Dodging Basics
1. Dodging consumes Stamina and has some delays/cooldowns for executing2. Dodging can be chained with R1 attacks to create specific weapon combos.
3. Dodging has i-Frames, which are invincibility points at which your character cannot be hit by enemy attacks
Tips
- When locked on to an enemy, use dashing (locked on to an enemy while dodging) to quickly close distance with an enemy, while simultaneously dodging attacks. This consumes less stamina than sprinting, and is safer.
- Rolling into some enemies staggers them, such as hags in Hemwick Charnel Lane or Bound Widows in Cainhurst Castle.
- Iframes can be invaluable for bosses so see their pages to understand what attacks are best sidestepped.
- Anonymous
You take double damage if you roll slightly earlier and get hit, incredibly stupid.
- Anonymous
Yet no details on how to do the moves with the controller..lol
- Anonymous
Yes dodging damages foes but only if you have the right equip a weapon with poison damage then dodge a couple of times in that enemy and he receive that poison effect damage from dodging only tested with both poison types not with something else tested with hunters bone and works better due to faster dodging Version 1.00
- Anonymous
Because it just seems like for every souls game, and Bloodborne, the back step just seems like the most useless ability in the game. Why do it when you have the backwards dodge that moves faster, farther, and has invincibility frames.
- Anonymous
Is there a stat that governs (increases) the iframes or distance covered in a dodge?
- Anonymous
Rolling in human size enemies stun them for 1 second tested only at bound widow
- Anonymous
Does anyone here know what the dash is called? There are multiple ways to animate what a "dash" is, but this sort of thing seems physically impossible in real life and seems rather special on its own.
screw from soft. not able to roll when locked on? utter bs. backstep is terrible.
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