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This page contains lore theories by Rakuyo.

Please understand these are musings and interpretations by a player, and are not to be taken as official or representative of other's views.

 

 

 

 

 

 

 

 

 

 

 

 

 Introduction

Ebrietas is a massive alien entity who inhabits the ominous Altar of Despair.
Those who defeat Ebrietas are awarded the Great Isz Chalice and can explore this mysterious labyrinth full of Kin.
The Altar itself appears to be an underground cavern, alligned with impossible architecture and freakish statues protruding from the cavern walls.

   

In the center of The Altar lies a dead alien being. This creature resembles Rom but has a much smaller abdomen and is otherwise completely petrified.

   

Though inanimate it is not without power. This alien is able to reverse the flow of time.
It seems shy to use this power though, allowing only the resurrection of Annalise, Queen of the Vilebloods.

 

The First Meeting With Ebrietas
 

The item description of the Augur of Ebrietas states:

"Remnant of the Eldritch Truth encountered at Byrgenwerth.

Use phantasms, the invertebrates known to be the augurs of the Great Ones, to partially summon abandoned Ebrietas.

The initial encounter marked the start of an inquiry into the cosmos from within the old labyrinth, and led to the establishment of the Choir."

The item description of the Great Isz Chalice states:

"Great chalices unlock deeper reaches of the labyrinth. The Great Isz Chalice became the cornerstone of the Choir, the elite delegation of the Healing Church.

It was also the first Great Chalice brought back to the surface since the time of Byrgenwerth, and allowed the Choir to have audience with Ebrietas."
  

The Augur of Ebrietas is a remnant of the Eldritch Truth encountered at Byrgenwerth.

It appeared at Byrgenwerth, it is a remnant of the Eldritch Truth, and The Augur is used to summon Ebrietas.

Based on this, I reconstruct events as follows:

1 - Ebrietas appears at Byrgenwerth, perhaps not in the flesh, but as a phantom.

2 - Ebrietas imparts The Eldritch Truth, or she is The Eldritch truth.

3 - Ebrietas leaves behind her familiars, The Augurs.

4 - The Great Isz Chalice becomes the cornerstone of The Choir. The Choir uses it to gain uninterrupted contact with Ebrietas.

 
The item description on A Call Beyond states:

"One of the secret rites of the Choir."

"Long ago, the Healing Church used phantasms to reach a lofty plane of darkness, but failed to make contact with the outer reaches of the cosmos."

"The rite failed to achieve its intended purpose, but instead created a small exploding star, now a powerful part of the Choir's arsenal.

"At times, failure is the mother of invention."

A Call Beyond is a secret rite of The Choir. Its intended purpose was to make contact with a "lofty plane of darkness".

It's quite likely that Ebrietas is connected to this "lofty plane of darkness".

Ebrietas is clearly very important to The Choir, but her exact function in this world is a big mystery. Yet she is laden with clues hinting to her importance.
  

The above are all Lovecraftian beings and fairly authentic as they come.
From left to right: Elder Thing, a member of The Great Race of Yith, Cthulhu (High Priest of the Great Old Ones).
Elder Thing:
The following is from wikipedia:
"In the Mythos canon, the Elder Things were the first extraterrestrial species to come to the Earth, colonizing the planet about one billion years ago. They stood roughly eight feet tall and had the appearance of a huge, oval-shaped barrel with starfish-like appendages at both ends. The top appendage was a head adorned with five eyes, five eating tubes, and a set of cilia for "seeing" without light. The bottom appendage was five-limbed and was used for walking and other forms of locomotion. The beings also had five leathery, fan-like retractable wings and five sets of branching tentacles that sprouted from their torsos."
Lovecraft described the Elder Things as vegetable-like or echinoderm-like in shape, having radial symmetry instead of the bilateral symmetry of bipeds. They also differed in that they had a five-lobed brain. The Elder Things exhibited vegetable as well as animal characteristics, and in terms of reproduction, multiplied using spores, although they discouraged increasing their numbers except when colonizing new regions. Though they could make use of both organic and inorganic substances, the Elder Things were carnivorous by preference. They were also amphibious.

The bodies of the Elder Things were incredibly tough, capable of withstanding the pressures of the deepest ocean. Few died except by accident or violence. The beings were also capable of hibernating for vast epochs of time. Nonetheless, unlike many other beings of the Mythos, the Elder Things were made of normal, terrestrial matter."

Obviously Lovecraft intended them to look really weird. They share a number of traits with Ebrietas but it's not a perfect fit.

The following traits fit:

+Tubes
+Tentacles
+Cilia
+Wings
+Plant and Animal Characteristics
+Aquatic (Her anatomy ought to favor aquatic over terrestrial life. The Altar of Despair is also full of trapped water, perhaps she requires the dampness)
+Sturdy (Ebrietas has very high defenses, especially against Blunt)

The following traits don't fit:

-Ebrietas does not possess radial symmetry.
-Ebrietas does not possess starfish traits or 5-sidedness.
-The Elder Things are superhuman but mortal, made of regular matter and they need to reproduce. They are not gods.

Ebrietas is a Great One, which is generally thought to be a kind of god or superhuman being.

If she is the equivalent of an "Elder Thing" she would be ranked below Great Old Ones like Cthulhu and Outer Gods like Nyarlathotep.

Based on her ingame traits, she's in no way inferior to the other Great Ones in terms of strength or apparent importance. 

This does point to Ebrietas being just as godlike as a Great One, and therefore of the same hierarchy.

 

The History of Elder Things

Elder Things were the dominant species on planet Earth for millions of years. They were social and had a thing for murals.

They fought against the races that allied themselves with The Great Old Ones and held strong for many ages.

It was climate change combined with slave uprisings that would finally cost them control of the planet.

They retreated to the depths of the ocean, allowing humanity to claim the surface world.

 

Elder Things, like Great Old Ones, are intelligent, primordial beings residing in "worlds untouched by man". They're akin to the likes of Godzilla and King Kong.

That does fit with how Ebrietas is often perceived, but if she is an authentic Elder Thing, she'd have to be the enemy of the "real" Cthulhu like abominations.

Elder Things are good, or at least neutral. Supposing The Great Ones are on the side of primordial evil, The Elder Things would be regarded as their enemies.

In practice, there doesn't seem to be much animosity between Kin and non-Kin. Inside the labyrinth of Isz, Kin and Beast are seen living in perfect harmony.

In Isz, a non-Kin like Amygdala may exist besides Kin like Ebrietas. Pthumerians certainly aren't hostile to them, and Yharnamites appear to worship them equally.

 

The Great Race of Yith



The head of the Yithians probably resembles Ebrietas' head more than any other Lovecraftian creature .

Like Ebrietas, they possess animal and plantlike characteristics, but otherwise the cone-shaped Yithians seem to have little to do with on Ebrietas' appearance.

They do have a very unique ability. They can swap minds with other organisms, even organisms from the past or the future.

Ebrietas is sleeping when you first meet her and remains asleep until she's attacked.

With the importance of dreams and sleep in both Bloodborne and Lovecraft's work, it is quite likely that there's more going on than a simple nap.

The power of the Yithians gives us at least some clue as to what she may be doing.

 

Cthulhu - The Sleeper of R'lyeh

Many people think of Ebrietas as Cthulhu. It's a view often expressed, and one much more popular than "Ebrietas is an "Elder Thing" or "a Yithian".

Cthulhu is known as "The Great Dreamer", "The Sleeper R'lyeh" and "High Priest of the Great Old Ones".

R'leyh is the name of the underwater city in the South Pacific that imprisons the godlike Cthulhu.

Though he is in a state of hibernation, Cthulhu is a constant source of anxiety for humans worldwide.

His powers allow him to affect the human subconscious and influence people through dreams. He is worshipped by mad cultists across the globe.

The name Cthulhu is probably derived from the Classic Greek word "chthonic" meaning "subterranean".

It's these matching themes of "Sleeper" and "Underwater" - "Subterranean" and "Octopus Thing" - that make so many connect Cthulhu to Ebrietas.

 

This seems to be in spite of abundant anatomical differences between them.

The canonical Cthulhu has the shape of a man - the head of an octopus - and the wings of a bat.

      

Ebrietas' fundamental body plan is more like that of an invertebrate, with wings that are only vaguely batlike.

She has about four teethed mouthpieces that dangle from her head but none of the pronounced tentacles of Cthulhu.

Lovecraft describes a statue of Cthulhu (as to see Cthulhu directly begets madness) as follows:

"A monster of vaguely anthropoid outline, but with an octopus-like head whose face was a mass of feelers,
a scaly, rubbery-looking body, prodigious claws on hind and fore feet, and long, narrow wings behind." - H.P.Lovecraft

This description is vague, with some parts conforming with her design and other parts conflicting with it.

Ebrietas has a body that is "vaguely anthropoid   ", up to a point . You'd have to ignore the extra limbs and split tentacles .

Her strange head could pass for "octopus-like" and certainly matches "a face with a mass of feelers".

Cthulhu is described as having "long, narrows wings" which does fit the wings of Ebrietas, which are "narrow "  up to the point where they lack all webbing.

But Ebrietas has no "prodigious claws on hind and fore feet", she has tentacles  and no feet. Her body is neither "scaly" nor "rubbery-looking".



The Haunter of the Dark

In the short story by Lovecraft, "The Haunter of the Dark" is a monster haunting the innards of an abandoned church.

The protagonist learns that the church has some dark history, involving an evil cult named "The Church of Starry Wisdom".

He journeys to the church, climbs through a window into a crypt, then he ascends a tower to find the church's sanctum.

Within the sanctum, the protagonist finds an ancient artifact able to summon a terrible being from the depths of time and space.

He carelessly summons the being and is subsequently killed. His corpse is discovered later, its face stuck in a contorted expression of horror.

 

There's several resemblances between Lovecraft's story and the mise en scène surrounding Ebrietas and Upper Cathedral Ward.

"Starry Wisdom" is analogous to "Insight" - The cult connected to the abandoned Upper Cathedral Ward is The Choir.

In Lovecraft's short story, the ancient artifact that permits contact with a primordial evil is called the "Shining Trapezohedron".

No such thing exists in Bloodborne, but it can be inferred that The Great Isz Chalice is the ancient artifact serving the same function.

The Great Isz Chalice allowed The Choir to have audience with Ebrietas, much like the "Shining Trapezohedron" did for "The Church of Starry Wisdom".

There is however a jumbling of order, Robert Blake finds the Trapezohedron, then a primordial evil, we find Ebrietas then the Great Isz Chalice.

The same applies to the path to Ebrietas, key areas from Lovecraft's story seem to reappear when travelling to Ebrietas, but their order of appearance is jumbled.

In "The Haunter of the Dark" the path to the sanctum of the church mentions the following key areas: a crypt, a tower and a window.

In the story Robert Blake climbs through a window to reach the church's crypt, then he climbs up a tower to find the sanctum.

In Bloodborne the path to Ebrietas requires you to travel through the Tomb of Oedon , then climb a tower , then pass through a window A Window - Route to Ebrietas.

These areas all exist against the backdrop of the Cathedral District, as in Lovecraft's story the window, crypt and tower all exist against the backdrop of the church.

 These connections are potent, and insinuate that Ebrietas is neither neutral nor benevolent, but that she is a primordial evil.

 

Seath the Scaleless



Seath is one of the five most important bosses in Dark Souls 1, and the origin of The Moonlight Greatsword.

This sword, one of the rare dragon weapons,
came from the tail of Seath the Scaleless,
the pale white dragon who betrayed his own.
Seath is the grandfather of sorcery, and this
sword is imbued with his magic, which shall
be unleashed as a wave of moonlight.

During the great war between the dragons and the Lords of Fire, Seath turned against his own kin and sided with Fire.

He remained a friend of Gwyn and devoted himself to research within The Duke's Archives. He's considered the grandfather of all Sorcery.

Ultimately he went mad trying to make himself immortal and the Primordial Serpents went looking for a Chosen Undead who could slay him.

 

There are some fundamental connections between the primordial dragon and the elusive Ebrietas.

Both are massive albino beasts endowed with great white tentacles, Seath uses blue hued Sorcery , Ebrietas uses blue tinted Arcane spells .

Seath uses a crystal breath that inflicts Curse upon his enemies , Ebrietas can inflict Frenzy  by spitting blood or biting people.

They both have thin wings   and are capable of flight. Seath resides in a great library, Ebrietas resides in Upper Cathedral Ward:

 

The following can be found on the Orphanage Key required to meet Ebrietas.

"The Orphanage, shadowed by the Grand Cathedral, was a place of scholarship and experimentation, 

where young orphans became potent unseen thinkers for the Healing Church."

Both Seath and Ebrietas reside in a place of scholarship and experimentation, and each forms the conclusive boss of that area.

Furthermore, The Altar of Despair is aligned with unexplained and impossible columns, which resemble Seath's giant crystals    .

 

In the Souls universe, Seath lives one due to him being entwined with the recurring "Moonlight Greatsword" and Dark Souls' Sorcery.

"Legendary dragon weapon associated with Seath the paledrake. Charge strong attack to its limit to unleash moonlight wave.

Oceiros, the Consumed King, was infatuated with the search for moonlight, but in the end, it never revealed itself to him." - Moonlight Greatsword, DS3 

"The blade of this greatsword shines like the brilliant rays of the moon.

In the oldest legends, rarely spoken of today, it is said that the sword was born of a great white being.

The strong attack unleashes its strength, launching a wave of moonlight." - Moonlight Greatsword, DS2 


When Seath's Soul returned in DS2, as the Old Paledrake Soul, it was not present in a dragon, but inside a grotesque spider, The Duke's Dear Freja.

"Moonlight" is a very tangible theme of Bloodborne, which begets the question if Seath the Paledrake has relevance in Bloodborne as well.
 

"Good hunter, have you seen the thread of light?

Just a hair, a fleeting thing, yet I clung to it, steeped as I was in the stench of blood and beasts.

I never wanted to know, what it really was. Really, I didn't." - Ludwig, The Holy Blade    

"My guiding moonlight...

My true mentor...

Even in this darkest of nights, I see...the moonlight..." - Ludwig, The Holy Blade   
 

Ludwig refers to moonlight as being his guide and mentor. Specifically - he uses these words as he's peering into his Holy Moonlight Sword

"An arcane sword discovered long ago by Ludwig.

When blue moonlight dances around the sword, and it channels the abyssal cosmos, its great blade will hurl a shadowy lightwave.

The Holy Moonlight Sword is synonymous with Ludwig, the Holy Blade, but few have ever set eyes on the great blade,

and whatever guidance it has to offer, it seems to be of a very private, elusive sort."

The Moonlight Greatsword is fundamentally entangled with Seath, and The Holy Moonlight Sword is clearly an incarnation of it.

This mean The Holy Moonlight Sword already bears a real world reference to Seath the Scaleless. And in terms of shared characteristics, Seath is very close to Ebrietas.  

In Dark Souls 2, The Moonlight Greatsword is forged from The Old Paledrake Soul.

"Soul of the ineffable"

"This once magnificent soul continues to exert influence over the land, even after the eons have reduced it to these remnants." - Old Paledrake Soul  

Soul of the ineffable means soul of one who is "indescribable" - "transcendent" - "ethereal" - "unspeakable" - "indefineable" - "incommunicable".

Such traits befit a higher being that drives her victims mad, one that is connected to The Eldritch Truth, the unspeakable wisdom of the cosmos.

Worth noting is that "soul of the ineffable" defines any lingering Lord Soul, like the soul of Nito and the soul of the Witch of Izalith.

The Moonlight Greatsword actually even predates Seath The Scaleless, since it was present in Demon's Souls as The Large Sword of Moonlight.

This Sword of Moonlight was described as "One of the few Revelations from God".
 

"The legendary large sword that reflects moonlight.

Widely known in association with Moonlight Knight Bito. It's one of the few Revelations from God.

The blue crystal blade is composed only of light, so it's impossible to block with a shield." - Large Sword of Moonlight  
 

Great One Coldbloods are described as "true revelations", phenomena that "defy understanding".
 

"Relic containing the Blood Echoes of a Great One.

Use to gain cosmically nightmarish Blood Echoes.

Like a true revelation, this uncanny relic defies understanding" - Great One Coldblood  

A Great One Coldblood holds within itself an expanse of cosmic darkness , this starry darkness is seen in various forms of alien magic      .

This brand of magic is wielded by Ebrietas and when going into phase 2, she blackens herself with her own blood  , creating an aura of stars  .

The Living Failures exhibit something similar, they discharge from their hands a dark blotch that brings forth comets   .

This seems to suggest that the Arcane energy comes from the black void contained in their blood, a hint to their true essence.

The same starry magic appears inside the Holy Moonlight Sword and according to the description, it channels the abyssal cosmos.
 

Before the Holy Moonlight Sword, Ludwig wielded his Holy Blade.

"A trick weapon typically used by Healing Church hunters.

It is said that the silver sword was employed by Ludwig, the first hunter of the church.

When transformed, it combines with its sheath to form a greatsword.

It exhibits several departures from the workshop's design, suggesting that the Church anticipated much larger inhuman beasts."

Healing Church weapons deviated from Gehrman's designs. Such weapons were developed by Blood Ministers in a "unique workshop".

"The Healing Church, and the Blood Ministers who belong to it...were once guardians of the hunters,

in the times of the hunter...Ludwig.

They worked, and forged weapons, in their unique workshop." - Gehrman, The First Hunter 

 

The Holy Moonlight Sword  and Ludwig's Holy Blade display ornamental patterns that are remarkably similar.

These similar designs suggest a common origin, whoever designed Ludwig's Holy Blade also designed the Holy Moonlight Sword.

 The Caryll Rune Guidance describes how Ludwig came by his Holy Moonlight Sword:

 

"A Caryll rune discovered by the old hunter Ludwig along with the Holy Moonlight Sword."

"When Ludwig closed his eyes, he saw darkness, or perhaps nothingness, and that is where he discovered the tiny beings of light.

Ludwig was certain that these playful dancing sprites offered "guidance". 

They could empty Ludwig of his fears at least in the midst of a hunt." - Guidance  

 

Ludwig discovered the Holy Moonlight Sword at a time when, when he closed his eyes, he could see tiny beings of light.

Tiny beings of light, and playful dancing sprites, could mean Messengers, which if true, would point to The Moon Presence as the likely source of the sword.

There are some facts opposing that idea, Messengers are not of themselves luminous and though they cheer, no one has ever seen them dance.

Ludwig saw them, in darkness - or in nothingness, when he closed his eyes. Messengers aren't seen with your eyes closed and they don't appear "out of the dark".

 

Another possibility is that Ludwig went insane just as he discovered the Holy Moonlight Sword , and that the tiny beings of light are hallucinations.

If Ebrietas is some Cthulhu-like "Eldritch Truth", and Ebrietas gave him the sword, then it'd make sense that Ludwig went mad, and started hallucinating.

That doesn't entirely clear The Moon Presence, as it's based on Nyarlathotep, and Nyarlathotep can inflict and control madness.

Either way, the Holy Moonlight Sword likely came from a Great One, as humans can't even use Arcane magic without a phantasm, or cursed item.

Ebrietas is compelling as a choice, as it would integrate the Holy Moonlight Sword in the already strong parallel between Seath the Scaleless and Ebrietas

Ebrietas also seems more at home controlling the Healing Church workshop, and working alongside Blood Ministers, trying to rival Gehrman's workshop.

She's already heavily affiliated with the Cathedral District, and a rival workshop could point to some petty rivalry between Ebrietas and The Moon Presence

There's another rationale connecting Ebrietas to the Holy Moonlight Sword: the analysis of the Guidance rune, discovered by Ludwig at the same time.

 

  

 

Seen above - the Guidance rune - The Fool (Tarot Card) - the mirror image of Guidance.

In the mirrored Guidance, the sprite matches up with the arms and posture of The Fool, minus a small anti-clockwise correction.

The isolated spec matches the Sun behind him. The curved tail matches the shape of the cliff.

In Tarot Cards and Bloodborne, I discuss the importance of Tarot cards in understanding Bloodborne runes and characters.

The Fool card represents journey, growth, innocence and limitless potential.

Several theorists have for this reason associated The Fool with the Bloodborne protagonist, but the protagonist is actually better characterized by The Hanged Man.

Like all Tarot cards, The Fool has a reverse, which in this case represents total disregard for consequences and other people.

It's worth mentioning that Ebrietas is Latin for "drunkenness", so this would be a good name for someone who disregards all the horrid consequences of her actions.

The environment seen in Tarot cards is also important. In The Fool's case he stands in a rocky area, surrounded by water, with the Sun shining high.

In the case of Ebrietas, she resides in a rocky cave , she's surrounded on all sides by water , and a white light shines through a single opening .

Of The Fool is said that his stance represents his willingness to take the plunge, go on an adventure, seize his freedom.

This prompts the parallel between Cthulhu and Ebrietas. Cthulhu is trapped beneath the surface. He yearns to be free and wreak horrors upon the world.

The clothes of The Fool's display flowers, which could point to the plantlike traits of Ebrietas, though this is just an idea.

The small white dog represents The Fool having a guardian. Ebrietas isn't short on guardians, The Choir, Kin, Ludwig, pale servants and of course - Beasts.

The Fool could also represent Robert Blake who foolishly releases the beast in The Haunter of the Dark. He would have died more or less where Ebrietas resides.

A last possibility is that The Fool represents Ludwig, described as a "careless brute" by The Harrowed Hunter. The white dog might then be Ebrietas, his guardian.

The "innocence" of The Fool could hint at the nature of Ebrietas psychopathy, evil by design, but oblivious to any true moral insight.



The Orphanage and The Choir
orphanage key big.png

"Key to the Orphanage, birthplace of the Choir."
The Orphanage, shadowed by the Grand Cathedral, was a place of scholarship and experimentation,
where young orphans became potent unseen thinkers for the Healing Church.
The Choir, that would later split the Healing Church, was a creation of the Orphanage."



"The key to the Upper Cathedral Ward seal.
The upper echelons of the Healing Church are formed by the School of Mensis,
based in the Unseen Village, and the Choir occupying the Upper Cathedral Ward.
This key brings one a step closer to the Choir."

The Choir is the cult controlling Upper Cathedral Ward, Iosefka is a member of The Choir. The affiliated School of Mensis controls Yahar'gul.

According to the Orphanage Key, The Choir is a creation of The Orphanage - not the other way around.

It also states that young orphans became potent unseen thinkers for The Choir. How is that possible?

Despite the name, The Orphanage is not a place where you'll find a lot of children. It does however, offer the largest congregation of Kin aliens in the main game.

It is home to Celestial Mobs, powerful Brainsuckers, two Kin bosses (Celestial Emissary and Ebrietas), but for the most part it's filled with Celestial Larvae.

Celestial Larva Isz

Celestial Larvae

Also called Celestial Children these tiny larvae look akin to an infant Ebrietas. They're also distinct, they're brown, have less limbs and have eyes like mushrooms .

The former differences aside, their bodies are quite similar. They have tiny, tendril like wings  and they have four teethed mouthparts like Ebrietas  .

Like Ebrietas, they have large, spheric heads. Like Ebrietas, they spit blood that causes Frenzy buildup.

Their "arms" split into two tendrils. Ebrietas' arms likewise split into two tentacles .

They have no legs to speak of and instead have a single tentacle, which they can use for support. Ebrietas similarly leans on two large hind tentacles.

Their oversized heads, their pitiful crawl, their low lethality, and the fact that they are found in The Orphanage do all suggest that they are the babies of something.

Demon Child 1 Thumb.png

Beside looking like Ebrietas, it's been frequently commented that Celestial Larvae resemble the Demon Child from the Berserk manga.

The Demon Child is a something of a misshapen foetus, has tendrils for limbs, a puckered mouth and in the Berserk anime, it displays a brownish color.

Born from three parents, it is the unholy result of a pregnant woman being raped by a dark angel, in this case Berserk's main villain.

In line with its perverted conception - its moral alignment is twisted.

Being part demon it delights in causing harm and it torments its human father through painful illusions.

On the other hand, it unquestionable loves its human mother and ultimately sacrifices itself to protect her.

It possess intelligence beyond its age and a number of magical abilities. It can command spirits, conceal itself and invoke hallucinations.

Berserk has been a source of inspiration for the Souls series from the very start.

Plausibly, the designers envisioned the conception of Celestial Larvae following the same structure as the conception of Demonic Child.

This means three parents, with Great One "DNA" added in the midst of pregnancy, probably that of The Great Ebrietas.

But this is just a guess. Celestial Larvae could have been sired by an alien directly or they could be the result of infecting a small child with alien DNA.

 

Based on the traits of the Demon Child one could estimate that Celestial Larvae are very intelligent and could possess some supernatural abilities.

If so, then they could be the "potent unseen thinkers" of the Healing Church, this would explain why they're there - and why are there are so many of them.

But if so, then what stake does Ebrietas have in all of this? Well, in Berserk, its father - Griffith - is able to recreate himself from the flesh of his own bastard child.

To be specific, the Demon Child exhausts all its energy defending its mother, and it's then sympathetically ingested by the Egg Shaped Apostle .

The Egg Shaped Apostle has set in motion events that will bring about what he calls "The Perfect World", he never explains what that means exactly.

In effect, the bodies of the Demon Child and the Egg Shaped Apostle are sacrificed, once again bestowing corporeal form on the now demonic Griffith.

    

An analogous case is presented in Dragon Age Inquisition, in which The Elder Darkspawn - Corypheus  can recreate his body from all those tainted by The Dark.

Corypheus is The Bringer of The Blight, and by consequence father to it. Such narratives allegorize "the darkness" as something that pours its seeds in all those it hurts.

 

The Cord of the Eye

"A great relic, also known as the Cord of the Eye. Every infant Great One has this precursor to the umbilical cord."

The above can be found on all four One Third Umbilical Cords. With 3 of them, one can assemble "The Umbilical Cord" and become an infant Great One.

The Cords are all found near female characters, Arianna, Imposter Iosefka, Mergo's Wet Nurse and The Abandoned Doll.

The game doesn't reveal about what the umbilical cord is, how it is used, or what one third of it is supposed to be.

Arianna's newborn posseses "one third". Iosefka, seemingly locked in some depraved position of coitus or labor, also possesses "one third".

The Abandoned Doll, seemingly barren and long forgotten, has "one third". In the absence of food and shelter, this one's the most inexplicable.

As you do not receive the One Third Cord until Mergo stops crying, it's likely Mergo - not The Wet Nurse - who has the One Third Umbilical Cord.

  

Notably, not a single One Third Cord can be found near the Celestial Larvae in The Orphanage.

The Great Isz Labyrinth, teeming with Larvae, is completely void of One Third Umbilical Cords.

In Byrgenwerth, dead Celestial Larvae are found in cages . But once again there are no One Third Cords present. 


Each One Third of Umbilical Cord reads: "Every Great One loses its child, and then yearns for a surrogate."

Based on this description, Great Ones have not successfully reproduced, at all.

Despite their great age, they may reproduced only a stark few times, if at all.


This information is hard to reconcile with the idea that Celestial Larvae are Great One babies.

If Great Ones don't reproduce, there can't be dozens of their children in The Orphanage and The Great labyrinth of Isz.

 

Looking back at The Demon Child, it's not a true demon, it's part human and it's malformed. It may never grow up to be equal to its demon father.

In between "true demon" and "succesful hybrid.", it may not even qualify as a succesful hybrid. It could be more of a dysfunctional variant of both species.

If this applies to the Larva, then it's rather a Great One bastard, an illegitimate, untrue child. But if so, it could qualify as a Great One "surrogate child".

With Ebrietas sharing characteristics with The Haunter of the Dark, Cthulhu and Seath the Scaleless, it's unlikely she's not running Upper Cathedral Ward.

Considering that all these figures are evil, it's imaginable that Ebrietas created these pitiful Larvae just to fulfill her own private needs.

 

Seath's Legacy - The Research of Seath the Scaleless

As the story goes, when Seath was still an Everlasting Dragon, he ripped the stony scales of his body, forfeiting his immortality. 

His treacher, alongside the uprising of Gwyn - Lord of Sunlight, The Witch of Izalith, and Nito First of The Dead, destroyed the Everlasting Dragons.

Seath became The Duke of Anor Londo and gained a castle next to that of Gwyn. There, he began to devote his time to science.

Ironically, Seath went mad investigating immortality. To this purpose, he began to abduct people and perpetrate horrible experiments.

 

"Robe of the Channelers, sorcerers that serve
 Seath the Scaleless, even after the onset of
 Seath's madness. 

The "snatchers" as they
 were often called, ventured to far lands to 
find suitable human specimens." - Robe of the Channelers

Seath was an inherently blind dragon, so he covered his Channelers in magical eyes , so that he could see what they could see. 

"Helm of the Channelers, sorcerers that serve 
Seath the Scaleless.

The six eyes arranged
 in two vertical columns compensate for
 Seath's lack of sight." - Helm of the Channelers 

This is an interesting peculiarity, considering the importance of "eyes on the insides" and related themes like Insight and False Eyes.

Seath is highly intelligent and uses a higher form of Sorcery - involving crystals - which in some way represent souls and/or knowledge. 

"Sorcery boosted by the knowledge Logan acquired at the Regal Archives.

Logan's trials were successful, and the
 crystal medium facilitated a stronger bond
 between weapon and soul." - Crystal Magic Weapon - DS1

Sorcery boosted by the knowledge Logan acquired at the Regal Archives.
 Fire a homing crystal soulmass.

"The mysteries of souls, crystals, and sorceries, are deeply intertwined." - Homing Crystal Soulmass - DS1

 

Seath infected his minions with crystals, and forged golems  that could abduct humans. The women he captured, he turned into "Pisacas ".

Pisacas, named after flesh-eating ghosts, bear a number of traits recurrent in Kin, like their blue color, their octopus tentacles and their description as "Failures". 

"The blue beasts within Seath's cell were once maidens. They are Failures.

The giant cell once imprisoned countless maidens, but is now empty, save for a few key persons.

They struggle to uphold their sanity, as the horde of "mistakes" writhe at a fearfully close proximity." - Archive Tower Giant Cell Key 

The Living Failures are likewise blue abomination found in a Research Hall. As Ebrietas is also Kin, this could point to a more profound connection.

Kin are connected to InsightPhantasms and slugs: One popular hypothesis is that Kos "The Great Slug", is a Kin, and even might be the mother of Ebrietas.

Kos is named "Great Slug" in the song "Hail The Nightmare" and she's almost certainly related to the look-alike Snail Women found in Fishing Hamlet.

While not directly related to Pisacas, Kos could be akin to the "Man-Eater Shell ", a curious invertebrate that lived in Seath's Crystal Cave.

As it happens, Bloodborne is full of eye-catching depictions of shells   . The rendering of shells in church art no doubt traces back to Fishing Hamlet.

The symbol of the shell has strong ties to Venus , goddess of love and fertility. Kos could be a fertility goddess, inspired by Venus.

"The Birth of Venus" is the famous painting by Sandro Botticelli that defined the image of Venus in a shell. A similar scene is found in Castle Cainhurst  .

 

The "Apostle Womb" of Berserk has an area composed of shapeless masses, endowed with sharp spikes   . Which could be the original idea behind Pisacas.

Made from Apostles sewn together, this artifical womb is used to create an army of demon warriors, from the foetusses its rips out of women.

The logic behind this, is that when the foetusses are released into the Apostle Womb, they receive an evil spirit, thus becoming monsters.

    

The Apostle Womb could be the direct inspiration behind "Pisacas", thus signifying that these wretched abominations derive from Seath's foul research into procreation.

 

Under Kos (Mother), I discuss the likeness of Kos to the Aztec goddess Chalchiuhtlicue, another fertility goddess connected to shells.

As the legend goes, Venus was born from sea foam. Like sea foam, the corpse of Kos is an icky kind of refuse, that washes up on the beach.

The mythical sea foam was created when Chronos castrated his father Uranus, and threw his genitals into the sea.

The erotic themes mix with Lovecraft's Innsmouth, where humans fornicated with fishmen. Which could explain why Fishing Hamlet is full of "white   ". 

 In returning to Seath, Seath was experimenting with ways of becoming immortal and initially succeeded by linking his lifeforce to the Primordial Crystal.

A Chosen Undead would however, eventually destroy the Primordial Crystal, and pour Seath's Soul into to the Lordvessel. But Seath's Soul would return.

 "Oceiros went mad trying to harness his royal blood for a greater purpose, leading him to the heretics of the Grand Archives,

where he discovered the twisted worship of Seath the paledrake." - Soul of Consumed Oceiros - DS3  

Seath's research into immortality may have gone well beyond the Primordial Crystal. One popular theory is that Seath stored his essence in his books.

The first clue to this is the madness of Big Hat Logan, who began reading The Paledrake's books, then all of a sudden took off his clothes and started breathing crystals.

Miyazaki disclosed that Logan behaved like this because he aspired to be a dragon, which accompanies the removal of clothing and the use of breath abilities  .

The theme transfers to DS3, where King Oceiros goes mad reading about Seath, and eventually turns into some diminshed form of The Paledrake .

There is again some semblance of Kin, as Oceiros' skin displays a starry composition, and his neck displays fungal growths  similar to those of Master Willem .

The last words of Oceiros concern his invisible son, Ocelot, and the Lothric bloodline is said to have used unspeakable means to create a worthy heir.

 

"The Lothric bloodline was obsessed with creating a worthy heir, and when this proved impossible, resorted to unspeakable means.

Suffice it to say, the path to linking the fire is a cursed one indeed." - Head of Lothric 

Again the theme is reproduction, with a distintly eerie tone. While not conclusive, Seath may have experimented with reproduction to attain immortality. 

In DS2, the soul of the Paledrake was located in the body of the gigantic spider "The Duke's Dear Freja ", marking the spider as Seath's reincarnation.

Which is odd, as Seath's a dragon and not a spider. There's also the corpse of a primordial dragon hanging behind Freja. Perhaps the spider usurped the soul.

There's various signs that Seath's involved, there's a spider breathing sorcery, there's the recurring theme of "The Duke", and The Duke is referred to as "seething".

 

"We once had a master. He created us long, long ago.

But he was born with a fatal flaw. He resented those who had what he lacked, and became fully mired in hatred.

Eventually, he drove himself mad. It was at the peak of this madness that he conjured up we strange creatures.

Our master was a tragically lonely soul. Eventually his solitude eroded his very reason. 

In the end, he never understood...What it was that he truly lacked.

Young human, what skill, you've defeated my master. 

But our master never dies, and he changes form, so that he may seat for all eternity.

Young human you have yet to face your greatest perils." - Manscorpion Tark

 

It's worth pointing out that Dear Freja is made of rock, as it happens Miyazaki's Everlasting Dagons are mineral based lifeforms, which aren't truly alive.

"I'm also a huge fan of the Gaping Dragon. It's part of an ancient race of mineral based life forms, existing since long before the emergence of mankind." - Miyazaki

Then there's the Altar of Despair, where Ebrietas, a white tentacular being, is lying down in front of a spider that's made out of rock.

According to Tark, his master is one who changes form, and never dies. The spider in the Altar of Despair could in fact be Seath's former vessel.

There's other parallels as well. Seath desired immortality, so he clutched the Primordial Crystal. Ebrietas resides near a spider that can "reverse time". 

Freja is a resident of Brightstone Cove Tseldora , a place abound with crystals. It's also full of spiders , which could corroborate Seath's reproductive experiments.

 

Another untold history that might support Seath's reproductive experiments is the mysterious conception of Gwyndolin and Crossbreed Priscilla.

Gwyndolin is the confirmed son of Gwyn, whereas Crossbreed Priscilla is thought to be an unacknowledged bastard.

The problem with both children is that they have no confirmed mother. She's not just nameless, there's nothing in Dark Souls that acknowledges her existence.

Crossbreed Priscilla is part dragon, there is ample evidence suggesting that, but there's no knowledge of any female dragons, let alone one that would mate with Gwyn.

Gwyndolin is another complicated case. For starters he was raised as a woman rather than a man, because the power of the Moon was strong in him.  

"The power of the moon was strong in Gwyndolin, and thus he was raised as a daughter.

His magic garb is silk-thin, and hardly provides any physical defense" - Moonlight Robe 

"Gwyndolin is Gwyn's lastborn and a legitimate god, but he is also a Moon sorcerer.

This wand is boosted by faith, not intelligence." - Tin Darkmoon Catalyst  

Gwyndolin has unusually pale skin, and his lower body has sinister snakes protruding from it . His father displays neither of these traits.

Possible mothers include the Witch of Izalith, the Daughters of Chaos, "Velka", "Gwynevere", "the motherly statue ", or perhaps some barnyard damsel.

The following idea was presented to me by Hexaped: "In Japanese mythology, a lord may conceive of children with serpent appendages if they stem from secret affairs." 

"When a Lord's descendant was of a mysterious, perhaps unwanted, "illegitimate" birth, they were born with abnormalities and serpentine appendages

This suggests these children are all likely born from secret affairs." - Hexaped - Reddit user 
 

Similar myths are found in Europe, myths of demons born from unnatural relations: eggs hatched by roosters or serpents, which then become basilisks and cockatrices.

If Gwyndolin's serpent traits are indeed due to a "sinful" relationship, it would narrow the search for his mother.

One should not look for a queen but for a mistress, a daughter, a wicked woman, a depraved liaison.

Gwyndolin is an adept sorcerer, but he uses no miracles, no lightning spells like those of his father and brother. In terms of abilities he's more akin to The Duke.

 

The Duke is a being from the primordial world, which in Dark Souls is a land of grey crags, archtrees and dragons.

It's a place much akin to the bottom of Yggdrasil, the world tree. Yggdrasil, the ashen tree of Norse mythology, is the structure that holds up the nine worlds.

At its bottom, serpents and dragons are said to gnaw at its roots, endangering the nine worlds, and in Norse mythology, not much divides a serpent from a dragon.

Dark Souls too is ambiguous about the distinction. In DS2, The Watchdragon Parma , which clearly depicts Primordial Serpents, identifies them as dragons. 

"A shield decorated by intertwined dragons.

 The black and white contrast depicts the ebb and flow of the fate of all things living, and the serpentine dragons that watch over the march of time.

The bearer of this shield will be blessed by great fortune in battle." - Watchdragon Parma  
 

The Primordial Serpents themselves are designed like Chinese Dragons   , serpentine and with whiskers, the sort that grants wishes and delivers luck.

Items beside the Watchdragon Parma describe serpents as gods, or as imperfects dragons, or as beings that aspire to be dragons, but have been found wanting.

"A silver ring depicting the snake, both the servant and manifestation of the god of greed, Zandroe.

Greed is traditionally viewed as a vice, but only a fool lets that ruin a good opportunity." - Covetous Silver Serpent Ring - DS2 

"A gold ring depicting a snake that could have been, but never was, a dragon. Fallen foes are more likely to drop items.

Snakes are known as creatures of great avarice, devouring prey even larger than themselves by swallowing them whole." - Covetous Gold Serpent Ring - DS3  

"The serpent is an imperfect dragon and symbol of the Undead. Its habit of devouring prey even larger than itself has led to an association of gluttony.

This silver ring, engraved with the serpent, rewards its wearer with additional souls for each kill." - Covetous Silver Serpent Ring - DS1  

 

In DS3, those of the Path of the Dragon are seen in meditational pose . They cloistered themselves on Archdragon Peak, and have long since turned to stone.

True Dragons are made of mineral, they have scales of stone, the weapons they drop are stone. There's cause to think that dragons aspire to be "still as stone".

During their reign over the primordial world, Everlasting Dragons locked themselves in these statuesque poses , there's no telling how long they remained in this state.

The Stone Dragon  of Ash Lake displays similar behavior, it does not speak, it does not retaliate and it cannot, by any means, be killed.

Śūnyatā - "emptiness/voidness" - is a Buddhist concept that is described as one of fundamental truths of all life, and the path to Nirvana.

By reflecting on the hollowness of the things we covet, on the transience of our pain, and the meaninglessness of our self-love, one can attain true peace.

In doing so, one can ascend one's particular consciousness and acquire oneness with the complete consciousness that is all of existence. 

 

Opponents of Buddhism have interpreted these ideas less ostentatiously, advocating instead that Buddhist philosophy embraces a state of "deadness".

Śūnyatā can just as easily be translated into "hollowness", and Miyazaki himself stated that Everlasting Dragons aren't truly alive.

If one desires to merge one's consciousness with the consciousness of all existence, it's worth knowing what that consciousness is.

If that consciousness is one of an infinitely cruel, infinitely creative, infinitely insane all-father, merging yourself to it is certain madness.

There's also the reprehensible myth of Shumbh and Nishumbh, Buddhist monks that "ascended" into demons at the hands of Lord Brahma.

Shumbh and Nishumbh were granted the power of gods, as a boon for having stayed in the same fixed position, meditating, for 10.000 years.

The demons then raised a giant army and launched an attack on heaven, they won, and ruled the universe for one thousand years.

 

The Path of the Dragon (DS1), and The Dragon Remnants (DS2), are fundamentally PvP covenants, they have nothing to do with peace and meditation.

The myth of Shumbh and Nishumbh cast an eerie shadow over what Dragons are trying to achieve, and what became of The Dragon Remnants.

If the point of "becoming like stone" is all for the sake of becoming a greater demon...then there's nothing remotely redeemable about becoming a Dragon.

 

While there's not enough evidence to conclude that Dragons are this evil, conduct could be the only difference between a Dragon and a Serpent.

If Dragons are those monsters that are well composed, then Serpents are those who are likely to be guilty of misconduct, the insane and the foul.

Another link between Dragon and Serpents, tellingly called "The Imperfect ", resemble Primordial Serpents, but they drop Dragon Scales.

If Primordial Dragons and Primordial Serpents are fundamentally akin, Serpents may be born from Dragons, especially if the Dragons is evil.

Seath's a great magician, he may have manifested both Crossbreed Priscilla and Gwyndolin from his own essence, mixed with that of Gwyn.

This could finally explain how Crossbreed Priscilla came into this world, and why Gwyndolin has such peculiar attributes.

Seath's Soul may have long been travelling across the fabric of time space, creating new abominations where - and whenever he arises.

 

Azathoth

"Outside the ordered universe is that amorphous blight of nethermost confusion which blasphemes and bubbles at the center of all infinity—the boundless daemon sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes."

"Azathoth" is another one of Lovecraft's better known deities. Azathoth is the sole creator of the universe and the high king of all evil gods.

A repugnant mass of nonsense, Azathoth is described as "an idiot god". His creation of the evil gods, the universe and all of life, was nothing but an accident.

Void of consciousness, he creates from the fundamental chaos within his nature. He did it all with the facility of taking a breath, like bacteria excreting waste.

Azathoth is at all times attended by a thin, monotonous whine of accursed flutes, as well as the maddening beating of vile drums.

As it happens, Upper Cathedral Ward has its own musical score, an eerie wail called "Soothing Hymn".

That's unusual for a Souls game, where music is typically reserved for boss battles and hubs, but not other areas.

Ebrietas controls a body covered in curious vents. Judge for yourself if one may compare "Soothing Hymn" to a monotonous whining of pipes.

The eerie wail will continue until you wake Ebrietas, at which point a chorus will start singing, and the music will gain much more pomp.

Using her strange vents, Ebrietas could be the source behind these eerie sounds, the composer of a sinister hymn to "soothe" the monstrous Azathoth.

It's equally possible that her bombastic score is solely for her own honor, a self produced orchestra befitting the hubris of a demon.

 

 

Observations & Trivia

Ebrietas' head displays contorted faces that vaguely resemble the facade of a human skull   

Ebrietas' tentacles have different shapes and sizes. 

Her wings and "arm" tentacles are muscular and a pinkish albino Muscular Arms .

Her upper tentacles are darker and segmented, such tentacles are summoned by The Augur of Ebrietas  and dangle from The Forgotten Madman 

At the top of her "neck" she has smaller, black tentacles that curl upward . These somewhat resemble Gorgon hair.

Ebrietas "sneezes" red blood , but bleeds a variety of blood. The spatter of her non-red blood is black, which is typical of Kin, but not exclusive to them.

Great Ones display great divergence when it comes to blood types. The Moon Presence bleeds red blood, as does The Orphan.

Amygdala bleeds only red blood when in the Nightmare Frontier, but displays mixed blood in The Labyrinth.

The Celestial Emissary bleeds brown blood. Rom bleeds mixed blood in Byrgenwerth, but her Labyrinth equivalent bleeds only red blood.

Ebrietas ejects blood from her veins just before going into phase 2. The Living Failures also do this when they summon Arcane homing missiles.

Ebrietas may have bitten the Gatekeeper of the Forbidden Woods. The Gatekeeper mutters something about a thing biting him.

He's insane, which could mean that the bite caused a Frenzy. If not Ebrietas, it could have been a Celestial Larva who bit him.

Ebrietas reappears in The Great Isz Labyrinth. It's not certain what this means. It's possible Ebrietas is part of a greater species.

Another possibility is that she's simply immortal, or exists across time and space. The other Ebrietas could also represent Ebrietas in a different time.

It's actually possible to jumble the letters of Ebrietas to form Ebri-seat. In DS2, "to seat" is an expression used in DS2 to refer to Seath's lingering soul.

 

Ebrietas Gallery

 

  

   

   

  

  




    • Anonymous

      08 Sep 2017 02:47  

      Not a big thing, but Seath was born without scales. I'm pretty sure it says that in the intro of ds1. Why would he make himself mortal, and then become obsessed with becoming immortal again?

      • Anonymous

        27 Jul 2017 02:49  

        I've just two little things I read far enough to catch before I stopped:
        1. Ludwigs holy blade was inspired by moonlight greatsword, it seems to be an imitation produced to help give church hunters an advantage during the hunt. That said it captures the concept but not the essence of what it mimics - It can be a longsword or greatsword but does not inherently have that same arcane power.
        2. phantasms are the augurs of the Great Ones, That is inclusive of almost all other Arcane hunters tool items - not only the auger of ebritas. The "empty phantasm shell" and "a call beyond" both fall into this category seem to support this inference.

        (I mean no disrespect by stating that I decided to stop reading though,)


        Also it seems that kin (like beasts) were once human, In fact because of Rom we can generalize that "Kin" are humans "blessed" through power of a Great One. The mercury-Blood of kin is an unusual common trait of the kin type enemies. That said "Living failures" seem to be Kin made for ascension (possibly hinted at in their inherent use of celestial arcane powers) - only unable to realize their potential due to some deficiency perhaps a lack of "insight"... For clarification Great Ones are powerful enough to call upon the celestial forces of the cosmos independent of any item/focus, something that the failures are only implied to be able to do together. (which is shown through them all ceasing all other actions to call such forces)
        My question is not how "pale" mercury blood connects the kin but why? Due to the early appearance lore wise, I would sspeculate a potential connection between the multi-blooded Ebrietas (one of if-not the first kin) and the great unseen one Odeon. Ebrietas seems to be more "evolved" than even the failures or rom in its use of and expansion of the power behind "a call beyond". I would also presume that the "true" Great Ones either were never human to begin with OR are kin who have managed to through other means (perhaps insight related, or related to the most powerful Great Ones) managed to ascend.

        I would also suggest to the person who mentioned star sounds that there could be a relation between them and several of the caryll runes that "inscribe inaudible sounds" of what they represent. Perhaps the song is a "star sound" representation of of the thing that comforts most the kin/great ones. Perhaps Ebrietas is "singing" the wisdom the Great Ones blessed her with...

        • Anonymous

          22 Jun 2017 06:14  

          I just noticed after defeating her in the Isz Chalice that her "blood" is actually silver, not black or brown. I gave her a visceral attack, and was drenched in both red blood and an undeniably glistening silver fluid. This prompted me to, uh, dissect some other Kin enemies, and I quickly realized they also bled silver, not brown or black as you suggest. Normally this this is difficult to see, but when wearing all white attire, especially the White Church set (female), the color of enemies' blood becomes much more distinguishable.

          Each the brainsuckers, celestial mobs, celestial larvae, Celestial Emissary, and Ebrietas all bleed this silvery fluid (the only Kin enemy that bleeds red is the Garden of Eyes, for some reason). It's no wonder that brainsuckers and celestial mobs frequently drop QS Bullets, far more often than any huntsmen. Could this fluid possibly be mercury? Is their metallic blood the reason they're so weak to Bolt? I wonder if in the world of Bloodborne, mercury results in madness, but also vice versa.

          • 14 May 2017 23:12  

            The note about the music that plays in the Upper Cathedral Ward intrigued me. Examining the song, "Soothing Hymn," it's anything but; it's a horrifying mix of shrill squeaks, haunting, chalky resonances, and low, stuttering growls. It'd be standard fare for any unsettling horror environment, and otherwise serves to very well make the dark hallways of the environment very foreboding. But, nothing in this game being as it seems, I decided to examine further. These sounds are too irregular and random to simply be background music, too alien. My insight was prompted by the revelation that I'd heard this chordless music before, and the realization that these sounds are ACTUALLY alien.

            It's true that sound doesn't travel through space because there's no medium for it to travel. But the idea that space is completely silent is only partly correct. Space is loud with light, radiation, and magnetic fields which falter and ebb like a flag waving in the wind. Search up youtube for any video involving "star sounds" or "planet sounds," and you'll get a few video results for the magnetic resonances that certain planets or stars produce, translated into sound. The similarities between "Soothing Hymn" and these resonances are too much to be simple coincidence, at least in my opinion.

            This is my own speculation from this point on. To a "Child of the Cosmos" or "Child of the Stars" (Kin, perhaps?) the melodies of the blackness between stars would be quite familiar, and perhaps even a reminder of their home. In human terms it'd be the equivalent to listening to the wind rustling through the leaves of trees, or maybe more like windchimes though with solarwind playing across whole planets rather than metal or wooden chimes. One would think, to a creature from the blackness of deep space, that these sounds would be quite "Soothing." It's also possible that such a creature, stuck on a planet and within a magnetic field, can't hear them or hears them only faintly and distorted as if listening from under deep water. She might sing them to herself from memory in the absence of such sounds occurring naturally.

            The reason why the "Soothing Hymn" exists is now still subject to debate. The note in Rakuyo's theory states that perhaps Ebrietas is producing this melody herself. This wouldn't be too much of a stretch, as it's akin to a woman singing to herself, perhaps much like the Winter Lanterns, and it is atypical to hear music outside a boss fight or hub. But if this is the case, why is Ebrietas singing this "Soothing Hymn?" Perhaps she does so to comfort herself, alone and "Left Behind" she sings music that reminds her of home. Maybe she sings to the Altar of Despair, or Altar of Grief, being the corpse or shell of a Vacuous Spider.

            Personally, with the references to dreams, sleep, and children, noting that this takes place under an Orphanage, I would think that the song Ebrietas may be singing, the "Soothing Hymn," is actually a lullaby. Perhaps she sings it to herself, a Daughter of the Stars who sings a song the Stars themselves once sung to her. Perhaps she sings to the dead Vacuous Spider, a song sung to a corpse that it might find peace on whatever plane of the Nightmare it has ascended to. Maybe the Vacuous Spider is her former shell, and she's grieving over her lost and perhaps less lonely childhood. Whatever the reason, it just raises more questions, though in my own speculation, any interpretation just serves to make the scene so much more sad. I'm of the opinion that a translation of the lyrics in the Ebrietas boss fight music might reveal more clues, as rough (generous, more like coarse) translations do provide a few speculative clues.

            • Anonymous

              12 Jan 2017 04:56  

              I think in all likelihood ebrietas is the source of all kin, I've always found it odd that two great ones are kin yet some aren't, how and why would this be? Rom is suspected by many to has been a byrgenwerth scholar at one point, and we know that iosefka was capable of turning humans into celestial minions which are kin and the emissary is physically identical to the mobs in all but size but can shrink to hide among them, to me this means that the emissary is in all likelihood the successful product of the choirs efforts, an artificial great one created by human hands, it's the only explanation for the uniformity between the emissary and the mobs, all other kin were failed attempts through different techniques or methods most likely but were all likely born from ebrietas' DNA hence the name kin which refers to one's relatives, Rom is speculated to has been blessed by kos and became a great one as a result, but the alter of despair was likely the source of this transformation, it's name and form suggest the alter is a former great one that ebrietas continues to mourn hence the name, I for one think the alter itself is likely the so called holy medium, it makes perfect sense, Rom was made in its image and the apostles that take the form of spiders are likely the result of attempting to replicate roms transformation, human then human headed spider then regular apostle then child of rom, but only rom can produce true children of rom and the other spiders are failures just like the celestial mobs, but the children are just familiars and not people like the apostles in my opinion, anyway that's why rom guards the secret of mensis, because mensis is a faction of the choir and hence her comrades as she was thought to be a scholar herself, she's protecting them from the interference of outsiders and hiding the truth from yharnum to keep its citizens complacent, ebrietas contacted through the augurs found in the chalice dungeon or perhaps hamlet, once the choir had her attention she allowed her presence in their facility to mourn the great one in the alter, it's corpse still having power just as the shell of a phantasm does, it only works on the vileblood queen simply because hers are the only remains one is given the option to place there, most other human remains are used in chalice rituals and therefore a hunter wouldn't think to put them on the alter especially since they hold no meaning to the hunter, after all the hunter didn't know them but he/she knew the queen, and not only that but the alter suggests that great ones are attemporal to some extent meaning that the laws of time itself don't apply to them at least not in the same way which would explain how they can be killed in the main game then reapear in the chalice dungeons

              • Anonymous

                Daughter of the Cosmos, found in the Orphanage.25 Jul 2016 18:19  

                Could there be a connection between Mother Kos, also called Kosm by Micolash, and Ebrietas? I find the similarity between Kosm and Cosmos odd... If Ebrietas is the daughter of the Kosmos, found in The Orphanage, there could be some relation between her and the Orphan of Kos. IDK, just a thought.

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