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Yahar'gul, Unseen Village

yahargul_unseen_village.jpg
Lamps 2
Recommended Level
Weapon Upgrade
70 to 80
+7 or +9
Bosses One Reborn
Secrets Discovery Insight: ??
Timezones: ??
Multiplayer Yes
Changes in NG+? ??
yahargul_unseen_village_map1.jpg yahargul_unseen_village_map2.jpg

Yahar'gul is a location in Bloodborne. It is part of the main quest, following the defeat of Rom, the Vacuous Spider.

For pre-nightmare Yahar'gul (Snatcher  kidnap), see Hypogean Gaol

 

Yahar'Gul, Unseen Village Information

Upon the defeat of Rom, the Vacuous Spider, the Hunter will be teleported to the area to the right of the Grand Cathedral, underneath the Lesser Amygdala that transports them to the Lecture Building if they are carrying the Tonsil Stone. The door underneath this Lesser Amygdala is now unlocked, and beyond is the Yahar'gul, the Unseen Village.

 

NPCs in the area

  • None

 

Bosses

 

Items

 

Enemies

 

Lore Notes

  • Found near the broken lamp: "The Mensis Ritual must be stopped, lest we all become beasts."

Walkthrough

After defeating Rom, you will be transported to a bath standing in front of the previously closed door leading from the Cathedral Ward into Yahar'gul. One of the Lesser Amygdala is perched on the ceiling above and in front of you. Pass through the door quickly so as not to be grabbed by the Lesser Amygdala and killed or transported to the Lecture Building.

The primary enemy in this area is actually the Chime Maidens, who will summon and buff most of your other opponents. Most of the enemies in Yahar'gul will constantly be respawned by the Chime Maidens, so it is advisable to find and eliminate them as quickly as possible. When you kill a Chime Maiden all of the enemies she has summoned will be staggered for a few moments, giving you an opportunity to execute a backstab or gain a few free hits. Additionally, enemies summoned by Chime Maidens will be weakened once their Maiden has been slain.

Down a set of stairs you will emerge outside into the Unseen Village in a small plaza, a Chime Maiden will ring her bell and summon two Blood-Stained Hunter Mob members in the plaza. Take care of them and head down the next set of stairs, where another Blood-stained Mob is waiting. After dealing with him, turn around at the foot of the stairs and you'll find a Frenzied Coldblood(8) in between the stairs and the wall. Head down the next set of stairs in order to reach the area's first Lamp.

From the Lamp there is a set of stairs on the left and a drop through a gap in the railing on the right, both leading down to a small area with staircases further down on either side. A Blood-stained Hunter Mob will spawn on the lower landing and proceed down the stairs on the left. Drop down through the railing to get behind them, and turn to your right to find a Bloodstone Chunk.

The stairs to the right will lead you down to a Blood-stained Cutlass Mob, Wheelchair Rifleman, the Yahar'gul Helmet, a Lesser Amygdala and a shortcut elevator that you can activate later. The stair on the left will lead down into a building with a Lesser Amygdala perched above the door. The Mob from earlier will linger on the stairs, and includes two riflemen, and if you approach the Lesser Amygdala will attempt to grab you. Sprint past the Mob and into the building, the interior is dark so equip your Hunter Torch or Hand Lantern before entering. Inside a rifleman and several of the mob wait to ambush you. Sprint past them and up the stairs on the left side then turn right to find the first Chime Maiden. Eliminate her to stun the mob and stop her from respawning them, then take care of the mob. Once you've cleared the building of the mob, open up the cage next to the Chime Maiden in order to find a Bolt Damp Bloodgem(4) and a Lore Note.

A door on the right side of the room leads outside to a set of stairs. Take these stairs down to find a shortcut door. To the left of the shortcut door is a hole in the wall that leads into a dark hallway. Enter the hallway and a Chime Maiden will summon a Blood-stained Brick Troll, Sickle Mob, Rifleman, Shield Mob, and Wheelchair Blunderbuss. Take care of the Sickle Mob and Brick Troll in the hallway as quickly as possible, the turn right around the corner and open the cage door. Sprint through the cage door hugging the right side and kill the Chime Maiden and Wheelchair Blunderbuss. Open the cage next to the Chime Maiden to find a Frenzied Coldblood(8), then open the shortcut door behind here which will allow you to bypass the dark hallway. Backtrack out of the cage and turn right, taking care of any enemies that might've respawned, in order to find an Heir Caryll Rune. Return to the cage and head back outside through the door on your left.

Out the door, turn right and there will be a staircase to your left. Go up the stairs and turn right. Go down another set of stairs and turn right to find a gap in the railing and drop down onto the ledge beneath it. Do this as quickly as possible, as the Chime Maiden in this area spawns a large number of Grave Hags. Once on the ledge, turn left and look around the corner for Frenzied Blood(8). Proceed through the doorway into another dark room, but watch out for the Statue Troll waiting inside to the right of the door. Once you've dealt with the troll take care of the Chime Maiden before dropping down into the cage in the center of the room, where you'll find the Upper Cathedral Key. Exit the cage and deal with a Brick Troll and a Wheelchair Gatling, then open the chest to find the Tiny Tonitrus.

A door leads back outside and across a small bridge. Taking the stairs up will lead you to a group of Grave Hags. Now that the Chime Maiden has been dealt with feel free to take care of them as they won't respawn. Once you've dealt with them, continue upwards and take the stairs on your right to return to the area you dropped down from. Draw the grave hags here towards you and try to deal with them in small groups, as proceeding too far forward will cause the Lesser Amygdala perched on the building in front of you to sweep the area with a bright blue beam that causes the ground to explode dealing massive damage. The Lesser Amygdala's beam will do damage to enemies as well, so if you're feeling brave you can bait the beam to help you take care of the Grave Hags. Once the Hags are dealt with, go between the two sets of stairs to find a Blood Stone Chunk.

Sprint down the stairs towards the Lesser Amygdala and avoid its energy beam attack. Don't worry about dodging the beam itself, but make sure to avoid any area it hits. Once you've made it past the Lesser Amygdala and into the building it's perched on, you'll be awarded with a new Lamp, Yahar'gul Chapel. Looking out over the railing, you'll be able to see an area you might remember: the Hypogean Gaol Lamp, which is broken and unusable now.

From the lamp, things now get tricky. There is one door to the right of the lamp which takes you out to a courtyard. A scurrying beast spawns directly in front of the door and drops a Blood Stone Chunk. As you walk out you'll notice another Lesser Amygdala on your right, but don't worry as this one won't attack you. You'll soon hear the sound of a Chime Maiden summoning enemies. Go right, heading past the tree to find a broken section in the railing. Drop down to kill the rifleman and pick up Frenzied Blood(8). Drop down and finish off the two hounds. Dispatch these quickly then head further down the stairs and the Chime Maiden will be immediately on the left. There also will be two frenzied mobs and a Statue Troll. Take them on if you wish or you can sprint past them to a closed door. Open it and you'll come back out where the old Hypogean Gaol lamp was.

In the chapel, you'll now spot that the two Snatchers are now gone. Instead there is what appears to be a single person in the middle of the room. If you take him on you'll realize quite quickly that he's another hostile hunter, which is bad enough, but worse is that within a few seconds two more hostile hunters will come and join him. Take them all on if you're brave enough. A safe way to begin the fight is to go down the spiral staircase to your left. You'll see an unaware hunter on the other side to attack from behind. Another safe way is to aggro this hunter and lure all three to the chapel lamp; however, you must make sure that they are stuck outside of the wall. Once this is accomplished, use a thrust R2 such as Ludwig's Holy Blade to dispatch them through the wall. Beware that they may also hit you by this method as well. If you win the fight, head out of the main door, if you don't want to fight you can head out of the door opposite the one you came in by the lamp, both take you back out to the area you'll have met the pigs at earlier on.
The Threaded Cane, Beast Claw, and Rifle Spear-wielding hunters drop Madman's Knowledge, a Clawmark Rune, and 20 Quicksilver Bullets respectively.

Instead of the pigs though, now you have to deal with an Undead Amalgam, an enemy that basically consists of a huge collection of bones and bodies. Think back to the bone towers from Tomb Of The Giants in Dark Souls and you'll be in the right ball park. These things are very strong and can combo you quickly. Get behind them and strike hard, using the Tonitrus or bolt infused weapons if you can as they're weak to bolt. If you have any difficulty with these enemies it's worth noting that they can be lured into the flaming skeletons in the yellow circles, which causes massive damage to them and slows their movements. If you carry on down the stairs to where you found the Yahar'gul Set earlier in the game you'll see the big doors are now open. As soon as you walk through them you'll be attacked by a rifleman and two Undead Amalgams who spit poison at you from a distance. It's now more important than ever to kill the Chime Maiden as this area is incredibly hard, however from this direction she is impossible to reach, so instead backtrack.

Head back up the stairs in front of the chapel, then up the little set of stairs to the left of the burning corpse. You'll see a rifleman mob waiting for you, go and kill him and follow the path around into a small room. Kill the mob in here and activate the shortcut. This will bring you back out near to where the main Yahar'gul lamp is. Trigger the lift again to head back down but before the lift reaches the bottom you'll notice that the tower has a break in the wall. About halfway down roll out of the lift and you'll land on a rooftop. Kill the two dogs up here then walk into the room with the bath in. Examine it and you'll come out further into the level. Follow the path around and you'll find the Chime Maiden who is summoning all the high level enemies in the area. Kill her quickly as she'll summon a mob to protect her. Once she is dead, go down the ladders and come out into the street. You have a choice here, you can clear out the area and pick up any items that are kicking about, or you can sprint down the hill to the arch way.

Either way, the archway at the bottom of the hill is your goal as you'll find the boss of Yahar'gul, the incredibly intimidating One Reborn boss fight.

 

Video Walkthrough

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Map

yahargul_unseen_village_map1.jpg
yahargul_unseen_village_map2.jpg

 




    • Anonymous

      13 May 2017 23:13  

      Please don't light me on fire for being a noob, but i had just went back to the cathedral lamp and saw one of those huge guys with the sacs outside next to the abandoned caravan hiding in the dark, i approached him and had him down to 1 hit before he killed me and i woke up here but in a cell... I had no idea what was happening and i found this cleric chick down in the basement, some messages on the ground said to treat her with care to make the healing church work. I've been trying to get through this area and i honestly feel like i'm under leveled or something... Those big sac-carrying guys two hit me when they're buffed with that red mist. I unlocked the lamp at the top of the stairs in front of the caryll rune, that was actually my first caryll rune. Still don't know how to use caryll runes either... I went to them, but if i click "use" nothing happens... i'm assuming i don't have enough arcane or something? IDK, it seems like every time i die i end up somewhere new. The first time i died i ended up in the hunter's dream and had no idea what was going on because i had made it past the dog demon thing in the hospital and then made it to the torch guy right next to the ladder leading up to the lamp and died. I assumed i'd end up back at the hospital room and realized i had to use the tombstone to get back to yharnam. I started over because i hate dying first thing in the game, so the second time i died was to the big sac carrying guy next to the cathedral lamp and when i died THIS time i ended up in some area i'd never been to (yahr'gul) in a situation i had no grasp of (randomly in a cell after dying with the cleric chick asking me to leave her alone when i didn't particularly know what to do with her anyways...) in a cluster ***** of those big sac-carrying guys who could two hit me... I was like "oh, there's the difficulty curve.", same thoughts when i ran into the cleric beast... everything else was easy and then i accidentally run into the cleric beast's boss area thinking its just another part of the road leading somewhere else and i swear to god i thought multiple times "I don't think i can beat this, i might have ran into a mid game boss at the beginning of the game...", I managed to beat him on my first try, but not with lack of me running like a ***** and using all 20 of my blood vials... Eventually i realized that i could just two hand my hunter's axe and just spam r1 in front of him and he'd stagger. I had been trying to maintain distance the entire time and it was THE wrong thing to do... The gun was useless and while i did damage, it felt like the cleric beast had SUCH a huge hp pool... and then i killed the next boss, the hunter guy in front of Oedon, without ANY problems. All i did was r1 interrupt him while he was human and then circle around him counter-clockwise while he was a beast and attacked his back, you know, the tried and true dark souls counter-all. I thought it'd be easier since i've played all three dark souls (completed 2 and 3, got to RIGHT before ornstein and smough in 1), but i was pleased to find that while it is LIKE dark souls, it is definitely it's own game. The difficulty was definitely there. So far its been a blast and i'm really looking forward to more gameplay, i still don't know how gun damage works. I got one of those bone marrow items, but i don't know how to use it. I also got a chalice from the blood-starved beast which was a breeze with the fire paper i got from albert and summoning some help. I summoned a player and albert to kill it. It's really hard trying to decide what to spend insight on at the water basin thing in the hunter's dream, i ended up buying the boss armor of that hunter guy i killed and it wasn't even as good as the Yharnam hunter set i'd bought from the the other water basin next to where the doll is before she starts moving around... Also, he told me i could "use the doll too, if it please you"... -coughs- Maybe he meant her leveling feature? But i talked to him before she was even up and moving around so at the time that he told me this i was just like "...?!". I'm iffy about having to spend insight to summon people, but you find enough madman's knowledge items that it's like "meh". I think i'm going to start over again because i died at least twenty times in yahar'gul trying to muscle past the big sac-carrying guys... i had only died TWICE besides the (at least) twenty times i died here... I'm definitely under leveled or something. I've been using the Kirkhammer, it's so awesome, this paired with a gun gives me three weapons in two slots. The Kirkhammer gives me a quick weapon AND a slow heavy hitter hammer in one. I feel like my dark souls experience lead me to this weapon... The sword has the straight sword r1, r1, r2 combo from ds3 and greathammers aren't anything new in dark souls. I love how you basically have the quick step arte on daggers in ds3 as your regular dodge in bloodborne (i know this came first, i'm just speaking from my perspective as i played ds3 first), at least when locked on.

      • Anonymous

        13 Mar 2017 04:26  

        I just beat the Boss in the Hypogeon Gaol and I want to find the upper cath keys. I must be in the wrong place, because I do not see what the guide says. No gap in any fences. I am back in Old Town area. As much time as was put into all of this, there are still holes that are not clear how to follow.

        • Anonymous

          14 Feb 2017 23:12  

          Who is that woman crying to the right of the jail cell once you take a right and head the some stairs and you find her crying?

          • Anonymous

            13 Feb 2017 19:42  

            I ended up here after I got killed by the enemy in the cathedral ward, how can I get back to an area more suitable for my level?

            • Anonymous

              10 Feb 2017 18:48  

              No trivia mentioning that a lot of the level design & terrain assets are a direct copy of another area of the game? Heck, you see messages that are relevant to the other area while in Yahar'gul (which is annoying and disappointing as it makes the messages mostly useless/annoying).

              • Anonymous

                12 Jan 2017 03:24  

                As you progress through the game is the game going to stop giving you the 20 blood vials each time you warp in and out of an area? My game just started this tonight and I'm not sure how I'm suppose to finish the game this way. Seems like a glitch. Btw I'm in blood moon yahargul area and have finished off the three hunters thus far.

                • Anonymous

                  12 Jan 2017 03:18  

                  As you progress through the game is the game going to stop giving you the 20 blood vials each time you warp in and out of an area? My game just started this tonight and I'm not sure how I'm suppose to finish the game this way. Seems like a glitch. Btw I'm in blood moon yahargul area and have finished off the three hunters thus far.

                  • Anonymous

                    09 Jan 2017 03:50  

                    I like my way of cheesing the 3 hunters the best. No one mentions it anywhere I've seen, but you can visceral the guy on the staircase, then run as if you going to Paarl. Go about halfway through the cave, and they lose interest, along with the mutant werewolf. At this point, you can kill the werewolf, because the hunters have forgotten about you, and can't hear you. Repeat, until you kill the guy on the stairs, then do it for the naked guy with the beast claw, although if you run back to the lantern after the first visceral on the naked guy, as it seemed to only aggro the naked guy. Rinse, and repeat until the second guy is dead, as he will also lose interest if you make enough distance. Third guy can be fought in an easy one on one fight at that point. I couldn't find a way of getting behind the final guy for a visceral, so I guess no cheese for him, but you shouldn't need it.

                    • Anonymous

                      29 Dec 2016 11:58  

                      The difficulty spike is real.
                      This area almost made me ragequit and made me not feel happiness anymore.
                      Be warned...after defeating Rom. You're in for being in the *****ing Devils playground.

                      • Anonymous

                        16 Nov 2016 08:01  

                        I got here once after killing Rom. But havent been able to get back. No lantern on the headstones in the hunters dream. Is there a physical way there?

                        • Anonymous

                          Prison20 Sep 2016 09:39  

                          Help me i am in early game and this big dude with a big sack beat me and kidnapped me then i woke up in a prison in this area. How, why and am i meant to be here?

                          • Anonymous

                            Darkbeast Paarl30 Aug 2016 16:27  

                            you can defeat darkbeast paarl with the help of an old hunter you can summon near the stairs just before the fight. Beast blood pellets were also useful. I defeated him in my first try :D

                            • Anonymous

                              Return05 Jul 2016 14:48  

                              I never lit the lamp before leaving the unseen village... Can I still return or am I screwed and have to restart the entire game?

                              • Anonymous

                                Baby Crying05 Jul 2016 14:48  

                                Stand next to the Yahar'gul Chapel lamp long enough, and you'll a baby cry. Freaked me out when I heard it, cause I thought it was my kid. Very subtle

                                • Who thinks there should be two seperate pages for Yahar'gul, the Unseen Village, and Hypogean Gaol, or one page including both? Vote now!05 Jul 2016 14:48  

                                  Personally, I think there should be two pages. The pertinent information is totally different: the means to get there, the enemy layout, the NPC, and the boss. The wiki should have two pages containing the relevant info for where the person is, as described by the Lamp.

                                  • Anonymous

                                    Lore about the founding of Yahar'Gul05 Jul 2016 14:48  

                                    According to the description of the Black Hooded Iron Helm, the village was founded by the School of Mensis.

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