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Executioner

executioner.jpg
Enemy Type Neither Beast nor Kin
Health 343 ~ 409
Echoes Tempering Blood Gemstone, Blood Vial (3-4), Pungent Blood Cocktail
340 ~ 4379 Blood Echoes
Weak Bolt, Blunt, Arcane
Strong Physical, Thrust & Fire


Executioner is an Enemy in Bloodborne.


Executioner Information

Executioners are an enemy in Bloodborne that carry Large Axes. They are very difficult at base level due to their large amount of health, swift attacks and high damage output.


Strategy

  • The Hunter blunderbuss is an effective weapon for stunning these foes. Due to the very fast attack speed of this enemy, is best to fire the weapon as soon as the attack animation begins.
  • Due to its long reach and power, the Hunter's Axe is an effective weapon against executioners. The Axe can easily stagger them during their guarding stance. They will also be flung back by a charged R2 attack, opening them up for a killing blow.
  • Any heavy weaponry, like Ludwig's Holy Blade, is advisable to carry into battle against one. When they take a protective stance, a crushing blow will have them reel from the attack, and open them to an additional, usually fatal strike.
  • If you can sneak up behind them without catching their attention, they are very susceptible to charged attacks and visceral hits.



Drops


Location
hp.jpg
blood_echoes.jpg
blood_vial.jpg
pungent_blood_cocktail.jpg
tempering_blood_gemstone.jpg
Central Yharnam HP Echoes (2-3) Drop% (1) Drop% (1) Drop%
Cathedral Ward HP Echoes (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop%
Hemwick Charnel Lane HP Echoes (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop%
Forbidden Woods HP Echoes (Quantity/Rating) Drop% (Quantity/Rating) Drop% (Quantity/Rating) Drop%


Notes & Trivia

  • Has a high chance of dropping a tempering blood gemstone, which can be used for weapon upgrades. Helpful if you want to farm gems early in the game.
  • Executioners wear a plated helmet with two round openings for their eyes.
  • At the height of their navel, their armour depicts the face of a lady.
  • Looking up their cape reveals greasy dreadlocks, but these could just as well be tentacles.
  • The plates on their shoulders have an embossment on them that from the right angle looks like a foot with toes and an eye on it. The metal foot is characteristic of Smaugh (Dark Souls) but also the Looking Glass Knight (Dark Souls 2). Amygdala happens to have feet with eyes on them. It could be that Amygdala and the Executioners are connected somehow.
  • Similar to the Ya'hargul Set, the attire worn is one of the few rare examples of traditional armor in the game/


Gallery

 

Executioner concept.jpg


Executioner Tomberry 2.jpg


Execution Crop 2.png


Executioner Towering.jpg

 

Enemies
  1. Amygdala
  2. Beast Claw Hunter
  3. Beast Cutter Hunter
  4. Beast-possessed Soul
  5. Beast-possessed Soul (Mob)
  6. Bell Holder
  7. Black Widow
  8. Blood Dobermann
  9. Blood Gel
  10. Blood-Starved Beast
  11. Bloodletting Beast
  12. Bloodsucking Beast
  13. Bloody Crow of Cainhurst
  14. Bone Ash Hunter
  15. Boom Hammer Hunter
  16. Bosses
  17. Brador
  18. Brain of Mensis
  19. Brain Trust
  20. Brainsucker
  21. Brick Troll
  22. Cainhurst Hunter
  23. Carrion Crow
  24. Celestial Centipede
  25. Celestial Emissary
  26. Chapel Giant
  27. Chime Maiden
  28. Church Doctor
  29. Cleric Beast
  30. Crawler
  31. Darkbeast Paarl
  32. Deep Sea Hound
  33. Djura
  34. Ebrietas, Daughter of the Cosmos
  35. Enlarged Head Giant
  36. Enlarged Head Patients
  37. Ethereal Walker
  38. Executioner
  39. Eye Collector
  40. Father Gascoigne
  41. Fishwitch
  42. Gel
  43. Gravekeeper Scorpion
  44. Graveyard Hags
  45. Greater Viper Pit
  46. Hamlet Fishmen
  47. Henryk
  48. Hostile Choir Hunter
  49. Hostile Hunters
  50. Hunter Mob
  51. Hunting Dog
  52. Keeper of the Old Lords
  53. Keeper's Hunting Dog
  54. Labyrinth Mole
  55. Labyrinth Rat
  56. Large Huntsman
  57. Lightning Summoner
  58. Loran Cleric
  59. Mad One
  60. Madman
  61. Maneater Boar (Mob)
  62. Mannequin
  63. Martyr Logarius
  64. Merciless Watcher
  65. Merciless Watcher (Mob)
  66. Mergo's Attendant
  67. Mergo's Wet Nurse
  68. Mi-Go Zombie
  69. Micolash, Host of the Nightmare
  70. Moon Presence
  71. Nightmare Huntsman
  72. Old Yharnam Beast
  73. Old Yharnam Hunter (Mob)
  74. One Reborn
  75. Piercing Rifle Hunter
  76. Pthumerian Descendant
  77. Pthumerian Undead
  78. Rat
  79. Reaper
  80. Ritual Master
  81. Rom, the Vacuous Spider
  82. Saif Hunter
  83. Shadow of Yharnam
  84. Shadow of Yharnam (Mob)
  85. Shark-Giant
  86. Silver Lady
  87. Silverbeast
  88. Slime Scholar
  89. Slug
  90. Snail Woman
  91. Snatcher
  92. Sorrowful Emissary
  93. Tomb Guardian
  94. Tomb Inspector Hunter
  95. Tormented Nanny
  96. Undead Amalgam
  97. Undead Giant
  98. Undead Giant (Mob)
  99. Vengeful Specter
  100. Vermin Host



    • 23 Jan 2017 22:54

      Wait, is it just me, or do these guys have similar armor to the attendants in Mensis? I wonder if maybe they were sentinels sent by Mensis to spy on the Healing Church... At first, I thought they WERE from the Healing Church, but their design simply doesn't match up with the Church's attire.

      • 23 Jan 2017 08:33

        These guys pissed me off when I started playing and this guy and undead giant with 2 blades still do to this day and for the same reason.

        Terrible, lingering hit boxes.

        In a game where you can literally stand right on edge of boss attacks and avoid it;
        Then these 2 enemies have hit boxes on one or two attacks that are just wonky and go completely against any dodging intuition a player might have from the playing rest of the game.

        • 14 Jan 2017 07:37

          Running passed them to get to the next area is quite a gamble due to their ridiculous reach and that sweep attack. They're tough to stagger with your gun, and the only times I've managed it, I took damage from the swing anyway. Fighting them outright is hardly an option because they block everything and react too quickly for you to charge an R2 to break their guard.

          All of that coupled with where they're placed makes for an annoying enemy. Being challenged, like fighting NPC Hunters, is fun. Trying to get out of three 15-foot radial axe swings while simultaneously avoiding at least two snipers is *****ing annoying.

          • Are the Vicar of the Cosmos basically these but more powerful?05 Jul 2016 08:50

            I mean, their body structure, attacks, surprising agility, all seem to match with one another except the Vicars of the Cosmos can just output much more damage with a much larger health bar it seems. Not to mention, they both have an axe and cannon variant.

            • Hate these guys05 Jul 2016 08:50

              Even at level 60 they can still trounce you. Just barrel through your attacks and TROUNCE YOU! You cant even get behind them half the time cause they do that spinning and then if you run they just leap slam you!

              • Friendly one?05 Jul 2016 08:50

                I don't know exactly where I am but up this hill there was one by a treasure chest to the side. on the top of the hill near the building were a bunch of crazy women. As soon as I killed them the executioner ran quickly up the hill and stood right at the entrance of the building. I get up there and it just looks at me and doesn't interact. Bug?

                • striking gems05 Jul 2016 08:50

                  Those seeking striking blood gems to up their charge attacks can find them off these guys. In particular I found my first striking blood gem off the executioner in central yharnam

                  • Bell-Ringing Executioner05 Jul 2016 08:50

                    Anyone got any information on the Bell-Ringing variants? Cannon holder's a ***** and so are the axe holders with their ranged attacks, and their holds. Luckily you can parry them both fairly easily when they do their horizontal swipe attacks.

                    • Slight Bug05 Jul 2016 08:50

                      The executioners just outside the Witch's Abode can teleport. <br/> <br/>http://i.kinja-img.com/gawker-media/image/upload/s--xGYp2Nxq--/c_fit,fl_progressive,q_80,w_320/xkyybssvkmpnzst5htgb.gif <br/> <br/>The first one will teleport back up the hill behind you, the one on the other side of the path will teleport to the far right. I have had it happen a few times now, when I'm using them to farm vials.

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