This page contains lore theories by Rakuyo.

Please understand these are musings and interpretations by a player, and are not to be taken as official or representative of other's views.












1. Introduction

2. The First Meeting With Ebrietas

3. Ebrietas And H. P. Lovecraft

4. The History Of The Elder Things

5. The Great Race Of Yith

6. Cthulhu - The Sleeper Of R'lyeh

7. The Haunter Of The Dark

8. The Orphanage And The Choir

9. Celestial Larvae

10. The Demon Child

11. Seath The Scaleless

12. The Great Researcher

13. The Sword Of Moonlight

14. Seath's Legacy - The Research Of Seath the Scaleless

15. The White Wax Of Sorcery

16. Foam, Mollusks, and Reproduction

17. Seath And The Events At Lothric

18. The Duke's Dear Freja - The Mineral Spider

19. The Dragon Children Of Anor Londo

20. Regarding Serpents and Dragons

21. Śūnyatā

22. Dragon Children - The Taint Of Deadness

23. From Dragons To Bloodborne - The Quest For More Eyes

24. Stones, Trees And The Primordial Ones

25. Shulva and Bloodborne

26. From The Drakeblood Knights To Bloodborne

27. A System Of Rebirth

28. The Dark Source Of Life

29. Azathoth

30. Observations & Trivia

31. Gallery


Ebrietas is a massive alien entity who inhabits the ominous Altar of Despair.

Those who defeat Ebrietas are awarded the Great Isz Chalice and can explore this mysterious labyrinth full of Kin.

The Altar itself appears to be an underground cavern, aligned with impossible architecture and freakish statues protruding from the cavern walls.


In the center of The Altar lies a dead alien being. This creature resembles Rom but has a much smaller abdomen and is otherwise completely petrified.


Though inanimate it is not without power. This alien is able to reverse the flow of time.
It seems shy to use this power though, allowing only the resurrection of Annalise, Queen of the Vilebloods.


The First Meeting With Ebrietas

The item description of the Augur of Ebrietas  states:

"Remnant of the Eldritch Truth encountered at Byrgenwerth.

Use phantasms, the invertebrates known to be the augurs of the Great Ones, to partially summon abandoned Ebrietas.

The initial encounter marked the start of an inquiry into the cosmos from within the old labyrinth, and led to the establishment of the Choir."

The item description of the Great Isz Chalice states:

"Great chalices unlock deeper reaches of the labyrinth. The Great Isz Chalice became the cornerstone of the Choir, the elite delegation of the Healing Church.

It was also the first Great Chalice brought back to the surface since the time of Byrgenwerth, and allowed the Choir to have audience with Ebrietas."

The Augur of Ebrietas is a remnant of the Eldritch Truth encountered at Byrgenwerth.

It appeared at Byrgenwerth, it is a remnant of the Eldritch Truth, and The Augur is used to summon Ebrietas .

Based on this, I reconstruct events as follows:

1 - Ebrietas appears at Byrgenwerth, perhaps not in the flesh, but as a phantom.

2 - Ebrietas imparts The Eldritch Truth, or she is The Eldritch truth.

3 - Ebrietas leaves behind her familiars, The Augurs.

4 - The Great Isz Chalice becomes the cornerstone of The Choir. The Choir uses it to gain uninterrupted contact with Ebrietas.

The item description on A Call Beyond  states:

"One of the secret rites of the Choir."

"Long ago, the Healing Church used phantasms to reach a lofty plane of darkness, but failed to make contact with the outer reaches of the cosmos."

"The rite failed to achieve its intended purpose, but instead created a small exploding star, now a powerful part of the Choir's arsenal.

"At times, failure is the mother of invention."

A Call Beyond is a secret rite of The Choir. Its intended purpose was to make contact with a "lofty plane of darkness".

It's quite likely that Ebrietas is connected to this "lofty plane of darkness".

Ebrietas is clearly very important to The Choir, but her exact function in this world is a big mystery. Yet she is laden with clues hinting to her importance.


Ebrietas And H. P. Lovecraft


The above are all Lovecraftian beings and fairly authentic as they come.

From left to right: Elder Thing, a member of The Great Race of Yith, Cthulhu (High Priest of the Great Old Ones).

Elder Thing:
The following is from Wikipedia:
"In the Mythos canon, the Elder Things were the first extraterrestrial species to come to the Earth, colonizing the planet about one billion years ago. They stood roughly eight feet tall and had the appearance of a huge, oval-shaped barrel with starfish-like appendages at both ends. The top appendage was a head adorned with five eyes, five eating tubes, and a set of cilia for "seeing" without light. The bottom appendage was five-limbed and was used for walking and other forms of locomotion. The beings also had five leathery, fan-like retractable wings and five sets of branching tentacles that sprouted from their torsos."
Lovecraft described the Elder Things as vegetable-like or echinoderm-like in shape, having radial symmetry instead of the bilateral symmetry of bipeds. They also differed in that they had a five-lobed brain. The Elder Things exhibited vegetable as well as animal characteristics, and in terms of reproduction, multiplied using spores, although they discouraged increasing their numbers except when colonizing new regions. Though they could make use of both organic and inorganic substances, the Elder Things were carnivorous by preference. They were also amphibious.

The bodies of the Elder Things were incredibly tough, capable of withstanding the pressures of the deepest ocean. Few died except by accident or violence. The beings were also capable of hibernating for vast epochs of time. Nonetheless, unlike many other beings of the Mythos, the Elder Things were made of normal, terrestrial matter."

Obviously, Lovecraft intended them to look really weird. They share a number of traits with Ebrietas but it's not a perfect fit.

The following traits fit:

+Plant and Animal Characteristics
+Aquatic (Her anatomy ought to favor aquatic over terrestrial life. The Altar of Despair is also full of trapped water, perhaps she requires the dampness)
+Sturdy (Ebrietas has very high defenses, especially against Blunt)

The following traits don't fit:

-Ebrietas does not possess radial symmetry.
-Ebrietas does not possess starfish traits or 5-sidedness.
-The Elder Things are superhuman but mortal, made of regular matter and they need to reproduce. They are not gods.

Ebrietas is a Great One, which is generally thought to be a kind of god or superhuman being.

If she is the equivalent of an "Elder Thing" she would be ranked below Great Old Ones like Cthulhu, and Outer Gods like Nyarlathotep.

Based on her in-game traits, she's in no way inferior to the other Great Ones in terms of strength or apparent importance. 

This does point to Ebrietas being just as godlike as a Great One, and therefore of the same hierarchy.


The History Of The Elder Things

Elder Things were the dominant species on planet Earth for millions of years. They were social and had a thing for murals.

They fought against the races that allied themselves with The Great Old Ones and held strong for many ages.

It was climate change combined with slave uprisings that would finally cost them control of the planet.

They retreated to the depths of the ocean, allowing humanity to claim the surface world.


Elder Things, like Great Old Ones, are intelligent, primordial beings residing in "worlds untouched by man". They're akin to the likes of Godzilla and King Kong.

That does fit with how Ebrietas is often perceived, but if she is an authentic Elder Thing, she'd have to be the enemy of the "real" Cthulhu like abominations.

Elder Things are good, or at least neutral. Supposing The Great Ones are on the side of primordial evil, The Elder Things would be regarded as their enemies.

In practice, there doesn't seem to be much animosity between Kin and non-Kin. Inside the labyrinth of Isz, Kin and Beast are seen living in perfect harmony.

In Isz, a non-Kin like Amygdala may exist besides Kin like Ebrietas. Pthumerians certainly aren't hostile to them, and Yharnamites appear to worship them equally.


The Great Race Of Yith

The head of the Yithians probably resembles Ebrietas' head more than any other Lovecraftian creature .

Like Ebrietas, they possess animal and plantlike characteristics, but otherwise, the cone-shaped Yithians seem to have little to do with on Ebrietas' appearance.

They do have a very unique ability. They can swap minds with other organisms, even organisms from the past or the future.

Ebrietas is sleeping  when you first meet her and remains asleep until she's attacked.

With the importance of dreams and sleep in both Bloodborne and Lovecraft's work, it is quite likely that there's more going on than a simple nap.

The power of the Yithians gives us at least some clue as to what she may be doing.


Cthulhu - The Sleeper Of R'lyeh

Many people think of Ebrietas as Cthulhu. It's a view often expressed, and one much more popular than "Ebrietas is an "Elder Thing" or "a Yithian".

Cthulhu is known as "The Great Dreamer", "The Sleeper R'lyeh" and "High Priest of the Great Old Ones".

R'leyh is the name of the underwater city in the South Pacific that imprisons the godlike Cthulhu.

Though he is in a state of hibernation, Cthulhu is a constant source of anxiety for humans worldwide.

His powers allow him to affect the human subconscious and influence people through dreams. He is worshipped by mad cultists across the globe.

The name Cthulhu is probably derived from the Classic Greek word "chthonic" meaning "subterranean".

It's these matching themes of "Sleeper" and "Underwater" - "Subterranean" and "Octopus Thing" - that make so many connect Cthulhu to Ebrietas.


This seems to be in spite of abundant anatomical differences between them.

The canonical Cthulhu has the shape of a man - the head of an octopus - and the wings of a bat.

Cthulhu by Anonymous (2006) Cthulhu Under The Moon Cthulhu Dark Wallpaper

Ebrietas' fundamental body plan is more like that of an invertebrate, with wings that are only vaguely batlike.

She has about four teethed mouthpieces that dangle from her head but none of the pronounced tentacles of Cthulhu.

Lovecraft describes a statue of Cthulhu (as to see Cthulhu directly begets madness) as follows:

"A monster of vaguely anthropoid outline, but with an octopus-like head whose face was a mass of feelers,
a scaly, rubbery-looking body, prodigious claws on hind and fore feet, and long, narrow wings behind." - H.P.Lovecraft

This description is vague, with some parts conforming with her design and other parts conflicting with it.

Ebrietas has a body that is "vaguely anthropoid   ", up to a point . You'd have to ignore the extra limbs and split tentacles .

Her strange head could pass for "octopus-like" and certainly matches "a face with a mass of feelers".

Cthulhu is described as having "long, narrows wings" which does fit the wings of Ebrietas, which are "narrow "  up to the point where they lack all webbing.

But Ebrietas has no "prodigious claws on hind and fore feet", she has tentacles  and no feet. Her body is neither "scaly" nor "rubbery-looking".

The Haunter Of The Dark

In the short story by Lovecraft, "The Haunter of the Dark" is a monster haunting the innards of an abandoned church.

The protagonist learns that the church has some dark history, involving an evil cult named "The Church of Starry Wisdom".

He journeys to the church, climbs through a window into a crypt, then he ascends a tower to find the church's sanctum.

Within the sanctum, the protagonist finds an ancient artifact able to summon a terrible being from the depths of time and space.

He carelessly summons the being and is subsequently killed. His corpse is discovered later, its face stuck in a contorted expression of horror.


There are several resemblances between Lovecraft's story and the mise en scène surrounding Ebrietas and Upper Cathedral Ward.

"Starry Wisdom" is analogous to "Insight" - The cult connected to the abandoned Upper Cathedral Ward is The Choir.

In Lovecraft's short story, the ancient artifact that permits contact with a primordial evil is called the "Shining Trapezohedron".

No such thing exists in Bloodborne, but it can be inferred that The Great Isz Chalice is the ancient artifact serving the same function.

The Great Isz Chalice allowed The Choir to have audience with Ebrietas, much like the "Shining Trapezohedron" did for "The Church of Starry Wisdom".

There is, however, a jumbling of order, Robert Blake finds the Trapezohedron, then a primordial evil, we find Ebrietas then the Great Isz Chalice.

The same applies to the path to Ebrietas, key areas from Lovecraft's story seem to reappear when traveling to Ebrietas, but their order of appearance is jumbled.

In "The Haunter of the Dark" the path to the sanctum of the church mentions the following key areas: a crypt, a tower, and a window.

In the story Robert Blake climbs through a window to reach the church's crypt, then he climbs up a tower to find the sanctum.

In Bloodborne, the path to Ebrietas requires you to travel through the Tomb of Oedon , then climb a tower , then pass through a window A Window - Route to Ebrietas.

These areas all exist against the backdrop of the Cathedral District, as in Lovecraft's story the window, crypt, and tower all exist against the backdrop of the church.

 These connections are potent, and insinuate that Ebrietas is neither neutral nor benevolent, but that she is a primordial evil.


The Orphanage And The Choir 

The Choir is the cult controlling Upper Cathedral Ward, Iosefka is a member of The Choir. The affiliated School of Mensis controls Yahar'gul.

According to the Orphanage Key, The Choir is a creation of The Orphanage - not the other way around.

It also states that young orphans became potent unseen thinkers for The Choir. How is that possible?

Despite the name, The Orphanage is not a place where you'll find a lot of children. It does, however, offer the largest congregation of Kin aliens in the main game.

It is home to Celestial Mobs, powerful Brainsuckers, two Kin bosses (Celestial Emissary and Ebrietas), but for the most part, it's filled with Celestial Larvae.

Celestial Larva Isz

Celestial Larvae

Also called Celestial Children these tiny larvae look akin to an infant Ebrietas. They're also distinct: brown, with fewer limbs and with mushroom-like eyes .

The former differences aside, their bodies are quite similar. They have tiny, tendril-like wings  and they have four teethed mouthparts like Ebrietas  .

Like Ebrietas, they have large, spheric heads. Like Ebrietas, they spit blood that causes Frenzy buildup.

Their "arms" split into two tendrils. Ebrietas' arms likewise split into two tentacles .

They have no legs to speak of and instead have a single tentacle, which they can use for support. Ebrietas similarly leans on two large hind tentacles.

Their oversized heads, their pitiful crawl, their low lethality, and the fact that they're found in "The Orphanage", does all suggest that they're the infants of something.

Demon Child 1 Thumb.png

The Demon Child

Besides looking like Ebrietas, it's been frequently commented that Celestial Larvae resemble the Demon Child from the Berserk manga.

The Demon Child is a something of a misshapen foetus, has tendrils for limbs, a puckered mouth and in the Berserk anime, it exhibits a brownish color.

Born from three parents, it is the unholy result of a pregnant woman being raped by a dark angel, in this case, Berserk's main villain .

In line with its perverted conception - its moral alignment is twisted.

Being part demon it delights in causing harm and it torments its human father through painful illusions .

On the other hand, it unquestionable loves its human mother and ultimately sacrifices itself to protect her.

It possesses intelligence beyond its age and a number of magical abilities. It can command spirits, conceal itself and invoke hallucinations.

Berserk has been a source of inspiration for the Souls series from the very start.

Plausibly, the designers envisioned the conception of Celestial Larvae following the same structure as the conception of Demonic Child.

This means three parents, with Great One "DNA" added in the midst of pregnancy, probably that of The Great Ebrietas.

But this is just a guess. Celestial Larvae could have been sired by an alien directly or they could be the result of infecting a small child with alien DNA.


Based on the traits of the Demon Child one could estimate that Celestial Larvae are very intelligent and could possess some supernatural abilities.

If so, then they could be the "potent unseen thinkers" of the Healing Church, this would explain why they're there - and why are there are so many of them.

But if so, then what stake does Ebrietas have in all of this? Well, in Berserk, its father - Griffith - is able to recreate himself from the flesh of his own bastard child.

To be specific, the Demon Child exhausts all its energy defending its mother, and it's then sympathetically ingested by the Egg Shaped Apostle .

The Egg Shaped Apostle has set in motion events that will bring about what he calls "The Perfect World", he never explains what that means exactly.

In effect, the bodies of the Demon Child and the Egg Shaped Apostle are sacrificed, once again bestowing corporeal form on the now demonic Griffith.



Seath The Scaleless

Seath is one of the five most important bosses in Dark Souls 1 and the origin of The Moonlight Greatsword.

This sword, one of the rare dragon weapons,
came from the tail of Seath the Scaleless,
the pale white dragon who betrayed his own.
Seath is the grandfather of sorcery, and this
sword is imbued with his magic, which shall
be unleashed as a wave of moonlight.

During the great war between the dragons and the Lords of Fire, Seath turned against his own kin and sided with Fire.

He remained a friend of Gwyn and devoted himself to research within The Duke's Archives. He's considered the grandfather of all Sorcery.

Ultimately he went mad trying to make himself immortal and the Primordial Serpents went looking for a Chosen Undead who could slay him.


The Great Researcher

There are some fundamental connections between the primordial dragon and the elusive Ebrietas.

Both are massive albino beasts endowed with great white tentacles, Seath uses blue-hued Sorcery , Ebrietas uses blue tinted Arcane spells .

Seath uses a crystal breath that inflicts Curse upon his enemies , Ebrietas can inflict Frenzy  by spitting blood or biting people.

They both have thin wings   and are capable of flight. Seath resides in a great library, Ebrietas resides in Upper Cathedral Ward:


The following can be found on the Orphanage Key required to meet Ebrietas.

"The Orphanage, shadowed by the Grand Cathedral, was a place of scholarship and experimentation, 

where young orphans became potent unseen thinkers for the Healing Church."

Both Seath and Ebrietas reside in a place of scholarship and experimentation, and each forms the conclusive boss of that area.

Furthermore, The Altar of Despair is aligned with unexplained and impossible columns, which resemble Seath's giant crystals   The Crystal Cave Of Seath .

The inexplicable statues of The Altar of Despair Altar Of Despair Statues - A Altar Of Despair Statues - B may just stem from the stone people found in Seath's arena Stone People - Seath's Arena.

Such statues were produced by Seath's Curse effect Curse Status Effect, which could have been substituted by Ebrietas' Frenzy effect.


The Sword Of Moonlight

In the Souls universe, Seath lives on due to him being entwined with the recurring "Moonlight Greatsword " and Dark Souls' "Sorcery" branch.

"The blade of this greatsword shines like the brilliant rays of the moon.

In the oldest legends, rarely spoken of today, it is said that the sword was born of a great white being.

The strong attack unleashes its strength, launching a wave of moonlight." - Moonlight Greatsword, DS2 

When Seath's Soul returned in DS2, as the Old Paledrake Soul, it was not present in a dragon, but inside a grotesque spider, The Duke's Dear Freja .

From the Old Paledrake Soul, the player could form a Moonlight Greatsword and crystal sorcery, and the spider's  was acknowledged as a great one.


In DS3, the Moonlight Greatsword had to be formed from the soul of Oceiros, the Consumed King, who exhibited strange , Kin like growths  .

"Oceiros, the Consumed King, was infatuated with the search for moonlight, but in the end, it never revealed itself to him." - Moonlight Greatsword DS3

Oceiros worshipped Seath the Paledrake, and eventually transformed into his likeness, leaving his soul to further entwine the Moonlight Greatsword with Seath


Seath's Legacy - The Research Of Seath The Scaleless

As the story goes, when Seath was still an Everlasting Dragon, he ripped the stony scales of his body  , forfeiting his immortality. 

Seath became The Duke of Anor Londo and gained a castle next to that of Gwyn. There, he began to devote his time to science.

Ironically, Seath went mad investigating immortality. To this purpose, he began to abduct people and perpetrate horrible experiments.


"Robe of the Channelers, sorcerers that serve
 Seath the Scaleless, even after the onset of
 Seath's madness. 

The "snatchers" as they
 were often called, ventured to far lands to 
find suitable human specimens." - Robe of the Channelers

Seath was an inherently blind dragon, so he covered his Channelers in magical eyes , so that he could see what they could see. 

"Helm of the Channelers, sorcerers that serve 
Seath the Scaleless.

The six eyes arranged
 in two vertical columns compensate for
 Seath's lack of sight." - Helm of the Channelers 

This is an interesting peculiarity, considering the importance of "eyes on the insides" and related themes like Insight and False Eyes.


Seath infected his minions with crystals and forged golems  that could abduct humans. The women he captured, he turned into "Pisacas ".

Pisacas, named after flesh-eating ghosts, bear a number of traits recurrent in Kin, like their blue color, their octopus tentacles and their description as "Failures". 

"The Living Failures " are experiments as well, with a similarly blue skin, located in a place of experimentation, and with some relation to the Arcane  .

"The blue beasts within Seath's cell were once maidens. They are Failures.

The giant cell once imprisoned countless maidens, but is now empty, save for a few key persons.

They struggle to uphold their sanity, as the horde of "mistakes" writhe at a fearfully close proximity." - Archive Tower Giant Cell Key


The White Wax Of Sorcery

"Elder Things " were starfish-like creatures, to whom Ebrietas' design shows many references. Seath the Scaleless had a starfish-like lower body  

Starfish-like traits are also exhibited by Celestial Larvae  . Celestial Larvae pray to Ebrietas  in the same manner that Snail Women pray to Kos .

If starfish-like traits point to Seath, and starfish-like creatures point to Ebrietas and Kos, then there may be legitimacy to a story involving slugs, Seath and Kin.


Kin are connected to InsightPhantasms, and slugs: One popular hypothesis is that Kos "The Great Slug", is a Kin, and even might be the mother of Ebrietas.

Kos is named "Great Slug " in the song "Hail The Nightmare" and is almost certainly related to the look-alike Snail Women  found in Fishing Hamlet.

Slugs have been connected to the arcane since Demon's Souls, where Phosphorescent Slugs  produced Sticky White Stuff , one of the first magic buffs.

That Sticky White Stuff could explain the white slime seen in Fishing Hamlet , in Master Willem's concept art  and in the Grand Archives of DS3  .

The "Man-Eater Shell ", is a curious invertebrate that once lived in Seath's Crystal Cave, and which turned skulls (or souls) into creepy, turquoise pearls .

As it happens, Fishing Hamlet has these creepy, turquoise corpses , and it's also full of these eye-catching depictions of varied kinds of shells   

Shells appear all over in Healing Church art  , and this no doubt traces back to Fishing Hamlet, and possibly to Venus , goddess of love and fertility.

"The Birth of Venus" is the famous painting by Sandro Botticelli that defined the image of Venus in a shell. A similar scene is found in Castle Cainhurst  .


Foam, Mollusks, and Reproduction

Under Kos (Mother), I discuss the likeness of Kos to the Aztec goddess Chalchiuhtlicue, another fertility goddess connected to shells.

As the legend goes, Venus was born from sea foam. Like sea foam, the corpse of Kos is an icky kind of refuse, that washes up on the beach.

The wings of The Orphan may be such icky sea foam, perchance based on Beksiński      , or it could be Sticky White Stuff .

The mythical sea foam was created when Chronos castrated his father Uranus , and threw his genitals into the sea .

Stressing the fertility undertones, Fishing Hamlet includes albino mistletoe  , a symbol of fertility, a symbol also used by Master Willem .

The erotic themes mix with Lovecraft's Innsmouth, where humans fornicated with fishmen. Which could explain why Fishing Hamlet is full of "white   ".

Such freaky whiteness found its way to Dark Souls 3, into the hair of Rosaria , the motherly goddess   living inside "The Cathedral of The Deep ".

There, the manifestation of crying snail women  , Bloodborne like veiling   , and foam like slime in concept art , all remind of Bloodborne.

Simultaneously, The Deep may invoke "The Abyss", or perhaps the sewers of DS1, which were called "The Depths ", the dwelling of The Gaping Dragon .


Presuming mollusk-like monsters and white oozing slugs are part of an overarching fertility theme, "Pisacas" may be closer to phantasm slugs than first assumed.

The original Phosphorescent Slug was a vampiric creature, which dropped "Suckerstones ". Pisacas stab with a long needle , perhaps to suck your blood.

Phosphorescent Slugs appeared in two areas, The Shrine of Storms, and The Valley of Defilement, both of which have features in common with The Hamlet .

In The Shrine of Storms, the inhabitants performed two major duties: They attended to their dead  , and also they worshipped these giant flying rays .

Hamlet Fishmen are also heavily invested in funeral rites  , and they are masters of lightning  , consistent with the idea of Storm Beasts (the rays).

The Valley of Defilement was home to The Depraved   who worshipped The Maiden Astraea , a rotten demoness, the mother of "Plague Babies ".

The Valley was home to jellyfish , and served as the prototypical "Blighttown", a map which shares characteristics with The Fishing Hamlet    .

Kin are frequently luminescent   . The symbol of the Kin is the slug . The Phosphorescent Slug may just be key to understanding this cryptic area.

That slug could just be part of a larger clad of creatures, that involves invertebrates and the arcane, and which evolved from DeS enemies like Mind Flayers .


Seath And The Events At Lothric

 In returning to Seath, Seath was experimenting with ways of becoming immortal and initially succeeded by linking his lifeforce to the Primordial Crystal .

"Ah, the secret of Seath's immortality?
If you have fought him, and were imprisoned, you must know that Seath is a true Undead, different from ourselves.
His wounds close promptly and no mortal blow affects him, granting true insulation from death.
It is an effect of the Primordial Crystal, a sacred treasure pillaged by Seath when he turned upon the ancient dragons.
So, only by destroying the Primordial Crystal can you so much as scratch his hide.
And it so happens, the primordial Crystal is in the inner garden of these very archives, the Crystal Forest." - Big Hat Logan

A Chosen Undead would, however, eventually destroy the Primordial Crystal, and pour Seath's Soul into the Lordvessel. But Seath's Soul would return.

 "Oceiros went mad trying to harness his royal blood for a greater purpose, leading him to the heretics of the Grand Archives,

where he discovered the twisted worship of Seath the paledrake." - Soul of Consumed Oceiros - DS3  

research into immortality may have gone well beyond the Primordial Crystal. One popular theory is that Seath stored his wicked essence in his books .

The first clue to this is the insanity of Big Hat Logan, who began reading The Paledrake's books and shortly after removed his clothes and started breathing crystals.

Miyazaki disclosed that Logan behaved like this because he aspired to be a dragon, which entails the removal of clothing and the use of breath abilities  .

The theme transfers to DS3, where King Oceiros goes mad reading about Seath, and eventually turns into some diminished form of The Paledrake .

Oceiros' skin displays a starry composition , which is Kin like , and his neck displays bizarre growths  akin to those of Master Willem .

The last words of Oceiros concern his invisible son, Ocelot. The invisibility of which reminds of other crossbreed dragon children, like Priscilla .

The son of Oceiros is likely the product of the "unspeakable means", used by the Lothric bloodline, all in order to generate their "worthy heir  ".


"The Lothric bloodline was obsessed with creating a worthy heir, and when this proved impossible, resorted to unspeakable means.

Suffice it to say, the path to linking the fire is a cursed one indeed." - Head of Lothric 

Again the theme is reproduction, with a distinctly eerie tone. While not conclusive, Seath may have experimented with reproduction to attain immortality. 

In DS2, the soul of the Paledrake was located in the body of the gigantic spider "The Duke's Dear Freja ", marking the spider as Seath's reincarnation.

Which is odd, as Seath's a dragon and not a spider. There's also the corpse of a primordial dragon hanging behind Freja . Perhaps the spider usurped the .

The spider, also referred to in-game as  "The Writhing Ruin", is called "an awful traitor", a term which befits Seath and one which is also used by Darkstalker Kaathe.

"Men develop the most peculiar fascinations. Sometimes their fascinations seem to take control. Till there's very little man left. Hee hee hee… 

Oh, it's like that awful traitor long ago. He coveted what he did not have, and it drove him mad. What a curious conundrum. Hee hee hee…

The Writhing Ruin keeps searching as we speak. Searching for its heart's desire." - Sweet Shalquoir

"Very well. Once the vessel is filled with souls, the gate to Gwyn shall open. 

Seek Gravelord Nito, the Witch of Izalith, and the traitor Seath the Scaleless.

Fill this vessel with their souls. Then, the gate will open… so that you may kill Gwyn." - Darkstalker Kaathe

There are other signs that Seath's involved: like a spider breathing sorcery , and the recurring theme of "The Duke". This Duke is also referred to as "seething".


"We once had a master. He created us long, long ago.

But he was born with a fatal flaw. He resented those who had what he lacked, and became fully mired in hatred.

Eventually, he drove himself mad. It was at the peak of this madness that he conjured up we strange creatures.

Our master was a tragically lonely soul. Eventually his solitude eroded his very reason. 

In the end, he never understood...What it was that he truly lacked.

Young human, what skill, you've defeated my master. 

But our master never dies, and he changes form, so that he may seat for all eternity.

Young human you have yet to face your greatest perils." - Manscorpion Tark 


The Duke's Dear Freja - The Mineral Spider

It's worth pointing out that Dear Freja is made of rock, as it happens Miyazaki's Everlasting Dagons are mineral-based lifeforms, which aren't truly alive.

"I'm also a huge fan of the Gaping Dragon. It's part of an ancient race of mineral-based life forms, existing since long before the emergence of mankind." - Miyazaki

Then there's the Altar of Despair, where Ebrietas, a white tentacular being, is lying down in front of a spider that's made out of rock .

According to Tark, his master is one who changes form and never dies. The spider in the Altar of Despair could, in fact, be Seath's former vessel.

There are other parallels as well. Seath desired immortality, so he clutched the Primordial Crystal. Ebrietas resides near a spider that can "reverse time". 


The Dragon Children Of Anor Londo

Another untold history that might corroborate Seath's reproductive experiments is the mysterious conception of Gwyndolin  and Crossbreed Priscilla .

Gwyndolin is the confirmed son of Gwyn and Crossbreed Priscilla is thought to be an unacknowledged bastard, sentenced to live in the Painting of Ariamis.

The problem with both children is that they have no confirmed mother. She's not just nameless, there's nothing in Dark Souls that acknowledges her existence.

Crossbreed Priscilla is part dragon, there is ample evidence for that, but there aren't any known female Dragons, let alone one that would mate with Gwyn.

Gwyndolin is another complicated case. For starters he was raised as a woman rather than as a man, and this because the power of the Moon was strong in him.  

"The power of the moon was strong in Gwyndolin, and thus he was raised as a daughter.

His magic garb is silk-thin, and hardly provides any physical defense" - Moonlight Robe 

"Gwyndolin is Gwyn's lastborn and a legitimate god, but he is also a Moon sorcerer.

This wand is boosted by faith, not intelligence." - Tin Darkmoon Catalyst

Gwyndolin has unusually pale skin, and his lower body has sinister snakes protruding from it . His father Gwyn exhibits no pale skin and no snake legs.

Possible mothers include the Witch of Izalith, the Daughters of Chaos, "Velka", "Gwynevere", "the motherly statue ", or perhaps some barnyard damsel.

However, in Japanese mythology, a lord may conceive of children with serpent appendages if they stem from secret affairs (credit to Hexaped for this clue).

"When a Lord's descendant was of a mysterious, perhaps unwanted, "illegitimate" birth, they were born with abnormalities and serpentine appendages

This suggests these children are all likely born from secret affairs." - Hexaped - Reddit user 

Similar myths are found in Europe, myths of demons born from unnatural relations: eggs hatched by roosters or serpents producing basilisks and cockatrices.

If Gwyndolin's serpent traits are indeed due to a "sinful" relationship, it would narrow the search for his mother.

One should not look for a queen but for a mistress, a daughter, a wicked woman, a depraved liaison.

Gwyndolin is an adept sorcerer, but he uses no miracles, no lightning spells like those of his father and brother. In terms of abilities, he's more akin to The Duke.


Regarding Serpents and Dragons

Disregarding superstitions, "The Duke " was a being from the primordial world, which in Dark Souls was a land of grey crags, archtrees , and dragons.

It was a place much akin to the bottom of Yggdrasil, the ashen world tree of Norse mythology, which functioned as the supporting foundation of the nine worlds.

At its bottom, serpents and dragons were said to gnaw at its roots, endangering the nine worlds, and in Norse mythology, not much divided a serpent from a dragon.

The poem Beowulf describes a drama (dragon) also as wyrm (worm, or serpent), such Germanic dragon/serpents include Níðhöggr, Fafnir and Jörmungandr.

Dark Souls too is ambiguous about the distinction. In DS2, The Watchdragon Parma , which clearly depicts Primordial Serpents, identifies them as dragons. 

"A shield decorated by intertwined dragons.

 The black and white contrast depicts the ebb and flow of the fate of all things living, and the serpentine dragons that watch over the march of time.

The bearer of this shield will be blessed by great fortune in battle." - Watchdragon Parma

The Primordial Serpents themselves are designed like Chinese Dragons   , serpentine and with whiskers, the sort that grants wishes and delivers luck.

Items besides the Watchdragon Parma describe serpents as gods, or as imperfects dragons, or as beings that aspire to be dragons but have been found wanting.

"A silver ring depicting the snake, both the servant and manifestation of the god of greed, Zandroe.

Greed is traditionally viewed as a vice, but only a fool lets that ruin a good opportunity." - Covetous Silver Serpent Ring - DS2 

"A gold ring depicting a snake that could have been, but never was, a dragon. Fallen foes are more likely to drop items.

Snakes are known as creatures of great avarice, devouring prey even larger than themselves by swallowing them whole." - Covetous Gold Serpent Ring - DS3  

"The serpent is an imperfect dragon and symbol of the Undead. Its habit of devouring prey even larger than itself has led to an association of gluttony.

This silver ring, engraved with the serpent, rewards its wearer with additional souls for each kill." - Covetous Silver Serpent Ring - DS1


In DS3, those of the Path of the Dragon are seen in a meditational pose . They cloistered themselves on Archdragon Peak, and have long since turned to stone.

True Dragons are made of mineral, they have scales of stone , and drop weapons of stone . There's cause to think that dragons aspire to be "still as stone".

During their reign over the primordial world, Everlasting Dragons locked themselves in these statuesque poses , with no telling how long they remained like this.

The Stone Dragon  of Ash Lake displays similar behavior, it does not speak, it does not retaliate and it cannot, by any means, be killed.

Śūnyatā - "emptiness/voidness" - is a Buddhist concept that is described as one of the fundamental truths of all life, and the path to Nirvana.

By reflecting on the hollowness of the things we covet, on the transience of our pain, and the meaninglessness of our self-love, one can attain true peace.

In doing so, one can ascend one's particular consciousness and acquire oneness with the complete consciousness that is all of existence. 



Opponents of Buddhism have interpreted these ideas less ostentatiously, advocating instead that Buddhist philosophy embraces a state of "deadness".

Śūnyatā can just as easily be translated into "hollowness", and Miyazaki himself stated that Everlasting Dragons aren't truly alive.

In the Japanese version "Hollow ", "亡者", translates to "Deceased", therefore to Hollow is to become non-living, like a Dragon.

If one desires to merge one's consciousness with the consciousness of all existence, it's worth knowing what that consciousness is.

If that consciousness is an infinitely cruel, infinitely creative, infinitely insane all-father , merging yourself with it is certain madness.

There's also the reprehensible myth of Shumbh and Nishumbh, Buddhist monks that "ascended" into demons at the hands of Lord Brahma.

Shumbh and Nishumbh were granted the power of gods, as a boon for having stayed in the same fixed position, meditating, for 10.000 years.

The demons then raised a giant army and launched an attack on heaven, they won and ruled the universe for one thousand years.


The Path of the Dragon (DS1) , and The Dragon Remnants (DS2) , are fundamentally PvP covenants, which have little to do with peace and meditation.

The myth of Shumbh and Nishumbh cast an eerie shadow over what Dragons are trying to achieve, and what became of The Dragon Remnants.

If the point of "becoming like stone" is all for the sake of becoming a greater demon...then there's nothing remotely redeemable about becoming a Dragon.


While there's not enough evidence to conclude that Dragons are this evil, conduct could be the only difference between a Dragon and a Serpent.

If Dragons are those monsters that are well composed, then Serpents are those who are likely to be guilty of misconduct, the insane and the foul.

Another link between Dragon and Serpents, tellingly called "The Imperfect ", resemble Primordial Serpents, but they drop Dragon Scales.

The serpentine Hydra  drops Dragon Scales, and Man-Serpents are seen in close connection to Dragons in both DS1  and DS3 .

If Primordial Dragons and Primordial Serpents are fundamentally akin, Serpents may be born from Dragons, especially if the Dragons is evil.

Seath's a great magician, he may have manifested both Crossbreed Priscilla and Gwyndolin from his own essence, mixed with that of Gwyn.

This could finally explain how Crossbreed Priscilla came into this world, and why Gwyndolin has such peculiar attributes.

Seath's Soul may have long been traveling across the fabric of time-space, creating new abominations where - and whenever he arises.


Dragon Children - The Taint Of Deadness

"Dragon children" exhibit signs of kinship with Dragons, special markers that I've at times referred to as "a mineral taint   ".

Company Captain Yorshka is the younger sister of Gwyndolin, and her dragon traits show greater kinship to Seath than Gwyndolin's.

She has tentacles , a pink tail , and pinkish discolored hands , specifically, her traits take greatly after Seath's wings .

The Painting Woman  is a dragon child with the eyes of a Primordial Serpent . She's able to create worlds using pigments .

In order to understand such beings, it may be vital to compare these children to one of Seath's creations, The Moonlight Butterfly .

"The horns of the butterfly, a being created by Seath, are imbued with a pure magic power." - Soul of the Moonlight Butterfly

The Moonlight Butterfly is in ways reminiscent of Gwyndolin, and it's accompanied by a soundtrack identical to that of The Dark Sun

The Crystal Cave of Seath is full of Butterflies made from crystal , this could help explain how Seath is able to make dragon children.

Moonlight Butterflies much resemble Pilgrim Butterflies  , creatures that in early versions of DS3, existed as flying serpents .

Dragon children may inherently be such snakelike constructs, designed for the purpose of beguiling humans and assisting The Dragons. 


From Dragons To Bloodborne - The Quest For More Eyes

In Bloodborne, there's a theme of obtaining more eyes   , which is associated with ascension. This may have come from Dragon ascension.

"At Byrgenwerth, Master Willem had an epiphany: "We are thinking on the basest of planes. What we need, are more eyes." - Great One's Wisdom

This is because, in Dark Souls, Dragons have repeatedly been associated with eyes, from their covenant items   to their servants  .

To be alive is to be vulnerable, and the fiery Gods are no exception. The apostles seek another plane of existence, which transcends life." - Dragon Eye

There exists a concept called "the third eye", a mystical form of sight which may be attained through meditation, which is what Dragons do  .

Developing more eyes, and plausibly the form of a Dragon, was something likely of interest to Sir Alonne , his knights   and his king .

Having multiple eyes is typifying of a higher being in many cultures   , this imagery is also associated with perceiving the end of the world.

The Behelit , the spiritual egg of the Berserk universe that turns humans into demons, is another concept that directly links eyes with ascension.

Behelits have been part of the Souls universe for a long time, first, they appeared as Eye Stones and weird eggs  , then as Eye Orbs  .

Such Behelit like structures appear in Bloodborne as well   . There may even be homages to The Egg of the Perfect World   .

The game's ascension NPC - The Doll - has Behelit eyes . The icon of DS3's "Luck" stat is an egg , which matches Berserk's Behelit lore .

In Bloodborne, Item Discovery is not linked to Luck, but to The Eye Rune  and the Arcane stat, which in turn are associated with human evolution.


Stones, Trees And The Primordial Ones

Now, how does one become a Dragon in Dark Souls? With stones  , which will transform your body into that of a Dragon  , till death!

This could be because dragonhood follows a Berserk/Demon's Souls format, in which strange stones turn people into monsters    .

Behelits summon the angels of darkness , which in turn transform humans . In Demon's Souls, The Old One seems to full a similar role .

One popular theory is that the start of DS1  is the conclusion of DeS  . If true, then all Dragons are Demons that stem from The Old One.

In support of this idea, a giant demon skull can be found in the Dragon world of Ash Lake , and it reappears in Archdragon Peak concept art .

Dragons have a far-reaching connection to serpents and, remarkably, in DS2 "Petrified Dragon Bone " took over the role of "Demon Titanite ".

Then in DS3, Petrified Dragon Bones were replaced by Titanite Scales A Titanite Scale, which look exactly like Demon Titanite, yet drop from dragon enemies Ravenous Crystal Lizard.

DS2 Dragon Scales permit one a glimpse into the abyss . The Old One and his Deep Fog could well be at the root of all fog in Souls   

The Old One is a giant demon tree , and could consequently be behind the Archtrees , as well as other weird tree-like structures   .

In DS2, Aldia created The Ancient Dragon , many-eyed Dragon Knights , and Drakes , not from eggs, but from the Souls of Giants  .

He was assisted by Dragon Acolytes , who wore Primordial Serpent eyes  and created deformed things with blunt teeth and exoskeletons .

As a consequence, Aldia's dragon weapons have insect features  , the swords being nigh identical to The Furysword   of Quelaag .

Aldia himself turned into a plant like Primordial Serpent  and may have become analogous to The Old One , in light of his name meaning "Old".

If Dragons do come from strange stones, then The Petrified Egg  , the key to unlocking the Dragon Remnants covenant, may be one such stone.

Described unsympathetically, it is what sets the player on the path to becoming a Dragon, and it appears in carved scenes of dragon worship  .

Interesting about those scenes are the carved worshippers, which appear all over Shulva , and remind of scenes seen in Bloodborne   .


Shulva and Bloodborne

In DS2, Shulva was an underground city devoted to the worship of The Slumbering Dragon , abound with fungal insects , and flower crests .

When The Drakeblood Knights  raided the city and awakened the dragon, the city was annihilated, and the remaining knights sank into the sanctum.

Shulva wasn't the only place where carven devotes appeared, they appeared near Freja , and in The Undead Crypt, worshipping a lady of death .

Beings like Seath and Nito were after all - "Great Ones " - and deserving of worship, in fact, Messengers  may have come from Nito   .

Drakeblood Knights were some of the first characters to be related to blood, and they carried a Spirit Tree Shield , which mentioned a god of dreams.

The city of Shulva is also full of Mayan scenes  . It could be that these sceneries exist to relate the spiritual value that blood has in Mayan religion.

In SoTFS, the devs coupled Shulva to The Archdrake Sect of Lindelt Archdrake Holy Warrior, which is interesting because The Archdrake Sect can be tied to dragon children.

Shield of the Archdrake sect of Lindelt.
Represents a slumbering dragon,
and is intended for use in covert rituals.

The fools who woke the slumbering dragon
earned not only its ire, but also the
destruction of an entire country. - Slumbering Dragon Shield (SoTFS)

An intermediate miracle.
Gradually restores HP.

This miracle is used by the resolute Lindelt
cleric knights when fighting on the front lines.

There is a story, passed down through generations,
claiming this band of knights once felled a
poisonous dragon which menaced an entire nation. - Replenishment (SoTFS)

"Painting Guardians Painting Guardian" were originally the protectors of Priscilla and The Painted World, but they reemerged in DS2, as part of the Lindelt Monastery.

Lindelt was a land ruled by its church, a two-faced institution that practiced not only Miracles but also the Sorcery associated with The Paledrake Archdrake Sect - Amana Witch.

If The Pthumerians inherently stem from Shulva and The Drakeblood Knights, then the Archdrake Sect may have inspired Yharnam's Healing Church.

Like the Archdrake Sect, the church of Bloodborne is a two-faced institution of Sorcery users Church Servant - Homing Soulmass, who worship a slumbering creature: named "Kos"

"Painting Guardians" reappeared in DS3, as the "Church Guardians" of yet another slumbering goddess: Princess Filianore The Slumbering Filianore" with her cryptic egg. 


From The Drakeblood Knights To Bloodborne

It's possible to view The Pthumerians as a recombination of traits stemming from The Drakeblood Knights, from Shulva, and from DS2 Great One worship.

Pthumerians are described as a thrall race for Bloodborne Great Ones, but they also use daggers  which closely mirror The Drake Sword of DS1 .

They exhibit a fancy for fire magic   , and The eyes of their Keepers of The Old Lords  are arranged like those of dragon devotes  .

The eyes of fire breathing, mineral trait displaying Pthumerian Watchdogs , are arranged like those of Dragon Knights  and The Dragon God .

Data mining by hackers Sanadsk and Zullie The Witch revealed a possible relic of The Drakeblood Knights, a Pthumerian, dragon-themed knight  .

They simultaneously uncovered a horselike dragon . This creature was significantly named: "Great One Beast". It happened to have several eyes .

If Dragons - and their mineral traits - are at the root of Bloodborne, then that may explain things like Blood Stones   and The Yharnam Stone .

There's one more special reason for thinking so. In DS2, after defeating Freja, a dragon blood crystal appeared , which looked just like a Blood Stone.

The blood crystal allowed access into the Dragon Memory, implying that such crystals can harbor memories, which may have to be called "Blood Echoes".

If Dragons are in Bloodborne, and they're Demons, then that lifts up the possibility of Ebrietas being one such Demon Dragon, maybe Seath the Scaleless.

If the Great Ones are Demon Dragons, this could explain why they can't have children, as this requires the divine assistance of The Old One   .


A System Of Rebirth

Crystals and dragon conception could have found their way into DS3, in the form of Filianore's egg , the insides of which are aligned with crystals .

Princess Filianore is a daughter of Gwyn, described as "matriarch of the church", who's found in an unconscious state, parallel to Rosaria  or Kos .

"I am known as Shira, servant to the Princess Filianore, matriarch of the church. Please, I bid thee take not from the Princess her peace or rest." - Shira

Filianore is protected by Painting Guardians , called Church Guardians. These agile fighters defend dragon children, and also appeared in Aldia's Keep.

The egg of Filianore resembles a Vagrant . As explained before, Vagrants exhibit strange stalks which resemble those of Willem  and Oceiros .

Additionally, the egg resembles The Transposing Kiln . Made from the skin of Crystal Lizards   (a type of Dragon), it is able to "transpose souls".

In DS3, The Fire Keeper  makes reference to something she calls: "the darkness within me", and also explains that transposing is a lost Fire Keeper art.

Ashen one, may I pose thee a question? Has the little Lord Ludleth spoken to thee of any... curious matters? I sense that he possesseth some knowledge...
Of a thing once most precious, or most terrible, now lost to the Fire Keepers. - Fire Keeper DS3

That same language was used by The Maiden in Black in Demon's Souls , only she did not refer to "an inner darkness", but rather to "an inner demon".

"Thou seeketh soul power, dost thou not? Then touch the Demon inside me. As for me? I am only here to tend to the flames." - The Maiden in Black DeS

This may sound farfetched, but I believe that in the Souls universe there exists something like a "womb of darkness", one modeled after Orphic cosmogony.


Adherents of Orphism believed that Chaos (χάος: "abyss",...), which the Greeks believed to be formlessness itself, was a womb, capable of endless rebirth.

A popular allegory of Orphism is The Orphic Egg , which is a "world egg" enveloped by a snake. The snake represents the chaos that envelops creation.

As it happens, Filianore's Spear Ornament  is modeled like the Orphic snake, while Kos takes after the Greek Echidna , a motherly symbol of chaos.

"Filianore" may derive from Ophelia, a name which means helper in Greek, serpentine in French, and that refers to a Hamlet character who drowned herself.

Mother Kos, who's stated to have brought forth  Rom, and theorized to have brought forth Ebrietas, may have such a womb of darkness, a womb of rebirth.

Kos resembles Crawlers, which are filled with Messengers . Cut content reveals , that there were once Messengers that resembled The Orphan .

The corpse-like Messengers liken Kos' womb to death and chaos, which is consistent with the non-living nature of Dragons, and the crystal egg of Filianore.

Messengers were based on envoys of Berserk's abyss , and probably appeared in The Undead Crypt , linking them to The Old Dead One  .

Kos is a source of lightning  , which I believe adheres to a logic I discuss under Darkbeast Lore, that all blue Lightning, or Bolt, stems from The Dark.


The Dark Source Of Life

That's consistent with logic in Dark Souls 2, in which the protagonist may only ever use yellow Lightning, but enemies often use blue Lightning   .

The DS2 Moonlight Greatsword also exhibits blue electricity , but deals not Lightning damage, but Magic damage, an energy associated with the Moon.

Moonlight Arrows , Crescent Moon Sword , Moonlight Butterflies , all of these deal Magic damage, as does The Moonlight Greatsword of course.

Its Bloodborne counterpart, The Holy Moonlight Sword, claims to channel the abyssal cosmos, which "A Call Beyond" refers to as a "lofty plane of darkness".

Hacker Sanadsk uncovered that "A Call Beyond" was formerly named "The Wrath of Kos", a form of which serves as the ultimate attack of Ebrietas  .

Lightning is often linked to the origin of life, served as the essential power of life in Frankenstein , and could connect Kos to The Shrine of Storms  .

The dark nature of blue lightning was ultimately proven when in DS3 it was only ever produced by Gael , the abyss bellied eater, and host, of The Dark Soul.

It may be that Kos is the host of such abyssal cosmos, a creator of unholy life, analogous to The Old One, who might just be the origin of Ebrietas' present form.



"Outside the ordered universe is that amorphous blight of nethermost confusion which blasphemes and bubbles at the center of all infinity—the boundless daemon sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes."

"Azathoth" is another one of Lovecraft's better-known deities. Azathoth is the sole creator of the universe and the high king of all evil gods.

A repugnant mass of nonsense, Azathoth is described as "an idiot god". His creation of the evil gods, the universe and all of life, was nothing but an accident.

Void of consciousness, he creates from the fundamental chaos within his nature. He did it all with the facility of taking a breath, like bacteria excreting waste.

Azathoth is at all times attended by a thin, monotonous whine of accursed flutes, as well as the maddening beating of vile drums.

As it happens, Upper Cathedral Ward has its own musical score, an eerie wail called "Soothing Hymn".

That's unusual for a Souls game, where music is typically reserved for boss battles and hubs, but not other areas.

Ebrietas controls a body covered in curious vents. Judge for yourself if one may compare "Soothing Hymn" to a monotonous whining of pipes.

The eerie wail will continue until you wake Ebrietas, at which point a chorus will start singing, and the music will gain much more pomp.

Using her strange vents, Ebrietas could be the source behind these eerie sounds, the composer of a sinister hymn to "soothe" the monstrous Azathoth.

It's equally possible that her bombastic score is solely for her own honor, a self-produced orchestra befitting the hubris of a demon.


Observations & Trivia

Ebrietas' head displays contorted faces that vaguely resemble the facade of a human skull   

Ebrietas' tentacles have different shapes and sizes. 

Her wings and "arm" tentacles are muscular and a pinkish albino Muscular Arms .

Her upper tentacles are darker and segmented, such tentacles are summoned by The Augur of Ebrietas  and dangle from The Forgotten Madman 

At the top of her "neck" she has smaller, black tentacles that curl upward . These somewhat resemble Gorgon hair.

Ebrietas "sneezes" red blood , but bleeds a variety of blood. The spatter of her non-red blood is black, which is typical of Kin, but not exclusive to them.

Great Ones display great divergence when it comes to blood types. The Moon Presence bleeds red blood, as does The Orphan.

Amygdala bleeds only red blood when in the Nightmare Frontier, but displays mixed blood in The Labyrinth.

The Celestial Emissary bleeds brown blood. Rom bleeds mixed blood in Byrgenwerth, but her Labyrinth equivalent bleeds only red blood.

Ebrietas ejects blood from her veins just before going into phase 2. The Living Failures also do this when they summon Arcane homing missiles.

Ebrietas may have bitten the Gatekeeper of the Forbidden Woods , as he mutters something about a thing biting him .

He's insane, which could mean that the bite caused a Frenzy. If not Ebrietas, it could have been a Celestial Larva who bit him.

Ebrietas reappears in The Great Isz Labyrinth. It's not certain what this means. It's possible Ebrietas is part of a greater species.

Another possibility is that she's simply immortal, or exists across time and space. The other Ebrietas could also represent Ebrietas in a different time.

It's actually possible to jumble the letters of Ebrietas to form Ebri-seat. In DS2, "to seat" is an expression used in DS2 to refer to Seath's lingering soul.


Ebrietas Gallery







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    • Anonymous

      Gwynevere is Priscilla's mother and Seath is the father. Gwynevere is Gwyndolin's oldest sister so no, she isn't his mother.

      • I try to deal in facts to the extent that it's actually possible to do so.
        Links to these pages are accompanied by statements like "this MAY be the case".
        The pages themselves are under a section called theory, so I don't know what exactly isn't obvious.
        These pages are of the order of strategies, tips and flavor texts that can be found all over Fextralife.
        They do not have the exactness of the damage formulas or the item drop rates.
        Not because that's something I want, but because I simply can't provide that sort of exactness.

        • I mean no offence since you're free to speculate and theorise away all you want, but as a long time user and contributor I deem it very annoying that the link to this page is shared in a lot of fextrawiki pages that YOU deem to be tied in to eachother with only your speculations and theories as a reason. This is a wiki so we base our info on facts and this is quite the burden to see this link on way to many pages, when it's based on your take instead of the actual ingame facts that ARE proven. I would kindly ask you to refrain from this as a fellow user and contributor.

          • Anonymous

            Good detail, but I think you missed two other important Lovecraft entities that Ebrietas could draw influence from, unless I missed it skimming through.

            Shub Niggurath, also referred to as the Black Goat of the Woods with a thousand young, was Lovecrafts deity of beast and monsters. Considering the happenings in Yharnam, it could be stated that Ebrietas is similar than to Shub Niggurath in bringing about beasts into the human world by sharing the Old Blood and it's knowledge. In appearance, Ebrietas does share some similar physical features as depictions of Shub Niggurath.

            The other entity would be Yog-Sothoth, who is referred to as the Key and the Gate, inferring that Yog Sothoth is the guardian of eldritch lore and to the realm of the Great Old Ones . The function Ebrietas plays in the narrative certainly indicates that through Ebrietas, humans can achieve forbidden knowledge of the world and the Old Ones. Likewise, Yog-Sothoth is morally ambivalent to humans, neither evil nor good, and will share the forbidden knowledge. However, with such knowledge come great consequences, such as insanity or inviting things into the world best left locked away. I see Ebrietas in a similar manner, where she shares her knowledge with people with no real concern on the outcome, and humans in their unwise decision to pursue such knowledge ultimately invited eldritch creatures into the world and insanity in this pursuit.

            While some can be viewed as malevolent, it's hard to categorize the Great Old Ones of Cthulhu, similar the Old Ones in Bloodborne, as being evil. Often these elder gods are merely indifferent to humans, with little interest in morality. To them, there merely is and isn't, and things man is not prepared to encounter.

            • Anonymous

              Unless I see a link citing Gwydolin's sire, I am more than certain that he is the bastard of Seathe and Gwyn's wife. Seathe has the affinity for the moon and Gywn being royally mad he got cucked raised Gwyndolin as a girl so that he wouldn't be raised to be king like his older brother the Nameless King (before he got b4nned from history by Gwyn)

              • Anonymous

                "Remnant of the Eldritch Truth encountered at Byrgenwerth... The initial encounter marked the the start of an inquiry into the cosmos from within the old labyrinth, and led to the establishment of the Choir."

                Originally I thought the Augur of Ebrietas description was implying that Ebrietas was this "initial encounter," but then I thought, what if this is actually referring to Byrgenwerth's discovery of Kos at the Fishing Hamlet? After harvesting the parasites and phantasms within Kos, the Tomb Prospectors began their search of the Old Labyrinth, a place that they knew seems to revive the dead to some degree, perhaps in search of Kos herself. Instead, they discovered the "Holy Medium" (probably Queen Yharnam's blood or Mergo), which "led to the establishment of the Choir," the first step toward the foundation of the Healing Church.

                Eventually, this may have led to the discovery of Ebrietas, or possibly even her creation. I can't shake the feeling that Ebrietas has something to do with Kos, even though her title is typically considered a red herring by fans. My theory is that the Kos Parasite was used to create her, or perhaps it evolved to become her, based on the fact that the Parasite utilizes tentacle attacks similarly to the Augur, among other things. This would also apply reason to the "Daughter of the Cosmos" moniker, and would also explain why Ebrietas appears to be mourning at the Altar of Despair--after all, what is a parasite but a gestating surrogate?

                By combining the "Holy Medium" and the Parasite, I wonder if this resulted in Ebrietas, a creature that bleeds both red, human blood as well as silver, kin blood? Unfortunately, like A Call Beyond, this attempt was not entirely successful, and evidently left the Choir with more questions than it did answers, prompting more aggressive experimentation... which I could go on and on about, but that would lead to topics outside the Ebrietas lore.

                • Anonymous

                  Has anyone talked about what Ebrietas' name means? It's the Latin word for drunkenness or intoxication--which, if her blood is the "holy medium" Alfred's talking about, would be fitting, considering the addictive effects of blood ministration and the deranged intoxication of blood-drunk hunters.

                  • Anonymous

                    Not a big thing, but Seath was born without scales. I'm pretty sure it says that in the intro of ds1. Why would he make himself mortal, and then become obsessed with becoming immortal again?

                    • Anonymous

                      I've just two little things I read far enough to catch before I stopped:
                      1. Ludwigs holy blade was inspired by moonlight greatsword, it seems to be an imitation produced to help give church hunters an advantage during the hunt. That said it captures the concept but not the essence of what it mimics - It can be a longsword or greatsword but does not inherently have that same arcane power.
                      2. phantasms are the augurs of the Great Ones, That is inclusive of almost all other Arcane hunters tool items - not only the auger of ebritas. The "empty phantasm shell" and "a call beyond" both fall into this category seem to support this inference.

                      (I mean no disrespect by stating that I decided to stop reading though,)

                      Also it seems that kin (like beasts) were once human, In fact because of Rom we can generalize that "Kin" are humans "blessed" through power of a Great One. The mercury-Blood of kin is an unusual common trait of the kin type enemies. That said "Living failures" seem to be Kin made for ascension (possibly hinted at in their inherent use of celestial arcane powers) - only unable to realize their potential due to some deficiency perhaps a lack of "insight"... For clarification Great Ones are powerful enough to call upon the celestial forces of the cosmos independent of any item/focus, something that the failures are only implied to be able to do together. (which is shown through them all ceasing all other actions to call such forces)
                      My question is not how "pale" mercury blood connects the kin but why? Due to the early appearance lore wise, I would sspeculate a potential connection between the multi-blooded Ebrietas (one of if-not the first kin) and the great unseen one Odeon. Ebrietas seems to be more "evolved" than even the failures or rom in its use of and expansion of the power behind "a call beyond". I would also presume that the "true" Great Ones either were never human to begin with OR are kin who have managed to through other means (perhaps insight related, or related to the most powerful Great Ones) managed to ascend.

                      I would also suggest to the person who mentioned star sounds that there could be a relation between them and several of the caryll runes that "inscribe inaudible sounds" of what they represent. Perhaps the song is a "star sound" representation of of the thing that comforts most the kin/great ones. Perhaps Ebrietas is "singing" the wisdom the Great Ones blessed her with...

                      • Anonymous

                        I just noticed after defeating her in the Isz Chalice that her "blood" is actually silver, not black or brown. I gave her a visceral attack, and was drenched in both red blood and an undeniably glistening silver fluid. This prompted me to, uh, dissect some other Kin enemies, and I quickly realized they also bled silver, not brown or black as you suggest. Normally this this is difficult to see, but when wearing all white attire, especially the White Church set (female), the color of enemies' blood becomes much more distinguishable.

                        Each the brainsuckers, celestial mobs, celestial larvae, Celestial Emissary, and Ebrietas all bleed this silvery fluid (the only Kin enemy that bleeds red is the Garden of Eyes, for some reason). It's no wonder that brainsuckers and celestial mobs frequently drop QS Bullets, far more often than any huntsmen. Could this fluid possibly be mercury? Is their metallic blood the reason they're so weak to Bolt? I wonder if in the world of Bloodborne, mercury results in madness, but also vice versa.

                        • The note about the music that plays in the Upper Cathedral Ward intrigued me. Examining the song, "Soothing Hymn," it's anything but; it's a horrifying mix of shrill squeaks, haunting, chalky resonances, and low, stuttering growls. It'd be standard fare for any unsettling horror environment, and otherwise serves to very well make the dark hallways of the environment very foreboding. But, nothing in this game being as it seems, I decided to examine further. These sounds are too irregular and random to simply be background music, too alien. My insight was prompted by the revelation that I'd heard this chordless music before, and the realization that these sounds are ACTUALLY alien.

                          It's true that sound doesn't travel through space because there's no medium for it to travel. But the idea that space is completely silent is only partly correct. Space is loud with light, radiation, and magnetic fields which falter and ebb like a flag waving in the wind. Search up youtube for any video involving "star sounds" or "planet sounds," and you'll get a few video results for the magnetic resonances that certain planets or stars produce, translated into sound. The similarities between "Soothing Hymn" and these resonances are too much to be simple coincidence, at least in my opinion.

                          This is my own speculation from this point on. To a "Child of the Cosmos" or "Child of the Stars" (Kin, perhaps?) the melodies of the blackness between stars would be quite familiar, and perhaps even a reminder of their home. In human terms it'd be the equivalent to listening to the wind rustling through the leaves of trees, or maybe more like windchimes though with solarwind playing across whole planets rather than metal or wooden chimes. One would think, to a creature from the blackness of deep space, that these sounds would be quite "Soothing." It's also possible that such a creature, stuck on a planet and within a magnetic field, can't hear them or hears them only faintly and distorted as if listening from under deep water. She might sing them to herself from memory in the absence of such sounds occurring naturally.

                          The reason why the "Soothing Hymn" exists is now still subject to debate. The note in Rakuyo's theory states that perhaps Ebrietas is producing this melody herself. This wouldn't be too much of a stretch, as it's akin to a woman singing to herself, perhaps much like the Winter Lanterns, and it is atypical to hear music outside a boss fight or hub. But if this is the case, why is Ebrietas singing this "Soothing Hymn?" Perhaps she does so to comfort herself, alone and "Left Behind" she sings music that reminds her of home. Maybe she sings to the Altar of Despair, or Altar of Grief, being the corpse or shell of a Vacuous Spider.

                          Personally, with the references to dreams, sleep, and children, noting that this takes place under an Orphanage, I would think that the song Ebrietas may be singing, the "Soothing Hymn," is actually a lullaby. Perhaps she sings it to herself, a Daughter of the Stars who sings a song the Stars themselves once sung to her. Perhaps she sings to the dead Vacuous Spider, a song sung to a corpse that it might find peace on whatever plane of the Nightmare it has ascended to. Maybe the Vacuous Spider is her former shell, and she's grieving over her lost and perhaps less lonely childhood. Whatever the reason, it just raises more questions, though in my own speculation, any interpretation just serves to make the scene so much more sad. I'm of the opinion that a translation of the lyrics in the Ebrietas boss fight music might reveal more clues, as rough (generous, more like coarse) translations do provide a few speculative clues.

                          • Anonymous

                            I think in all likelihood ebrietas is the source of all kin, I've always found it odd that two great ones are kin yet some aren't, how and why would this be? Rom is suspected by many to has been a byrgenwerth scholar at one point, and we know that iosefka was capable of turning humans into celestial minions which are kin and the emissary is physically identical to the mobs in all but size but can shrink to hide among them, to me this means that the emissary is in all likelihood the successful product of the choirs efforts, an artificial great one created by human hands, it's the only explanation for the uniformity between the emissary and the mobs, all other kin were failed attempts through different techniques or methods most likely but were all likely born from ebrietas' DNA hence the name kin which refers to one's relatives, Rom is speculated to has been blessed by kos and became a great one as a result, but the alter of despair was likely the source of this transformation, it's name and form suggest the alter is a former great one that ebrietas continues to mourn hence the name, I for one think the alter itself is likely the so called holy medium, it makes perfect sense, Rom was made in its image and the apostles that take the form of spiders are likely the result of attempting to replicate roms transformation, human then human headed spider then regular apostle then child of rom, but only rom can produce true children of rom and the other spiders are failures just like the celestial mobs, but the children are just familiars and not people like the apostles in my opinion, anyway that's why rom guards the secret of mensis, because mensis is a faction of the choir and hence her comrades as she was thought to be a scholar herself, she's protecting them from the interference of outsiders and hiding the truth from yharnum to keep its citizens complacent, ebrietas contacted through the augurs found in the chalice dungeon or perhaps hamlet, once the choir had her attention she allowed her presence in their facility to mourn the great one in the alter, it's corpse still having power just as the shell of a phantasm does, it only works on the vileblood queen simply because hers are the only remains one is given the option to place there, most other human remains are used in chalice rituals and therefore a hunter wouldn't think to put them on the alter especially since they hold no meaning to the hunter, after all the hunter didn't know them but he/she knew the queen, and not only that but the alter suggests that great ones are attemporal to some extent meaning that the laws of time itself don't apply to them at least not in the same way which would explain how they can be killed in the main game then reapear in the chalice dungeons

                            • Anonymous

                              Could there be a connection between Mother Kos, also called Kosm by Micolash, and Ebrietas? I find the similarity between Kosm and Cosmos odd... If Ebrietas is the daughter of the Kosmos, found in The Orphanage, there could be some relation between her and the Orphan of Kos. IDK, just a thought.

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