Amygdalan Arm


Imprints (Normal)


Imprints (Uncanny)


Imprints (Lost)

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Requirements & Scaling
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Amygdalan Arm is a Trick Weapon in Bloodborne. It was added with The Old Hunters DLC. There are 3 versions of this weapon: Normal, Uncanny and Lost. The only known differences being the Gem Imprints and the locations in which they are found.


Amygdalan Arm Description

"The arm of a small Amygdala Great One.
Strictly speaking, the Amygdalan Arm is no trick weapon of any sort, but certain madmen wield them like clubs.
Starts as a large, tough blunt weapon formed of bone, but when extended, the hand quivers as if it were still alive.


Amygdalan Arm Information

  • Transforms from a club to a scythe-like arm with deceptively long reach and a whip-like, fluid motion.
  • Requires 16 Blood Stone Shards, 16 Twin Blood Shards, 16 Chunks and 1 Blood Rock
    and 4240 Blood Echoes to fully upgrade.
  • To perform a Leap Attack, tap forward on the Left Stick as you press R2.
  • To perform a Transformation Attack, press L1 while performing another attack or dodge.
  • Hold R2 after the initial charge attack to initiate another 2 hits.
  • Note that whenever you perform a strong attack, just wait a bit and the arm will automatically land an extra swing (costs stamina).
  • It will land two extra swings if you charge it all the way, then wait.Both deal high damage and have good reach.
  • Transformation attack from scythe to mace deals high blunt damage.





  • The Hunter's Nightmare, cave at the end of the blood river to the right after getting out of the building that used to be the shortcut to the Cleric Beast in the main game. Gatling Gun Hunter dropping the Gatling Gun and a Blood-Starved Beast can be also found here. Arm is near the Blood-Starved Beast at the end of the cave.


Uncanny Amygdalan Arm

  • If you have the normal version: Create Glyph 8i29rqz3 (Pthumeru Labyrinth) and buy from Bath Messengers up a ladder from the main room for 66,000 Blood Echoes.


Lost Amygdalan Arm

  • If you have the normal version: Create Glyph 8i29rqz3 (Pthumeru Labyrinth) and buy from Bath Messengers up a ladder from the main room for 66,000 Blood Echoes.



Player Notes

  • The normal mode uses heavy smashing attacks, suggesting that it is primarily using Blunt damage.
    • Can stunlock most enemies by simply spamming R1
  • The trick mode makes the arm's bladed extension whip around with the user's attacks, giving the weapon more range as well as multi-hit potential (needs confirmation). < it does curl at the end
  • The tricked R2 attacks, both charged and regular ones, will make the bladed tendril "come alive", slashing around.
    • When using a regular R2, make sure to not move (turn, attack, roll etc.) and once your character extends the weapon the tendril will slash slightly to the left and then right of the weapon.
    • Charging the R2 and leaving it slammed down will increase the range and force at which the bladed tendril slashes.
    • Moving, rolling or initiating a different attack will interrupt this special move.
    • Each slash is a separate attack, so you can potentially get 3 hits out of a single R2. Can be achieved on larger foes, though considering how long all of those hits take to be executed, expect to be hit back. Usually the initial slam and one slash is still good damage and won't leave you open for too long.
  • Using the trick mode of this weapon in PvP is risky, as the additional slashing motions that come with the R2 attacks can leave you wide open if they miss.
    • It has a very deceiving range though, and the slashes that come from the R2 can be fairly unpredictable for the enemy
  • The Arcane damage and scaling on the weapon is negligible, it can basically be considered a Strength weapon
  • Arcane attack only triggers when the weapon is transformed, mace version is pure strength.
  • Good against crowds, can keep enemies away with its reach if transformed.






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Movesets & Videos

Regular Moveset
Move Damage Type & Modifier Stamina Effect
R1 Combo 1.00x, 1.00x, 1.10x, 1.20x ?? This combo consists of four ground-slams: for the first two, the player lifts the weapon over their right shoulder and quickly brings it down. The third hit is executed in a similar manner, but with the weapon lifted over the left shoulder instead. The final hit is performed by the player taking a step forward with their left foot, then spinning clockwise on the left heel while bringing the weapon over the left shoulder and downwards to the right.
Backstep R1 .95x ?? Thrusts the arm straight out in a jab.
Dodge R1 ?? ~ ?? ?? ~ ?? Following the roll, performs a downward ground-slam.
Dash R1 1.10x ?? (+run) Sweeps a horizontal arc from back to front without the weapon being lifted above the head.
R2 Attack 1.30x ?? The weapon is lifted over and behind the head while parallel to the ground, then swept in a wide horizontal arc from right to left.
Charged R2 1.80x, 1.80x ?? Same windup as the normal R2, but the weapon is held behind the player as they arch their back, which is followed by a heavy overhead slam. A follow up R2 will result in a heavy upward slam.
Backstep 1.35x ?? Similar thrusting jab to the backstep R1 but with a longer windup.
Dodge R2 ?? ?? After the roll, the weapon is lifted over and behind the head while parallel to the ground, then swept in a wide horizontal arc from right to left.
Dash R2 1.40x ?? The weapon is brought down and across the body by the left foot, and then backhand slashed upwards and diagonally over the right shoulder, causing the player to pivot to the right as the weapon finishes behind the player and on the ground.
Leap 1.40x ?? (+run) Much like the first attack of the R1 combo, the weapon is raised above the right shoulder and swung downwards
Transform Attack 1.15x ?? (+x) The weapon is transformed as a horizontal slash is readied, striking foes with a slashing extended Amygdala Arm.
Transformed Moveset
Move Damage Type & Modifier Stamina Effect
R1 Combo .95x, 1.00x, 1.05x, 1.15x ?? This is a varied combo which begins with two horizontal sweeps from right to left, followed by a backhand diagonal left to right upwards slash, then a forward right to left diagonal slash, then a backhand horizontal sweep left to right, and finishes with a left to right upwards slash.
Backstep R1 .90x   The weapon slashes in a horizontal sweep from right to left.
Dodge R1 ?? ~ ?? ?? ~ ?? After the roll, the weapon slashes in a horizontal sweep from left to right, finishing behind the player.
Dash R1 1.10x ?? (+run) Diagonal overhead slash from right to left.
R2 Attack 1.20x+80 ?? Thrusts the weapon out, where the appendage rotates up and then slashes back.
Charged R2 1.70x+80+85 ?? Slams the weapon down into the ground, followed by the weapon's appendage slashing out and to the side.
Backstep R2 1.20x ?? Thrusts the weapon straigth up where the appendage rotates slightly but does not complete the attack of the normal R2.
Dodge R2 ?? ?? Performs the same attack of the R2 but with a windup animation in the arm's joints
Dash R2 1.30x ?? (+run) Performs a 360 horizontal sweep attack finishing from the left to right
Leap 1.40x ?? Similar to the regular leap, the weapon is raised above the shoulder and slashed downward.
Transform Attack 1.50x (+x) The Hunter spins, the weapon transforms as he spins and it comes down with a heavy mace-form downward slam




  • The Amygdalan Arm is a Trick Weapon in name only, considering that it is an arm obtained from Amygdala.
  • The arm is remarkably small, as even the Lesser Amygdalae are huge. Perhaps it came from a newborn Amygdala.
  • The arm could be the inspiration behind the Burial Blade.




Trick Weapons
Beast Claw  ♦  Beast Cutter  ♦  Beasthunter Saif  ♦  Blade of Mercy  ♦  Bloodletter  ♦  Blunderbuss  ♦  Boom Hammer  ♦  Burial Blade  ♦  Cannon  ♦  Chikage  ♦  Church Cannon  ♦  Church Pick  ♦  Evelyn  ♦  Fist of Gratia  ♦  Flamesprayer  ♦  Gatling Gun  ♦  Holy Moonlight Sword  ♦  Hunter's Torch  ♦  Hunter Axe  ♦  Hunter Blunderbuss  ♦  Hunter Pistol  ♦  Kirkhammer  ♦  Kos Parasite  ♦  Loch Shield  ♦  Logarius' Wheel  ♦  Ludwig's Holy Blade  ♦  Ludwig's Rifle  ♦  Piercing Rifle  ♦  PVE Builds and Weapons Review  ♦  Rakuyo  ♦  Reiterpallasch  ♦  Repeating Pistol  ♦  Rifle Spear  ♦  Rosmarinus  ♦  Saw Cleaver  ♦  Saw Spear  ♦  Serrated Weapons  ♦  Simon's Bowblade  ♦  Stake Driver  ♦  Threaded Cane  ♦  Tonitrus  ♦  Uncanny Chikage  ♦  Weapon Moveset Damage Comparison  ♦  Whirligig Saw  ♦  Wooden Shield

    • Anonymous

      13 Jan 2019 14:39  

      This weapon is surprisingly powerful in both forms on a 50str/25arc build. I rarely get parried in pvp because it is so uncommon and the range is long enough to keep pressure on. The club mode works for a semi-high dps spam on bosses, but its too short for regular mobbing.

      • Anonymous

        17 Oct 2018 12:54  

        It's not alive. The muscles in it just react because of the nerf stimulation through the sudden movement of the weapon. It's a reflex. Same thing happens when the doctor hits us with the little hammer at the knee and we kick in response unwillingly.

        • Anonymous

          12 Oct 2018 05:53  

          Because it has arcane damage natively, it cannot be buffed with fire paper, bolt paper, or the empty phantasm shell.

          • Anonymous

            20 Aug 2018 19:49  

            If you look closely, it appears that the "club" part of the weapon is formed from the Amygdala's spine and a sort of carapace, with the pelvis acting as the pommel. The chunky top portion of the weapon has a few holes on its sides, indicating where more arms would have been attached. The shape of the club, excluding the arm, closely resembles the hunched brain-like statues and lanterns that appear throughout the Healing Church, as well as the statues that line the path to Byrgenwerth. Meanwhile, the claw at the end of its arm reminds of the sickle-like limbs of Rom's children. Who would have thought that a baby would make such a great weapon?

            • Anonymous

              27 Mar 2018 04:16  

              How can the arm be inspiration for the burial blade, when the burial blade was made before the amygdalan arm

              • Anonymous

                04 Nov 2017 11:23  

                Uhm... maybe late to the party but did anyone notice this basically doubles your visceral attack power with it out? and that it stacks with Clawmark runes?

                regardless of mode, even. as long as it is your active weapon. Notice while farming blood vials and bullets from the 2 executioners near the Nightmare Church lantern. My fully upgraded Burial Blade may have done more raw damage, but it only did about 1000 or so VA damage. equipped the Arm and suddenly doing 2000ish.

                Later played the Hintertombs and fought the BSB at the end, parried and use VA while having the Arm out this time with the two Clawmark runes I have, and did nearly 4000 damage with a VA

                • Anonymous

                  18 Jul 2017 17:39  

                  Now that I think about it, isn't the Amygdalan Arm placed directly below the fossilized Amygdala you find on the bridge after going through the tunnel to the right of the Nightmare Grand Cathedral? Not that I think it belongs to it, but maybe this implies that a dead Amygdala sort of acts like a phoenix, reviving itself as a newborn. Maybe this could be true of other Great Ones, too.

                  The other possibility is that Amygdalae form from the mold that sprouts from coldblood, or perhaps it was once a creature that ingested this blood. I wonder if the writers felt partially inspired by Terence McKenna's theory that psychedelic mushrooms assisted in the evolution of the human brain, granting us abstract thought.

                  • Anonymous

                    13 Jul 2017 04:04  

                    This weapon reminds me of the Gargoyle Tail Axe, it's a qwuirky and fun weapon to use but actually works too, I finally found a replacer for my stupid beginner weapons.

                    • Anonymous

                      17 Jun 2017 06:43  

                      What a fantastic weapon, doesn't get enough credit. First off it really does stunlock most PvE enemies in club mode with R1 spam. But it's the other moves that compliment it so much. Yes the transformed mode has unbelievable range but backstep to R2 is a great forward stabbing motion, almost like a spear stab, good for finishing something off. The running R2 in club mode is an extremely quick uppercut swing with stagger. Transformed running R2 is a 360 spinning motion. The standing R2 tap while transformed has just as much use as the awesome R2 charge and the R1, L1 from club mode that is probably the most reliable switch hit in the game.

                      • Anonymous

                        11 Jun 2017 06:14  

                        I think mine is broken.i used a charged 2attack in the transformed mode,and it worked kinda. But now its stuck extended and wont come back. I tried resetting the game, and even switching weapons but when i re equipt it and transform it it gets stuck after te first attact and stays that way. Ive invested a lot of bloodstones into this weapon so i would really hate to end up selling it. Any ideas?

                        • 19 Mar 2017 16:18  

                          Ok so the funniest thing happened to me, not sure if this is a bug or not.

                          I was on Hunter's Nightmare on the Old Hunter's DLC, going through the dark cave where the Amygdalan Arm supposed to be, fought the hunter with the gatling gun inside the cave, beat him and proceed to accidentaly agrroed the BSB guarding the Amygdalan Arm.

                          Since i dont have enough blood vial i decided to just back away but i noticed that the BSB slowly catching up to me and it followed me until the blood river area, it even fought with every remaining bloodsucking beast on that area that i didnt kill and they did a good job shaving the BSB's HP to about 2/5

                          After all that it followed me again, walking slowly, as i backed away also slowly, getting past Simon the NPC, and finally through the shortcut to the Cathedral Lamp which couldnt fit the BSB, so i used multiple charged attack with my Ludwig's Holy Blade and killed it in safety. EZ!

                          • Anonymous

                            no messengers, but patches24 Jul 2016 19:25  

                            So I went to dungeon 8i29rqz3, and instead of there being the bath messengers, patches was there instead. It would seem that once you befriend patches he replaces the bath messengers in dungeons, and his items don't cost anymore than buying it from the dungeon messengers.

                            • Anonymous

                              Charged R205 Jul 2016 14:54  

                              In the trick form, after doing the charged R2 attack if you keep holding R2 you do an extra 2 slashes at the fully extended range, just like the standard R2 attack, great for ranged dps and it can hit enemies as their standing

                              • Anonymous

                                Utilizing this weapon05 Jul 2016 14:54  

                                I'm curious to see if this will fare better for a str build or an arc build. I'm at 45 for both stats and after trying out arc flat gems on it and then str gems it seems a little more powerful with the str gems. Makes me kind of sad, I was hoping this thing would be better with an arc specialization. There might be something I'm missing though. The C scaling in arc is pretty lame imo

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