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Church Pick

church_pike.jpg

Imprints (Normal)

radial.pngradial.pngtriangle.png

Imprints (Uncanny)

radial.pngradial.pngwaning.png

Imprints (Lost)

radial.pngtriangle.pngwaning.png
Damage
physical_atk.jpg
blood_atk.jpg
arcane_atk.jpg
fire_atk.jpg
bolt_atk.jpg
88
--
--
--
--
slow_poison.jpg
rapid_poison.jpg
VS_kin.jpg
VS_beasts.jpg
durability.jpg
--
--
100
100
250
Requirements & Scaling
strength.jpg
skill.jpg
bloodtingue.jpg
arcane.jpg
qs_bullet_use.jpg
9
E
14
D
--
-
D
--


Church Pick is a trick weapon in Bloodborne. It was added with The Old Hunters DLC. There are 3 versions of this weapon: Normal, Uncanny and Lost. The only known differences being the Gem Imprints and the locations in which they are found.


" One of the old trick weapons of the Healing Church, a hunting weapon formed from one of the giant picks that appear in old beast tales.

The Church Pick initially serves as a large sword, but when transformed functions as an extended war pick. In spite of its origins, it is a highly practical weapon."



Church Pick Information

  • This weapon counts as Righteous & Serrated
  • Transforms from a short spear to a war pick.



Location



Normal

  • The Hunter's Nightmare: Dropped by a hunter wearing Yahar'Gul set (presumably, this is the summonable Old Hunter Defector Antal) in one of the cells that you open with the Underground Cell Key from the Research Hall. To make this battle simple, attack him through the door with a strong R2 attack, then leave the room. He will lose sight of you and his AI will return to a standstill behind the door. Rinse and repeat until dead.


Uncanny Church Pick

  • If you have the normal version: Create Glyph 8i29rqz3 (Pthumeru Labyrinth) and buy from Bath Messengers up a ladder from the main room for 16,000 Blood Echoes.


Lost Church Pick

  • If you have the normal version: Create Glyph 8i29rqz3 (Pthumeru Labyrinth) and buy from Bath Messengers up a ladder from the main room for 16,000 Blood Echoes.



Player Notes

  • This weapon counts as Righteous & Serrated.
  • The transformed L2 attack does very little damage, but has a large stagger effect. This can be used to combo enemies which normally cannot be stunlocked by R1 attacks. (The snake-headed men in Forbidden Woods are an example)
  • When transformed, all attacks deal Thrusting dmg. This makes it very effective against enemies weak to thrusts (brain sucker, celestial mob) and allows the setting of powerful "adept" blood gems.
  • The transformed R2 attack (uncharged) has very good range.



Stats/Scaling

trick_weapons.png
physical_atk.jpg
blood_atk.jpg
arcane_atk.jpg
fire_atk.jpg
bolt_atk.jpg
slow_poison.jpg
rapid_poison.jpg
VS_kin.jpg
VS_beasts.jpg
strength.jpg
skill.jpg
bloodtingue.jpg
arcane.jpg

+0

88
-
-
-
-
-
-
100
100
E
D
-
D

+1

96
-
-
-
-
-
-
100
100
E
D
-
D

+2

104
-
-
-
-
-
-
100
100
E
C
-
D

+3

112
-
-
-
-
-
-
100
100
E
C
-
D

+4

120
-
-
-
-
-
-
100
100
D
C
-
D

+5

128
-
-
-
-
-
-
100
100
D
C
-
D

+6

136
-
-
-
-
-
-
100
100
D
C
-
D

+7

144
-
-
-
-
-
-
100
100
D
B
-
C

+8

152
-
-
-
-
-
-
100
100
D
B
-
C

+9

160
-
-
-
-
-
-
100
100
D
B
-
C

+10

176
-
-
-
-
-
-
100
100
D
B
-
C


Movesets & Videos

Church Pick Moveset
Regular Moveset
Move
Damage Type & Modifier
Stamina
Effect
R1 Combo
1.00x, 1.03x, 1.07x, 1.12x
20
Thrust, followed by a horizontal sweep from right to left, followed by a downwards diagonal backhand slash from left to right, then a slight uppercut finish starting from the right foot.
Backstep R1
1.00x
30
Performs a horizontal sweep from right to left.
Dodge R1
1.00x
30
After the roll, performs a thrust.
Dash R1
1.10x
30 (+run)
Performs a backhand sweeping horizontal arc, from left to right.
R2 Attack
1.37x
40
A forceful thrust.
Charged R2
1.79x
55
An arching and wide ranging uppercut which begins behind the player over the right foot and ends above the left shoulder.
Backstep R2
1.31x
45
Performs an overhead ground slam.
Dash R2
1.47x
50
Performs an overhead diagonal slash starting over the right shoulder and ending at the left foot.
Leap
1.53x
50 (+run)
Performs a leaping overhead slam.
Transform Attack
1.26x
30 (+x)

Transformed Moveset
Move
Damage Type & Modifier
Stamina
Effect
R1 Combo
1.10x, 1.05x, 1.05x, 1.26x
25
Backhand overhand downward slam, followed by a horizontal sweep from right to left, then a horizontal sweep from left to right, followed by an overhead slam, horizontal sweep from right to left and then a horizontal sweep from left to right.
Backstep R1
1.00x
30
Performs a downward diagonal slash ending at the left foot.
Dodge R1
1.00x
30
Performs a diagonal uppercut starting at the right foot and ending above the left shoulder.
Dash R1
1.05x
35 (+run)
Performs a backhand sweep slash from left to right.
R2 Attack
1.47x
45
Horizontal sweep from right to left with a slight uppercut and a momentary windup pause.
Charged R2
2.00x, 2.21x
70
An overhead slam that begins with the appearance of an imminent sweep, then reorients to the overhead slam.
Backstep R2
1.37x
50
Performs a wide backhanded slightly diagonal sweep from left to right.
Dash R2
1.47x
50 (+run)
Performs an overhead ground slam.
L2
.53x
20
Performs a shortened backhand horizontal swipe from left to right with the weapon ending perpendicular to the player rather than a complete circular follow through. The attack is the same for every iteration (dash, dodge, backstep, etc)
Leap
1.58x
50
Performs a leaping overhead slam.
Transform Attack
1.42x
35 (+x)


Trivia

  • The Church Pick And The Hunter's Axe both have similar appearance. When transformed, both are wielded as a polearm and have the same de-transformation attack. The only difference apart from the Church Pick having a slightly more complicated mechanism is that the Hunter's Axe is a strength-based weapon.
  • A few of its attacks in the transformed mode are very similar to that of the Burial Blade.
church_pike_ingame_small.jpg church_pike_ingame2_small.jpg




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