrust with a flash at the end. The attack is the same for every iteration (backstep, dash, etc) Does not emit a projectile but consumes a quicksilver bullet in the flash. The attack causes an area knockdown effect on enemies.
Leap 1.30x, 2.40x (wave) ?? Performs a leaping overhead slam and emits a vertical wave.
Transform Attack 1.30x ?? (+x) A downward slash that releases the arcane energy of the blade into an attack. The blade is untransformed after.




  • It seems to be another reappearance of the Moonlight Greatsword, a recurring item found around FromSoftware's games. Notable examples of such games include the first, second and third Dark Souls games, Demon's Souls, King's Field, Ninja Blade, Enchanted Arms, Armored Core, 3D Dot Game Heroes, and Otogi.
  • Lore theories exist under "Ebrietas Lore".




Trick Weapons
Amygdalan Arm  ♦  Beast Claw  ♦  Beast Cutter  ♦  Beasthunter Saif  ♦  Blade of Mercy  ♦  Bloodletter  ♦  Blunderbuss  ♦  Boom Hammer  ♦  Burial Blade  ♦  Cannon  ♦  Chikage  ♦  Church Cannon  ♦  Church Pick  ♦  Evelyn  ♦  Fist of Gratia  ♦  Flamesprayer  ♦  Gatling Gun  ♦  Hunter's Torch  ♦  Hunter Axe  ♦  Hunter Blunderbuss  ♦  Hunter Pistol  ♦  Kirkhammer  ♦  Kos Parasite  ♦  Loch Shield  ♦  Logarius' Wheel  ♦  Ludwig's Holy Blade  ♦  Ludwig's Rifle  ♦  Piercing Rifle  ♦  PVE Builds and Weapons Review  ♦  Rakuyo  ♦  Reiterpallasch  ♦  Repeating Pistol  ♦  Rifle Spear  ♦  Rosmarinus  ♦  Saw Cleaver  ♦  Saw Spear  ♦  Serrated Weapons  ♦  Simon's Bowblade  ♦  Stake Driver  ♦  Threaded Cane  ♦  Tonitrus  ♦  Uncanny Chikage  ♦  Weapon Moveset Damage Comparison  ♦  Whirligig Saw  ♦  Wooden Shield


    • Anonymous

      18 Aug 2019 02:54  

      What's the recommended build for the offensive stats (for level 120)? Currently I have 25 in Str and Arc while have 15 in skill (level 70). I've looked online but I don't really understand a lot of it.

      • Anonymous

        24 Feb 2019 08:35  

        Easily the best weapon in the game if you have the right stats and gems. Just stupidly powerful. At 50 Strength and 99 Arcane with ~20% ATK up gems, I get 1023 AR. At those stats, the charged R2 beam is the highest damage you can do using a single bullet, even outdamaging the charged R2 arrow from Simon's Bowblade (with 50 Skill/50 Bloodtinge and 27% physical gems). A jumping attack can do over 2000 damage if both the blade and beam hits. The charged R2 plus the charged R2 followup has got to be the highest amount of damage you can do in the shortest time possible in the entire game (again, if both blade and beams hit). On top of all that, most enemies can be stunlocked to death with the L2. Even on NG+7 it slices through health bars like nothing. I'm convinced From put this into the game as a sort of "ultimate" endgame weapon as a reward for people who maxed everything out and want to feel like a god. Even at lower levels though, the amount of stunlock and burst damage is pretty ridiculous.

        • Anonymous

          20 Feb 2019 16:56  

          I'm forever farming for a waning 21.5% ATK with + 15 physical to achieve 999AR on my level 150. Amygdala has become easier than the watchers by this point. "Those who delve into the arcane fall all too easily to madness"

          • 16 Jan 2019 22:43  

            Seath the Scaleless really? What in the goddamn heck is this doing here? Who's this Rakuyo guy dropping random nonsense on nearly every single wiki page?

            • Anonymous

              30 Nov 2018 12:18  

              Attention! after hitting charged R2 on enemy's back and putting him to visceral position, push R2 again for second hit. It will hit much harder than the first hit, and enemy will remain in visceral position. Then do visceral if poor fellow is still alive

              • 17 Aug 2018 19:59  

                50 Strength, and I have 500~ AR with this thing's non-transformed state. Combine that with huge stamina bar and you can pretty much kill anyone. I once had a time where I straight up mashed r1 and killed someone, because they didn't think my stamina bar was that big, but they were wrong. Dead wrong.

                • Anonymous

                  04 Aug 2018 23:00  

                  My current build with this weapon is very strong. I guess you could say it's a quality build. Vitality- 30 End- 30 Strength- 40 Skill- 40 Bloodtinge- 6 Arcane- 25 This build has been VERY powerful. I recommend it.

                  • Anonymous

                    08 Jul 2018 17:58  

                    they better put this thing in Sekiro. the player probably won't be able to use it but it would be nice if it was mentioned in lore or it was being used by boss, it would just be very sad if they stop putting it in their games.

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