Help
Help


Ebrietas, Daughter of the Cosmos

Ebrietas.jpg
General Info
hp.jpg blood_echoes.jpg Location Drops
12493 36300 Altar of Despair Great Isz Chalice
21223 77925 Great Isz Chalice Isz Root Chalice
Defenses
physical_DEF.jpg VS_blunt.jpg VS_thrust.jpg --
252 336 101 --
blood_DEF.jpg arcane_DEF.jpg fire_atk.jpg bolt_DEF.jpg
168 170 60 55
slow_poison_RES.jpg rapid_poison_RES.jpg VS_beasts.jpg VS_kin.jpg
999 999 No Yes


Ebrietas, Daughter of the Cosmos (星の娘、エーブリエタース Hoshi no musume, Ēburietāsu lit. "Ebrietas, Daughter of the Stars") is a boss and a "Great One" in Bloodborne.

Ebrietas, Daughter of the Cosmos Information

 

Location

 

Drops

 

Combat Information

  • Attacking from the sides or behind is difficult as her turn speed is high and her attacks sweep very wide. It is however possible to get stuck between her two tails where you are relatively safe against attacks. Repetitive strategies are undermined by her wide move set and unpredictable nature.
  • Attacking her chest is a decent strategy, as her attacks are telegraphed more (some will even miss if you're too close to her). Learn how many hits you can get in before you should dodge away. She is also less likely to charge attack if you're close enough. The belly slam attack, which is more common should you focus her chest, is a great opportunity to put some damage into her.
  • Her laser beam attack is avoidable by running in a large circle around her.
  • Her head is the weak point in the fight and will take bonus damage, an effective strategy is to use the Cannon in the fight and shoot her head. Then she will drop down, allowing for a Visceral Attack. Immediately after the completion of the visceral attack you can charge up an attack with a long weapon. She will not recover from the Visceral Attack in time and the full R2 will make her available to other Visceral. Alternatively, hit her head with Burial Blade charge attack.
  • If you do not have the Cannon you can still lure some of her attacks to lower the head and have a clear attack. However, this strategy is risky because sometimes she'll do a charge attack, with terrible consequences for your HP (and is difficult to dodge properly).
  • It is best to just dodge her attacks and stand behind her or to her side, then hit her. Repeat this procedure with a Bolt Paper imbued weapon and she will be down in no time.
  • Like most Kin she is noticeably weak to Thrust damage. Works wonders when combined with Bolt Paper.

 

Lore

 

Moveset Description and Counter
Head Slam Slams head down in front of her, if the player is at close range.
Grab Grabs the player and eats them inducing frenzy... this attack can be a KO 1-hit if the player health is less than 1000.
Tentacle Swing Swings either her right or left tentacle at the player .... can swing in a combo if the player is still close enough.
Charge At close, mid, or far range, she will perform a charge attack that does massive damage. Extremely difficult to dodge.
Flying Used to gain some distance from the player. May cause damage if close by when taking off or landing.
Flying Head Slam If the player is in the mid-range, then she will fly into the air a bit and do a head slam at the player. Causes high damage.
Body Slam Smashes whole body on the player.
Spit Blood Spits blood at the player causing damage and inducing frenzy.
A Call Beyond Summons a large number of arcane missiles that she then unleashes onto the player, causing enormous damage. Comes in three waves. Constant movement or dodging can avoid them.
Damage Aura Casts an aura around herself that makes the player take constant damage while at close range. This is cast when her HP approaches 50%.
The aura also damages her, though not quickly enough to matter much, unless she is already near-death. (possible bug?)

 

How to deal with her dangerous charge attack

She can charge at player at any time at any range and most of the players get one shot killed or left barely alive especialy in the chalice dungeons. She signals pretty clearly when she is about to charge at you but dodging it is extremely difficult. However there are ways. The most important thing to know is that getting hit by her tentacles does the highest damage. Getting hit by her charging head or torso can left you alive with very little health.

  • If she charges when you are at close range there is very little to do but to stay still and take the hit from her head to avoid getting one shotted. If you try to dodge or walk to her sides you almost always get hit by her tentacles.
  • If you are pretty far away from her and she charges just dodge straight away from her or slightly to your left so that her charge can't reach you.
  • The most difficult distance to deal with the charge is the medium range. However the medium distance is one of the best places to be if you want to attack her. There are rare occasions when player can dodge left or right to completely avoid the charge but spotting these situations is very difficult. However one of the safest strategies to try to dodge the charge is to learn how to identify the attack very early, walk straight away (south) from her with no target lock and just before her charging head touches you dodge roll southwest. The charge even tilts the camera slighty to one side and helps to spot the time to roll, though player has to adjust the direction of the roll according to the camera angle so that player won't roll too much left (west). If done right player will roll to a place where he/she even dodges the tentacles barely. If however the player was too close or rolled too late he/she gets hit by Noodle-Face' head which most of the time will not one shot kill.
  • If you are bad at rolling and have trouble dodging the charge attack at medium distance use a running tactic. Every time boss tries to melee attack in any way just run straight away to avoid it. If it is the charge attack turn left or right before the charging head catches you. This tactic suits for hit n' run if the attack is body slam or some other easily punishable attack instead.

 

Strategy 1 (Provoke Head Slam)

Simple fight, just cross over to brush the chestt, provoking head slam attacks, keep towards the front, as close as possible, (touching), to avoid provoking the tentacle and laser attacks. High Physical Resist Armor, (Yahar'gul is fine), to mitigate the tentacle attacks. Rush Noodle-Face, and roll in, then move to the left, staying very close in, (touching). Touching the chest like this will provoke the head slam attack. Take a few swings, taking note of your Stamina. Cross over, (or not), but touch the chest, to provoke another head-slam attack. Go back to one of the sides, close in. When the head drops, take a few swings, repeat. When hit, just use a vial instead of attacking. The attack you have to worry about is the left arm/tentacle swinging around to the right around the body, which is not an issue if you move behind. When Noodle-Face starts doing anything out of the this pattern, (like jumping around, spamming a cross over attack, etc), just hold your fire, and defend, waiting for the head slamming to start up again.

Strategy 2 (Endurance Battle)

Apart from all the above, I found my own way to kill her. It probably takes the longest, but it's the most safe of tactics. Step one...Don't lock on to her. What you wanna do is stay a medium range away from her (just out of reach of her tentacles) and circle her. At this range, you'll be at a range where a charged R2 from, let's say, Ludwig's Holy Blade in its transformed form (the great-sword), will always hit her when she head-slams..unless you ran a bit too far from her.

Soft-mention: it's not worth attacking her when she head-slams with her tentacles cause it's hard to hit the any sort of R2 on her tentacles, or even head, without possibly retaining damage with getting in, then getting out. It's because she recharges herself fast when she does her head+tentacle slam. I often can only get a single R1 in cause I stay relatively far in order not to die (if you get hit with the tentacle+head-slam, it will either damage you for all your hp if all hits connect or outright kill you). For this phase of the fight, up until like...the 40-50% hp mark, I didn't use any vials. Besides maybe 1-3.

You basically wanna circle around her constantly (not locked on, as I said), and when she charges, that's when you have to dodge/roll in the direction you're running. I ran left, so I'd often dodge left or else fear getting ~half my hp rammed. When she head-slams (she has good differentiated indicators for when she charges or head-slams), that's when you start to walk forward...but not too far as to get hit by the head-slam. Remember, your weapon's range, especially for something like the transformed Ludwig's, which is pretty long on its own. If your weapon is at...Let's say...+6, like mine was..And if you have a decent 30 strength (to also use the cannon), this fight should be breezy with this strategy. A charged R2 will often do 900-1k damage at 30 str and whatever dex. Careful though. At under 50% hp, he gets more aggressive and gains some arcane moves after he 'buffs' up (this is a time to R2 him as well, by the way)..A meteor which he never used on me, and some mini-soul spears that you can dodge by literally just constantly running (you don't need to sprint). This part of the fight was when I used the most blood vials because I got a bit aggressive (you get kind of bloodthirsty once he gets to 30% hp). Also, wear the Yharnam Hunter's gear. It has the most total frenzy resistance (or just use the Deep Sea rune for +200 Frenzy resistance...Or both.)...I believe the aura around him causes frenzy if you're in it for too long. In any case, the aura also causes damage. So you don't wanna be in it for too long nevertheless. I used about 12 blood vials total cause I knew I'd kill her with this strategy. Just had to be patient, keep my hp high, and not over-commit stupidly.

You can also employ use of the cannon at 30 Str and 13 Skill. (keep your bullets at max+5 via the Up-arrow on the DPAD). You do need to time it well as to not get hit by her as well as shooting her head. I only used the regular 2 cannon shots, but if you keep your bullets at +5, you'll be able to use more (Cannon takes 10 shots...you have 25 if you +5 yourself (20 normally), use cannon, then +5 yourself again..rinse and repeat...Although, I'm unsure if it will subtract from the +5 or the actual bullet count. In any case, you'll get at least 3 cannon shots to work with...each doing like ~600 damage to its head).

Strategy 3 (Pull Her to the Entrance)

Another option is to lure the boss back towards the narrow hallway by the fog doorway through which you entered the boss chamber. Pull her, then run back there, hugging what was the right side when you first came in (and faced the boss) but is now the left side (as you run back to it, away from the boss you just pulled). After she meanders over to you, she will charge you with her head. Whack it, should you so desire. Once she recovers from this move, your job is to consistently move clockwise, staying behind the boss and beating the living daylights out of her tails. I used lightning paper when she was at about 55%. Why 55%? At about 50%, the boss goes bananas. However, by using lightning at 55%, I was able to begin a combo with my threaded cane +9 that got it to about 40% and caused it to drop its head down. Then, I wailed on the head repeatedly. When it picked up its head and started doing stuff again, this head bashing had reduced its life to about 5%. Only then did it finally get its aura and laser beams ready. It was dead before the aura could affect me or the lasers could fire. This was on NG+ (2nd time through); I am level 157. I used the 15% to max stam., the all dmg. reduction by 4%, the arcane dmg. reduction by 7% (which wound up being unnecessary), and stamina recovery speed up (the best of the covenant runes by far, in my opinion). It beat me about 75 times before I tried this technique; I killed it my second attempt using this strategy. The first time, I got it to about 10%, and the boss wised up and moved out of the hallway by the doorway and lasered me. Being in the narrow hallway, I had nowhere to dodge. The second attempt, I timed my use of lightning paper better to preclude this from happening. I died more to Noodle-Face than all other bosses combined, if that gives any solace to others.

Strategy 4 (Kirkhammer Strategy)

If you're using a strength build, get the Kirkhammer (Also known as the Hammer of God Killing) fortified as much as possible. Use every buff possible (Bolt/Fire paper, Empty Phantasm Shell, Bone Marrow Ash, etc.). Try to keep your health at max as much as possible, as some of her attacks, mainly the head slams and arcane barrages, can one shot you if she gets you on a counter. Taking the Clockwise Metamorphosis rune is helpful, as more health is always fun. Also, taking Great Lake and Lake for the physical defense helps out a lot as well, because the only non-physical attacks Noodle-Face has are easily dodged, and the Arcane Barrage will one shot you anyway.

The fight has two phases, but the strategy should be the same for both: stay to the boss' right side, and make sure NOT to lock on with the camera. You'll be able to dodge every single one of her tentacle sweep attacks this way with a fair bit of good timing on your part, and at random times, she will perform the head slam attack. This is your chance to get a charged R2 off on her with your Kirkhammer (Or whatever lesser weapon you happen to be using), which, when I used it at level 65 and with 35 strength, caused about one sixth of her health bar in damage (Sorry, I don't remember the exact numbers). Stick with the Kirkhammer's hammer mode the whole time (Or whatever other transformed mode you have for your lesser weapon), as Ebrietas' recovery time on her tentacle sweeps is long enough to potentially get a charged R2 off if you stay on her right side and sometimes her back. While it does decreased damage when not used on her head, it will still deal a decent amount of damage. When Ebrietas is charging her constant AOE up, which occurs at around 50 percent HP, you can get another charged R2 attack on her head. If you pull it off, her health will be fairly low when the phase starts. Her attacks will be faster in the second phase, but still stick to her right side just as before. If your HP is getting low because of the AOE, you'll have plenty of time to pop a blood vial in between her tentacle sweeps. When she pauses and clenches up, she's about to cast her Arcane Barrage. The easiest way to avoid this is to just run to either your left or right, as dodging seems to be a bit...dodgy when trying to avoid this attack. Usually after this attack, you'll find yourself at medium range. She'll either use her blood spit attack, or try to charge you at this point. If she charges you, DO NOT DODGE (Sorry Piccolo). Instead, run to the left or the right. Dodging this attack is incredibly tricky, and you'll almost always end up getting hit by one of her tentacles as soon as you come out of it. If she uses the blood spit attack, run as fast as you can back to the original position, avoiding the slow blood spit attacks of course. You'll have a moment to pop a vial or get in another hit once there. The one thing that can really annoying about the positioning here is when Ebrietas uses her jump/float thing, she has a chance to hit you when she moves. If she does, you'll lose a bit of health, but more importantly, you'll miss the chance to get an easy head attack on her when she lands. Another benefit of being in this position during the fight is that she won't use some of her attacks on you, such as the charge or the grab. Even if you don't have the Godhammer, staying to her right side will make the fight significantly easier.

Strategy 5 (Depth 5 Chalice Dungeon strategy)

Do not use target lock. Use a heavy hitting weapon and concentrate only on hitting her head. Attack after her head or body slams and the single right hand smash that makes her lower her head a little too. Dodge all the other attacks and do not attack even when she merely jumps. Kirkhammers moveset is the best since R1 attack swings high and hits her head often even without target lock. Keep aggressively medium distance and stay directly in front of her. Staying too far away triggers the dangerous charging attack too often and staying too close makes dodging hard. Remember always to have plenty of open space behind you that you can dodge her charge attack and she won't squeeze you between her and a wall. When she is close to 50% health use a bolt/fire paper and when she is about to enter her second phase smack her head to hopefully stagger her, interrupt her long Aura attack and get a visceral attack. Right after visceral attack take two steps forward and hold R2 for hammers charge attack which often gets a free and heavy hit on her head.

Strategy 6 (Ludwig's Holy Blade - L2+R2+Visceral)

For this strategy, a Beast Blood Pellet is what I found most effective for a 30 Strength and 20 Skill set with a +9 Holy Blade. Use it as you approach, dodge into her first sweep, back up, and L2 her in the face. From here, back up as she comes back from the lesser stagger, and dodge left for her head slam. Charge and hit her with an R2. Repeat Lesser stagger using L2 when she recovers from R2. Visceral when able. Rinse and Repeat. Due to her AI, I was able to kill her without her leaving her initial combat stage. You may be able to stack a Flame/Bolt paper to do so more quickly.

Videos

(( Please respect these guidelines ))
- Mhazard Mhazard-
- Mhazard Mhazard-
- NeoMerdien NeoMerdien-
- Lucians_sword Lucians_sword-
- Kamies Kamies-
- Artorias80 Artorias80-

Note & Trivia

  • For some odd reason when she charges she may end up instantly killing you, (this is probably due to both her arm and tentacle hitting you getting double the damage) if you have a problem with this your best possibility is to stand still and get hit by her head. This sounds backwards but it's worked for me (I was in the Isz chalice dungeon with only 18 Vit she kept instant killing me but when I got directly hit by her head I survived with 20% health left).
  • On the second attempt and onwards she will not be idle until attacked, but it is possible to sneak up on her, like with most normal mobs.
  • The elevator bug (that left Ebrietas lift and elevator inoperable ) was fixed in Patch 1.03.
  • The appearance of Ebrietas is heavliy based on Cthulhu from H.P. Lovecraft's novel The Call of Cthulhu.
  • In the oldest trailer of Bloodborne (), Ebrietas was originally a boss for the Grand Cathedral, she was replaced by Vicar Amelia.
  • Despite the "Make Contact" -gesture been close by Ebrietas does NOT give you anything if you use it on her before making her hostile
  • The damaging aura she summons during phase 2 consists of tiny stars which rotate around her like fireflies. Oddly enough, this aura also damages her and can even kill her if you wait long enough.
  • When she uses A Call Beyond she summons from the cosmos directly. The Living Failures do something very similar.
  • She has winking False Eyes where her wings connect and the black tentacles along her neck could be a kind of hair.
  • Despite her title as "Daughter of the Cosmos" she does not infact have said cosmos in her mouth as some have claimed. It is instead a round mass of flesh with dozens of black eyes set in it. This mass does somewhat resemble a nebula full of stars at a glance though.

 

Gallery

 

Ebrietas Back.png



Ebrietas Charge Crop 1.png


Ebrietas Regal Swat.png







    • Anonymous

      17 Sep 2017 20:25  

      Easy strat - Big weapon that hit for alot like kirkhammer or ludwig's sword buffed with lightning, summon mensis and then stab her in the ass till she dies. if mensis dies then circle strafe and stab stab stab or cannon your way to victory.

      • Anonymous

        14 Sep 2017 21:55  

        I swear to God, I have zero issues with any bosses except this b***** it seems to be entirely based on luck whether or not she will spam a call beyond then immediately charge me.

        • 02 Sep 2017 22:26  

          I frankly found this ***** quite underwelming, for an optional boss...I mean, I was not too overleveled (a quality 35/35 build, at the moment of the fight, with 50 vitality and 40 endurance, plus 14 Bloodtinge)...used a Ludwig Holy Blade +9 buffed with bolt paper, and....in all honesty, I had far more troubles with Father Gascoigne. I kicked the***** out of her first try, using only 5 blood vials...and I'm not that good as a player

          • Anonymous

            04 Aug 2017 05:21  

            So is there really no way to effectively dodge her charge? I can fight her quite well but the charge always gets me.

            • Anonymous

              22 Jul 2017 09:10  

              If you are running an arcane build (50), summon Damian of Mensis before entering the chamber.. He will engage Ebrietus with an array of arcane attacks (call of wild, arcane bolt) from a distance and you can complement his attacks with yours.. Use oil urn + molotov for some nice dmg and if you are out of those, then use executioner's gloves to chunk it's HP down.. Don't let Dmaian do all the work, if it is focusing only him then he'll get killed soon.. make it switch focus on you every now and then.. I was able to kill it this way without landing any physical attack except for a visceral when it got staggered..

              • Anonymous

                20 Jul 2017 22:56  

                I was able to put this beast down in less than 2 minutes by wailing on her with a +10 saw cleaver and 2 bolt papers, putting good use to the cleavers trick combo (R1-L1-L1, etc.) Stats and equipment as follows:
                Vitality:18 - Endurance:18 - Strength:34 - Skill:25 - Bloodtinge:30 - Arcane:15

                Saw Cleaver +10 with following Blood Gems:
                -Tempering Damp Blood Gem (5)
                14-Droplet:Physical ATK UP +18%
                -Tempering Damp Blood Gem (5)
                14 - Radial: Physical ATK UP +12.6%
                Boosts rally potential +2.3%
                -Cursed Tempering Damp Blood Gem (5)
                14 - Droplet: Physical ATK UP +19.8%
                WPN durability DOWN -54

                Caryll Runes: Moon 1st tier - Moon 3rd tier - Heir 2nd or 3rd tier (just realized those didn't do a damn thing for me! hahaha) and hunter rune.
                As far as armor, I just wore the regular hunter set.
                when I first entered the boss room I ran up to just before the puddle the beast is sitting in, then snuck behind her, imbued my saw cleaver with my bolt paper and hit her with a charged R2 attack. After that I just relentlessly unleashed the trick combo's (R1-L1-L1- so on so forth until stamina is depleted) and dodged away long enough to heal before going back in (I was mainly directly in front or behind for most of my strikes, as close as I could get) and spamming her again with the combos. She was done in no time (less than 90 seconds I want to say) I used 2 bolt papers and maybe 5 or 6 blood vials.
                HOPE THIS HELPS SOMEONE - GOOD LUCK!
                -GrizLynch

                • Anonymous

                  16 Jul 2017 16:24  

                  so uhhhh..... anyone gonna make mention how she straight-up resembles the entirety of a woman's reproductive system? or is everyone visiting this page a male?

                  • Anonymous

                    03 Jul 2017 17:40  

                    The last couple of times I've fought her she immediately picked up Damian and ate him leaving me with zero help. Any help for a skill build besides "don't die" or "don't use a skill build" ?

                    • Anonymous

                      29 Jun 2017 02:43  

                      Does she deal physical or arcane damage? or some other type of damage aside from Frenzy bc that Frenzy can be a bag of crystal lizards near a cliff without Frenzy runes and Sedatives. Also be sure to have a way to get insight back as you can easily avoid the frenzy problem by spending all your insight on Blood Rocks. Good way to farm insight is to repeatedly do the first Pthumeru (NOT ROOT bc you get the same layout and bosses each time) dungeon and for the cost of 5000 Echos you can get 8 insight easy, more if you are lucky with your loot.

                      • Anonymous

                        22 Jun 2017 05:24  

                        Ludwig's Holy Blade with all offense poured into Bolt ATK, just as I do with all the other "aquatic" Kin enemies.

                        She's considerably resistant to Fire, but Bolt is her worst nightmare. I prefer the head-slam provocation tactic, so I typically keep locked on to her head, and Ludwig's Holy Blade +10 with ~550 Bolt ATK does roughly 1500 HP of damage with every hit to her noodle face, transformed or no, without the bother of having to recharge as you would with the Tonitrus, and LHB has about five times the durability. When she bows her head down to create the sonic aura, really let loose on her head as she'll be immobile for a few solid seconds, in which time you'll be able to rack up a combo of about 5000 damage (this is on NG+7, mind you).

                        The Accursed Brew is also extremely helpful whenever she "dodges" from side to side (she kind of just floats very slowly in a wide arc without attacking), or when she tries to grab you and vore you. Just make sure you're out of her range, and the Accursed Brew normally does about 900 damage when it cooks her noodle face.

                        The biggest challenge, of course, is dodging her charge. Wait until she starts to actually move and dodge TWICE to either the left or right. Sometimes her back tentacles will still hit you, but they'll do far less damage than her body itself, and you should be able to recover a bit faster. DO NOT TRY TO RALLY BACK YOUR HP! Stick to blood vials, even if you've got the Burial Blade or Hunter Axe equipped. She'll whip around incredibly fast if you attack her backside, and you probably won't even see it coming. There's a ton of room to make dumb mistakes in this fight.

                        • Anonymous

                          16 Jun 2017 05:39  

                          Im running an arcane build and using ludwig's +9 with fire I wrecked ebreitas like it was nothing.

                          Stay close to the center and dodge some of the attacks so eventually it will slam down and expose its head for almost 2k damage combos

                          • Anonymous

                            11 Jun 2017 00:57  

                            Mean glitch happened on my friends playthrough with Damian, he just sat at the doorway, not going through an watched my friend get killed......

                            • Anonymous

                              01 Apr 2017 23:04  

                              Gotta laugh at that Kirkhammer strategy, as it suggests using a blunt weapon on a boss that has extremely high blunt defense. It's clear that the person who wrote it just swears by the weapon, as calling it "the hammer of god killing" betrays a lack of knowledge of how bad it is against kin bosses. I'd suggest using literally any other weapon (aside from the Beast Cutter, which has the same issue).

                              • Anonymous

                                04 Feb 2017 02:17  

                                All I did was hid in it's tail and repeatedly charged R2 it with the Hunters axe, after summoning the other hunter to use as a distraction. We both black eye'd her to about 30% health because she somehow knocked me out of her tail area (failed 2 viscerals, but I'm over leveled so I don't care), I got back in after running out of bullets and finished her off.

                                • Anonymous

                                  16 Jan 2017 22:07  

                                  I summoned the Hunter, waited until he got aggro and then i just R2ed it with my Firepaper buffed Ludwig until it was dead.
                                  The Aura does not much dmg, about as much as transformed Chikage.
                                  The only 2 Things you have to be careful of is the Charge (it did one charge that didnt even hit me) and its Lasers.
                                  For the Lasers just sideroll...
                                  Funny thing tho, when i swung the Killhit, it also casted the Lasers which killed me after it was dead....still a win with Echoes back + Chalise ^^

                                  • Anonymous

                                    24 Dec 2016 01:25  

                                    People have trouble with the charge attack, seriously? As a first time souls/BB player AND my first fight with her I consistently managed to avoid it from far and mid range. Not as damaging as some say, either.

                                  Load more

                                  Chat